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Treason in Tethyr PDF & VTT [BUNDLE]

Treason in Tethyr PDF & VTT [BUNDLE]


This special bundle product contains the following titles. Treason in Tethyr: A Player Primer Adventure Regular price: $4.95 Bundle price: $3.95 Format: PDF Welcome to Tethyr. At the southern end of the Sword Coast, this region is as plentiful as it is beautiful. The Rhindaun dynasty has ruled peacefully for generations, but not everyone believes they are the best...   [click here for more]
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Tradición Arcana - Magia Cortesana (Court Magician)

Tradición Arcana - Magia Cortesana (Court Magician)


Algunos magos son habituales en cortes, haciendo labores para los privilegiados y ricos, para así tener tiempo y recursos para sus propios proyectos, o excusas para una vida disoluta. Esta tradición de magos se centra en aquellos que se relacionan con los ricos y poderosos en lo social, opuestos a la Magia de Guerra. This is Arcane tradition for Wizards, the opposite to the War...   [click here for more]
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Totem of the Rat | An Expansion for the Barbarian's Path of the Totem Warrior

Totem of the Rat | An Expansion for the Barbarian's Path of the Totem Warrior


Totem of the Rat | An Expansion for the Barbarian's Path of the Totem Warrior The typical barbarian that spiritually links themselves with an animal totem look to majestic animals of the wild for guidance. They may call upon the strong-willed bear, the powerful tiger, or the graceful eagle to name a few. But what if one never encountered creatures such as these...   [click here for more]
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Tomb of Annihilation Companion

Tomb of Annihilation Companion


This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation. This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide to Tomb of Annihilation and more....   [click here for more]
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Toilet Paper

Toilet Paper


So you've decided to buy toilet paper. It's flying off the shelves like it's made of helium and even Amazon is out of stock. The good news is that at the height of scarcity you've finally managed to acquire that most soft and precious of modern conveniences: the great, missing Toilet Paper. The bad news is that it's not exactly the toliet paper you needed, but maybe it's the toilet...   [click here for more]
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Tips, Tricks and Traps: How to Rogue With Style

Tips, Tricks and Traps: How to Rogue With Style


A collection of options for the more adventurous Rogues. inside you will find; - Dungeoneer, a veteran dungeon delver drawing on experience and educated guesses. - Harlequin, a fearsome acrobatic opponent who tumbles as well as they breath. - Mentalist, a mental manipulator who utilises strange techniques to control foes. - Slip Rogue, a short range teleporter who uses their unique techniques to...   [click here for more]
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Tiny Races: Heroes in the Palm of Your Hand

Tiny Races: Heroes in the Palm of Your Hand


Did you like the Petalars from the new Thundercats cartoon? Try the Petal Knights, handsome animate flowers that are easy to defeat but hard to kill. Fan of Micronauts? Maybe the Luminators will be your jam, animated lanterns that run on lamp oil. Or maybe you remember Alice in Wonderland and the Card army? Try the Cardkin Shikigami. Maybe Schoolhouse Rock's Bill from Capitol Hill interests...   [click here for more]
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Tinkertoy Gnomish Sub-Race

Tinkertoy Gnomish Sub-Race


A Tinkertoy is an excitable, positive race of gnomes, even by gnomish standards. Often likened to human children after a healthy dose of sugar, Tinkertoys are adventurous, kind spirited individuals that love nothing more than to explore new lands and go on grand journeys. This well known wanderlust generates a frequent influx of young and old explorers, though other races know well to...   [click here for more]
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Tinkers' Feats

Tinkers' Feats


These feats provide a way for characters to create advanced equipment using their Alchemist's Supplies or Tinkers' Tools. Many allow characters who utilize firearms to further augment their arsenal, while others allow more standard characters to delve into alchemy or engineering, in the same vein as the Magic Initiate and Martial Adept feats from the Player's Handbook. In addition to the feats, this...   [click here for more]
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Time Domain (Cleric Domain)

Time Domain (Cleric Domain)


While some gods of the multiverse become lost to the ages, there are some deities that hold dominion over the passing of time, only to grow wiser and stronger with age. As a Time Domain cleric, you are a divine servant to a divine being that rules over time. It is by their hand that you have gained the limited ability to manipulate the passing of time around you. This allows you to draw upon domain...   [click here for more]
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Thug Rogue Archetype

Thug Rogue Archetype


As an archetypical thug, you excel at using intimidation to disrupt your foes and cow them into submission. Where a typical assassin, swashbuckler, or thief prefer to use weapons of fine-tuned precision (such as the dagger or rapier), you have mastered the use of fists, clubs, and hatchets. Where thieves sneak in to burgle homes, you knock on the front door and demand wealth. If fools call you a blunt...   [click here for more]
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Three New Fighters: Urban, Vanguard, & Tactician

Three New Fighters: Urban, Vanguard, & Tactician


Ready to be that dexterous fighter who runs between rooftops, fires arrows and crossbow bolts from above, or runs thru city streets and tight corners more efficiently than anyone else? How about being the "tank" in D&D, drawing the attacks from your foes for your friends, and making your enemies pay for it when they don't? Or being the tacticle master mind, manuevering people on the battlefield...   [click here for more]
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Three Factions of Waterdeep: Bregan D'aerthe, Gray Hands, and Xanathar Guild

Three Factions of Waterdeep: Bregan D'aerthe, Gray Hands, and Xanathar Guild


Bregan D'aerthe, Gray Hands, Xanathar Guild...these three factions play a significant role in Waterdeep: Dragon Heist. This document expands and integrates those faction rules and benefits into one cohesive resource for playable factions, further detailing various ranks and their associated perks. The writer took a similar approach to the publication Guide to the Five Factions. It...   [click here for more]
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Thieves Guilds

Thieves Guilds


Optional rules for the establishment and operation of player run thieves guilds. Guild management occurs between play session and is affected by player downtime activities.  Add more depth and detail to your campaign setting or character by running a thieves guild! If you need rogue templates to for more detailed guild members, check out my Big Book of Rogues! and for a fully developed thieves guild,...   [click here for more]
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The Wyld Chyld

The Wyld Chyld


The Concept of the Wyld Chyld; is to embody the untamed Wyld. To create the perfect mixture of animal and human traits. To temper the aggression of a hyena and wolf, with human logic and a strategy. The Chyld will learn to channel these thoughts and traits into a physical manifestation of the animal kingdom. The Chyld will grow the limbs of animals, to match their Animal Gifts, and gain a tactical...   [click here for more]
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The Wrestler Class, Tryout Edition

The Wrestler Class, Tryout Edition


A strong arm, technical maneuvers and unconventional tactics, give a wrestler the edge over their competition. Whether its sending enemies colliding with an Irish whip, knocking flat charging foes with lariats, or unleashing their own personally made finisher, a wrestler will definitely leave an ogre sized impression (in the ground) and look good doing it. Become a contender with three varied archetypes....   [click here for more]
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The Wrangler Ranger

The Wrangler Ranger


become a quickdrawing deadeye with this ranger subclass also includes a gunslinging fighting style you can use for fighters, paladins and rangers i make new content weekly on my twitch channel https://www.twitch.tv/zoot_ ...   [click here for more]
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The Witch Hunter Martial Archetype

The Witch Hunter Martial Archetype


A Martial Archetype for those who would purge wicked magic from the world! Inquisitor, Judicar, Templar, Witch Hunter, there are many names for your order. You, who are not so lucky as to be born with the capacity for magic. You, who have dedicated yourself to protecting others from those who would abuse the arcane. You, with your twisted sense of morality and righteous...   [click here for more]
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The Witch Born (Half Hag)

The Witch Born (Half Hag)


The monstrous fey known as hags propagate by consuming human souls and giving birth to daughters fated to become hags themselves. But when they fail at this, and the spirits proves too strong, something new is created in the form of the haglings, or witch-born as they're called. When these girls grow, they discover the magic within them and set to wander the world and discover themselves. Witch-born...   [click here for more]
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The WILD WEST Bundle [BUNDLE]

The WILD WEST Bundle [BUNDLE]


This special bundle product contains the following titles. CRAZY EIGHT's Tour of the West Regular price: $2.54 Bundle price: $0.69 Format: PDF WILD WEST OPTIONS: For Dungeon Masters and Players alike WHAT'S NEW:  More Historic Firearms 8 Feats 8 Cantrips 8 Leveled Spells 8 Backgrounds 8 Magic Items 8 Monsters Tips for running a Wild...   [click here for more]
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The White Scorpions Assassins Guild

The White Scorpions Assassins Guild


"Assassins guilds are a common trope of fantasy RPGs, but I don't often see them fleshed out quite as thoughtfully as this. The White Scorpions are perfect if you have a player who wants to run a good-aligned assassin. There's a lot of good backstory and flavour here, and I love the induction ceremony. The new backgrounds are a nice touch, too." Review by LootTheRoom.uk, on their Best of the...   [click here for more]
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The Wayfinder Foundation's Register of Extraordinary Individuals (Fantasy Grounds)

The Wayfinder Foundation's Register of Extraordinary Individuals (Fantasy Grounds)


This product is for the Fantasy Grounds virtual tabletop—click here if you prefer an old school PDF! If you want to rock both a PDF and the FG version—check out this discounted bundle!     The Wayfinder Foundation was founded by Lord Boroman ir’Dayne as a philanthropic trust—but it is essentially a professional networking service...   [click here for more]
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The Wayfinder Foundation's Register of Extraordinary Individuals

The Wayfinder Foundation's Register of Extraordinary Individuals


This product is a PDF—if Fantasy Grounds is more your speed, here you go! If you want to rock both a PDF and the FG version—check out this discounted bundle!     The Wayfinder Foundation was founded by Lord Boroman ir’Dayne as a philanthropic trust—but it is essentially a professional networking service for adventurers. As such,...   [click here for more]
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The Way of Vows - a Monastic Tradition for 5e Monks

The Way of Vows - a Monastic Tradition for 5e Monks


The Way of Vows is a Monastic Tradition for 5e Monks that takes inspiration from real-world monks of many different affiliations and their vows: from Christian Jesuits to Islamic Sufi Darvesh, to Hinduist Sadhus, to Jainist Yamas and many more, all diligently researched. Mechanically, the subclass aims to open up options and give durability to the monk class, and to push roleplaying the class towards...   [click here for more]
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The Way Of The Dancing Wind

The Way Of The Dancing Wind


Monks that follow the way of the dancing wind become as elusive and nimble as the breeze their movements emulate. Such practitioners dance across the battlefield without fear of their enemy’s attacks and revitalize their allies with their grace and poise in the thick of combat. ...   [click here for more]
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The Way of Palm and Powder

The Way of Palm and Powder


Have you ever wanted some Heroic Bloodshed, or maybe you have the urge to seek out a certain Equlibrium? Perhaps you want to be like Neo or John Wick, and choose between punching someone in the face, or shooting them in the face, or both? That is the goal that The Way of Palm and Powder wishes to achieve. This Monastic Tradtion is followed by a new order of monks...   [click here for more]
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The Watchful Insect

The Watchful Insect


It's said that a mythical creature, part moth and part man, will appear very rarely before disaster. Some fear the coming of this creature, others see it as benevolent, appearing when needed to warn mortals of things to come. Some of those who have encountered this creature have been able to make a connection with it, and harness it's magic to help warn mortals of incoming danger. ...   [click here for more]
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The Watcher -- A Versatile Class

The Watcher -- A Versatile Class


Watchers serve dual roles as versatile, skillful operators and potent, responsive warriors. Whereas paladins and rangers—among others—supplement their combat abilities with magic, watchers live by their reflexes and their wits. The Watcher is an original, non-magic-based class focused on a mixture of dextrous combat and social roleplaying. It features capabilities drawn from other classes...   [click here for more]
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The Warlord

The Warlord


The Warlord is designed to offer a martial healer. This is the perfect build for a low-fantasy campaign where magic of either the arcane or divine types are not available. Competent in combat, the warlord excells at setting up allies for victory and enemies for defeat. Borrowing mechanically from the Battlemaster Fighter, this build allows you to gain some of those benefits from Level 1, making this...   [click here for more]
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The Warden - Defense-Based 5e Fighter Subclass

The Warden - Defense-Based 5e Fighter Subclass


The Warden - A Defense and Shield-Themed Fighter Subclass for 5th Edition D&D The Warden is a defensive class designed to protect their allies and tank any damage that comes their way. Their defensive skills are honed down to a fine art that can prove devastating to enemy forces that need to engage with them, and other party members are always safe in the hands of a Warden. Don...   [click here for more]
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The Wanderer's Journal

The Wanderer's Journal


Found alongside the well-traveled road, you stumble into a small campsite. A middle-aged man greets you as the Wanderer, and beckons you to join him. He tells you then that the campsite is actually for you, and departs. You look at where he sat, and find his journal. This supplement is designed to offer additional choices to both DMs and players alike by offering new options for class progression...   [click here for more]
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The Visionary class

The Visionary class


"Visionaries are seekers of the truth, looking out into the cosmos in the hope of finding glimpses of the future. They devote their lives to the pursuit of hidden knowledge, to finding that which has been lost, and to uncovering the truths hidden by the passage of the ages. Through the magic of visions, dreams and the stars, the visionary seeks to perceive what is to come, and even to manipulate...   [click here for more]
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The Vigilante a Background and Feat for DND 5e

The Vigilante a Background and Feat for DND 5e


Life can be unfair. Think of the starving peasants forced to toil for the local baron or the common laborers tasked with building the king's newest palace for a mere handful of copper pieces each week. There are those who see these injustices and do nothing. There are those who are willing to reap the rewards obtained through the suffering of others. Then there are those who see inequality and find...   [click here for more]
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The Vermin Lord

The Vermin Lord


The Vermin Lord The vermin lord is a powerful, mysterious, and awe-inspiring class. They can transform themselves into a mighty, destructive swarm of insects or other vermin. This grants them the ability to control and manipulate the battlefield in ways no other class can. With the right tactics, and its powerful and unique abilities, the vermin lord can be a formidable force to recon with....   [click here for more]
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The Verdantium: A Custom Faction & Red War Roleplaying Guide

The Verdantium: A Custom Faction & Red War Roleplaying Guide


THE VERDANTIUM 2.0 IS NOW AVAILABLE! (This update has 20 new pages of content, 52 pages total.) Emerald Enclave? Lords' Alliance? Harpers? Zhentarim? Order of the Gauntlet? Get ready for a new faction! The Verdantium stands in defiance of powerful forces (and looks amazing in the process). Do you like going toe-to-toe with dark overlords? Do you like fighting Red Wizards? Do you...   [click here for more]
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The Vanguard - Fighter Archetype

The Vanguard - Fighter Archetype


Someone's got to be the first through the door. Someone has to find those booby traps. Someone's got to hold the line so the rogue can get into flanking position. And the Vanguard will be damned if they let anyone else take that risk. The Vanguard is the fighter who has trained to be the tip of the spear. They are medieval special forces; they go in first, break the enemy fast, and hold out...   [click here for more]
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The Urban Druid 5E Circle Option (Fantasy Grounds)

The Urban Druid 5E Circle Option (Fantasy Grounds)


The Urban Druid 5E Circle Option Now available for Fantasy Grounds Unity! Grab this exciting new archetype to find the power of nature hidden in the busy city. Includes: -1 brand new Druid Subclass -Lore and ideas for incorporating Urban Druids into your game -13 new Urban Beast stat blocks -3 Urban...   [click here for more]
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The Urban Druid 5E Circle Option

The Urban Druid 5E Circle Option


    Grab this exciting new archetype to find the power of nature hidden in the busy city. Includes: -1 brand new Druid Subclass -Lore and ideas for incorporating Urban Druids into your game -13 new Urban Beast stat blocks -3 Urban Druid NPC stats blocks -Gorgeous Artwork...   [click here for more]
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The Unsleeping Otherworldly Patron

The Unsleeping Otherworldly Patron


An Otherworldly Patron that stalks the night. Most Warlocks delve into the horrors the waking world would rather not know. You, however, have peered deep into the night and found something that lives within. Lurking just out of sight within the shadows these Unsleeping entities observe the world when no one else is watching. You may join them too and bask in the glory of the evening...   [click here for more]
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The Underwater Bundle [BUNDLE]

The Underwater Bundle [BUNDLE]


This special bundle product contains the following titles. Beneath The Waves Regular price: $19.99 Bundle price: $13.99 Format: PDF Welcome to Beneath the Waves, a book all about the wonder and joy of the aquatic world! Come explore a vibrant and lively world filled with colorful peoples, elemental magics, sunken treasure, and swashbuckling adventure, where you...   [click here for more]
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The Umbrella

The Umbrella


Have you ever wanted to wield the might of an umbrella in your games of Dungeons and Dragons? Imagined a PC with top hat and monocle and thought: "dang I wish they could wield a magical umbrella..." Well now you can! The Unbrella is your guide to the, well, umbrella. In here you'll find stats from a simple tool to keep the rain off your head, to how to wield it as a weapon. You'll find enchantments,...   [click here for more]
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The Truenamer

The Truenamer


Ancient Magic Finally Awoken Delving deep into ancient lore, learning primordial secrets of creation, and the forgotten language spoken by the gods themselves. Truenamers aren't your average arcanists - they change reality by utilising the lost magic of truespeech! Theorised to be the foundation of all modern magic, the truenamer's utterances have the power to transform the mundane...   [click here for more]
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The Treasure Hoard Warlock Patron

The Treasure Hoard Warlock Patron


Deep within the bowels of Mechanus is an ancient and sentiant treasure hoard. this being of pure greed makes pacts across the multiverse with one goal: to grow its power by adding to itself. Exchange gold for power with this warlock patron i make new content every week on my twitch channel: https://www.twitch.tv/zoot_ ...   [click here for more]
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The Trapmaster Archetype - a Subclass for 5e Rogues

The Trapmaster Archetype - a Subclass for 5e Rogues


A Roguish Archetype for 5e D&D. Whether he learnt his ways through hunting or in the criminal underworld, the Trapmaster is an expert of hidden dangers in the form of poisoned needles, spring-loaded maws, crushing walls and everything in between. Skilled trapmasters will make swift use of their contraptions, slinging traps through the battlefield for their opponent's feet to stumble...   [click here for more]
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The Toxic Slums

The Toxic Slums


Check out this guide to avoid the dangers and caustic aura of The Slums. First, we have a new Barbarian Path in the form of the Chem Masochist. Your character will enhance themselves chemically, fundamentally altering themself and not always for the better. Next are several creatures that call the slums home, ranging from the from Chempunk Thugs to the Chemtech Dreadnought. Magic items that harness...   [click here for more]
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The Theoretical Archanist Wizard Tradition

The Theoretical Archanist Wizard Tradition


The study of magic is an endeavor all wizards partake in. The Theoretical Arcanist seeks to put the musings of the scholar to practical use. Bending the established rules of magic to their breaking point, the Theoretical Arcanist turns the battlefield into a dissertation. I make new DnD content every week on my twitch channel: https://www.twitch.tv/zoot_ ...   [click here for more]
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The Summoning

The Summoning


The Summoning Evil has come to the middle-class home of the Townsicks. In this exciting adventure, you’ll fight an evil mercenary gang named The Fangs. You’ll battle Cultists and save a family from true evil.  You will prevent Demons from the Abyss from entering the city.   This adventure contains one new monster, two new spells, two new magic items, and a new weapon for your group to use....   [click here for more]
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The Street Performer: A Rogue Subclass

The Street Performer: A Rogue Subclass


A Rogue subclass for D&D 5e. Amaze your friends and confuse your foes with your talents as a street performer - employ misdirection, dupe would-be foes into helping you or just give 'em the old razzle dazzle. Because why should the Bards have all the fun? ...   [click here for more]
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The Spellbow Class

The Spellbow Class


Quiver Of Incantations An elf squints, sweating beads as he aims at the sun. The dragon hides in the light, hoping to evade his bow, but he closes his eyes, feeling the wind and the warmth. He hears a roar and looses his arrow; as it flies down the open gullet, inscribed symbols glow and an explosion of radiance pops the monster like a waterskin. This class includes:...   [click here for more]
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The Smuggler's Port

The Smuggler's Port


Check out this guide to discover a dangerous port snuggled into a ruined cove. First, we have a new Roguish Archetype with the Tidal Trickster. Your character will become as nimble and swift as a swordfish and strike with the same deadly skill. Next are several creatures that live in and around the Smuggler's Port, ranging from the from Prowling Cutthroats to the mighty Gigalodon. Magic items can...   [click here for more]
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