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The Well of Blue Slime

The Well of Blue Slime


A detailed mini-adventure that includes a blue slime, a creature introduced in the 4th Edition adventure Keep on the Shadowfel, and the lock lurker, first introduced in the 2nd Edition module The Haunted Halls of Eveningstar. The statistics for both monsters are included in this module as 5th Edition creatures. This module also includes an original colored battle map of the dungeon...   [click here for more]
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The Webs of Shadowpine

The Webs of Shadowpine


Something sinister is happening in the idyllic forest town of Shadowpine. While some of its residents have simply vanished without a trace, others have begun to act strange and secretive. A wealthy socialite seeks help from adventuers to find her missing partner. But the truth is obscured in a tangled web - in this case, literally. Over the course of this level 1-4 adventure, your players will investigate...   [click here for more]
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The Wastes of Time

The Wastes of Time


The Wastes of Time, our fourth D&D setting, is filled with opportunity and danger. This harsh desert landscape had been of little interest to most, yet a recent landslide has revealed a powerful material that has attracted miners and cultists alike. This material, dragonstone, answers the age old question – what happens when dragons have long gone, but the digested remains of...   [click here for more]
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The Warren of the Wacky Warlock

The Warren of the Wacky Warlock


The Warren of the Wacky Warlock An Adventure Designed for Young Players Greetings and welcome to a magical realm filled with wonder, mystery, and endless possibilities! This Dungeons & Dragons module has been crafted with younger players in mind, aspiring adventurers who are ready to embark on a journey of imagination and excitement. Designed for Young Players This module has been specially created...   [click here for more]
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The Warlock's Box

The Warlock's Box


A module that provides an impactful story for a complex dungeon of moving rooms! When an engineer's daughter is left permanently bedridden by a new disease (written pre-Corona, but, hey - feel free to make that reference), he first turns to this own skill, and then to the powers of a mysterious Voice to try to help her. The end result is the construction of a box-like megastructure of moving rooms......   [click here for more]
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The Wailing Caverns of Stygia: Expanding Chains of Asmodeus

The Wailing Caverns of Stygia: Expanding Chains of Asmodeus


Embark on a chilling journey where the icy whispers of fate call to adventurers foolish enough to tread its hidden depths. Tasked with the retrieval of a phylactery or powerful artifact, or drawn by the siren song of untold riches, players will find themselves entangled in a desperate struggle: a frost giant clan yearns for a quiet exodus into obscurity, while their diabolical masters are relentless...   [click here for more]
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The Villainy Beyond the Vortex

The Villainy Beyond the Vortex


The Villainy Beyond the Vortex Attention all adventurers! Smiling Orc Publishing is thrilled to announce our latest module for Dungeons and Dragons 5th edition, "The Villainy Beyond the Vortex." Are you ready for an adventure that will take you far beyond the safety of your home city? A trusted local temple cleric has called upon your party to investigate a sinister discovery at...   [click here for more]
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The Village of Varghallow

The Village of Varghallow


The Village of Varghallow Smiling Orc Publications - Drop-In Location Series + Bonus Mini-advensutre! Embark on an epic adventure with our newest Dungeons & Dragons module, a captivating addition to the Smiling Orc Campaign Drop-in Locations Series. Crafted for Dungeon Masters seeking to elevate their campaigns, this module is designed to seamlessly integrate...   [click here for more]
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The Village of Ingomarsh and The Ingmar Family Tomb

The Village of Ingomarsh and The Ingmar Family Tomb


A family village in the far flung wilderness, founded on land granted to an ancient hero generations ago, Ingomarsh is a quiet community steeped in its own history and tradition. Unknown to the current generation, an ancient enemy has returned to take vengence on the living and the dead, will you be able to thwart him and restore the honor of an ancient hero and his decendents? Included in this supplement:...   [click here for more]
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The Village of Greenmill & Lord Bandenwright's Treasure Vault

The Village of Greenmill & Lord Bandenwright's Treasure Vault


The Village of Greenmill is a small remote town found in the far flung corner of the realms. Its location was so farflung and remote that the wealthy yet paranoid Lord Bandenwright chose the area as the site of one of his fabled treasure vaults. Recently discovered by local hunters, and said to be dangerous but worth the risk, are you up to the task of delving inside, braving the dangers and traps...   [click here for more]
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The Vault of Webs

The Vault of Webs


Something skitters in the dark... Long ago a clan of Giants ruled an archipelago. After their collapse, only ruins remain. Ruins that have been overrun by clacking swarms of spiders. Can your adventurers brave the depths, the many legs, and the traps to escape with precious gold? This one-session adventure for 5th-level adventurers will lead a brave party deep into an infested...   [click here for more]
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The Vault of Eternity (5e)

The Vault of Eternity (5e)


The Vault of Eternity is a classic dungeon crawl with a twist for a party of mid-to-high level adventurers (roughly 9th-10th). While the dungeon is set in the Underdark of the Forgotten Realms, it is designed to be easily added without any major adjustments to any campaign that features dwarves. For example, this could easily be an ancient and forgotten mountain stronghold rather than an Underdark...   [click here for more]
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The Vault of Castuvius

The Vault of Castuvius


A Heist in a Wizard's Theft-proof Vault! For DM's eyes only... An evil artifact has been stolen and is currently held in the theft-proof vault of the evil wizard Castuvius, to be sold to highest bidder. The party have been hired to get the powerful item before it falls into the hands of dark powers. They are instructed to try to bargain with Castuvius first, but if they cannot get it fairly, then take...   [click here for more]
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The Unquiet Dead

The Unquiet Dead


The Dead Refuse To Rest! Do your players know all the canon undead by heart? Does facing wights or zombies no longer give pause before plunging into the fray? Looking for new undead to help create an atmosphere of mystery and horror? The Unquiet Dead offers DMs: Ten new undead monsters and one “boss”/high level undead entity: The eye of fear and flame and the...   [click here for more]
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The Underwater Shrine

The Underwater Shrine


Deep under the Great Lake, lies an old abandoned shrine of the Sea Elves. Though not large, it's treasure was once great, and any adventurer that is willing to brave the depths will find suitable reward. A level 1-4 dungeon module for Dungeons and Dragons 5E set in an underwater shrine. This can be placed in any setting and is open to DMs interpretation and editing. ...   [click here for more]
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The Underling's Awakening

The Underling's Awakening


NOW A GOLD SELLER! Thank you all so much for he downloads and I hope my hard work is giving you all some good laughs and gaming moments. The Underling's Awakening is a small campaign (25 pages) meant for more than one sitting. It features a vivid story based campaign featuring 2 dungeons and a chase accross an open moorland. Please feel free to download the maps and dungeons seperately (required if...   [click here for more]
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The Trials of Evil

The Trials of Evil


Four is the number of roads Though three are the ways Two possible outcomes await If you win through to the final one Every path leads to choices, and every choice leads to consequences. What will you decide, and what will your decision mean in the long run? Test your fate in the Trials of Evil and discover what awaits you. Decisions matter in this 5e adventure, and every choice the party makes,...   [click here for more]
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The Treasure of Captain Darkmoon

The Treasure of Captain Darkmoon


An isle shrouded in mist serves as the final resting place and vault for the legendary Captain Darkmoon. The characters must brave the isles depths for a chance at retrieving her legendary artifact, rumoured to control the very ocean itself.     The Treasure of Captain Darkmoon is a 3-5 hour adventure for 3rd - 5th level characters   This adventure is designed...   [click here for more]
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The Treasure of Bloodthorn Island

The Treasure of Bloodthorn Island


The Treasure of Bloodthorn Island: A 5e Campaign for 1st-5th Level Characters. An abandoned lighthouse sits dark upon rocky cliffs while sharks prowl the shallows and krakens haunt the depths around Bloodthorn Island. Legend speaks of an extraordinary treasure hidden in the caverns beneath the island’s lush jungles. To claim it, a fearless crew must contend with rival pirate crews, brave countless...   [click here for more]
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The Treacherous Tomb of Professor Arthur Blasingim

The Treacherous Tomb of Professor Arthur Blasingim


Welcome Adventurerers! Come, test your valor, your might, and your wits against the Treacherous Tomb of Professor Arthur Blasingim.  This adventure is designed for 4 characters of 5th level, and should last about 14-16 hours depending on your group. The only thing you need to run this adventure is access to the internet as well as the adventure itself. All rules you need to run the adventure are...   [click here for more]
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The Tower on Vander Hill

The Tower on Vander Hill


A 3-6 hour lighthearted dungeon crawl for 1st-5th level characters     The Tower on Vander Hill is a self-contained adventure that scales cleanly for parties from 1st through 5th level. A wizard’s request to check on her home quickly turns deadly. Who set up all these traps, and why? Danger lies around every corner as you attempt to unravel what’s really...   [click here for more]
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The Tower of the Dreamshadow

The Tower of the Dreamshadow


An 18th-Level Dungeons & Dragons Location-Based Adventure, 1-2 Sessions In Length; Includes: 5 maps, downloadable Travel, hazard, & encounter rules for the Negative Energy Plane 3 unique monster stat blocks: Swarm of Shadows, Swarm of Specters, and Dreamshadow - a "Greater Nightwalker" Narrative links to further high-level adventures Built...   [click here for more]
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The Tournament of Tokens

The Tournament of Tokens


To celebrate the campaign finale of Halfway to Heroes I am setting this title to FREE. For years the town of Brightbank has held an annual tournament open to the bravest and the brightest. The premise was simple: enter the dungeon and emerge with the most Chips of Valor at the greatest speed. The winners would be granted magical items as well as a bounty of gold. There is a chance of death and a guarantee...   [click here for more]
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The Tome of Cartography (OUTDATED)

The Tome of Cartography (OUTDATED)


DEPRICATED!! this version of the book is missing content and is being edited.  recommended version will be updated here (shortly). this copy is here for historic purposes and may not be usable, reader beware of cringe.                            Having touble designing a dungeon, or dont know where to start? Do you need detailed maps of your world made before you can play your homemade...   [click here for more]
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The Tomb of the Living Lich

The Tomb of the Living Lich


Sometimes a simple quest is just a simple quest, or something much bigger is behind it. Sometimes the crazy old woman in the city is just crazy, or sometimes she is the only one with a healthy mind. Sometimes an old legend is just fantasy, other times it can be history. Sometimes gnolls attacking and kidnapping people in a city just deserve a lesson, and they're not necessarily working in cooperation...   [click here for more]
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The Tomb of the King - An adventure for level 5 - 7

The Tomb of the King - An adventure for level 5 - 7


"The party are approached by a mysterious hooded figure who knows of a secret Tomb holding ancient treasures and promising riches to those who retrieve an item for him. Can he be trusted? What is inside?" A 4-6 hour adventure for second tier characters (level 5 - 7) designed to provide a great link for a party between campaigns or to play as a one-off adventure. Includes detailed dungeon map and...   [click here for more]
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The Tomb of Teyacan

The Tomb of Teyacan


The Tomb of Teyacan is a pure pulp-fantasy experience, in which the player characters seek to liberate as much treasure as possible from the tomb of an ancient sorcerer-king. It is a dungeon crawl in the classic style, where caution and cunning and guts are just as, if not more important than combat prowess. In addition to the riddles, traps, and monstrous denizens which will test an adventurer's mettle,...   [click here for more]
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The Tomb of Lord Euryal

The Tomb of Lord Euryal


Long ago, Euryal was a brilliant strategist who brought together an entire continent during the first era. Today, his tomb has begun to resurface with the promise of treasures of all sorts for those capable of getting to his resting place. Are you able to put his soul to rest and defeat the powerful mummy lord? There's only one way to find out. ...   [click here for more]
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The Tomb of Karnak

The Tomb of Karnak


The search for a missing explorer leads to a forgotten oasis and the treasure laden tomb of Karnak, high priest of Osiris.  The investigation into the missing woman takes you on a hazardous trek through the desert to a long lost temple.  The temple is slowly sinking into the oasis and challenges you with elaborate traps and dangerous creatures, but the payoff for those that can survive is great....   [click here for more]
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The Tomb of Captain Stone Beard

The Tomb of Captain Stone Beard


A "one-shot" game for 3-5 level 3 characters using D&D 5th Ed. Travel to the island of Booty Bay, where a mysterious Stanger is disturbing an ancient pirate’s tomb. This adventure includes a fully developed town, maps, and monster stat blocks. ...   [click here for more]
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The Tomb of Bartimas

The Tomb of Bartimas


Through diligent research scholar Arennius Sargatious has discovered an ancient tomb belonging to an ancient general: General Bartimas. Concerned for his own safety and that of his crew Arennius hires a group of dungeon delvers to explore the ruins and disarm the dangers within. Join Arennius and explore the ancient Tomb of Bartimas. Danger, gold, and adventure lurk within! An adventure for 1st level...   [click here for more]
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The Toecap Trilogy [BUNDLE]

The Toecap Trilogy [BUNDLE]


This special bundle product contains the following titles. Return to the Puzzle House Regular price: $2.99 Bundle price: $1.25 Format: PDF New Remastered Version with a cleaned-up PDF, DungeonDraft maps, and art by PastelVui A soul lays trapped in a self-inflicted magic puzzle. With a little help from the puzzle's designer, they might be freed, or the whole thing...   [click here for more]
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The Tiniest Scourge

The Tiniest Scourge


Battle tiny Mind Flayers in this light-hearted 5e one-shot adventure designed for four 2nd-level characters. As the adventurers are taking a break, the marketplace is attacked by tiny wild animals. Some investigation will carry the adventurers to a secret entrance in the sewer that leads to a Mind Flayer lair! The only thing is that these are no regular Mind Flayers—they are...   [click here for more]
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The Tiddy Mun Trilogy [BUNDLE]

The Tiddy Mun Trilogy [BUNDLE]


This special bundle product contains the following titles. WBW-DC-FEN-01 Tiddy Mun and the Stranger Stone Regular price: $2.99 Bundle price: $1.79 Format: PDF Tiddy Mun and the Stranger Stone Part One of the Fennebog series of adventures. Part Two out now: Here Gnomish denizens of Berribury are terrorized by flooding. Their only hope is for adventurers to summon...   [click here for more]
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The Three Faces of Night [PLL-3]

The Three Faces of Night [PLL-3]


Ratakor, an ancient oni lich, plans to raise an Avatar of the Goddess Shar and blanket the world in eternal night. Will the heroes be able to navigate the shadowed Twilight Peaks, discover the legendary Castle of the Blue and the Black, & unravel Ratakor's insidious plot? Or will they vanish into the darkness forever? The Three Faces of Night is the third installment in Pretty Little Liches:...   [click here for more]
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The Test of Champions

The Test of Champions


Your party is strong but are you truly the strongest of all the realms?  Can you survive the grueling trial of champions and prove yourself worthy to be called the best of the best?  Beware, those who enter this challenge wil have to endure traps, goblins, boiling lava, and much more.  Their strength, cunning, and reflexes will be tested but should they prevail they will be crowned the champions...   [click here for more]
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The Terror of Screeching Hill

The Terror of Screeching Hill


The Terror of Screeching Hill is an adventure designed for a party of four level 1-3 characters. Introduce your friends to Dungeons & Dragons or take a break from your current campaign and save the town of Stonehollow in this early level one-shot! Summary To the villagers of Stonehollow, the flight of bats warns of an impending disaster. Earthquakes,...   [click here for more]
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The Temple of the Wind God

The Temple of the Wind God


The Temple of the Wind God is designed for players from 3rd to 5th level. If all goes well, you should be able to complete it in about 3-6 hours. In The Temple of the Wind God, adventurers will journey to a long-forgotten temple of Akadi nestled deep in the mountains and put to rest an ancient curse that has remained trapped within the temple vault for centuries. ...   [click here for more]
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The Temple of Tesh-Yatra

The Temple of Tesh-Yatra


The Temple of Tesh-Yatra is a dungeon delve for a party of 6th level adventurers, inspired by the classic funhouse dungeons of yesteryear. The dungeon takes 6-10 hours to fully explore. It features a high proportion of non-combat encounters: puzzles, exploration, and the occasional deadly centrifuge. Perfect for placing in the Outlands of the Planescape setting, the ungodly fusion of a mad...   [click here for more]
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The Temple of Shattered Minds

The Temple of Shattered Minds


The elves of Alkai Tor are disappearing… You are their last hope. The Temple of Shattered Minds is a Dungeons & Dragons adventure for characters of 5th level, and can be used in any campaign setting. Separated into three parts, the characters will investigate a grim mystery in the elven village of Alkai Tor, hunt for answers in a lethal swamp, and finally confront a desperate killer...   [click here for more]
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The Temple of Elemental Evil 5e Conversion Guide with Maps

The Temple of Elemental Evil 5e Conversion Guide with Maps


5e D&D conversion of the various monsters, magic items, and creatures encounters for T1-4: The Temple of Elemental Evil.  The conversion guide is 78 pages.  In addition, 19 maps at 70 DPI are included, ready for online use. Grid and no-grid variants of each map are provided. Maps include: The Village of Hommlet Inn of The Welcome Wench Traders’ Establishment Church of St. Cuthbert Guard Tower Ruins...   [click here for more]
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The temple of Dawn

The temple of Dawn


The temple of dawn was once a place of miracles and wonders, the jewel of its valley. Now it’s nothing more than a folk tale hidden in lullabies and tall tales of boastful hunters. But not everyone has lost faith in the Goddess of Dawn. In this brief adventure, for 3-4 adventurers of level 3-5, Kendrick Rosenbud asks the players to retrive a gem belonging to his family from the temple of Aurora....   [click here for more]
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The Temple Between The Trees

The Temple Between The Trees


“They say The Temple Between The Trees is found and reviled as often as it is revered and sought.” The Temple Between The Trees is a 4-6 hour adventure designed for a party of four to six 5th-level characters. Within the depths of Limbo is a long-lost forest that flickers into the material plane looking for its former home in space-time. Those who beckon the forest’s call find themselves...   [click here for more]
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The Taskmaster - A level 1 adventure to get new players off on the right foot

The Taskmaster - A level 1 adventure to get new players off on the right foot


The Taskmaster This level 1 adventure is designed to introduce new players and DM's to D&D. Throughout, players will be put into scenarios that help them build roleplaying skills, flesh out their characters, and create bonding moments for the party. After playing this adventure, your new players will be ready to deeply engage with your campaign. Get your players started off right! The Taskmaster...   [click here for more]
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The Sunken Tomb

The Sunken Tomb


Long ago, a beautiful merfolk Queen fell under a terrible greed curse and was locked in a tomb to be forever lost beneath the waves. Unfortunately, a curious halfling has uncovered her resting place to discover that great danger lies within. Can the characters rescue this innocent halfling before the tides come in or will they fall victim to the greed curse?     The Sunken Tomb is a one-shot adventure...   [click here for more]
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The Sunken Temple of Tyr

The Sunken Temple of Tyr


After falling into trouble and finding an odd translation of an ancient language, the adventurers will set off into the desert in order to track down the origin of the mysterious text. Before long the party will discover a secret hidden for centuries and be presented with a trial that will test their wisdom, resolve, and might. If they pass the true test, they will find a trove of treasures long since...   [click here for more]
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The Sunken Fortress

The Sunken Fortress


Story Overview The Festival of Luck is in full swing, but skulldugger is afoot. Isn't it always? A druid, fallen from grace, pulls off a heist during the festivities and it's up to the PCs to track her down. Her stronghold is an ancient keep sunken deep into the moors. Something isn't right here, there is an even greater evil that lurks below. It is the mastermind, pulling the strings...   [click here for more]
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The Sunken Castle of Tamdale Marsh

The Sunken Castle of Tamdale Marsh


Frequent attacks of undead trouble the town Jongvale for some time. A group of adventurers is tasked with uncovering the source and reason behind this. For this, they must venture through the dangerous Tamdale Marsh, a huge swamp filled with dangers and mysteries alike.     This file contains the self-contained 9th level adventure "The Sunken Castle of Tamdale Marsh", fully fleshed out with maps...   [click here for more]
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The Sun Road

The Sun Road


The construction of powerful magical artifacts requires unusual ingredients. In this case it is the heart of a king – but how is one to obtain such a thing without committing regicide? The answer lies deep in the wastes, where a long lost civilization of gnolls known as the Tzakar-buru has left behind monuments to their forgotten royalty, as well as the preserved organs of their kings within...   [click here for more]
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The Stonevault

The Stonevault


Need a resting place for a lost artifact? A lair for a mid-campaign boss? A stronghold for a band of marauders? Look no further! Inside you will find a map modeled after classic dungeon crawls full of traps and puzzles, along with adventure hooks to help lure your party inside. ...   [click here for more]
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