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 Hottest Community DMs Guild, Gear/Magic Items
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Deadly Dungeon Traps - Umber Eyes

Deadly Dungeon Traps - Umber Eyes


DEADLY DUNGEON TRAPS Welcome to Umber Eyes Have your players gone completely off the rails again? Do you need an exciting, hllarious... and potentially humiliating dungeon encounter to keep them busy? Take your players for a wlld ride down quite possibly the most entertaining dungeon corrridor ever. It's got eyes, fog and probably some doors. It also has a really sneaky...   [click here for more]
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Death House Props

Death House Props


Here are props in PDF format to make your presentation of Death House a little more emursive. This set contains: A Letter from Strahd A Spell Book Three Spell Scrolls. These are designed to be printed doublesided. For added realisim; I recommend that you print them out and cut off the excess white. Roll the scrolls up and tie them off with a pirece of linen. ...   [click here for more]
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Demonic Grafting

Demonic Grafting


A town in turmoil! Travel to Ghome and help defend against strange creatures that attack during the night. Physically altered by some demonic force, these creatures seek to break the town's dwindling morale. Do you have what it takes? Can you face these creatures and save this small town? An adventure for 4-5 players of levels 1-2. ...   [click here for more]
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Discerning Merchant's Price Guide

Discerning Merchant's Price Guide


The Discerning Merchant's Price Guide is a free organizational tool for magic items & pricing. It provides categorical tables for magical items: all the weapons are together, all the staffs are together, and so on, similar to how items were laid out in 3.5 by slot. As a DM, if I need to quickly find a sword to award a player, I want to know exactly where to look...   [click here for more]
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Divine Seals

Divine Seals


A collection of holy writings and sermons from which faithful characters can draw or bestow power for themselves or their allies. Also, I am afraid to remind you this is not about nice, chubby sea creatures, though I agree with you they are most cute. ...   [click here for more]
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DM's Guide to Flails & Chain Weapons

DM's Guide to Flails & Chain Weapons


Welcome to the DM's reference guide to Flails and other Chain Weapons for your 5e table. This guide will contain the full combat tables for 23 weapons, as well as introduce a new combat style called Chain Master and martial archetype called Life in Chains. The defining tactical advantages of choosing a chain weapon is its ability to strike behind shields, ability to wrap around limbs, and its ability...   [click here for more]
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Documento de Referência do Sistema - Versão Final

Documento de Referência do Sistema - Versão Final


[ATENÇÃO] Este documento é gratuito. Para baixar o arquivo, basta colocar 0 (zero) como valor de pagamento, antes de continuar. Neste documento se encontra todo o DRS (Documento de Referência de Sistema - 5.0), o conjunto de regras básicas em que baseia o Dungeons and Dragons 5.0. Esta é uma tradução autorizada pela Wizards of the Coast do...   [click here for more]
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Dodecronomicon Presents: Arcane Ink

Dodecronomicon Presents: Arcane Ink


Spell scrolls are useful, but easily destroyed or lost. However, enterprising individuals have learned to etch spells into living skin, and create the art of magical tattooing. This guide provides a variety of magical tattoos and body piercings, as well as providing hints on how to create your own, and how best to fit them into your game world on both the mechanical and story level. ...   [click here for more]
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Doorways of Yyadrisil

Doorways of Yyadrisil


From time to time stories are told of adventurers who find strange, magical, and sometimes horrifying doorways. Over the centuries sages pieced together a narrative spanning thousands of years and miles, of hundreds of doors, each unique, incredibly old, and possibly all the work of one eccentric wizard. No one knows if it was a man or woman, humanoid or monstrous. All they have is a name found on...   [click here for more]
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Drekan's Superb Shields!

Drekan's Superb Shields!


Hi all, I’m a big fan of shields in any game I play. But they never seem to get as much love as weapons or armor, so I made a few of my own. First I split shields into 3 types, bucklers, shields, and towers. And for each type there are 3 mastercrafted, 6 magical, and 1 cursed. Bucklers are smaller shields for those that are more swift than strong. Towers are large sheild that require emense...   [click here for more]
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Dress With Pockets - A Mythical Magic Artifact

Dress With Pockets - A Mythical Magic Artifact


Larisha loved her new dress. That much was apparent to everyone who so much as laid eyes on her. The soft blue fabric gently swayed in the breeze as she made her way across town. The wide grin on her face seemed to brightened as people admired her knee-length treasure. A member of the city watch held a hand before Larisha, stopping her in her tracks. "I love your dress," the voice...   [click here for more]
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Drink Up: An Encounter Cheat Sheet

Drink Up: An Encounter Cheat Sheet


Clear Water is Not Safe Water The gentle lapping of the lake's water hides an insidious secret. A translucent gator-like creature that has developed a deadly cunning. What brings the adventurers to this lake in particular? Random chance, a collection quest, a hunt? Will they survive their encounter with the monster within? What is an Encounter Cheat Sheet? These one page battles are perfect for...   [click here for more]
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Drow: Class Options for 5th Edition

Drow: Class Options for 5th Edition


Drow have been emphasized in the Monster Manual as enemies to fight, but are only touched on briefly as playable characters in the Players Handbook. This document is for DMs and players willing to succumb to their darker nature and venture through the Underdark of the Forgotten Realms as a drow elf. Included are numerous race and class options for 5th Edition players that want to run a drow character...   [click here for more]
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Dungeon Module TH4: Tower of Xandlexa

Dungeon Module TH4: Tower of Xandlexa


Small Disclaimer: Tower of Xandlexa is the fourth and final adventure in the "TH" series. Like all the others it can be played separately or together with the other adventures in the series. The Adventure: You have been hired to loot the treasure within the ever-changing tower of Xandlexa, a powerful Illithid...   [click here for more]
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Dwarven Trinkets

Dwarven Trinkets


A collection of ten dwarf-themed trinkets to dress up your delves amongst the Delzoun! Looking for some superfly modules? Check these out: ...   [click here for more]
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Dwarves Deep Magic Items

Dwarves Deep Magic Items


In 1990 TSR came out with FR11 - Dwarves Deep. It was part of the FR series that added more detail to different regions of the Forgotten Realms. Here are 9 magic items adapted for 5E from that sourcebook. Some of our other products are... http://www.dmsguild.com/product/173221/Heritage-50-Backgrounds http://www.dmsguild.com/product/180066/5E-One-Drop-NPCs ...   [click here for more]
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Eilisyc’s Guide To Lost Magic

Eilisyc’s Guide To Lost Magic


This is a list of magic items that I created, or the chnages I made to a magic item for campeigns I ran. Each magic item preformed really well in my games and I suspect that they will preform well in your D&D game as well ...   [click here for more]
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El Acantilado y El Torreon

El Acantilado y El Torreon


Un lugar para aventurarse, algo de folklore y un poquito de magia Un mapa Dos objetos mágicos Un hechizo Una historia por develar Traducciones ...   [click here for more]
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Elandria - Age of Monsters

Elandria - Age of Monsters


What if the monsters in the Forgotten Realms masked their appearances as humans and non-humans? What if after several centuries, these monsters managed to create a civilization, the Vendrian. A population of highly intelligent monsters that can look like a tavern keeper, or a peasant? Elandria is a campaign setting book that seeks to challenge players perception of good and evil, by stripping monsters...   [click here for more]
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Elaydren’s Magewright Primer

Elaydren’s Magewright Primer


House Cannith is proud to present Elaydren’s Magewright Primer, a comprehensive guide to the magic used in daily life throughout Khorvaire and around the world of Eberron. In this primer you’ll find: Additions to tool kits, new tool kits, and arcane foci Optional material components, converted for 5th Edition A host of common magic items that ease daily life New warforged...   [click here for more]
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Elemental Item Sets and Boons

Elemental Item Sets and Boons


This 27 page handbook contains 26 legendary magic items that must be assembled from disparate lower powered parts in order to reach their full potential. Most of the items are geared towards specific classes. There are also 12 Epic Boons that grant permanent abilities to players. These are largely class agnostic. ...   [click here for more]
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Elemental Sorcerers (5e)

Elemental Sorcerers (5e)


Elemental Sorcerers Within this text you will find Fire, Ice, and Earth Sorcerers to go along with your Storm Born Sorcerer from Wizards of the Coast. Thes Sorcerers are called the Kalt Soul, Pyre Soul, and Stone Skin Sorcerer. Additonaly to class features there are: *Fire, Water, Air, and Earth Small and Medium Elementals * Magical Items * Additional Spells There is a Full collor PDF...   [click here for more]
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Elves with Shotguns

Elves with Shotguns


There is no "right" way to introduce firearms into a fantasy setting. Everyone runs a different game. There are so many things to keep in mind. Will this destabilize the campaign? What will happen to bows, swords, and shields? How fast can flintlocks get reloaded? Do I really want revolvers? Where did this technology come from? This book answers those questions and more. Even if you're...   [click here for more]
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Empowered Trinkets

Empowered Trinkets


Empowered Trinkets In this list, you will find every single trinket from the official Dungeons and Dragons 5e Player’s Handbook (found on page 160). These trinkets have been retooled to have the powers of a common magical item. Now when your players roll to see what trinket they start with, they will have a minor magical effect that will allow the trinket...   [click here for more]
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Enchanted Armory: Havoc

Enchanted Armory: Havoc


The Le Games is happy to bring you ENCHANTED ARMORY: HAVOC! This new book of magic items are made for low level players and those who want to spice up the campaign world! Best of all, you can pay-what-you-want! Inside this book you'll find the folliowing 10 magic items: • Amulet of Light • Fire Ring • Lightning Chain • Mage Pouch • Neverwinter Arrow •...   [click here for more]
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Enchanted Metals

Enchanted Metals


This edition of the Arcana Check is a revisioning of Mithril and Adamantine, and adds two new magical metals and items that might be made of them. ...   [click here for more]
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Enchanted Tattoos for D&D 5e

Enchanted Tattoos for D&D 5e


I've begun DMing my first D&D game and a player has requested a homebrew system for enchanted tattoos while there are some fantastic rule sets out there for this I decided to write one of my own to fit it into my game world a bit better. I plan to update as and when I have more time and ideas and am open to feedback on any aspect. ...   [click here for more]
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Enchantment Stones and You

Enchantment Stones and You


This 18 page supplement provides an alternative crafting system and a new way to incorporate magical weapon properties into your game. ...   [click here for more]
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Epic Gnomish Inventing

Epic Gnomish Inventing


Epic Gnomish Inventing is a complete do-it-yourself tinkers' guide for the design and maintenance of non-magical, devices, gadgets, machinery, and other mechanical contraptions. Inside this Dungeons & Dragons 5e supplement are complete step-by-step instructions for building and maintaining gadgets, 6 new backgrounds for tinkers (burrow defender, burrow tinker, clandestine inventor, creative...   [click here for more]
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Equipment Durability and Quality

Equipment Durability and Quality


-A Tavern Legends Production- Mundane gear in the basic rules for Fifth Edition dungeons and dragons seems to have an unnaturally long life; the chainmail you started with at level 1 could very well be the same armor you wear up until high level gameplay despite encounters with well-equipped orcs, dragons, giants, and other threats. The idea behind the supplement would be twofold: not all items are...   [click here for more]
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Equipment lists

Equipment lists


Here are a collection of ten equipment lists for a variety of characters with differing professions, including the basic cleric, fighter, magic-user and thief. The lists are fully itemised with their corresponding encumbrance values, with the encumbrance statistics for the character's different strength values also given. Using these as "basic templates", there is no excuse for a player not to have...   [click here for more]
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Equipment Upgrade System

Equipment Upgrade System


About this system In most games, gold quickly loses meaning since there is rarely something appealing enough to use it on. Most of the time magical equipment can’t be bought and no magical pieces of equipment get outclassed. For that reason, merchants have little to offer to player besides vanity items. This is a mid to late game system intended to give players something...   [click here for more]
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Equipment's Weight

Equipment's Weight


Equipment's Weight This file describes the average weight of Backgrounds Equipment and Equipment Packs so as to speed up character creation. Additionally, it details the exact weight a character can carry according to the Encumbrance variant rules considering Strength scores of 8-20. Almost every piece of equipment were extracted from the PHB, but a few items (e.g. 'Praying Wheel or Censer') don't...   [click here for more]
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Equipment, A D&D 5th Edition Supplement

Equipment, A D&D 5th Edition Supplement


The Dungeons & Dragons 5th Edition Source material stands out as balanced and comprehensive. That said, I have found it to have one major failing: there does not appear to be serious consideration given to carrying large amounts of equipment or to the inconvenience of dealing with thousands of coins worth of wealth. This article expands on equipment, wealth, and magic items. ...   [click here for more]
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Eternal Warden

Eternal Warden


When heroes fall, they might not be granted a clean death, one from which their soul can recover. Their bodies might be broken so bad a resurrection is not possible anymore or, if they did not die, their adventuring career is compromised. For this, the ancients developed a form of personal armor-sarcophagus so that these revered fallen heroes can keep fighting for their cause even well beyond the...   [click here for more]
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Evolving Items

Evolving Items


I always liked the idea of a character bonded with a particular weapon (something like a family sword), but the magic objects can become a bit useless if the player found a better one. The idea of this is to create a base magic item that evolves when the player level up (and optionally when he/she finish a series of tasks or when a triggering event occurs). The items are divided in 5 tiers (depending...   [click here for more]
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Exalted Equipment

Exalted Equipment


This equipment is converted directly from source material in The Book of Exalted Deeds, a resource book for good characters in D&D 3.5 Edition. For an in-depth analysis of goodness and how to play it, refer to “Chapter 1: The Nature of Good” in The Book of Exalted Deeds (3.5 Edition). This material is intended to support players who want to play characters relentlessly devoted to the...   [click here for more]
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Expanded Armory

Expanded Armory


This is a houserule that expands upon weapons and armor, specifically shields. The goal here was to increase player options and perform some balance without significant power creep. Some weapons have had their stats adjusted - this is deliberate. The glaive was previously a redundant halberd - in my world the glaive is a finesse slashing weapon, ala Demon Hunters in World of Warcraft. I...   [click here for more]
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Expanded Armoury (Weapon & Armour Properties Revised)

Expanded Armoury (Weapon & Armour Properties Revised)


"I've got arms and armour. Just let me know if you're looking to buy!" This supplement is designed to add further flavour to the weapons and armour of D&D 5e. Here you can find: 11 new weapon properties 11 new armour properties Expanded weapon & armour lists Sample tables for a new weapon & armour improvement system I hope you enjoy your fancy new arms!...   [click here for more]
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Expanded Arms and Armor

Expanded Arms and Armor


Do you smashing things over the head with various types of weapons, not dying because you have proper protection. What does any of that mean? Read the title. I have compounded a list of new weapons and armor that I use for my D&D games and wanted to share it with you guys. So here is what you get. 9 new weapon properties 10 new or adjusted simple melee weapons 16 new or adjusted martial...   [click here for more]
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Expanded Combat, 5th edition

Expanded Combat, 5th edition


Expanded combat now includes firearms! Expanded combat is a set of rules and mechanics created to improve enounters in 5e Dungeons and Dragons. The weapons and armour system in the game is somewhat lacking in variety, and leaves little opportunity for creativity. I hope you enjoy these rules, if you do please consider buying them I would really appriciate the support. All the best, and happy...   [click here for more]
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Expanded Sailing

Expanded Sailing


Expanded Sailing Ship Options & Upgrades Developing on the list of ships in the Dungeon Master's Handbook and drawing inspirition from other editions, this supplement provides simple rules for the inclusion of well-known sailing ship styles from the age of sail in your campaign. Want to give your pirate players a brig with a realistic crew and armament size? Sorted. Want your party to face off...   [click here for more]
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Expanded Wild Magic

Expanded Wild Magic


Wild Magic is a fun and under-used mechanic in D&D. This variant allows Wild Magic to become a larger part of your game with an expanded surge table that doesn’t outright screw your players. This expanded surge table is balanced in three ways: Severity is sensibly scaled. Detrimental and beneficial effects are presented in equal proportions. Game-changing effects allow for a saving...   [click here for more]
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Expansion to the non magical armory

Expansion to the non magical armory


A small addition to the Player's Hand Book's selection of adventure gear, armors and weapons, along with some alternative rules that are aimed at making the game a bit more plausible as far as combat and formations are concernced. Credit for the parchment background goes to Arcana Games and their Creator's Parchment Per Background Kit. ...   [click here for more]
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Extra Tool Proficiencies

Extra Tool Proficiencies


This document list some new tool kits/supplies that can be integrated into almost any campaign setting. This document also explains what can be done with these new kit/supplies. These new tools were created with the help of my players, for are realm hoping campaign. I hope you have as much fun with them as my players do. ...   [click here for more]
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Extraplanar Adventurer's Handbook

Extraplanar Adventurer's Handbook


This collection of player options offers a plethora of building blocks for your character to enhance any campaign. Some of the designs are already available on dmsguild.com and are just reprinted in a single product for your convenience, but there are also some new entries. The content in this document is loosely oriented around the needs of an interplanar campaign. What I mean by that is...   [click here for more]
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Faction Statblocks: Eladrin

Faction Statblocks: Eladrin


If you've ever wanted compact stat-blocks for the Dwarves, Elves or Orcs in your games then your in the right place! I've purposefully left these sheets simple, they're made to be printed so the cheaper the better. The Eladrin focus on high AC and damage but low hit points, and their "Alien Grace" ability allows them to completely dodge attacks. AOE's, attacking from ambush and using the help action...   [click here for more]
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Faction Statblocks: Elves

Faction Statblocks: Elves


Ever wish you had all the stat blocks for an Elven war party, in one place, complete with calvary? Look no further! I've purposefully made these sheets simple, they're made to be printed, so the cheaper the better. These Elves are based them on sterotypical "High Elf" culture. They have a mix of powerful archers, defensive infantry, calvary and skilled heroes. This product includes 8 full...   [click here for more]
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Faction Statblocks: Orcs

Faction Statblocks: Orcs


If you've ever wanted compact stat-blocks for the Dwarves, Elves or Orcs in your games then your in the right place! I've purposefully left these sheets simple, they're made for printing so the cheaper the better. Orcs have often gotten the short stick and not measured up to their monstrous reputation, and I have tried to fix that. Their brutal and monstrous nature means they hit like a train and...   [click here for more]
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Faction Statblocks: Raider Dwarves

Faction Statblocks: Raider Dwarves


If you've ever wanted compact stat-blocks for the Dwarves, Elves or Orcs in your games then your in the right place! I've purposefully left these sheets simple. They're made to print, so the easier the better. These Dwarves focus less on the highly organized stereotype and take a more individual approach, making use of Runemages and single use items, basically scrolls, to cover weaknesses and...   [click here for more]
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