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(OLD)Reaper Class(Born of Void)

(OLD)Reaper Class(Born of Void)


-A completely different way of playing -Instead of using the weave use soul energy directly -You are foreign to this world -Be the eater of worlds or a force for change -Killing a creature gives you the chance to touch it and absorb its soul -Custom character sheets included for ease of use -Use soul points to keep track of everything you've consumed -Skirt the edge of balance and be the horror...   [click here for more]
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A Bugfolk's Life

A Bugfolk's Life


Being a race little known by the other civilizations that walk in the Material Plane (maybe the dwarves and the gnomes that live below being the exception), the bugfolk present an interesting opportunity for the player. Coming from the Underdark, the bugfolk have alien customs that make them a different and refreshing option for roleplay. But they also have a unique set of skills that can be exploited...   [click here for more]
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Bard College: College of Errantry

Bard College: College of Errantry


Bards are renowned for their songs, tales, and epic poems regarding knights of valor and courtly romance, and for some the desire to become that protagonist of myth propels them into the College of Errantry. Choose this college if you want to play a bard who... Specializes in two-handed melee weapons. Can wear heavy armor. Has the feel of a classic Arthurian knight. Is skilled in social etiquette...   [click here for more]
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Beginnings

Beginnings


Every adventure has a beginning, and every adventurer does as well. They may be born into a life of adventure, or come from humble origins. Whatever the case, a PCs background can shape who they are and who they become. "Beginnings" offers ten additional backgrounds (and four variants) for players to choose from when creating their characters. Each background comes with a brief description, a selection...   [click here for more]
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Black Road Report: The Night Shift

Black Road Report: The Night Shift


Ever wonder why the Harpers can’t seem to quash the Zhentarim? It’s because the Zhents keep excellent notes. Think I’m kidding? Check out this edition the first ever unearthed notes from the Zhentarim’s Black Road Report, Faerun’s only glimpse into the inner workings of the Zhentarim spy network. This edition is called “The Night Shift.” Follow along as the spies track an infernal power...   [click here for more]
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Blood of the Oracle: Sorcerer Origin

Blood of the Oracle: Sorcerer Origin


This is a new Sorcerous Origin that focuses on divination magic. All feedback and reviews are extremely helpful and encouraged!! ...   [click here for more]
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Character Sheet

Character Sheet


Different version of the character sheet with the most common information on the first page for a more comfortable use and more space for character information ...   [click here for more]
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Circle of the Planar Clockwork - Druid Circle

Circle of the Planar Clockwork - Druid Circle


We all know druids are those in tune with nature, but what happens when a druid becomes attuned to the higher nature of the mutliverse?  In the light of the tightly balanced and orchestrated wheel of the planes, is a city really less natural than a forest?  Or a finely tuned clorckwork more contrary to nature than a tree or a stone? To the druids of the Planar Clockwork, chaos is an illusion; it...   [click here for more]
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Cloistered Cleric

Cloistered Cleric


Cloistered Cleric is a variant of the Cleric class, designed to play more as an intellectual theologian than as a holy warrior. Cloistered Clerics do not wear armor or wield most weapons, keep their spells in a spellbook, and use Intelligence in place of Wisdom. ...   [click here for more]
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College of Silence

College of Silence


     The College of Silence is considered by some to be the “black sheep” among bard colleges. Where most bards revel in their ability to retell their stories to a captivated audience, or sing at the top of their lungs, bards of the College of Silence have perfected the ability to tell stories and express themselves while making no sound at all, presenting their words through...   [click here for more]
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Conjuration Tables

Conjuration Tables


CONJURATION TABLES FOR 5E CONJURATION SPELLS Includes tables with random creatures for: Conjure Animals Conjure Minor Elementals Conjure Elemental Conjure Woodland Beings Conjure Fey Conjure Celestials Sources used in this document 5E sourcebooks and modules mm : Monster Manual vg : Volo's Guide to Monsters pota:...   [click here for more]
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Dark Beginnings

Dark Beginnings


This collection contains new background packages for PCs who may have a darker or less heroic background. Each one is complete with proficiency and equipment packages, features, and traits. They can be used as is, or as inspiration for your character's starting background. Check out my first background bundle, "Beginnings," for more starting background packages. ...   [click here for more]
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Druid Circle: Circle of the Sky

Druid Circle: Circle of the Sky


Circle of the Sky  (Formerly: Circle of the Birds and the Clouds) Druids of the Circle of the Sky are guardians and scouts of the skies. Their order, as ancient as some of the oldest human empires, gathers on elevated peaks, airships, and the solid clouds and floating cities of cloud giants. Circle features : - Bonus Language (2nd level) - Bird Shape (2nd level) - Circle...   [click here for more]
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Forgotten Frontier's Player Companion

Forgotten Frontier's Player Companion


CREATE HEROES OF FORGOTTEN TALES! This supplement gives you more character race options. This includes: Bullywug Chaun Half-Chaun Kitsune Pukwudgie Thri-Kreen NOTE: This supplement is version 2.0 of the supplement and will continue to improve as it goes along. If you have any concerns regarding Forgotten Frontier's, please leave me a comment below and I will address...   [click here for more]
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Implement Wizards

Implement Wizards


Implement wizards focus train diligently to master one of the arcane accessories iconic to their profession: the broom, dagger, hat, rod, scrying device, spellbook, staff, and wand. With their mysteries revealed, these implement wizards unlock power undreamt of. This supplement introduces eight new arcane traditions, three magic items and three spells to the Dungeons & Dragons 5th edition game....   [click here for more]
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Integratable Alchemy System for 5E D&D

Integratable Alchemy System for 5E D&D


In vanilla fifth edition D&D there is little to no sense of an alchemy system. Players must substitute immersion for typically a simple nature/arcana check when they want to create a potion. But even then, there is no explanation as to why potion vendors charge so much for potions and why it is so hard to create them. In this packet, a lot of interest has been placed in the monsters of the fantasy...   [click here for more]
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Legendary Squire : Sidekick Class

Legendary Squire : Sidekick Class


No hero can stand victorious when standing alone. Behind the hero, propping them up and aiding them in their quests is a cast of friends, allies, beasts, and of course, the humble squire. Every great hero needs a sidekick. Now with the first in a series of sidekick classes for D&D 5e, you can grant your players a legendary squire, a honorable and dignified retainer who is unafraid to join in on...   [click here for more]
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Mage Apprentice : Sidekick Class

Mage Apprentice : Sidekick Class


Every master wishes to pass their teachings on to the next generation, and so the powerful mage takes an apprentice. These students of magic bravely adventure with their mentors to gain knowledge and experience at their side. Even so, an apprentice learns the ways of arcane arts through watching and studying the habits of their mentor as much as casting their own spells.  This sidekick is designed...   [click here for more]
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New Prestige Classes

New Prestige Classes


This product contains 4 new prestige classes for 5e(using the rules from the prestige classes unearthed arcana). This includes the Biomancer, Puppeteer, Psychomancer, and visionary subclasses. Along with some magic items and stat blocks to use alongside the Prestige Classes. Descriptions of the classes are as follows. Biomancer: Characters are able to use their magic to control their ki, this allows...   [click here for more]
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NEW Race: Thunderborn (Torden)

NEW Race: Thunderborn (Torden)


Historians theorize that the thunderborn were once humans, but had their bloodlines tinted with that of a storm giant or air elemental. Along with their appearance, the torden separate themselves from their human brethren through their overbearing personalities and mastery of engineering and magic. Need a new race to spice up your campaigns or setting? The Thunderborn add a unique and interestingcharacter...   [click here for more]
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Oath of Blood - Paladin Oath

Oath of Blood - Paladin Oath


This oath is for those seeking to play the vampire knight, and by that I don't mean a vampire who is a knight, but a knight who has learned to apply the blood magic of vampires to destroy their enemies and protect their allies. This particular Paladin Oath gains some very powerful healing spells and abilities, as well as amplifying their damage output with necrotic damage.  As such, they are often...   [click here for more]
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Old Tomes: Chaotic Class Options

Old Tomes: Chaotic Class Options


This Supplement contains Chaotic Class options for the Cleric, Paladin, Sorcerer and Warlock. As well as 11 Eldritch Invocations. Using Ridolek a God of Chaos as a basis for their powers and spells. Cleric - Divine Domain: Chaos Domain Uses chaos to bend the luck or their friends and their enemies to aid them in combat. Paladin - Sacred Oath: Oath of Chaos Channels...   [click here for more]
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Pirates

Pirates


To some the call of the open sea is too strong. A yearning to locate undiscovered lands and meet exotic cultures can pull at the core of one’s soul. The sea beckons those that are foolhardy and adventurous to its bosom. However, there are Pirates that will gladly rob and plunder the foolhardy and adventurous. Pirates are hardy sea goers that can be rouges of the sea, mercenary sailors, or develop...   [click here for more]
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Ra'Matet Playable race rules

Ra'Matet Playable race rules


Rules to use a new playable race called Ra'Matet, a race of Tabaxi that changed long ago after receiving the boon of a Sphinx god, in a DnD 5e campaign.  They are a heavily egyptian and Sphinx inspired race that can fit in whichever setting you'd like. I hope you enjoy, and feel free to give feedback!  ...   [click here for more]
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Random Character Generator Fun

Random Character Generator Fun


The purpose of this document is to create a fun character creation/roleplay experience for newer and experienced players. Once the random character is made the players can take roleplayable character flaws for additional attribute points and a magical item.  It works very well as a filler fun night type of game in a one off or two parter. Or perhaps longer haha. We ran this as a filler fun 2 parter...   [click here for more]
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Ranger Archetype: Lone Wolf

Ranger Archetype: Lone Wolf


The Lone Wolf specializes in fighting alone and in solidarity, finding others to be an unnecessary and dangerous distraction in the heat of combat. At most, a Lone Wolf can tolerate a single humanoid companion, in addition to an animal companion that they have trained to fight by their side. ...   [click here for more]
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Requipper (Eldritch Knight variant)

Requipper (Eldritch Knight variant)


REQUIPPER (version 2.0) (Eldritch Knight variant) The archetypal spellcasting Requipper has studied the ancient arts of Requip magic from distant Kara-Tur.  Requip magic allows you to store items, weapons, and tools in a pocket dimension, where they await your summon.  Includes: Archetype description 8 new spells Designer notes You need the Eldritch Knight Spellcasting table...   [click here for more]
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Sorcerous Origin: Timestruck

Sorcerous Origin: Timestruck


An origin for sorcerers who find themselves with the ability to exert a degree of control over time as well as magic. Timestruck sorcerers have the ability to slow down, rewind, and even stop their own time. ...   [click here for more]
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Spell Compilation (A - E)

Spell Compilation (A - E)


By the author who brought you the Warlock Pacts of Shadow and Ice comes a compilation of spells for all classes with a wide range of levels. Entrap your foes with Acrid Webbing, blast them with Boreal Lights, or send them to another plane with Dimensional Rift. Other spells include Dancing Dawnsword, Ebony Gauntlet, Carriage of the Dead, Aethavoyance, and more! Over 40 spells to choose from. ...   [click here for more]
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The College of Hexes - Bard College

The College of Hexes - Bard College


The College of Hexes is for bards who wish to dable in necromancy, and play in the shadowy realm of curses and other dark magics.  ...   [click here for more]
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The Expanded Sorcerer - Four additional subclasses

The Expanded Sorcerer - Four additional subclasses


The Expanded Sorcerer - Four additional subclasses I have made all 5 pages viewable in the quick-preview because the whole doc is 50 cents. What you see is what you get.  Here is a summary:  Pyromancer Fire shows you the path, either through Divination or Destruction. You are a force to be reckoned with. Pyromancers use fire spells and some divination spells with a relatively heavy focus on...   [click here for more]
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The Fiendish Domain - Cleric Domain

The Fiendish Domain - Cleric Domain


Not all clerics follow the gods of the upper planes.  Some find their divine inspiration in the lower planes.  Others still will dedicate their lives to the study and control of fiends in order to turn them against each other.  The Fiendish Domain is for those clerics who seek power over fiends... or seek to curry their favour... ...   [click here for more]
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The Icarians

The Icarians


Icarians are a race that hails from the material plane, and are a race of birdlike humans.  There are several stories about how they came to be.  Some say they were originally humans that were transformed by a friendly god to allow them to fly, some say they were the result of a magical expirment, while others say they are just an evolutionary quirk.  Unlike most birdfolk or flying races the Icarians...   [click here for more]
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The Living Dead

The Living Dead


The Living Dead: A new playable race for fifth edition. !!Now available on PWYW!! Before The last great War, many peoples joined the Lich Queen rather than die before her army or the other great armies. . But they did not realise that they would be cursed. They are no longer living, but they are not dead, they are The Living Dead, the Cursed Dead and they yearn for a normal life that they can never...   [click here for more]
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The Oath Of Misadventure: A Sacred Oath For Paladins

The Oath Of Misadventure: A Sacred Oath For Paladins


Scheming, meddling, curious, short-attention spanned. All these words are those that Halflings live by, but there are very few that get the call to make doing so their sacred duty.  Introducing the Oath of Misadventure, a Halfling Paladin Sacred Oath For 5th Edition D&D that bestows special gifts from the Irrepressible Scamp himself, Brandobaris: The Halfling God Of trickery, thievery, mischief,...   [click here for more]
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The Priest Class

The Priest Class


A man stands from afar in his vestments overseeing his allies in battle. His holy symbol aloft, the orc chieftain leading this warband is afflicted with a spiritual curse. His attacks missing more and his armor breaking faster. The priest is a holy caster who tries to keep themselves out of reach. Using the power of speech and the divine to cause enemies to attack each other or cursing them with powerful...   [click here for more]
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The Scrapper: Martial Archetype For Fighters

The Scrapper: Martial Archetype For Fighters


Introducing the Scrapper: A Fighter Archetype for D&D 5E that specializes in Unarmed Combat and Improvised Weapons. Who needs a great sword when you have a lamppost nearby? If you want to make your fighter into the ultimate bouncer, give this archetype a whirl! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also acted as a Slot...   [click here for more]
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The Shadow Pact and Pact of Ice, Two New Warlock Pacts

The Shadow Pact and Pact of Ice, Two New Warlock Pacts


This document introduces two new warlock pacts: the Shadow Pact and the Pact of Ice. ...   [click here for more]
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The Tome of Compiled Evil (5E)

The Tome of Compiled Evil (5E)


Using the official 5E Dungeons & Dragons rules on the Book of Vile Darkness, I've made my own take on this tricky artifact. It's a combination of flavor from my own campaigns and details from previous editions. Some aspects may seem over powered, but then again, this isn't an ordinary Magical Tome. It features: What happens when Attuned, Magic Items, Traps, Drugs, 9x Feat, 2x Elderitch Invocations,...   [click here for more]
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The Vanguard - Fighter Archetype

The Vanguard - Fighter Archetype


Someone's got to be the first through the door. Someone has to find those booby traps. Someone's got to hold the line so the rogue can get into flanking position. And the Vanguard will be damned if they let anyone else take that risk. The Vanguard is the fighter who has trained to be the tip of the spear. They are medieval special forces; they go in first, break the enemy fast, and hold out...   [click here for more]
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The Yeoman - Barbarian Path

The Yeoman - Barbarian Path


This Barbarian path was designed based loosely on the historical English yeoman archers. Applying their great strenght to the use of bows, these ranged barbarians are experts in dealing with charging lines of foes. ...   [click here for more]
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Unusual Beginnings

Unusual Beginnings


This third collection of backgrounds for player characters introduces five background packages for characters with an unusual origin. Each background comes complete with a description, proficiencies, starting equipment, features, and suggested characteristics. They can be used as is or to provide inspiration for your character’s backstory and personality. Included in this set are the Amnesiac, Archaeologist...   [click here for more]
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Vampires & Lycanthropes, rules for 5e

Vampires & Lycanthropes, rules for 5e


Vampires & Lycanthropes, is set of fully developed rules for PC Vampires and Lycanthropes in 5e games. The players handbook has some rudimentry rules but nothing in depth, this ruleset is for Players who want to have detailed progression for these curses. If you enjoyed this content be sure to check my other stuff here, bare bones now but regular, quality content will soon arrive. Also, dont...   [click here for more]
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Volo's Complete Subrace Handbook (Fantasy Grounds)

Volo's Complete Subrace Handbook (Fantasy Grounds)


Announcing Volo's Complete Subrace Handbook, which contains an incredible 50 subraces, 30 racial variants, and 32 racial feats for your 5e D&D adventures, now for Fantasy Grounds! Are you looking for new subraces to compliment your favorite D&D races? You are in luck, as this supplement contains more than enough options to spice up your 5E D&D games, created for use in the Fantasy...   [click here for more]
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War Sorcerer

War Sorcerer


The War Sorcerer is a homebrewed subclass, designed and tested to be used in any D&D setting at your table that uses 5th edition. The War Sorcerer answers the question of what happenes when your Glass Cannon becomes a Molotov, thrown into the heart of combat as well as raining down distruction from a distance. ...   [click here for more]
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Warlock Pact of the Ancient Dragon

Warlock Pact of the Ancient Dragon


A warlock subclass granted to those willing to tangle with the immense yet fickle powers of ancient dragons. Focusing on battlefield control, this subclass allows players to pick one of the ten types of dragons as their patron and summon their might to the battlefield. ...   [click here for more]
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Warlock Pact: The Shinigami

Warlock Pact: The Shinigami


A warlock pact mainly for the necromantically focused, the Shinigami gives you access to a handful of macabre and morbid spells and abilities. ...   [click here for more]
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Way of the Unseeing Eye

Way of the Unseeing Eye


Monks who follow the Way of the Unseeing Eye have somehow lost their vision, be it willingly, through injury, or some other means. In return for this, however, they gain abilities such as blindsense and truesight to help more than make up for what they have lost. ...   [click here for more]
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