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BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™!
Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:... [click here for more] |
Dungeon Masters Guild |
$9.99
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This is a collection of minor items that could be found in the possession of NPCs, or given out when a random trinket would normally be handed out. They are connected to Undermountain in some way, and could provide hints or clues. Most are unlikely to have any real value and some are outright junk. A few may be slightly magical, though not in a very useful way. They can be used as oddities to spark... [click here for more] |
Dungeon Masters Guild |
$1.25
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This is a collection of minor items that could be found in the possession of NPCs, or given out when a random trinket would normally be handed out. They are connected to Undermountain in some way, and could provide hints or clues. Most are unlikely to have any real value and some are outright junk. A few may be slightly magical, though not in a very useful way. They can be used as oddities to spark... [click here for more] |
Dungeon Masters Guild |
$1.25
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Books can be an important source of knowledge, background and clues for characters, and they can have value as well. However, not every book will be a worthwhile or valuable one. Some of those sitting on bookshelves may be factually wrong, contain misinformation or simply not be that relevant. This supplement has 100 different books that could be found in the Forgotten Realms that can be used to flesh... [click here for more] |
Dungeon Masters Guild |
$1.25
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200 Non-Combat Encounter Prompts for the City
Tables visible in Previews under the product image.
Non-Combat Encounters for city adventures and during urban downtime. Meet guards at the gates, nobles at the docks and mud that steals your shoes. Be entertained at the tavern, harassed by traders in the park and chat with urchins in the streets and alleys.
Includes d20 tables for ...
City... [click here for more] |
Dungeon Masters Guild |
$3.00
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200 Non-Combat Encounter Prompts for Dungeons
Tables visible in Previews under the product image.
Non-Combat Encounters for dungeons, whether an abandoned mine, ancient vault, sinister tomb or underground temple. Argue with doors, navigate passages, talk to loners, mess with traps, investate features and harass the dungeon inhabitants.
Includes d20 tables for ...
Passages and... [click here for more] |
Dungeon Masters Guild |
$3.00
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200 Non-Combat Encounter Prompts for the Undercity
Tables visible in Previews under the product image.
Non-Combat Encounters for the more dangerous parts of the city. The city fringers under the city, the ruined buildings, the abandoned district. And the underworld of criminals, fences, thieves and con artists.
Includes d20 tables for ...
Back Alleys and Rough Streets (By... [click here for more] |
Dungeon Masters Guild |
$3.00
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2024 D&D Quick Reference Sheets
Including version showing changes from 2014 D&D ... [click here for more] |
Dungeon Masters Guild |
$1.99
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Animancy Press
Features 100% Handmade Art! Now a Silver Best Seller!
Magic Item Menagerie: Volume I has gotten a layout update, new and original artwork, and other minor revisions to celebrate its entry onto the best seller's list. It is packed with 25 mystery provoking, must have magic items for dms and players alike. This is the first in the Magic Item Menagerie series to recieve an updated layout,... [click here for more] |
Dungeon Masters Guild |
$4.99
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Animancy Press
Features 100% Handmade Art!
Magic Item Menagerie: Volume II is packed with 30 mystery provoking, must have magic items for dms and players alike and includes equestrian accessories, tools, trinkets, orbs, extradimensional spaces, a new cantrip, and more! Please check out the rest of the Magic Item Menagerie titles including the best selling Magic... [click here for more] |
Dungeon Masters Guild |
$5.00
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This special bundle product contains the following titles. A Nightmare In Kryptgarden Regular price: $5.60 Bundle price: $1.40 Format: PDF "Something strange is happening in the south of Kryptgarden Forest.
Westbridge comes under threat and a mysterious patron sets the challenge of dealing with this new arrival in the forest.
Travel through Claugiyliamatar’s... [click here for more] |
Dungeon Masters Guild |
$131.24 $32.81
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D&D Legacy Presents: How to use this book
Each Villain has a key motivation, basic fear, and basic desire; plus a massize stat block. Learn how to replace alignments with a more powerful tool. Explore the trinity of opposition. It has male and female villains from across the entire multi-verse. They are ready for your games and adventures. This book celebrates 50 years... [click here for more] |
Dungeon Masters Guild |
$3.33
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Hey Dungeon Masters, grab these 4 FREE stat blocks, perfect for running urban campaigns.
The Arcane Trickster and Merchant Prince stat blocks are useful tools for running certain D&D archetypes (not found in the Monster Manual).
Meanwhile, the original White Cloak and White Cloak Inquisitor stat blocks are perfect for DMs interested... [click here for more] |
Dungeon Masters Guild |
FREE
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This special bundle product contains the following titles. The City Warehouse Regular price: $1.59 Bundle price: $1.39 Format: PDF The City Warehouse
A plug in adventure that can be used as part of a larger campaign or run as a one shot for 3-4 Tier I characters.
Your first day on the job and your brand new adventuring party step into a mystery... [click here for more] |
Dungeon Masters Guild |
$9.95 $6.97
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A Forger's Guide to Waterdeep (Skullport and Barovia too!)
Have you wanted assets to build a forgery scenario into your adventures, wanted more realistic wax seals for your missives, or wanted your character to become a master forger? If so, this might be for you. Intended for both Dungeon Masters and players, this document covers all the major organizations found in Waterdeep - Dragonheist,... [click here for more] |
Dungeon Masters Guild |
$2.95
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A Friend in Need - a Waterdeep: Dragon Heist DM's Resource
The goal of this document is to provide you, the Dungeon Master, with tools and thoughts that'll help you make Chapter 1 of Waterdeep: Dragon Heist more exciting for your players and easier for you to run. This download includes:
Before We Begin - A discussion about choosing a villain, including a brief review... [click here for more] |
Dungeon Masters Guild |
$1.99
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This guide has everything you need to prepare and run Waterdeep: Dragon Heist. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. ... [click here for more] |
Dungeon Masters Guild |
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This adventure is the seventh in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table.
It is ambiguous for the purpose of fitting into your specific... [click here for more] |
Dungeon Masters Guild |
$0.25
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Welcome to A Holiday For Every Season! Within these pages, you will discover a variety of festivities born from the rich tapestry of ancient traditions, agricultural rhythms, cultural heritage, political upheavals, religious devotion, and cosmic marvels.
This compendium will help your world with custom holidays, where every occasion becomes an opportunity to immerse your players in... [click here for more] |
Dungeon Masters Guild |
$3.99
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Cities! Towns! Metropolises! Whether it’s the melting pot of commerce and culture, a vicious hive of intrigue, or the heart of an evil empire, there’s always something special about cities. Most of us live in one, so it’s not too hard to imagine what adventurers might find there. A variety of goods and services, a chance of leisure, a bit of danger for those unwary and plenty of opportunity for... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Spring in Waterdeep is a time for new love. Nydora has fallen for a poet with a strong need for romance. They had the perfect night planned with all the necessary trappings (wine, music, and incense). Last night, all that was stolen. Nydora needs your help recovering these items in time to salvage the first date.
A Many Splendored Thing is an adventure for three to seven characters, optimized for... [click here for more] |
Dungeon Masters Guild |
$2.99
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"Waken, lords and ladies gay, On the mountain dawns the day; All the jolly chase is here With hawk and horse and hunting-spear, Hounds are in their couples yelling, Hawks are whistling, horns are knelling, Merrily, merrily mingle they Waken, lords and ladies gay!... [click here for more] |
Dungeon Masters Guild |
$4.99
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Anatria the poet is spending the night at the museum Modern Expressions of Artistic Endeavors (the MEAN). She needs intrepid adventurer's to protect her because a princess of the Summer Court has decided to turn Anatria into a ball gown. Keep Anatria alive, help her grapple with her romantic struggles, and pull off a con job in the Feywild!
Night at the MEAN is a Tier 1 adventure set in Waterdeep.... [click here for more] |
Dungeon Masters Guild |
$2.99
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After the heroic rescue of Renaer Neverember, the group is bestowed with the Trollskull Manor, a property located in the city's most prestigious neighborhood. However, the grandeur of the reward is overshadowed by the property's decay, requiring a restoration that promises to empty their pockets. A creative solution emerges: a Gala Ball, an opportunity to raise the necessary funds. Yet, amidst... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Animancy Press
Fly, change your appearance, and become large sized with this fiendish giant inspired by the monster of the same name from the monster manual and japanese folklore. Included in this package is the Oni ancestry, and several feats, some exclusive to the Oni and others open to other tiefling legacies.
Thanks for visiting, ratings and reviews are greatly appreciated!
Ancestries
... [click here for more] |
Dungeon Masters Guild |
$4.99
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This adventure is the fifth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table.
It is ambiguous for the purpose of fitting into your specific campaign,... [click here for more] |
Dungeon Masters Guild |
$0.25
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This adventure is the second in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table.
It is ambiguous for the purpose of fitting into your specific... [click here for more] |
Dungeon Masters Guild |
$0.25
|
This adventure is the fourth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table.
It is ambiguous for the purpose of fitting into your specific... [click here for more] |
Dungeon Masters Guild |
$0.25
|
This is an adventure that is designed to bring a party from the Lost Mine of Phandelver campaign (or similar) to Hoard of the Dragon Queen (or similar). It can be a standalone adventure itself or serve as a transitional adventure between other modules. Rather than provide the old “After months of travel…”, wouldn’t your party rather have an actual adventure travelling from the... [click here for more] |
Dungeon Masters Guild |
$2.00
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This special bundle product contains the following titles. Aberrant Influence - Abimelech’s Subclass Guides IV: Eldritch Options Regular price: $2.99 Bundle price: $2.25 Format: PDF Theme
The theme of this supplement is the great old ones, other eldritch forces, and the mind. The subclasses in this book are each connected to one or more of those themes... [click here for more] |
Dungeon Masters Guild |
$41.87 $17.95
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This special bundle product contains the following titles. Aberrant Influence - Abimelech’s Subclass Guides IV: Eldritch Options Regular price: $2.99 Bundle price: $0.00 Format: PDF Theme
The theme of this supplement is the great old ones, other eldritch forces, and the mind. The subclasses in this book are each connected to one or more of those themes... [click here for more] |
Dungeon Masters Guild |
$41.87 $17.95
|
This special bundle product contains the following titles. Abimelech's Subclass Library - Volume II Regular price: $11.95 Bundle price: $11.95 Format: PDF PLEASE READ
Hello! Thanks for checking out this book!
This supplement is compilation of everything in Abimelech’s Subclass Guides books 6 to 10, which are linked at the bottom in the Individual Links... [click here for more] |
Dungeon Masters Guild |
$26.90 $11.95
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This special bundle product contains the following titles. Abimelech's Subclass Library - Volume II Regular price: $11.95 Bundle price: $0.00 Format: PDF PLEASE READ
Hello! Thanks for checking out this book!
This supplement is compilation of everything in Abimelech’s Subclass Guides books 6 to 10, which are linked at the bottom in the Individual Links... [click here for more] |
Dungeon Masters Guild |
$26.90 $11.95
|
PLEASE READ
Hello! Thanks for checking out this book!
This supplement is compilation of everything in Abimelech’s Subclass Guides books 6 to 10, which are linked at the bottom in the Individual Links section. Its purpose is to make the content more accessible and easier to use, sorting by what the content is instead of by its theme. It does not contain any content that is not already in... [click here for more] |
Dungeon Masters Guild |
$11.95
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This special bundle product contains the following titles. Adventure Sidekicks: Descent into Avernus Regular price: $3.95 Bundle price: $2.99 Format: PDF From the creative team that brought you Animal Sidekicks:
Do you want to play Baldur's Gate: Descent into Avernus, but you don't have enough players? Do you want reoccurring allies and creatures to level... [click here for more] |
Dungeon Masters Guild |
$15.80 $11.96
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From the creative team that brought you Animal Sidekicks:
Do you want to play Waterdeep: Dragon Heist, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your urban campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you!
In this supplement,... [click here for more] |
Dungeon Masters Guild |
$3.95
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Now for Fantasy Grounds!
From the creative team that brought you Animal Sidekicks:
Do you want to play Waterdeep: Dragon Heist, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your urban campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then... [click here for more] |
Dungeon Masters Guild |
$4.95
|
City of the Dead
A 4th Level adventure for 4-6 players
A strange thief wandered into Waterdeep and stole from the wrong person. Now, he has died of “natural causes” on his visit to the City of Splendors. Having no known friends or relatives, he was hastily buried, along with his possessions, at Waterdeep’s Cemetery (The City of the Dead) in The Road’s End Tomb.... [click here for more] |
Dungeon Masters Guild |
$6.00 $4.95
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HOUSE of HORROR
A 15th Level adventure set in the city of Waterdeep. To add to the sense of danger, this adventure was designed as being possibly DEADLY, as is. So, see the note below before running it, if you plan on changing the difficulty.
As the adventurers are investigating the disappearance of a missing teenager in the city of Waterdeep, they stumble upon an old rundown... [click here for more] |
Dungeon Masters Guild |
$4.95
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Ever come up with a blank when the adventurer's ask you what food is available in the tavern? Well, fear no more! Here is a list of over 60 dishes that are available all across the Forgotten Realms and are sure to satiate the appetite of any hearty adventurer! ... [click here for more] |
Dungeon Masters Guild |
$4.99
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A highly detailed 4-entry player logsheet intended for use with season 8 of the D&D Adventurers League program. Each logsheet comes double-sided, and has ample space to record up to 5 unlocked magic items per log entry, in addition to ample room to record Story Items, Purchases/Expenses, and Story Awards/Downtime Activities. By the creator of the original DM Logsheets for the D&D Adventurers... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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All key information for season 8 of D&D Adventurers League (AL) summarized on one page with citations included.
Comments and suggestions would be very much appreciated.
Changelog
2019-02-26: Added a line clarifying renown benefits. ... [click here for more] |
Dungeon Masters Guild |
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Based on the official season 8 log sheet from Wizards of the Coast, this sheet offers 4 entries per page and has form fillable boxes to allow a player to make a typed sheet. ... [click here for more] |
Dungeon Masters Guild |
FREE
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HOLY CHEESE AND CRACKERS! THANKS AHMED THESE LOGSHEETS ARE NOW IN ARABIC!
These sleekly designed log sheets allow both players and DMs to record their information.
DM Logsheets The discerning DM can log up to five (5) adventures, quests, or other events onto a single sheet of paper. This sheet also includes the ability to mark off and note which rewards were applied... [click here for more] |
Dungeon Masters Guild |
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ALTERNATIVE WATERDEEP: DRAGON HEIST ONE-SHOTS
New adventure hooks for use with Dragon Heist maps.
Brand new adventure hooks for use with the maps included in this bundle. 10 total hooks will give you new and interesting ways to use the maps, or to include as alternate plot hooks in a Dragon Heist campaign!
MAPS FOR YOUR VIRTUAL TABLETOP OR HOME GAME!
This... [click here for more] |
Dungeon Masters Guild |
$3.98
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A free to use and modify contract for forming an adventuring company!
In one of my games of Waterdeep: Dragon Heist, the adventurers started in the Yawning Portal marveling over the adventurers being lowered down into Undermountain. They asked about joining an adventuring company... and the Volo in this game thinks that's a way better idea than just handing over a large piece of property as a reward!... [click here for more] |
Dungeon Masters Guild |
FREE
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This special bundle product contains the following titles. Codex of the Timekeeper - The Tomes of Melchior X: Time Spells Regular price: $3.95 Bundle price: $3.13 Format: PDF Theme
The theme of this supplement is time, so all of the spells relate to past and future events, time-space, chronology, and age. Sorcerers and Wizards have the most spells added to their... [click here for more] |
Dungeon Masters Guild |
$7.90 $6.25
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This is a PDF version of my excell DM log sheet. Dropbox link to the excell document is included in the PDF.
The spreadsheet version has all the Season 8 AL DM qests listed on separate tabs for easy reference. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A mission brief from Chapter 2 of Waterdeep: Dragon Heist turned into a full 2-4 hour adventure!
The first Harper mission on page 37 of Waterdeep: Dragon Heist has the characters find a talking horse to obtain information. All in a Dray’s Work explains just how this horse can talk, and the adventurers really do have to find her - she’s gone missing! ... [click here for more] |
Dungeon Masters Guild |
$2.95
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Theme
The theme of this supplement is the performing arts, with professions within that genre of entertainment and concepts involved with it being the two manifestations of the theme. For an example of the first, the Bard’s College of Clowns and Barbarian’s Path of the Pro Westler both put a fantasy spin on their appropriate real-world profession, with the Clown excelling at using mundane... [click here for more] |
Dungeon Masters Guild |
$2.99
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