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This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth
This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets... [click here for more] |
Dungeon Masters Guild |
$31.15 $21.81
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The wilderness is immense and perilous. Take your players on an adventure they will be eager to replay! These 22 wilderness maps are sized to fit any 5ft grid system map and feature day and night versions of every location.
These maps are great for a DM who knows their players will have random encounters but wants a map that is versatile.
Map Locations Include:
Swampland
Forest
Lake
Remote Cottages
Encampments
... [click here for more] |
Dungeon Masters Guild |
$4.99
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This special bundle product contains the following titles.
Cards of Fate Regular price: $0.50 Bundle price: $0.00 Format: PDF 5 Minute Workday Presents: Cards of Fate
Optional Rules for Incorporating the Tarokka Deck into your Campaign
This product introduces three ways of using the Tarokka Deck during play. While designed with the Ravenloft Campaign Setting... [click here for more] |
Dungeon Masters Guild |
$6.50 $4.00
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A Botanical Guide to Barovia is a new supplement for Curse of Strahd or any other campaign. It contains:
25 Plants: 25 plants with poisons, environmental effects, and more
2 New Subclasses: Ranger Subclass - Tree Speaker, Druid Subclass - Circle of Rot
9 Magic Items and Mundane Items: Including the legendary Heart of Barovia,... [click here for more] |
Dungeon Masters Guild |
$4.99
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This special bundle product contains the following titles. Abberant Influence - Eldritch-Themed Character Options Regular price: $2.99 Bundle price: $2.25 Format: PDF Theme
The theme of this supplement is the great old ones, other eldritch forces, and the mind. The subclasses in this book are each connected to one or more of those themes in a variety of ways.... [click here for more] |
Dungeon Masters Guild |
$33.35 $24.75
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Where magic and darkness intertwine, there exist creatures known as hags. These horrific entities, shrouded in an aura of malevolence, are more than mere witches or sorceresses; they are the personification of primal, arcane forces, embodying the very essence of twisted magic and cunning.
Hags are not born in the conventional sense. They are the twisted offspring of chaos and despair, born from the... [click here for more] |
Dungeon Masters Guild |
$0.99
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Hatred overwhelms you. Loneliness consumes you. Undeath becomes you.
You would think that people would stay clear of a place called ‘The Fields of the Dead’. However, the name refers to events long forgotten by the public, and people are industrious. Folk will go wherever land is unclaimed. New roads are carved across The Fields. One crossroads has recently become a focus of concern. Whilst most... [click here for more] |
Dungeon Masters Guild |
$1.00
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A short haunted autumn encounter for 6th level adventurers.
Every year, on the final night of the harvest, the local farmers lock their doors and pray that Pumpkin Jack doesn’t visit.
Your party arrives at a small, picturesque village nestled in the heart of rolling hills and farmland. The air is crisp, and the scent of autumn lingers in every breeze. As you approach the village, you notice... [click here for more] |
Dungeon Masters Guild |
$0.99
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Tales speak of a monstrous creature that lurks in the forests around the small hamlet of Pinewood; dragging hapless victims screaming into the grim grey mists that surround the village each night. As simple as monster hunts go, this one seemed straightforward enough. "Probably a werewolf, or something similar". Captain Price said, reloading his rifle and checking the chamber for silver bullets.... [click here for more] |
Dungeon Masters Guild |
$3.99
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Supply your players with a Tome of Strahd to read in digital or physical format. Learn how to make a softbound booklet using the simple instructions provided. Both the instructions and revised Tome of Strahd are fully illustrated, and the Tome includes updated content to encourage your players to fully explore the misty lands of Barovia.
For use with the Curse of Strahd... [click here for more] |
Dungeon Masters Guild |
$3.50
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Adam's Wrath
The Gothic Conversion
Requires the AD&D Ravenloft
Adventure Adam's Wrath, to play
by Igor Comunale
In the domain of Lamordia, Doctor Victor Mordenheim created Adam?cobbling the creature together from parts of human corpses. Now, years later, Adam wants revenge. Adam wants Elise, Victor's wife. Adam wants Victor dead. The player... [click here for more] |
Dungeon Masters Guild |
$3.99
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From the creative team that brought you Animal Sidekicks:
Do you want to play Curse of Strahd, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your Ravenloft campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you!
In this supplement,... [click here for more] |
Dungeon Masters Guild |
$3.95
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NOT EVERY TIEFLING IS WICKED... BUT THIS ONE IS!
Use this adventure to introduce
Curse of Strahd to your players
or transport them to
the realm of Ravenloft.
#Map of Barovia included#
Carnival of Synn is a 3rd level adventure designed for 4 to 6 players.
The adventurers are traveling The Long Road, between Triboar and Longsaddle, when they come across... [click here for more] |
Dungeon Masters Guild |
$2.95 $1.95
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5 Minute Workday Presents: Allies Against the Night
Sidekicks of Ravenloft. Allies, new and old, updated to 5e by “Jester” David Gibson
Fifteen Twenty-two heroic (or at least not overtly wicked) NPCs to add your Ravenloft Campaign or ongoing Curse of Strahd game, plus two adventuring parties and eight brand new characters.
The NPCs in this product use the sidekick... [click here for more] |
Dungeon Masters Guild |
$3.50
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Send to your players actual invites before the campaign or simply hand them out at session 0. Either way a fun little way to get everyone hyped for their journey through Barovia!
There's 2 versions of the invite, both with printer friendly versions. Comes in .pdf and .png formats!
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DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The anathema walks a lonely path, often shunned by polite society for their twisted and horrifying appearance and abilities. Some chose this path, looking too deep into endless void, forging a deal with an unknowable horror, or the result of scientific and magical advancement. Others, through horrid disease, forced experimentation, or just being in the wrong place at the wrong time find themselves... [click here for more] |
Dungeon Masters Guild |
$4.95
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ANGELIKA ZELENSKA, STRAHD'S FORGOTTEN BRIDE is a NPC supplement for gaming groups exploring the Misty Lands of Barovia.
As the adventurers explore Barovia they find strange poems that describe the downfall of a person in love as they are wrecked with sadness after the discovery of a betrayal. Will they survive long enough to meet the poems' author: Strahd's original bride?
This... [click here for more] |
Dungeon Masters Guild |
$2.95
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An alternative story and script for the Curse of Strahd Introductory Adventure, "Death House" This haunted house milestone levels PCs from 1-3 and is specifically designed to use with new players and to be a quicker, clearer transition into Curse of Strahd.
A full rewrite with a different ghost story including rules for ghost PCs, PC resurrections, and an encounter chart of new ghostly events... [click here for more] |
Dungeon Masters Guild |
$0.99
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Join the Order of the Silver Dragon in a march on Castle Ravenloft in this prequel adventure for Curse of Strahd!
Assault on Castle Ravenloft contains the following content:
3 ACT ADVENTURE - March on Castle Ravenloft and confront Strahd von Zarovich.
PERFECT ONE-SHOT - Run this adventure before Curse of Strahd to... [click here for more] |
Dungeon Masters Guild |
$2.95
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A strange connection to the early conquests of Count Strahd von Zarovich, the Order of the Silver Dragon, and the wild folk is hidden atop Mount Ghakis. At one of its icy peaks roosts a fearsome roc, known to carry away entire wagons as they attempt to cross the Luna River. This cold and unforgiving peak towers over Tsolenka Pass, marking the site of horrors committed long ago. The few surviving... [click here for more] |
Dungeon Masters Guild |
$3.95
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"My favourite supplements are the ones where my brain runs away with me, creating or solidifying character concepts, or weaving stories about adventuring parties, their dynamics, and adventures. Nocturnes & Nightmares did this in the first chapter." - The Cozy Cauldron
"This book is an absolute banquet of dark delights – MORE than enough to gift a new or experienced DM everything they... [click here for more] |
Dungeon Masters Guild |
$19.99
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Introducing the Barbarian: Path of the Tomb – a spine-tingling subclass for Dungeons & Dragons 5th Edition that delves deep into the eerie and mysterious connection between barbarians and their ancestral tombs. Unearth the power of the afterlife as you walk the precarious path between the worlds of the living and the departed. This subclass is part of our Halloween-inspired... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Spark of Fear
When you join the College of Horror at 3rd level, you gain proficiency with the Intimidation skill. If you already have proficiency in this skill, you instead double your proficiency bonus when making Intimidation checks. You also have advantage when making Intimidation checks.
You can expend one bardic inspiration die as a bonus action to force one creature to succeed on a Wisdom... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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"Take a sad song and make it better." (The Beatles)
No, scratch that, the philosophy of the College of Doom is to take a sad song, and make it worse. Make them cry...again...harder.
So what if no one wants to book your for their kids' birthday party or their cousin's fancy wedding. You are no musical mercenary! You are no toss-a-coin-in-the-hat-please street busker.... [click here for more] |
Dungeon Masters Guild |
$1.99
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This special bundle product contains the following titles. Barovian Boogeyman Regular price: $0.99 Bundle price: $0.75 Format: PDF “Tonight, He Comes Home.”
The PCs assist the Martikovs in delivering wine to Krezk for the Harvest Eve festival. On the road, they draw the attention of the Shape, the terrible agent of the gods of slaughter and death. Will... [click here for more] |
Dungeon Masters Guild |
$5.96 $5.00
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This special bundle product contains the following titles.
Death House Documents: Ephemera for Curse of Strahd Regular price: $0.95 Bundle price: $0.88 Format: PDF Welcome to your new and improved player experience in Death House. Included you will find the printable PDF for the four following handouts:
Durst House Deed
Gustav's Will
Windmill Deed
Strahd's Letter
... [click here for more] |
Dungeon Masters Guild |
$9.70 $8.95
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A COMPLETE GUIDE TO THE LEGENDARY CASTLE AND ITS MASTER
The Barovia Gazetteers present a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian... [click here for more] |
Dungeon Masters Guild |
$3.50
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A COMPLETE GUIDE TO KREZK AND THE WEREWOLF DEN
The Barovia Gazetteers present a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian... [click here for more] |
Dungeon Masters Guild |
$2.00
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A COMPLETE GUIDE TO THE AMBER TEMPLE AND TSOLENKA PASS
The Barovia Gazetteers present a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian... [click here for more] |
Dungeon Masters Guild |
$2.00
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A COMPLETE GUIDE TO THE LAND AND PEOPLE OF BAROVIA
The Barovia Gazetteer presents a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian... [click here for more] |
Dungeon Masters Guild |
$2.95
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A COMPLETE GUIDE TO THE DANGERS OF THE OLD SVALICH ROAD
The Barovia Gazetteer presents a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian... [click here for more] |
Dungeon Masters Guild |
$2.00
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A COMPLETE GUIDE TO THE TOWN OF VALLAKI
The Barovia Gazetteers present a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian setting... [click here for more] |
Dungeon Masters Guild |
$3.95
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A COMPLETE INTRODUCTION TO THE VILLAGE OF BAROVIA
The Barovia Gazetteer presents a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian setting... [click here for more] |
Dungeon Masters Guild |
$2.00
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A COMPLETE GUIDE TO THE WIZARD OF WINES, YESTER HILL, ARGYNVOSTHOLT, AND BEREZ
The Barovia Gazetteers present a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create... [click here for more] |
Dungeon Masters Guild |
$2.95
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A COMPLETE GUIDE TO THE MONSTER HUNTER AND HIS BASE
The Barovia Gazetteers present a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian... [click here for more] |
Dungeon Masters Guild |
$2.00
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Disclaimer: This is a Turkish adaptation/localization of selected descriptions from the Curse of Strahd book, extended and adapted for Turkish players. Please note that this is not the full book, and there are no DM guides, treasures, or other materials or other game elements included. Some descriptions were inspired by and adapted from the original... [click here for more] |
Dungeon Masters Guild |
FREE
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Dark quests for misty lands.
Barovia Notice Boards is a supplement with four new quests for a Curse of Strahd campaign. The quests can begin in any settlement, but their destinations are fixed where indicated on the map of Barovia. To run these quests, you need the fifth edition Dungeon Master’s Guide, Player’s Handbook, Monster Manual, and Curse of Strahd... [click here for more] |
Dungeon Masters Guild |
$4.95
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ELECTRUM BEST SELLER - THANK YOU!
Traveling through Barovia, the party trudges along the Old Svalich Road. The mists have grown deep and obscure all long vision. Suddenly you hear a sound – or do you? Is that a shape in the fog ahead? Readying your weapons and incantations, you slow your approach. Whatever lay ahead, you’ll be ready for it. Or will you? 20... [click here for more] |
Dungeon Masters Guild |
$1.99
|
“Tonight, He Comes Home.”
The PCs assist the Martikovs in delivering wine to Krezk for the Harvest Eve festival. On the road, they draw the attention of the Shape, the terrible agent of the gods of slaughter and death. Will they survive?
You Can’t Kill the Boogeyman is a Curse of Strahd adventure for PCs level 6-8 inspired by John Carpenter’s 1978 horror masterpiece, “Halloween.” ... [click here for more] |
Dungeon Masters Guild |
$0.99
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Experience Curse of Strahd like never before with Barovian Born and Raised—a grim reimagining of Curse of Strahd in which the country's saviors are not strangers from beyond the Mists, but native Barovians who have had enough. Stand boldly against the Devil Strahd as a human, dusk elf, or even goliath, and bring justice to Castle Ravenloft—or join the countless heroes... [click here for more] |
Dungeon Masters Guild |
$7.99
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This product nets you additional encounter maps to be use in the Curse of Strahd module. All of them located in the dreadful land of Barovia, the first Domain of Dread from Ravenloft setting.
The product contains a full-preview that shows each unique map.
License
You may use these maps for both personal and commercial use. They can be altered,... [click here for more] |
Dungeon Masters Guild |
$7.95
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This product nets you the maps of some locations that are not present in the Curse of Strahd module. All of them located in the dreadful land of Barovia, the first Domain of Dread from Ravenloft setting.
The product contains a full-preview that shows each unique map.
License
You may use these maps for both personal and commercial use. They... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Welcome, stranger. I almost didn't see you there, the mist being what it is at this time of year. You don't look like you're from around here, maybe you could use some directions?
Look here, don't be frightened, I'm not a ghost.
Down that way is the village of Barovia - not a great place to start, if you ask me. Depressing, unless you're into rats and sour wine.
Over... [click here for more] |
Dungeon Masters Guild |
$7.99
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Dementlieu. A Dread Domain built on lies and deceit. Everyone here has secrets and to lose your mask is the greatest danger of all. Even the Dread Lady Saidra, hostess of the Grand Masquerade, the Red Death herself, has much to hide and much to lose when a party of adventurers find their way to Port-a-Lucine.
Behind the Mask is a 46-page, 5-part adventure through Dementlieu, where the players must... [click here for more] |
Dungeon Masters Guild |
$7.95
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Within the forest, northwest of the dreary town of Vallaki, hunters tell of a deranged wizard who has made his home in the misty mountain ranges of Mount Baratok. Once an accomplished mage, now a disgraced hermit, the Mad Mage of Mount Baratok is the stuff of local Barovian legend. However, unhinged as he may be, his vast power is unquestionable, and he may prove to be a valuable ally to those who... [click here for more] |
Dungeon Masters Guild |
$3.95
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In the eternally gloomy landscape of Barovia, a solitary decrepit windmill stands in a bleak field along the Old Svalich Road. Once belonging to the prominent Durst family of the village of Barovia, it has since been repurposed by an unassuming elderly lady named Morgantha and her sisters as a place to bake their famous "dream pastries". As rumors of missing children spread across Barovia, few suspect... [click here for more] |
Dungeon Masters Guild |
$3.95
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Have ye ever heard the legend of Blackjammer's Cutlass? The famed artifact was thought lost in the Flow, but has resurfaced- passin' twixt pirate captains' hands 'cross the astral sea.
What's more is Captain Blackjammer himself, long thought vanquished, has returned- sailing the fiendish Banshee Queen's Revenge from the Depths of the Abyss to reclaim his cutlass and terrorize the living... [click here for more] |
Dungeon Masters Guild |
$9.99 $6.99
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Gadof Blinsky is a famed toymaker known for bringing joy to children throughout the bleak country of Barovia. Or at least, he used to be.
That all changed after Blinsky and his wife welcomed their first child. The toymaker fell into a deep fit of anxiety and depression from which he never recovered.
In this mini-adventure, you will investigate Blinsky's toy shop and battle a strange toy that seems... [click here for more] |
Dungeon Masters Guild |
$4.95
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An adventure by Remley Farr and Jeff C. Stevens
— Product Overview —
► 2— to 4—hour adventure for three to five characters
► Scalable for 3rd—7th level (optimized for 5th)
► Exploration, Roleplay, and Combat
— Featuring All New... —
► Costumes: Owlbear, Fireball, and Flumph that characters may wear
► Creatures: Purple Octopus, Dino... [click here for more] |
Dungeon Masters Guild |
$6.95
|
This special bundle product contains the following titles.
Crimson Arcana - The Tomes of Melchior VI: Blood Magic Regular price: $3.95 Bundle price: $3.12 Format: PDF
Theme The theme of this supplement is blood and sacrifice. Blood often carries a religious connotation as well, so the idea of sacrificing one’s own body to heal or protect others is common.... [click here for more] |
Dungeon Masters Guild |
$7.90 $6.25
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