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First Aid is a healing cantrip meant to fill in the gaps between Healing Word, Cure Wounds, and Spare the Dying. It is intended to be useful during combat but not infinitely abuseable. Thanks to the D&D Twitter community for their help refining this concept. ... [click here for more] |
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Eldritch Blasts get bland after a while as there isn't much you can do to vary them from Warlock to Warlock, this supplement is a way to add some variety to Eldritch Blast based on your Patron.
This does now include options for Patrons that appear in:
The Player's Handbook
Sword Coast Adventurer's Guide
Xanathar's Guide to Everything
Tasha's Cauldron of Everything
Notice: If you have any ideas or... [click here for more] |
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If this caught your eye, then this is exactly what you want!
Magic food, food related magic items, and even a subclass for every official class! Not just the base classes, but the Artificer as well!
Each subclass has to do with food, some having a special minor lore and flavor, and there's fun themes for different playstyles.
This is very goofy, but don't count it out if you want grittier games.... [click here for more] |
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Have you ever felt like there just isn’t enough subraces for the dragonborn, especially when dragons are so varied? This document answers that question with a very strong “Yes”. Listed here are four new dragonborn subraces and one new spell that can be integrated into almost any campaign setting. ... [click here for more] |
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This is a First draft of my very first Homebrew Race document! any feedback you have is fully appreciated! ... [click here for more] |
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Foxkin - a race designed for 5e
Here you will find a race of anthropomorphic foxes, including 3 subraces and a new spell which is related to one of these subraces.
Feel free to grab it for free, but if you like and enjoy this race any kind of support would be amazing. ... [click here for more] |
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Frankie Tanglewisp's Guide to Mystical Morphology is a supplement for the 5E casting system.
Discover new and unusual way to use your spells, maximise party synergy and bond with your friends over your new found abilities.
Whether you're a DM or a player. within this journal you will find ways to combine spells to give you the tactical advantage on the battlefield.
Melt your opponents armor or freeze... [click here for more] |
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"Creating new spells has always been one of my favorite things to do for 5th Edition Dungeons and Dragons. There’s so much room for creativity, and it’s always exciting to delve into new ideas. Some of these spells are new ideas, while one is even an updated spell from a previous edition. Many of these spells were themed around generally darker magic, which is a flavor that I find myself wanting... [click here for more] |
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A collection of homebrew reworks to the subclasses in the world's greatest game! This book takes a look over the mechanics of many of the "weaker" subclasses that have been published and tunes them up a bit to be closer to on par with their companion subclasses. ... [click here for more] |
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PRODUCT INFORMATION
This product provides Players and Dungeon Masters with the Genie Origin for Sorcerers, descendants of the mighty Genies.
This supplement covers the variety of each kind of genie presented in the Monster Manual, namely:
Dao, earth elemental genies.
Djinni, wind elemental genies.
Efreeti, fire elemental genies.
Marid, water elemental genies.
Each... [click here for more] |
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GKF is a hobby club of long-time roleplayers, and this product is the result of a colloboration between experienced gamemasters of D&D.
This is a collection of feats, spells, weapons, and houserules for Dungeons & Dragons 5th Edition. It contains new feats, new spells, a slightly tweaked spell point system, new rules for skills, and suggestions for magic item costs.
Feats:... [click here for more] |
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Runic magic has returned to the world.
This class is a full class adaptation of the prestige class suggested in Unearthed Arcana. The runescribe is a full spellcaster whose spell list is based on the runes to which she is attuned. Each rune gives the runescribe several simple properties as well as some for the initiate, but master runescribes can unleash the most powerful magics on the world.... [click here for more] |
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Level up your abjuration spells with 109 magical glyphs!
GLYPH: Abjuration introduces glyphs to your gaming table; customize your spell to suit your playstyle and adapt to any encounter or situation!
Turn familiar spells on their head to overcome unsuspecting foes. Give new life to overlooked incantations and bring them to the forefront of your repertoire. Find the perfect combination of glyphs... [click here for more] |
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Gnome Concept Packages 1 is a collection of three complete character concepts: goblin sticker, rocktender, and toy maker. Inside this Dungeons & Dragons 5e supplement you’ll find new intriguing backgrounds, fantastic feats, marvelous magical items, and more. Individually, these new materials can be use by any character, of any class, of any race. Taken together, they help you fully... [click here for more] |
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Goblins and goiblinoid monsters, all inspired in the goblin slayer series. A total of 7 low challenge rating goblins with deadly tactics to take down even the most experienced players. Wainting to see more episodes of the serie to create the goblin lord and a few more. ... [click here for more] |
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Announcing Grimlore's Grimoire; a 59-page tome of knowledge that contains 226 new spells for DMs and players, balanced for the D&D 5th Edition ruleset!
What kind of a supplement is this?
This supplement has been created as a passion project and released freely to the D&D community as a Pay What You Want title! I've been a DM for years and, with the help of my players,... [click here for more] |
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The Grimoire of Forgotten Arcana contains a collection of spells cataloged by the acclaimed wizardly researcher and scholar Magus Atticus Maeral Sarwenys Groumbro Rubani. The book itself serves as a player aid, and features a new magic item, 8 new feats, and 21 new spells. ... [click here for more] |
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The Grimoire of the Sacred Magic of Nilemarba the Mage contains the mystic arts written by Nilemarba for his son Hcemal. Nilemarba teaches that every person has their own unique ‘personal daemon’. Through this book, readers can learn rituals that bring their personal daemons under control. They can then learn to perform supernatural feats using sigils of magic words on a grid.
The book itself... [click here for more] |
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Gryphon's Spellbook contains a collection of spells cataloged by the wizardly scholar Magnus Rubeus Gryphon. The book itself serves as a player aid, and features a new magic item, 8 new feats, and 24 new spells. ... [click here for more] |
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The Wall of the Faithless is a wall formed by souls of someone who'd never believed in a deity, it surrounds the City of Judgement, home of Kelemvor the God of Death and Judge of Damned. Devils and demons buy or stole these souls that become fiends, such as lemures. Your psychopomp powers come from the contact with a fiend creature you killed and its soul is bound to you now for example, in some... [click here for more] |
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Changes: 1.5
Adjusted Full Chromatic Burst additional damage increase spell point cost. Also limited the number of points it could be boosted to a number of times equal to your Charisma modifier.
Fixed a few typos.
Adjusted some language to better reflect the verbiage in the PHB.
NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE!
GUN MAGE
The G.U.N Mage is a sorcerous origin, an archetype... [click here for more] |
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Pick up a gun, its time to fight!
As a Gunslinger, you work to master a weapon unlike any other. Your reckless daring-do stands to let your name live on in infamy.
Inside you will find:
The Gunslinger class and its trademark personas.
The Mysterious Stranger, the Stern Lawbringer, the Affable Outlaw, the Roughneck, the Horsewhisperer, the Renegade Ecclesiast, and the Gun Nut.
Rules... [click here for more] |
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This is the Half-Mortal's Players Companion, containing:
- Valkyne Race (Half-Valkyrie) - Huldra Race (Fey Forest People)
- Barbarian Path of the Shieldmaiden - Bardic College of Rebirth - Druid Circle of the Soulsculpter - Paladin Oath of the Einherjar - Sorcerous Origin: Valkyrie - Warlock Otherworldly Patron : Malice Striker - 6 New Monsters - 20+ New Spells - New Feats Many of them contain... [click here for more] |
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Many years ago, a strange creature moved into their sea. It changed the tides and it changed the environment. Nonetheless, the Halite people stuck around. Recently, they have been overfishing, and as a result, they are sending scouts into the surrounding world. Their armor might not be the best, but their weapons certainly are. They leave traces of salt in their enemies wounds, causing immense pain,... [click here for more] |
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Heroes of a Dark World
This supplement for Dungeons and Dragons 5th edition has a multitude of options for both characters and DMs to help characterise the evil of our campaigns. Material is provided for both sides of suffering: the villians that sow the seeds of destruction into the world, and the heroes that work to root it out and cast it into the fire.
List of Contents:... [click here for more] |
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At long last the 5th edition adaptation of the edgiest 4th edition supplement is here! All of the options for anti-heroes and dark powers present in the original Heroes of Shadow have been updated, adapted, condensed and painstakingly revised to meet 5th edition standards.
In this 33 page book you will find:
1 new Vampire class and 2 archetypes (Beguiler and Predator)
2 new Paladin Vices of Fury... [click here for more] |
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Back in 2010 in Dragon issue # 393 Wizards of the Coast Dungeons & Dragons released an alternate Fey Pact for their then 4e Hexblade Subclass introduced in Heroes of the Forgotten Kingdoms. Written by Robert J. Schwalb, the Fey Pact of The White Well added a King Arthur/Lady of the Lake fantasy feel to the hexblade story. The article also introduced new features and a new fey pact weapon to replace... [click here for more] |
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The hunter has become the prey in this conversion of a 3E epic terror known as the Hoary Hunter. Test your mettle against the frosty fey stalker of those who have crossed the great spirits of nature. Can you survive the hunt?
Don’t forget to follow me on twitter for release updates and random D&D thoughts! @totalpartykill1 ... [click here for more] |
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The Honeymage adds valuable support options to those of the traditional wizard, built around the theme of controlling bees. Ideal for characters of wild or rustic origins, it provides a party of adventurers with additional available healing and the caster with abilities to command and even potentially become a swarm of insects.
Warning: Chatting with a large number of bees has been known to creep... [click here for more] |
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Hey there! This is my first attempt at a real Homebrew and I wanted to put it up here to see if anyone liked it and could give me feedback. I hope you enjoy version 2.0 and I can't wait for feedback so I can make adjustments and continue to make the class more fun to play and ensure it's healthy for the game! Also, if there are any artists who see this I'd love to work with you on helping me get some... [click here for more] |
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"To many rangers, the weapon is but a means to an end, and any tool will serve in the protection of civilisation... but those of the Blademaster Conclave walk a different path. Seeing the sword as the ultimate symbol of civilisation, Blademasters devote themselves to the master of the forms of this weapon to turn the blade against those that would tear down all that it symbolises."... [click here for more] |
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La classe del Magus combina potere magico e prodezza marziale. Il magus della Sterling Vermin è inteso a simulare i maghispada, arcieri arcani, cercatori e guardiani delle vecchie edizioni. Se vuoi giocare un combattente i cui incantesimi sono letali tanto quanto la sua spada (o ascia o arco), il Magus è la classe che fa per te.
La classe del Magus è completa di cinque Società... [click here for more] |
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Implement wizards focus train diligently to master one of the arcane accessories iconic to their profession: the broom, dagger, hat, rod, scrying device, spellbook, staff, and wand. With their mysteries revealed, these implement wizards unlock power undreamt of. This supplement introduces eight new arcane traditions, three magic items and three spells to the Dungeons & Dragons 5th edition game.... [click here for more] |
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All proceeds go to charity! Read further for more details!
Welcome to the world of Incarnate, a land of elemental warriors, strange and fantastic beasts, and spirits from other dimensions. The heart of the world is the Incarnate themself, the only person who can lace all four of the classical elements: fire, air, water, and earth.
A full version of the Incarnate setting, including... [click here for more] |
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Now with a custom character sheet specifically for this book, created by Guilherme Pantoja!
ANNIVERSARY UPDATE!
So, this book was released a little over 2 years ago. In the interim, I have gathered as much criticism and playtests as I could manage, and poured over everything that had been submitted. I then took a focused approach to this book to incorporate as much of the feedback as possible,... [click here for more] |
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This is a seperate way for casting magic that I prefer. ... [click here for more] |
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A balanced and useful melee cantrip with a psionic theme that scales in both damage and utility as you advance in level. Can be used by any character that has access to cantrips.
I created this cantrip for my Githyanki wizard because I wanted him to be able to continue using his greatsword to attack instead of getting stuck in the usual cantrip rut. ... [click here for more] |
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This small document contains everything you will need to combat the surge of brutish characters and encourage players to value the intelligence of their characters a little more.
It includes:
3 new subclasses
3 new optional rules
5 new feats, and
2 new spells
All of which have a heavy focus on intelligence, rewarding those that choose not to ignore the unfavored ability.
More from this... [click here for more] |
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The Interloper Class
Stealing the power of gods to use as they see fit, Interlopers ride a dangerous line of trying to harness such divine power while staying out of the sight of the deities they steal from. Often mistaken as, or sometimes posing as clerics, Interlopers are seldom recognized for what they are. Rarely ever meeting with other Interlopers, preferring to remain to small... [click here for more] |
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"Coming back to where you started is not the same as never leaving." - Terry Pratchett
INTO WONDERLAND
Into Wonderland is a book detailing an adventure in the Feywild, a setting for Dungeons and Dragons 5th Edition. This book provides player options, encounters, variant rules, and a campaign of expeditions into the unknown centred around the city of Endercoast that has been spirited... [click here for more] |
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This book contains a variety of spells and magic items.
A side note for insight; some of these were designed as epic options to let players feel more powerful than usual. Game balance is always at the dungeon master's decision so feel free to muck around with the numbers or how the features work exactly, drawing more inspiration from it rather than using them word for word.
If interested in character... [click here for more] |
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This is my first one-shot that I completed that accompanies a long campaign being written called the Yokai of Heian-Kyo. This is for up to 5 players level 9-11, and includes two new spells, creature stat blocks, and some basic hooks. This one-shot is made as a stand-alone one-shot adventure at your FLGS in a few hours. The full campaign is currently being finished.
Defeating the Kappa-Japanese... [click here for more] |
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This is a lore pamphlet for players that play clerics, paladins, or worshippers of Kelemvor, god of the dead in the Forgotten Realms. Updated to post-Sundering status quo.
A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers.
This document contains the following:
• a... [click here for more] |
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Khel would like you to spend time with his research! Featuring a new subclass for every class - such as the College of Spheres Bard and the Paradox Blood Sorcerer, and a new class the Jester! Jesters half casters that focus on the use of odd weapons, and are often mischevious.
Also included is 3 new playable races/lineages, such as the Blightkin a fey fungus-folk that inhabits corpses to survive!... [click here for more] |
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Onward and Ever Forward, I suppose. I had some more ideas and decided to publish them in Kyrie's Mystic Addendum. As a forewarning, there is nowhere near as much art in this publication as there is in Kyrie's Mystic Tome of Magical Girls.
The Feats, Spells, and Magic items found herein are inspired by magical girls and such styles of anime and storytelling.
I would also encourage... [click here for more] |
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Now with a custom character sheet specifically for this book, created by Guilherme Pantoja!
ANNIVERSARY UPDATE!
With the new anniversary update released for Incarnate: The Last of the Lacers, the changes are also here for the single class, in case all you need is to grab a lacer and add it to your game! This update includes 2 years of feedback and critique, and I've incorporated... [click here for more] |
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This grimoire contains new content such as Larloch's minor drain, animal companion a new race, new spells for rangers and druids to enhance their beast friends, alchemical rituals, soul magic and a new type of magic items, spelltomes. In addition, the grimoire contains 7 new archetypes, such as a warlock empowered by the primordial titans, a universalist wizard, and a... [click here for more] |
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This is a compilation of several of my well-received previous works and some things that didn't fit into its own document or concept. Hope it's enjoyable and that many people can enjoy it and the months of playtesting and refinement that went into it.
Notice: If you have any ideas or complaints, to better balance anything feel free to bring them up and I'll work to fix them. ... [click here for more] |
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The tried-and-true spells conceived by masters of old are surely reliable and effective. But there are always those that try to challenge those masters to claim their own legacy within the spellcasting world. There are also those who stand on the shoulders of proverbial (sometimes also literal) giants, and build upon those tried-and-true spells. No matter the motivation, spellcasters from all walks... [click here for more] |
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It truly doesn't matter how you became a lich, what matters is what you choose to do now. A properly created Lich will always have a powered phylactery that sustains the Lich and reconstructs their body when they die, and the proper method for creating a lich is a closely guarded secret. However, there are many ways a "lesser lich" can be created. These liches have phylacteries that can be created... [click here for more] |
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