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 This 11-page pdf includes 10 deep and detailed non-player characters that live and operate within the Icewind Dale or any other arctic region. This includes backstories, personality, a series of adventure hooks to involve your players, and a stat block for each of these characters. From Old Man Edgar, an elderly fisherman, to Faenah Brightooth, a gnomish master thief, to Rognod, a friendly frost giant.... [click here for more] |
Dungeon Masters Guild |
$1.99
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100 OPENING WORDS
From the minds of Matteo Ruggiero, Andrea Garrone and Matteo Airaghi comes the idea of distributing 100 narrative cues, which can be used by anyone to quickly set the start of their game sessions.
Choose a track (or roll 1d100) and start developing!
Being part of a community also means embellishing it, from time to time, giving... [click here for more] |
Dungeon Masters Guild |
$1.75
|
100 quests for less than a copper apiece!
Suitable for:
Side Quests!
One Shots!
Entire Campaign Arcs!
Get your creative juices flowing and follow where the adventure takes you. ... [click here for more] |
Dungeon Masters Guild |
$0.99
|

13 Horrors of Halloween
Now available for Fantasy Grounds Unity!
The Holidanger team presents a collection of frightening Halloween monsters unlike the standard werewolves, vampires, and ghosts you'll find in the Monster Manual!
Inside these haunted pages you'll find frightening friends and foes with horrifying lore and adventure hooks, expertly crafted stat blocks with insidious surprises,... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Twenty Chillingly Creepy Encounters
Welcome traveller to the darkest and cruelest corners of the realms. Where your worst nightmares hide just beyond your sight. Where all is not at it seems and evil lurks in shady corners. Where you are lucky to get out alive and with your sanity intact. Welcome to Twenty Chillingly Creepy Encounters.
In this module you, the Dungeon Master, will... [click here for more] |
Dungeon Masters Guild |
$0.99
|
21 Freaky Forest Encounters
21 encounters plus two new monsters for use in 5th edition Dungeons & Dragons
Written by Dimitri Lambermont & Remko van der Heul
Art by Wouter Florusse.
21 fun and freaky forest encounters, and two completely new monsters you can throw at your party
Welcome traveler, to the deep dense forests of the realms. What hides under the green leaves?... [click here for more] |
Dungeon Masters Guild |
$2.49
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Um aventura de íncio de Campanha ambientada no mundo de Forgotten Realms, para D&D 5 edição. Com algumas propostas de mecânicas que darão um flavor old school ao sistema. ... [click here for more] |
Dungeon Masters Guild |
$5.00
|
A Botanical Guide to Barovia is a new supplement for Curse of Strahd or any other campaign. It contains:
25 Plants: 25 plants with poisons, environmental effects, and more
2 New Subclasses: Ranger Subclass - Tree Speaker, Druid Subclass - Circle of Rot
9 Magic Items and Mundane Items: Including the legendary Heart of Barovia,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 A candlelit dinner with Countess Pelia is the lovely host of a dinner party where her life's in danger. Can your party save her and her other guests from a cultist conspiracy? Plenty is at stake, for not only is Countess Pelia's life in danger, but also the lives of the other guests and even your own! This is a one-page/one-shot dungeon that can be used to introduce new players to role-playing games... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A young and frail fellow, Beret Sherwood mournfully bellows the tale of a woman, Aveline Meir, scorned by her own passion so much that she secludes herself to academic studies of botany and decay - dedicating herself so much to her solitude she has began to sprout growth from her dwellings in the Mire. It is Sherwood’s only wish to be reunited with his friend, to know she is well and they’re willing... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 A Crimson Carol a Holidanger Adventure and an Eberron Salvage Mission
Ebon’ezar ir’Scrüge, a mean and heartless corpse dealer, has decided to shed the last of his humanity by becoming an everlasting lich. His sole employee, the warforged Ratchet, is afraid of being sacked if his boss become a tireless undead creature capable of working without rest. The adventurers... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Designed for a party of 3rd level characters, A Cruise to Die For is an adventure that takes place during a three-day overseas journey. The events of the adventure occur aboard the Faoileán (pronounced fie-lawn), a merchant cargo ship that ferries passengers and cargo along the coast from port to port. By the end of the adventure the characters should advance... [click here for more] |
Dungeon Masters Guild |
$3.16
|
 The designer behind The Brute of Borca, Noble Pursuit, and The Few Who Find the Way: Ten Feywild Encounters brings you a classic adventure featuring an encounter with a dragon in a dungeon for first-level characters.
A dragon wyrmling is terrorizing the village of Mornbryn's Shield from his swampy dungeon lair deep in the rolling Evermoors. His most recent victims were... [click here for more] |
Dungeon Masters Guild |
$1.00
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The sweet village of Newtwater, green and joyous as ever, where the children frolic and the working folk come home to a hearty supper by the fireplace and the humble embrace of those dear to them. All is well with the world, until...
Timber creaks, nails pop loose from the walls and the room implodes in a storm of branches, splinters and tendril-like tree roots!
A Feast for the Forest is... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Into the woods, for whatever reason a group of adventurers have set off, in groups or alone. While in the forest they become turned around and unknowingly whisked away to the Feywild for nefarious reasons. While there the group is confronted by Pixies and asked to perform three tasks for a feast before they can leave. Quickly the tasks become questionable, and it is up to the party to figure out what... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A haunted house, a missing person, and a hint of wild fey magic. This is a 8-12 hour adventure balanced for character levels 7-9.
CW: witches, ghosts, rats, mild body horror, death
In the kingdom of Norland in the Moonshae Isles, King Keethan rules by the will of Torm the True, though in Glen Dourn folk still hold true to the old ways—a dense and... [click here for more] |
Dungeon Masters Guild |
$3.95
|
 Something has been slaughtering the livestock and trampling the crops at Faraday Farm. The farmer has hired the party to take care of the problem. However, an abandoned shack deep in the woods indicates that everything might not be as it seems. ... [click here for more] |
Dungeon Masters Guild |
$1.95
|
A Grim Exhibition
This is the first adventure to be written and published by Cameron Rose, featuring artwork by Emily Rose, as part of the Summer 2020 RPG Writer Workshop. It has has been designed for 4 3rd level characters.
Accessibility: The document PDF has been tagged and alt text has been provided for all images.
Content Warnings: Corpses
The adventure begins with an investigation... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Looking to play Candlekeep Mysteries as a campaign? Just trying to spice the adventures up? Or are you looking to run them in Eberron?
Then A Guide to Candlekeep Mysteries has got your back!
This 60-page guide includes an overarching storyline to link the adventures together, "character ties" to help players make connections to the campaign world during character creation, tips... [click here for more] |
Dungeon Masters Guild |
$6.99
|
A fun horror/suspense adventure for your party, easy to drop in to any campaign or play as a one-off.
Your adventurers find themselves drawn into a small hamlet in a secluded valley. Very quickly, it becomes obvious that this seemingly quiet town has a dark past, and the party has become caught up in it. They’ll have to unravel the mystery of what happened in Brenton, and once they do, defeat... [click here for more] |
Dungeon Masters Guild |
$1.50
|
"That won't work on me. I don't have a heart for you to pierce."
The region surrounding Mournstead once suffered the predations of a singularly resilient vampire known as Orsovo. Conventional methods couldn't end his life, and so a group of heroes chose a different path. Imprisoned for years, the beast has returned and he's picking up exactly where he left off.
A horror adventure... [click here for more] |
Dungeon Masters Guild |
$1.50
|
“The only thing more fragile than glass is a lover's heart.”
—A Vistani Proverb
Decades ago, the fair land of Avonleigh was guarded by an order of paladins known as the Circle. One stormy night, a wizard named Morgoroth came to seek refuge with them.
But, all was not as it seemed! Morogoroth was no mere wizard; he was a necromancer on the run from a knightly brotherhood that had vowed... [click here for more] |
Wizards of the Coast |
$4.99
|
 As part of the Dead Three’s attempt to shatter confidence in the Flaming Fist, they have sent an agent to Rowl Island (a small island guarding some reefs at the entrance of the Chionthar River – the river that Baldur’s Gate sits beside) to interrupt trade from the north into Baldur's Gate.
There have been two shipwrecks, three near-misses, and reports of the lighthouse not working within the... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 The Waterbraid family is missing, and religious leader, Sibling Schroeder suspects foul play.
The fates of 15-year old Farius and 9-year old Molly are in your hands as you search the family's home for clues to their disappearance.
This one-shot gothic adventure is designed for four 2nd level characters and can be played alone or used to introduce a longer campaign. ... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 A local crime lord in the Border Kingdoms city of Derlusk hires the adventurers for a legitimate job: pay a friendly visit to a reckless underling. But the job quickly gets complicated when the bodies of minor nobles begin to turn up in unexpected places…
An adventure for Tier 1 characters.
Professionally copyedited. Includes high resolution files suitable for printing full size battle maps. ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This is a one on one adventure. It is designed for one player and a DM. It can be scaled to be played with more than one character. The character finds themselves embroiled in a murder mystery. This is written for a tier 2 character level 8 through 10. ... [click here for more] |
Dungeon Masters Guild |
$0.89
|
 A Necromancers Twisted Web sees the party having to assist with an undead incursion on the village of Limevale. They soon discover this is not the first attack. Interacting with the villagers, it becomes clear one of the young men who was mistreated by some of the more influential leaders of the village is behind the attacks, wanting the village to suffer as he had. The party then sets off to find... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Jinkies! Uldryn Beauregard is dead—and he’s left one million gold to anyone who can survive the night in his haunted mansion! But spooky things are going on, and nothing is as it seems. Luckily, Mystery LLC is on the case!
TL;DR Here’s what you get:
A four-hour parody-horror adventure that, if you’re asking me, is pretty funny
Five ready-to-play pregenerated characters,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Mystery LLC is back, baby! They’ve arrived in the town of Haven to participate in the yearly harvest festival—only to find a ghostly lich is stealing people! Can our heroes unravel Haven’s secrets before the spectre of Cera Brightmoon totally harshes everyone’s good time?
“It takes incredible skill to pull this off, but Pankotai is a professiognoll who has crafted the perfect adventure... [click here for more] |
Dungeon Masters Guild |
$6.95
|

Now for Fantasy Grounds!
Mystery LLC is back, baby! They’ve arrived in the town of Haven to participate in the yearly harvest festival—only to find a ghostly lich is stealing people! Can our heroes unravel Haven’s secrets before the spectre of Cera Brightmoon totally harshes everyone’s good time?
“It takes incredible skill to pull this off, but Pankotai is a professiognoll... [click here for more] |
Dungeon Masters Guild |
$7.95
|
People in the small, peaceful village of Maplegrove have noted strange happenings during the past few weeks. The baker wakes up to find the dough already rising. Gossip travels twice as fast. A mother hears the laughter of her daughter in two different rooms. Fearing a haunting – or worse – the villagers put out a call for help.
This adventure provides 4-6 hours of mystery and misdirection... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 A Predatory Buzz
The party is sent to a mysterious mountain peak in search of magical ambrosia, the royal jelly created by a hive of giant predatory bees to feed their massive, carnivorous Queen. Ascend the mountain, unravel the secret origin of ambrosia, and sneak through the enormous hive of carrion bees to claim your prize... Or become the Carrion Queen's next meal!
A 2-4... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Word has come down from the Ironrind Crags that the Shrine Of All Gifts has been vandalized and the villagers of Everwell need goodly clergy to travel up the Trail Of Gentle Blessings to reconsecrate this holy site before winter settles upon their remote valley.
Adventurers are need to escort a group of pilgrims on their trek to the shrine. It sounds like an easy job but along the way, they must face... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 A century ago, two adventurers, Carella and Viola Mistbell, travelled to the Shadowfell on a quest to stop the undead scourge from devastating their hometown. Though they were never seen again, the attacks on Stoneridge did indeed stop—until now.
A Shadow Haunts Mistbell House is a short and tragic horror adventure for 4 to 5 players of level 8.
A 4–6 hour adventure—perfect for a Halloween... [click here for more] |
Dungeon Masters Guild |
$3.67
|
Tales speak of a monstrous creature that lurks in the forests around the small hamlet of Pinewood; dragging hapless victims screaming into the grim grey mists that surround the village each night. As simple as monster hunts go, this one seemed straightforward enough. "Probably a werewolf, or something similar". Captain Price said, reloading his rifle and checking the chamber for silver bullets.... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A monster hunt like no other, now for Fantasy Grounds!
Tales speak of a monstrous creature that lurks in the forests around the small hamlet of Pinewood; dragging hapless victims screaming into the grim grey mists that surround the village each night. As simple as monster hunts go, this one seemed straightforward enough. "Probably a werewolf, or something similar".... [click here for more] |
Dungeon Masters Guild |
$6.95
|
An underground ocean, a city of vices, and a temple lost to darkness.
A Stolen Sun takes inspiration from the game Sunless Sea while setting players off on a traditional D&D adventure. Delving into the Underdark you’ll learn about the Torach-El, an underground ocean that’s teeming with pirates and sea monsters.
Tasked with finding an ancient lost temple the characters will fight against... [click here for more] |
Dungeon Masters Guild |
$3.00
|
A Forgotten Realms adventure for a party of four characters of level 1.
The town of Nightfell occupies a strategic position within the Forgotten Realms. The eponymous flower is a rare and precious reagent that can only be found in its vicinity. Political intrigue for control over the resource has always raged. One party, however, seems to be now embracing the forces of darkness to... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 Far more capable enemies pick at the corpse of civilization than the dead... This companion to A Survivor's Guide to Plague Zombies contains 6 Vehicles and 23 NPCs for your Modern/Apocalyptic campaigns using the 5th Edition of the World's Greatest Roleplaying Game!
From the panicked crowds at the start of the outbreak to the grizzled communities, vicious gangs and dangerous loners that... [click here for more] |
Dungeon Masters Guild |
$0.99
|
An Adventure of differing length:
The town of Brine-Spell has, for a long time, had a trade deal with the fierce Frost Giants of the western mountains. But on this occasion, they have failed to arrive! It is up to a group of adventurers to travel into the Western Mountains and unravel the mystery. Along the way battling fierce monsters and ravaging beasts. The Giants have disappeared! The Gnolls... [click here for more] |
Dungeon Masters Guild |
$0.61 $0.49
|
A warlock in the city of Arabel named Magnus Krothar is always on the hunt for greater magical secrets. When a tragedy befalls his family, he makes a pact with the mysterious Far Realm entity known as Thoon to gain the power he needs to undo the damage. But things go terribly wrong... Now the Krothar house lies dark and empty, save for the horrible screams heard regularly by neighbours. The city sent... [click here for more] |
Dungeon Masters Guild |
$3.64
|
A dormant evil has been awakened in an abandoned temple, not far from the small forest village of Kahar. Uncanny disturbances has forced the inhabitants of the village to stay inside after nightfall, and as the occurences grow in intensity, the call for hardy adventurers has once again arisen.
Uncover the mystery behind the strange occurences and restore the natural balance before... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A cosmic horror adventure based around the Bluetspur Domain of Dread. Abductions in Barncombe contains:
A 2-3 hour mystery adventure revolving around strange disappearances, mysterious sigils, and a secret locked away in a character's own mind.
A setting neutral location easy to place in any campaign world, from Faerun to Barovia and beyond.
Three quest hooks to get your table right into the action.
Helpful... [click here for more] |
Dungeon Masters Guild |
$3.99
|

Abductions in Barncombe -- Now for Fantasy Grounds Unity!
Conversion based on original product containing:
A cosmic horror adventure based around the Bluetspur Domain of Dread. Abductions in Barncombe contains:
A 2-3 hour mystery adventure revolving around strange disappearances, mysterious sigils, and a secret locked away in a character's own mind.
A setting neutral location easy to place... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 Aboard the Osmorton is a one-shot horror adventure designed for characters levels 5-8 and is expected to take 2-4 hours to complete. It is a lighter combat adventure with a special betrayal mechanic that adds a unique twist! This adventure is one of the only I have written that I do not suggest dropping in your existing campaign without modifications, as part of the adventure includes one of the party... [click here for more] |
Dungeon Masters Guild |
$1.99
|
"This strip of snowy and inhospitable land is plagued by horrific terrors that lurk within the icy wasteland. We hope this guidebook brings both fun and fear to your table."
Module Description
Abominable Adventures - An Encounter Guidebook In The Frozen Tundra is a collection of 12 unique Tier 1 side stories filled with danger, horror, &... [click here for more] |
Dungeon Masters Guild |
$5.99
|
"This strip of snowy and inhospitable land is plagued by horrific terrors that lurk within the icy wasteland. We hope this guidebook brings both fun and fear to your table."
Module Description
Abominable Adventures - An Encounter Guidebook In The Frozen Tundra is a collection of 12 unique Tier 1 side stories filled with danger, horror, &... [click here for more] |
Dungeon Masters Guild |
$7.99
|
There are some things that mere mortals were never meant to know. . . . In the domain of Lamordia, Doctor Victor Mordenheim created Adam?cobbling the creature together from parts of human corpses. Now, years later, Adam wants revenge. Adam wants Elise, Victor's wife. Adam wants Victor dead. The player characters' ship founders on the coast of the domain of Lamordia. A vicious storm leaves... [click here for more] |
Wizards of the Coast |
$4.99
|
Adrift is a high-level one-shot horror adventure designed for characters levels 13-16 and is expected to take 4-6 hours. A great deal of the time is due to the fact that higher level combat can go quite long compared to combats at lower levels. The horror aspect in this adventure comes from some of the menacing creatures your players will face - such as the deadly corpse angler and a swarm of hallucinogenic... [click here for more] |
Dungeon Masters Guild |
$1.99
|
P.B. Publishing Presents:
Adventure Anthology 2!
This is the 2018 collection of adventures released by P.B. Publishing and Loot the Room.
We have pulled together 6 of our best selling and critically acclaimed Dungeons & Dragons adventures. - Follow us on Twitter: @pbpublishing1 & @pangalactic
For only $12.95 (50% cheaper than... [click here for more] |
Dungeon Masters Guild |
$12.95
|