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"I know a shortcut...": rules for rewarding urban exploration

"I know a shortcut...": rules for rewarding urban exploration


New in town? Lost in the sea of unfamiliar places and faces? Won’t be able to sleep soundly until you know your surroundings? Consider these optional rules for gaining the upper hand in a new city.    If you enjoyed this product, I'm also a contributer to Escape Plan Games' Tavern Tales Vol. 1, a 200+ page 5e supplement available now as a PDF, and as a hard copy in the...   [click here for more]
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A Player's Guide to Eris

A Player's Guide to Eris


"Y've never heard of Eris, cutter? Not surprised. It's the kind of place that finds you, not the other way 'round. But if you do manage to make your way there one day, tell Big Jim that I still haven't forgiven him for the way things went down on Avalas..." -Corl Kol'chakk, former member of the "Night Stalkers" Welcome to Eris, headquarters of the Concordant Opposition Society and general hive of...   [click here for more]
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Allisar Beckham - NPC - Swashbuckler, Pirate, Sailor

Allisar Beckham - NPC - Swashbuckler, Pirate, Sailor


This is the character guide and information for Allisar Beckham, a custom homebrew NPC meant for aquatic and pirate campaigns! He's a swashbuckling, crew leading, honorable thieving human that all crews would do well to have aboard. Feel free to use him in any of your games, and I'd love to hear how he went in your game on my TikTok, RuneNRelic! ...   [click here for more]
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Balduran's Guide to Kingdom Building

Balduran's Guide to Kingdom Building


"....this is crazy good! The presentation is superb! This is a full supplement book. Pretty hefty." -Anthony J. "I’m very impressed with the thoroughness and level of detail, the variation with the adventures, the insane amount of content in all the tables. I’ve never done any extensive “management” type things at the table, but this product gets me excited to put it...   [click here for more]
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Bard College: College of Dance (5e)

Bard College: College of Dance (5e)


Most bards of the realm create music from their voice and their instruments; they weave words like musical notes in order to fill others with happiness and inspiration. However, some bards find their muse in other places. Those who belong the College of Dance conjure music from their very movements, and can evoke bardic magics from the art of dance. The magic channeled by a bard from the College of...   [click here for more]
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Botkeeping: Code and Programming in Dungeons and Dragons

Botkeeping: Code and Programming in Dungeons and Dragons


Hi! I have some thoughts about magical code and how to incorporate them into your game. No, not in a modern urban fantasy kind of way (though that's cool, too). This is more of a "what if heroic fantasy - but arcana == programming?" way.  Aren't divination and information retrieval basically the same thing, anyway? PLAYER OPTIONS: Artificer Specialisation: Programmer Sorcerous...   [click here for more]
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Brinehook's Guide to Fathoms Below

Brinehook's Guide to Fathoms Below


Ahoy, rafters! I'm Bryndil Brinehook of Topport, and this is my guide to the underwater city of Fathoms Below! Printed on premium sharkhide vellum in Summerrise, Brinehook's Guides are your essential handscrolls to exploring the Eight Seas of the Deep Blue. Available in fine scrollstores near you! This guide covers: The history of Fathoms Below Racial and religious demographics of Fathoms Below...   [click here for more]
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Career Faire 2

Career Faire 2


Want to stampeed across the land as a daring cowboy, or tread the boards as a famed stage magiciain? Now you can with the newest addition to the Career Faire series. Career Faire 2 is a treasure trove of unique, custom backgrounds with a very modern feel. They can help you to create your newest, favorite character. These backgrounds are all designed using the rules for custom backgrounds from the...   [click here for more]
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Civilized Magic

Civilized Magic


This supplement contains Spells, Magic items and feats designed to be used in an adventure set in an urban campaign. Everything in the book is completely compatible with the 5e D&D rule system regardless of which setting you prefer to play in. It is designed to give players and DMs more options for characters that are specialised to dealing with social encounters or city street adventures. Whether...   [click here for more]
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College of the Firebrand

College of the Firebrand


Bards who follow the College of the Firebrand are agitators, rebels, and rabble-rousers. They specialize in the art of insurrection, studying the best ways to rally crowds, elude authorities, and overthrow authoritarian regimes. These bards often have a very personal motive for joining such an extreme college. Consider why your character seeks to become a Firebrand. Did you escape from slavery, or...   [click here for more]
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Courtier: Envoys and Peacemakers

Courtier: Envoys and Peacemakers


The courtier is a new class for 5th edition. Traveling envoys and diplomats, they travel the land serving their lords in various ways by influencing or manipulating others. Though more at home in the courts, a courtier has many tricks and unique abilities helpful to adventurers. Although inspired by the courtiers and envoys of the many countries of Kara-tur, courtiers are found everywhere, in every...   [click here for more]
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Extraordinary Warrior's Feat Vault

Extraordinary Warrior's Feat Vault


I think it's something we've all longed for at our desks for the warrior classes to engage in more colorful action. With this little work, I aimed to increase the colors of the tables. I think it will open your mind more if you examine the sample pages or previews below rather than me talking about things. Thank you all in advance and I wish you a pleasant time at your tables. ...   [click here for more]
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Fey Knight

Fey Knight


"Fey Knights use magical techniques similar to those practiced by Druids and creatures of the Feywild." ...   [click here for more]
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Fighter: Deathless

Fighter: Deathless


Not all warriors are beautiful and scented. Deathless are tireless warriors, capable of withstanding a great deal of damage and regenerating their wounds in combat. Their bodies are covered with scars, their pupils turn pale, their will is iron and their arrival is preceded by a strange smell. Mad Master ...   [click here for more]
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Florentine's Travelling Marketplace

Florentine's Travelling Marketplace


Florentine’s Travelling Marketplace is a ready-made market you can drop into any setting or adventure. This caravan of travelling merchants moves from place to place, trading goods both mundane and magical. The Marketplace in its entirety includes 13 vendors, plus entertainment, food and drink options. Each vendor comes with a couple of story seeds that can be used to make trading with them more...   [click here for more]
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Glinter's Guide to the Ether Blood

Glinter's Guide to the Ether Blood


Humans born into illegal trade; not as slaves, but as vessels for contraband. The Ether running through the veins is sought after by the aristocrats of port cities. The perfect race of intrigue for Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage! Five subraces, each with a different poison flowing through them: Frostburn - skin hardened with frost. Mind Rift -...   [click here for more]
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Goodbarrel's Secret Recipe Book

Goodbarrel's Secret Recipe Book


After many years in the making, the long-awaited follow-up to Goodbarrel's Ultimate Guide to Cooking has been released! Goodbarrel's Secret Recipe Book includes the following: Immensely expanded recipe book including OVER 100 NEW RECIPES! New Cooking Themed Weapons, Aprons & Hats! Every food item has a unique bonus effect! 100 food preparation items! New common, uncommon & rare ingredient...   [click here for more]
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Infinite Doors of the World Serpent

Infinite Doors of the World Serpent


Infinite Doors of the World Serpent Step into the largest tavern in the multiverse! Find this supplement among other adventures compiled in Tales of the Infinite Planes for PDF and Print on Demand! The World Serpent Inn sits at the crossroad of the multiverse itself. It is a planar watering hole, a gathering place for travelers from all across the planes, and a flashpoint for...   [click here for more]
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Inns & Taverns by Lifestyle

Inns & Taverns by Lifestyle


This supplement makes it easy to generate a new inn or tavern no matter where your players are or what they want their lifestyle expenses to be. 8 Categories for Inns and Taverns Poor Modest Comfortable Wealthy Aristocratic Shady Dockside Roadside Each Tavern page offers a price and description as well as: 20 Name Adjectives 20 Name Nouns 20 Patron Names 20 Surroundings 20 Random Events and Adventure...   [click here for more]
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Inns and Taverns (D&D 5e)

Inns and Taverns (D&D 5e)


This guide, meant both for players and DMs alike, present detailed rules on how you as a player character can run your own inn and tavern. This odcument provides detailed rules and charts on income, guild licences, hirelings and more, and combines them into an easy to use method to calculate your inn/tavern's income. This document can be used in conjuction with any adventure, homebrew or official,...   [click here for more]
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Innune - The Complete Bundle [BUNDLE]

Innune - The Complete Bundle [BUNDLE]


This special bundle product contains the following titles. World of Ravia - Innune Campaign Setting Regular price: $13.07 Bundle price: $14.00 Format: PDF Welcome to the continent of Innune, a place where a brutal tyrant has conquered most of the known lands, and those untouched, are ruled by ancient dragon demi-gods and horrifying Lich-King's from another reality. ...   [click here for more]
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Letters to the Dungeon Master: Perspectives From Wuxia

Letters to the Dungeon Master: Perspectives From Wuxia


Follow us at @perilous_prints and like us on facebook! Between major projects and during the production of other smaller projects we will be producing a series of articles, Letters to the Dungeon Master. This is the second of many more to come. Each will be written by one of the various authors here at Perilous Prints because we had something to say or add that didn't surmount to its own...   [click here for more]
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Log of ashes

Log of ashes


Winter song 2021 Summary During the deepest days of winter, in the city of Winterbreak, families gather to celebrate the arrival of the new year. Lathánder honors these encounters by delivering small toys to children through a special and characteristic holiday. However, the demon Sauletars has managed to corrupt Lathander's bond with Wintebreak and tries to feed on the sadness of...   [click here for more]
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Mixed Martial Arts Guide for 5e, Part 2, Striking (Feat Book and Unarmed Fighting Additions)

Mixed Martial Arts Guide for 5e, Part 2, Striking (Feat Book and Unarmed Fighting Additions)


This is a feat book designed to make the art of striking and unarmed fighting compare and compete well with other character options at higher levels in D&D 5e. It contains new additions, move-sets, and techniques for characters using the 5th Edition unarmed fighting system. It provides an accurate look at authentic Striking styles and gives great incentives for being an unarmed combatant, Monk,...   [click here for more]
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Monk Subclass - Way of the Sacred Fists

Monk Subclass - Way of the Sacred Fists


This is a Monk subclass, a Divine Domain, for use with the Dungeons & Dragons Fifth Edition RPG ruleset. Monks of the Way of the Sacred Fists are an off-shoot sect of the Way of the Open Hand. They have stepped closer to the religious origins of the monastery to study divine power, forgoing some of their martial training. Their techniques have changed, focusing more on control and manipulation...   [click here for more]
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Of Gangs, Guilds & Groups - Sea Dogs

Of Gangs, Guilds & Groups - Sea Dogs


OTHER PRODUCTS BY REVEL TALES:        Here it is our friend from Splinterverse that talks about our handbook at 35:56 of his new video:...   [click here for more]
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Otherworldly Patron: The Haunted - For Haunted House, Dungeon, and Backrooms Patrons!

Otherworldly Patron: The Haunted - For Haunted House, Dungeon, and Backrooms Patrons!


Your patron is a sentient structure, a being whose infinite rooms hide ancient lore and forgotten secrets. Such patrons include the Overlook Hotel, the House of Leaves, or even entire planes such as The Backrooms. You might knowingly serve as the caretaker of your Haunted patron, or perhaps you entered its mind-shredding realm by accident. You might even be a trespasser who seeks to steal arcane knowledge...   [click here for more]
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Paladin: Oath of the Soulkeeper

Paladin: Oath of the Soulkeeper


Fight undeath with the power of souls. Those who see themselves as Soulkeepers, follow a path to achieve balance between life and death. They train to heal their allies, fight the wickedness of the undead and create a respectful bond with the souls of the deceased, who can help them in combat. Mad Master ...   [click here for more]
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People of Zakhara: Ogres (Al-Qadim and Forgotten Realms Character Expansion)

People of Zakhara: Ogres (Al-Qadim and Forgotten Realms Character Expansion)


While often viewed as savage monsters in other lands, ogres are a valued and respected part of Zakharan life. Their strength, great size, and honest natures make them invaluable additions to society. This supplement provides everything you need to bring ogres to life in your campaign. Within you will find: Rules for player character ogres and half-ogres Discussions of how ogres’ unique...   [click here for more]
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Primer on WaterDeep Court

Primer on WaterDeep Court


Introduction to WaterDeep legal theory. Game mechanics on using the legal theory (like alignment). Walkthru of the 4 main court systems in WaterDeep. List of legal definitions for the courts including but not limited to the Right's of WaterDeep citizens. General lawyer advice. A sample of famous WaterDeep court rulings. ...   [click here for more]
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Rystalmyth: the last elven city (new location along the Sword Coast

Rystalmyth: the last elven city (new location along the Sword Coast


Rystalmyth is the last elven city to the eastern side of the Sword Coast in the dense thickets of the forest. Explore its rich history and geography in this mini-supplement. This does not include classes or races, its a new campaign location along the Sword Coast. From Your Resident Fiend, Noah Van Til ...   [click here for more]
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Six-shooter – Part Three: World Building & Character Creation Guidelines

Six-shooter – Part Three: World Building & Character Creation Guidelines


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. This third part goes into more detail describing the setting....   [click here for more]
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Subversions: Barbarian Path of Composure

Subversions: Barbarian Path of Composure


Barbarians who venture down the Path of Composure know that a calm mind is a steady mind. They are not prone to lashing out at every instance and seek to maintain perfect balance in their dealings with the world around them. Still, everyone has their breaking point, and when you snap, you unleash all the fury of your pent-up rage in one fell swoop. Beware any who stand in your way. Most classes...   [click here for more]
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The Arcane Clock: A Magical Game of Skill & Determination

The Arcane Clock: A Magical Game of Skill & Determination


The Arcance Clock is a magical game of will and determination for players in any adventure of Dungeons and Dragons to indulge in. It's perfect for players and NPC's alike to participate in for use as a festival or tavern game, healthy wager, prideful challenge or just for fun. This is a stand alone mini-game to be played within' the your campaign/game itself. ...   [click here for more]
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The Chef: an NPC class

The Chef: an NPC class


The Chef This is an NPC class for all of your Dungeon Masters. This class is for giving your NPC's a little more conent in any side quests or creating a class that will not allow them to be pushed around by your player characters.  If a player want to become a Chef Any player can choose to take on this path and learn the culinary arts. If a player takes on these class features you can treat it like...   [click here for more]
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The Old Guard

The Old Guard


An NPC with a lot of experience to share, specifically to the point of helping the party have a more structured approach to problem solving and combat. ...   [click here for more]
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The Toxic Slums

The Toxic Slums


Check out this guide to avoid the dangers and caustic aura of The Slums. First, we have a new Barbarian Path in the form of the Chem Masochist. Your character will enhance themselves chemically, fundamentally altering themself and not always for the better. Next are several creatures that call the slums home, ranging from the from Chempunk Thugs to the Chemtech Dreadnought. Magic items that harness...   [click here for more]
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Thieves Guilds

Thieves Guilds


Optional rules for the establishment and operation of player run thieves guilds. Guild management occurs between play session and is affected by player downtime activities.  Add more depth and detail to your campaign setting or character by running a thieves guild! If you need rogue templates to for more detailed guild members, check out my Big Book of Rogues! and for a fully developed thieves guild,...   [click here for more]
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Wanted Scores

Wanted Scores


A New Game Mechanic: Wanted Scores Actions should have consequences, especially for the protagonists of a dynamic story. Wanted Scores are a way to track unpopular decisions, acts of infamy, rebellion against the law, things that you swear aren't what they look like, and that incident that is certainly just a big misunderstanding. This supplement contains guidelines for using Wanted Scores in any...   [click here for more]
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Welcome to the City of Tomorrow

Welcome to the City of Tomorrow


Check out this guide to explore the futuristic technological marvel of the City of Tomorrow. First, we have a new Fighter Martial Archetype in the form of the Hextech Knight. Your character will upgrade and improve themselves with the city's tech and truly open up the battlefield and what you can do on it. Next are several creatures that call the city home, ranging from the from the Hextech Artificer...   [click here for more]
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Wererat of Mask- Developable Character Option

Wererat of Mask- Developable Character Option


They take you down into their dark and moist hideout. It has been the first job you did for the Thieves' Guild and they promised you a special reward. The curved walking leader with huge front teeth approaches you as out of nowhere two other thieves twist your arms and hold you. The leader uses their huge front teeth to bite you.... Ei Gude! Yet another developable character...   [click here for more]
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World of Ravia - Innune Campaign Setting

World of Ravia - Innune Campaign Setting


Welcome to the continent of Innune, a place where a brutal tyrant has conquered most of the known lands, and those untouched, are ruled by ancient dragon demi-gods and horrifying Lich-King's from another reality. The world that the players find themselves in is one that finds itself at the peak of a great upheaval of the world order, a being calling themselves The Primarch has finally reached his...   [click here for more]
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