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Feldor's Guide to Elturgard – A region gazetteer
Looking for a place to set your up coming adventure? Look no further! Elturgard is a peaceful, god-fearing nation, ruled without incident for nearly 50 years. Rumors that the pot is ready to boil over are greatly exaggerated
Written before his death, Feldor Brewbarrel spent his years travelling through Elturgard, documenting the places he visited.... [click here for more] |
Dungeon Masters Guild |
$1.00
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Feldor's Guide to Triel – A village gazetteer including locations, NPCs, events, and more!
Need a new village after the last one burnt to the ground? Tired of spending hours designing NPCs? Need some quick quest hooks? Before his death, Feldor Brewbarrel spent his years travelling the Sword Coast, documenting every hamlet, town, metropolis, and ale house he encountered. What's more, his notes have... [click here for more] |
Dungeon Masters Guild |
$1.99
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Feldor's Guide to Triel – Free Edition
Note: This is the abridged Free Edition of Feldor's Guide to Triel. This edition contains a condensed history, 8 locations, 9 NPCs, 5 factions, and 2 maps. You can download the complete, unabridged version here.
Need a new village after the last one burnt to the ground? Tired of spending hours designing NPCs? Need some quick quest hooks? Before his... [click here for more] |
Dungeon Masters Guild |
FREE
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Cats provide endless entertainment for all walks of people. Now they can snuggle, harass, and annoy your adventuring just like they do in the real world! This is a collection of cat-like creatures to incorporate into any adventure! Each has a unique set of abilities and their own stat sheet. ... [click here for more] |
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Let the Fun Begin!
One of the most exciting parts of a faire or festival is the games. Games of chance, games of skill, and all manner in between serve to delight and entertain attendees. And if the owners of the faire can pocket a little extra coin, then all the better.
Inside you will find a dozen games, some encounter hooks for faires, and a fortune-telling system to make your festivals feel... [click here for more] |
Dungeon Masters Guild |
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Electrum Bestseller!
This supplement provides games, vendors and entertainment that could be used in a small town fair, festival or carnival. You can drop this in any setting. The document includes a festival map and a map of a hedge maze. ... [click here for more] |
Dungeon Masters Guild |
$1.99
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This special bundle product contains the following titles. Deadlier Environments Regular price: $4.99 Bundle price: $3.86 Format: PDF "The Nexie spores are a great idea for an item, I'm definitely gonna use them at some point." - @rise_press
Today we are offering the following for your Dungeons and Dragons 5e pleasure:
A magical disease that will make mundane... [click here for more] |
Dungeon Masters Guild |
$12.93 $10.00
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"Fey Knights use magical techniques similar to those practiced by Druids and creatures of the Feywild."
... [click here for more] |
Dungeon Masters Guild |
$1.45
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What's inside?
Two brandnew archetypes for the fighter class. For use with the 5th edition rules.
Explore new narrative niches to support your storytelling.
Become a fierce protector of nature or an exotic polearm warrior from distant lands.
Kill two birds with one stone in this free supplement for D&D 5th Edition! Herein you will find two carefully designed martial archetypes for the fighter class,... [click here for more] |
Dungeon Masters Guild |
FREE
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Not all warriors are beautiful and scented.
Deathless are tireless warriors, capable of withstanding a great deal of damage and regenerating their wounds in combat. Their bodies are covered with scars, their pupils turn pale, their will is iron and their arrival is preceded by a strange smell.
Mad Master ... [click here for more] |
Dungeon Masters Guild |
$2.00
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Fighting Foes
Five fighter NPC villains with stats, roleplaying tips, and tactics
Greinhardt the monstrous marshal gave everything to be where he is now. The feared bandit king of the North had trained with the spiders of the Underdark and the abominations of the High Forest and his body had been transformed into a monster-human killing machine. Those pesky adventurers don’t... [click here for more] |
Dungeon Masters Guild |
$4.99
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The fourth in a new series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Saltmarsh, Waterdeep, or any city of their choice.
Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols.
A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about... [click here for more] |
Dungeon Masters Guild |
$4.99
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A selection of bandits designed to add a bit of colour, a hook for your players to explore or just a bit of fun for the next band of cut-throats or highwaymen (or women) that you unleash upon your table.
Perfect for adding a bit of life to “...you walk into a room and see 5 bandits, they attack, roll initiative.”
Be sure to keep an eye out for the next instalment of “...with quirks” coming... [click here for more] |
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A selection of Goblins have been designed to add some colour, some hooks for your players to explore or just a bit of memorable fun for the next band of green-skinned maniacs that you unleash upon your table.
Perfect for adding a bit of life to “...you walk into a room and see 5 goblins, they attack, roll initiative.”
Be sure to keep an eye out for the next instalment of “...with quirks”... [click here for more] |
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A selection of skeletons have been designed to add a bit of colour, a hook for your players to explore or just a a bit of memorable fun for the next band of creeping undeath that you unleash upon your table.
Perfect for adding a bit of life to “...you walk into a room and see 5 skeletons, they attack, roll initiative.”
Be sure to keep an eye out for the next instalment of “...with quirks”... [click here for more] |
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Florentine’s Travelling Marketplace is a ready-made market you can drop into any setting or adventure. This caravan of travelling merchants moves from place to place, trading goods both mundane and magical. The Marketplace in its entirety includes 13 vendors, plus entertainment, food and drink options. Each vendor comes with a couple of story seeds that can be used to make trading with them more... [click here for more] |
Dungeon Masters Guild |
$3.95
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This special bundle product contains the following titles.
Expanded Hobgoblins Regular price: $1.95 Bundle price: $1.45 Format: PDF Hobgoblins are the brutally disciplined cousins of bugbears and goblins, using rigid hierarchy and battle tactics to destroy their foes. In this supplement, you will find:
9 all-new hobgoblin statblocks, from CR 1/2 to CR 9
Guides... [click here for more] |
Dungeon Masters Guild |
$3.90 $2.90
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A stomach churning adventure for 3rd to 6th level characters.
Something foul is afoot beneath the streets of the city. The characters investigate a missing laborer only to discover a duergar mining operation in the city sewers. Can the characters stop the duergar before they bring the city walls crashing down upon their heads?
This short adventure can introduce a new campaign villain or... [click here for more] |
Dungeon Masters Guild |
$2.99
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Gamblers gather in the basement of the tavern, coins changing hands as cards flip. Players may be interested in playing cards, and interacting with new characters and plot hooks. Perhaps a new quest will begin with an unusual wager…
This supplement outlines rules on gambling at card tables, including options for bluffing, reading tells, and cheating. ... [click here for more] |
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Games & Competitions
Here's a collection of various mini games that I've come up with over the years of running games. Most of these games were designed to be quick to play, with a notable exception of Grand Strategy. While quick in comparison to actual Grand Strategy games, it is notably longer than other mini games in this book.
Contents:
Northern Blackjack
Northern Hold 'Em
Fighting Pit
Quick... [click here for more] |
Dungeon Masters Guild |
$2.00
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Games & Competitions Vol.2
Here's another collection of various mini games that I've come up with over the years of running games. Most of these games were designed to be quick to play, but some longer ones are included.
Contents:
Ball Game
Bird Hunting
Boot Throwing
Boulder Toss
Cutting Competition
Dance Off
Finest Maiden
Fishing Competition
Flyting
Greatest Warrior
Hunting Contest
Joust
Mud... [click here for more] |
Dungeon Masters Guild |
$2.00
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This content pack contains 10 games to populate your downtime, such as bars, festivals, and racetracks. Includes games like blackjack, dice poker, and even slot machines for your clockwork worlds and devil casinos. ... [click here for more] |
Dungeon Masters Guild |
$1.49
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As a DM I love popping open the Monster Manual and throwing creature after creature against the party! But... I like sticking to a theme, an atmosphere, a setting. We know throwing 1d4 giant spiders against a party, then... 1d6 giant spiders... can get a little tedious. But how about a tricky leaping spider or an armored tunnel spider? Or an ambushing trapdoor spider, then encountering the necrotic... [click here for more] |
Dungeon Masters Guild |
$1.99
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This special bundle product contains the following titles. Expanded Demons Regular price: $1.95 Bundle price: $1.37 Format: PDF Chaotic fiends hailing from the infinite layers of the Abyss, demons are a classic enemy perfect for everything from a rip-roaring action campaign to a horrifying existential threat. In this supplement, you'll find 12 demons from D&D's... [click here for more] |
Dungeon Masters Guild |
$20.50 $14.35
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Gaunts: A new breed of Monster.
Victims of a terrible curse and disease, Gaunts have been corrupted into something wholey evil. There are many different types of Gaunt but they all come from the same source.
This file includes rules for the Gaunt curse and 4 different monster stat blocks with original art.
EXPANSION
I intend to add extra Gaunt types, art and... [click here for more] |
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The fifteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice.
Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols.
A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about... [click here for more] |
Dungeon Masters Guild |
$4.99
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... [click here for more] |
Dungeon Masters Guild |
$9.99
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This product contains stat blocks for three new creatures perfect for Halloween, the shadowfell, or anywhere or anytime you want to have a "horror"-themed adventure:
Ghastly Gourd -- this pumpkinheaded, fire-spewing monster, is the undead soul of a murderer or arsonist who was left unburied during a harvest moon.
Grimalkin -- a shadowy cat who brings misfortune to those around it.
Skull... [click here for more] |
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Each Adventure Scene is a detailed setting that can be dropped into any adventure path. All DM’s want to provide the best play experience for their players, but frequently lack the time. Adventure Scenes provide a highly detailed location, with fully developed NPC’s and new items that provide the level of detail your players deserve!
Ludus Argentum is a gladiator school and fighting... [click here for more] |
Dungeon Masters Guild |
$1.99
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This supplement contains thirteen new NPC stat blocks as well as a more powerful version of each one bringing the total to twenty-six in order to provide some variation to the ones found in the monster manual. ... [click here for more] |
Dungeon Masters Guild |
$2.00
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Recorded on the 22 of September
Glass Men are fascinating in almost every way, from their size to their
skill in delicate tasks, to their perfectly clear bodies. A common misconception is that you can see the food that they eat inside of them, this is untrue because of the fact that our food is like poison to a Glass Man, instead preferring to eat fine sand.
These are the Thoughts... [click here for more] |
Dungeon Masters Guild |
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Humans born into illegal trade; not as slaves, but as vessels for contraband. The Ether running through the veins is sought after by the aristocrats of port cities.
The perfect race of intrigue for Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage!
Five subraces, each with a different poison flowing through them:
Frostburn - skin hardened with frost.
Mind Rift -... [click here for more] |
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"Some angels take a little too kindly to mortal adoration..."
- Sir Kazar, Knight of the Talon
The Gloryhound Deva is a legendary, Challenge 12 monster from a recent Gryphon Games one-shot adventure. These angels, sent to bear divine missives, drink too deeply of mortal adoration and... [click here for more] |
Dungeon Masters Guild |
FREE
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Wrestling for control over the endless hunger that drives them forward, gnolls take their step from monster race to player race in this Dungeons & Dragons player race supplement for 5th edition. In addition to the lore, race, and subraces this supplement also includes information on the gnollish language, the gnollish written alphabet, andd rules and examples for using it in your game.
Included... [click here for more] |
Dungeon Masters Guild |
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History tells us that the ancestors of the gnomes were fashioned from gems embedded in the living rock which formed the body of the primordial world itself. As they sprang to life in those nascent days, the ancestors were vastly different than the gnomes of the realms of today. The earliest ancestors were known by many names: Nisse, Tomte, Tomtenisse, Tonttu, or Kabouter. They were far smaller... [click here for more] |
Dungeon Masters Guild |
FREE
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Have your golem encounters felt lackluster? Do you feel that the stats of Construct creatures are lacking? GOLEM - 5e Constructs Reimagined breathes new life in the Construct creature type with new and improved statistics for D&D 5e!
GOLEM - 5e Constructs Reimagined offers the following new content for DMs and players alike:
12 reimagined Construct statistics Over... [click here for more] |
Dungeon Masters Guild |
$7.95
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After many years in the making, the long-awaited follow-up to Goodbarrel's Ultimate Guide to Cooking has been released! Goodbarrel's Secret Recipe Book includes the following:
Immensely expanded recipe book including OVER 100 NEW RECIPES!
New Cooking Themed Weapons, Aprons & Hats!
Every food item has a unique bonus effect!
100 food preparation items!
New common, uncommon & rare ingredient... [click here for more] |
Dungeon Masters Guild |
$3.99
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Contains the stats for 5 new Races themed around a Gothic Setting, 2 of which have 3 subraces.
Angels, Devils, Ghosts, Vampires, and Wolf Men.
Update.1: Changed one of the Angel subraces to give it resistance to Necroctic and Radiant damage instead of advantage on magic savingthrows, and I made some slight changes to the wording.
Update 2: Fixed formating issue ... [click here for more] |
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Design your own clandestine guild!
Great Gilded Guilds is a DM-facing guide on constructing your own secretive guilds of thieves, assassins, mercenaries, rebel freedom fighters, and other underworld organizations. It details their business practices, themes, membership, and all of the information you need to weave a living, breathing organization into the fabric of your world.
This... [click here for more] |
Dungeon Masters Guild |
$5.99
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Sometimes the greatest heroes have the most humble origins.
Greatness From Small Beginnings is a comprehensive guide on running a 5th edition campaign of pre-adventuring characters. Watch your characters grow from children to adventurers as they become the heroes the world needs.
Greatness From Small Beginnings Contains:
A step-by-step process for creating a level 0 adventuring party.
The... [click here for more] |
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Grimm Encounters Twelve Horrifying Encounters for your Campaign
If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell,... [click here for more] |
Dungeon Masters Guild |
$4.95
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Have you ever used the same guard stat block over and over again, because your party keeps on committing theft? Have your city guards been walked all over by your characters, only level 3 or 4, who are now too powerful to be stopped by anything short of a wall of CR 1/8 NPCs? Presented within are six guard stat blocks to use, each with a unique niche it fills, to help spread the range of guards... [click here for more] |
Dungeon Masters Guild |
$2.00
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The idea behind this PDF is a way of using the current faction rules in your home game by turnung the factions into guilds your players can join. Complete with ranks, renown, secret missions and bonus for each rank. ... [click here for more] |
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The Grab-and-Go City District Series is for a Dungeon Master who enjoys world-building but doesn’t have the time to flesh out an original city from start to finish. These modular city districts come with NPCs, taverns, shopping opportunities, and plenty of plot hooks to get the party onto the next adventure. Take one district and insert it into your campaign world, or mix and match... [click here for more] |
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The local polo championships are in full swing, and you're invited! Explore the game grounds, play fair games, wrangle exotic mounts, place bets, get your fortune told, and experience an enthralling halftime show by the bard troupe The Dandy Highwaymen! But don't get too wrapped-up in the show... you might miss out on something.
Halftime Madness is a lighthearted adventure designed for... [click here for more] |
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Hamlets & Homelands: Map Pack 1. (with art release)
Welcome to my first map pack. I created these maps to be used for Dungeons and Dragons 5th edition. Feel free to use these maps for your own campaign or adventure. Each map was designed and created for different adventures with my group. Each of them are print quality and work great for player handouts.
What's inside?... [click here for more] |
Dungeon Masters Guild |
$2.00
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the Handy Guide to Running a Magic Item Store offers guidelines to running a maging a magic store in your dungeon and dragons game or setting.
it contains rules for armor fitting, magic store frequncy, stocking a magic store, renting and rechargeable items, protecting a magic store and of course many rollable tables for random item selection. ... [click here for more] |
Dungeon Masters Guild |
$3.99
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Ready for a quick gambling mini-game that you can drop right in to any session without any prep? Looking for a mechanic that's been statistically designed with appropriate payouts? Look no further! Hare Races are a great way to let the players engage in your world and possibly hit some big payouts along the way. ... [click here for more] |
Dungeon Masters Guild |
$0.99
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Harkfreid is a Tiefling with incredible enchanting prowess. However, his enchanted items are seldom useful. Containing rules for running Harkfreid's shop as well as 50 new magical items, none of which will help your players vanquish Strahd or save Waterdeep, but they're sure to add some fun and flare to your game. ... [click here for more] |
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Hellenic Theater & Debate
This book contains ruleset for performing Dialogue, Debate and Theater, as well as few tables to generate various things and few example NPCs to debate against. While it is designed for Hellenic setting, it could be adabted easily enough for another environment. While the intention was to create ancient greek theater system, it was also to make a system that can be played... [click here for more] |
Dungeon Masters Guild |
$2.95
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