Title ▲ |
Publisher |
Price |
The Enchanting Arts Festival is in full swing with attendees, artists, and merchants from all over the kingdom in attendance, but rumors claim that the notorious Nasher thieves guild is looking to pull off a daring heist for a shadowy benefactor.
Dangerous Art: Festival Heist is a simple story that can be completed in a single session. Conceptually, it acts as part two of the Dangerous Art story beginning... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
five compelling urban-themed stories.
Each one page module tells a unique story, carefully crafted and crammed with all the information needed to run the adventure.
The five Adventure Modules:
SLUM PRESIGE
A shipment of goods went missing a few days ago, and the private buyer Mathaus Telman is keen to be reunited with his purchases. The stolen items were in... [click here for more] |
Dungeon Masters Guild |
$3.45
|
Better Monsters Make Better Cities
Monsters are one of the most important aspects of any Dungeons and Dragons campaign, comprising one-third of the core rules and inspiring many players to take up the art of DMing. This book hopes to inspire a new generation of DMs to start their journeys and to give experienced DMs a new set of beasties to throw at their players.
Within this book... [click here for more] |
Dungeon Masters Guild |
$4.99
|
'Deadly Breadscapes, Or: Who builds a bakery next to an alchemist's anyway?' is a ridiculous adventure for a 3rd/4th level party. Pit your party against petrifying pastries, brutal bread and deadly dough in this short one-shot that comes complete with the following:
An adventure you knead to read to believe.
Five unique and utterly delicious bread-based monsters.
Three... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Demand & Dividends! Spice up your off-time as an entrepeneur with Demand & Dividends, a series of supplements designed to model a simplistic, gameified economy in a generic medieval fantasy world. Ever wanted to own your own plot, grow your own wheat, distill your own brews? All this and more is possible with Demand & Dividents: Farming!
Features... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
DELVER'S GUIDE TO BOSSES (DGtB)
Delver's Guide to Bosses is designed for use on your phone. Each edition of the guide features a legendary boss and the tactics that boss uses. These can be used to drop right into your game. The idea is to save time for Dungeon Master's and provide original monsters, NPC's and bosses for the game. Each boss is unique and designed to be a fun but challenging encounter.... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Elevate your Dungeons & Dragons campaigns with Dice Dragon Ante, a thrilling game that you can drop right into any setting that will enable you to weave captivating tales of power, cunning, and chance. With these simple rules you’ll be able to incorporate a fun and easy minigame seamlessly into your session or even have it become a center piece of your campaign. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Avery Penn is a 20-year-old female human innkeeper. She has very long, curled, dark hair and brown eyes. She has rugged, dirty, brown skin. She stands 172cm (5'7") tall and has a round build. She has a tattoo of a cobra on her right arm and a colorful tattoo of the word fear translated into draconic on her back. Born without a left hand, she has a wooden prosthetic with a leather strap and cam cleat... [click here for more] |
Dungeon Masters Guild |
FREE
|
Lolbimirt is a forest gnome guard with abnormal growth and a rash on 40% of his body.
Is this character actually disabled?
While "taller than usual" and a skin rash don't seem like disabilities, and by most official definitions, they're not, this character emphasizes that disabilities are not binary — they're a spectrum. Most people have multiple physical and/or mental challenges, and there's no... [click here for more] |
Dungeon Masters Guild |
FREE
|
Wynford Teague, from the adventure, The Dark Watchman, is a human lighthouse keeper and archer with back and neck stiffness.
Disabled NPC of the Week
At Wyrmworks Publishing (wyrmworkspublishing.com), we believe that the more people have chances to interact with disabled people, the more normal it will become in their lives, the more comfortable they will be around disabled people, and the... [click here for more] |
Dungeon Masters Guild |
FREE
|
Please consider leaving a review! I make free content to help the wider dnd world as best I can!
Epic Monsters are a variety that fall just short of Legendary status. They aren’t quite as powerful, but use similar mechanics to keep combat interesting even outside of your BBEG. These mostly take the form of monsters that you will see out in your campaign, that have become stronger than normal, allowing... [click here for more] |
Dungeon Masters Guild |
FREE
|
As a dungeon master, creating towns or cities is a valuable tool to have under your belt. Unfortunately, you don't necessarily want it to take tens of hours each time. I have put a lot of time and effort into my own generation mechanics to save myself some time, so I have decided to share them with you.
When you use this guide to create settlements, the result will be living, breathing settlements,... [click here for more] |
Dungeon Masters Guild |
$2.98
|
Welcome to the DM's reference guide to Flails and other Chain Weapons for your 5e table. This guide will contain the full combat tables for 23 weapons, as well as introduce a new combat style called Chain Master and martial archetype called Life in Chains.
The defining tactical advantages of choosing a chain weapon is its ability to strike behind shields, ability to wrap around limbs, and its ability... [click here for more] |
Dungeon Masters Guild |
$1.00
|
DMConsole NPC List contains 100 NPCs meant to be used by DMs to help with npc creation. It can provide a seed to grow into a complex character or it can help with a quick name and appearance description. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The thirteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice.
Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols.
A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about... [click here for more] |
Dungeon Masters Guild |
$4.99
|
For their inaugural publishing, the Shining Brothers present Doctor Otius's Field Notes on Magic and Maladies. Carefully compiled by the doctor himself, these notes provide information on a number of diseases that previously went undocumented. These diseases range from the common to the unheard-of, from the mild irritants to the fate worse than death.
The content of this book is designed to spark... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Discover the truth behind unconfirmed sightings of purple dragons abroad, and tear your heroes apart with tremendous force energy!
"Purple dragons believe themselves to be the rightful lords of all dragonkind. Exceptionally arrogant and haughty, they seek out other dragons to defeat in battle and prove their superiority. A superiority that is difficult to question, for among all chromatic... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Drag & Drop: NPC Options - Warlocks of the World #4
Features
Warlocks are a fascinating sort of character, rife with storytelling possibilities and interesting dilemmas. Some follow the typical format outlined in the Player’s Handbook, serving an archfey, a fiend, or an ancient being beyond comprehension. Some of the Warlock NPCs outlined in this book fit that mold,... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Drag & Drop: NPC Options - Warlocks of the World 3
Features
Warlocks are a fascinating sort of character, rife with storytelling possibilities and interesting dilemmas. Some follow the typical format outlined in the Player’s Handbook, serving an archfey, a fiend, or an ancient being beyond comprehension. Some of the Warlock NPCs outlined in this book fit that mold,... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The grand opening of the Dragon's Hoard invites allcomers to its tables. From the pillars of society, to the grunts of the working men, all have been invited to Mr. Bigsby's new casino, backed by the loot from his adventuring days. Bigsby is no fool however, and knowing the enemies he's made to get to the top he's decided to opt for some unconventional security staff. The challenge set by the stone... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
From the creator of the Mithral Best Seller Companion System, this abstract system for handling chases makes running a chase scene fun, easy, and exciting!
The Dungeon Master’s Guide presents a simple system for running chases, but that system largely relies on movement speed alone, and doesn’t present a lot of opportunities to create a fun and interesting scenario, nor for players to use a variety... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This article includes rules for drinking alcohol in the fantasy setting of 5th edition Dungeons and Dragons. Includes effects of alcohol, and size, weight and cost of various containers. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Thaumaturgy clap echoed around the race track. A dozen horses jostle for positions into the first long curve of the graveled path. But this is no ordinary race. Each and every one of the animals now racing stood at the starting boxes no more than five minutes ago in their humanoid shapes shaking hands. This is Druid Horse Racing. A suppliment for DMs that want to introduce this form of racing... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This special bundle product contains the following titles. Arcane Enigmas: Awe-Inspiring Adventures in Puzzlecraft Regular price: $2.00 Bundle price: $1.00 Format: PDF Where imagination takes flight and epic tales unfold, the inclusion of puzzles and enigmas adds a layer of depth and engagement to the narrative. This manual seeks to be your guiding companion, offering... [click here for more] |
Dungeon Masters Guild |
$6.00 $3.00
|
This is a collection of in-depth NPCs that can easily be fit into any campaign;They are fully developed and can add another layer of depth to your fantasy world. Unfortunately it’s all too common that the NPCs that are supposed to be the backbone of a TTRPG, can easily begin to blend together; Players start treating them as Innkeeper #10 and generic blacksmith #3. That is what I started to experience... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Dwarven Warkind
Factions for Pike & Shot Fantasy
Introduction
Dwarven Warkind: Factions for Pike & Shot Fantasy, is the opening title to a setting neutral collection of factions, inhabiting a large chain of isles that were abandoned by the gods, and left to their own devices.
Atheisia; The Godless Isles, if you will.
This work has been inspired by many fantasy titles, such as Warcraft, Witcher,... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Welcome to the Extreme Guardian Wargaming League!
Setting neutral and designed to accommodate characters of any level, EGW: Showrunners Guide puts the Dungeon Master in the Showrunners chair and provides content for characters in-between adventures. This gives them the necessary tools to quickly design encounter based sessions for their players. With this guide, the party can enter... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Take your party to the port city of Pight Harbor, a city powered by steam mephits. There are local shops, taverns full of sailors and travelling adventures, and a bustling harbor. They'll have to save the town from burning to the ground before they enjoy the attractions, though. ... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Harness undiscovered arcane power with these empowered enchantments! This is a slew of new spells for 5th Edition Dungeons and Dragons, with focus on the enchanment school of magic in particular. Spells contained herein allow your character to exacerbate the wounds of an enemy, to harness one's own internal anger, and to demonstrate control over machinery and the undead.
I've always enjoyed creating... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
INTRODUCTION
(This product consists of material previously published in The Solo Adventurer's Toolbox Pt. 1&2).
How often have you searched for “non-combat encounters” only to come up frustrated? Many tables that you find online are combat-oriented and provide little opportunity for roleplay. Within this small product, you will find 450 creative non-combat... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This title features a 100% preview!
Organizations play a vital role in every community. Be they recreational organizations that allow people to socialize and make friends, charity organizations that help those in need, or political groups that push for change, every area will have several large organizations working within it.
The Encyclopedia Of Organizations contains... [click here for more] |
Dungeon Masters Guild |
$9.99
|
This supplement is perfect for any Dungeon Master who wishes to pit players against virtually any civilization or organization.
With over 70 new humanoids contained herein, your players will be able to find adventure, full of intrigue and danger, at any tier of play. ... [click here for more] |
Dungeon Masters Guild |
$5.99
|
The Enforcer of Secrets
Kingdoms, Guilds, and Corporations all have secrets. When someone is spreading their secrets, they bring in the Enforcer of Secrets to put the cork back in the bottle. Needless to say, this should be considered a work of satire.
An Accessory for Any Campaign Setting
Product includes:
Character Background: Does you PC have... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Antares
13 4000x4000 Maps prime for battle locations, including towns dungeons and unusual terrain. Each map has a 50x50 grid and works very well with virtual tabletop games such as tabletop simulator and roll20.
Licence agreement included within. ... [click here for more] |
Dungeon Masters Guild |
$0.50
|
This bundle includes the colour map pack, gray printer friendly pack and the scenario booklet.
Colour and gray maps are at full 4000x4000 resolution with 50x50 grids
The Scenario booklet is a 14 a4 booklet including example scenarios/monsters/loot/NPC's ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Make your town encounters exciting!
Do your players try to speed through town to get to combat? Do they know just what to expect every time they go into a tavern? Cities and towns can offer just as much adventure as some musty old tomb or lost temple!
While many DMs are ready for PCs who want to visit a tavern or go to a blacksmith, this title offers many other possibilities. Inside, 30... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Ever been asked the name of a tavern or blacksmith's by a player and been stumped trying to come up with something on the fly? Well not anymore! This resource has an extensive list of names for taverns and inns ranging from squalid to luxurious, and multiple name options for most businesses your players are likely to visit, from bakeries to armouries.
So take your players out for a drink and a nice... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
When I’m in a D&D game I often have the desire to make a home base. A place the party can return to after a long day of adventuring. A home the players can invest in and protect. Also…a passive income can be nice too. Adventuring can be lucrative but it sure can be dangerous! I’ve found that giving the players incentive to have their characters invest their time and money in a community makes... [click here for more] |
Dungeon Masters Guild |
$5.00
|
When the party discover that the sun has suddenly vanished, they must unravel a conspiracy to continue the day and night cycle, or risk the world falling to its knees in chaos!
Eternal Night is a 4-8 hour Dungeons & Dragons 5th Edition adventure for characters from 1st - 3rd level. This is intended to be a freeform, setting-free adventure, to be placed... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This is an Excel Calculator with a PDF guide. The guide is 23 pages long and has all the information needed to run the Calculator. The image below is a sample portion of the Excel Calculator. The image represents one of sixteen subordinate sections. There are also four Mid-tier sections and an Overlord.
First and foremost, this Calculator was made to facilitate political intrigue. I wanted a way... [click here for more] |
Dungeon Masters Guild |
$4.68
|
Hobgoblins are the brutally disciplined cousins of bugbears and goblins, using rigid hierarchy and battle tactics to destroy their foes. In this supplement, you will find:
9 all-new hobgoblin statblocks, from CR 1/2 to CR 9
Guides on how to use each statblock to its full effect, including both tactics and strategy
Example encounters to use as inspiration or drop directly into your campaigns
... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The Settlement System allows players to build a settlment, attract new visitors and residents, construct buildings, and manage the day-to-day operation of a small community. It is a lightweight, easy to use expansion that adds depth and character to wherever your adventurer's choose to hang their hats between dungeons.
A campaign using the Settlement System typically has a single village or town that... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Exploration Locations - The City
In Exploration Locations, delve in to some of these locations with lists of possible rewards, hazards, and encounters that can be found in these places. Including other adventurers or groups who have preceded your party into The Depths or followed after. Some of these people have set up bases of operation or offer trade while others may act as rivals or enemies. The... [click here for more] |
Dungeon Masters Guild |
$1.49
|
Archaeology is largely ignored in Dungeons and Dragons, which is a huge shame, as many of the archaeological discoveries of the past 50 or so years have no doubt inspired much of what Dungeons and Dragons is today.
With this suppliment, bring a taste of archaeology to your D&D world! Get your players invested in the history of the campaigns we play in, and replace that generic library trip with... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
“A tavern is a place where madness is sold by the bottle.” - Jonathan Swift
Taverns have become something of a cliche in RPGs, and because of this they’re also sadly underutilised. A tavern can be a wonderful place: the heart of a small village or a city district; a welcome respite during a long, arduous journey; a breeding ground of gossip and trouble.
Wouldn't it be nice if you,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
I think it's something we've all longed for at our desks for the warrior classes to engage in more colorful action. With this little work, I aimed to increase the colors of the tables. I think it will open your mind more if you examine the sample pages or previews below rather than me talking about things. Thank you all in advance and I wish you a pleasant time at your tables.
... [click here for more] |
Dungeon Masters Guild |
$1.00
|
16 NPCs and their haunts in Sigil, the City of Doors.
Ash Yggsdottir
A dryad cleric of Heimdall with multiversal ambitions, and member of the Society of Sensation, often found within her greenhouse meadhall—The Golden Tongue.
Azetaa the Vitrifier
A half-dragon preservationist, who stays guarded about her mysterious past in Acheron, and member... [click here for more] |
Dungeon Masters Guild |
$19.95 $17.96
|
Now that Waterdeep Dragon Heist is out, making factions important is more relevant than ever. Take this, change it, use it for inspiration, whatever. All the factions have a theme and i am open to balancing the pdf constantly.
This is a list of Factions and their benefits or detriments for your renown level. I have been using it in my campaign as it is a "the West Marches" style campaign and players... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Fantastic Elven Beasts & Where to find them is an addition to your D&D 5th Edition adventure.
This bestiary contains:
stats
descriptions
lore
suggested locations
visualisation via stylised sillohettes to drive imagination and illustrate scale
for 10 unique beasts that could be found in Elven regions in Dungeons and Dragons 5th Edition... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Fantastic Taverns is a supplement to enhance your tabletop role-playing setting. We recognize that taverns play a large role in many games so we wanted to provide you with a variety of different taverns that are ready to use at your table.
A Special Treat
Memorable games come from immersive experiences. With Fantastic Taverns, you're not only provided in-game content but also real... [click here for more] |
Dungeon Masters Guild |
$4.99
|