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Instantly add effects for all racial traits and monster abilities found in 5e Monsters of the Multiverse
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic items, spell scrolls... [click here for more] |
Dungeon Masters Guild |
$14.95
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Instantly add effects for all racial traits, feats, monster abilities and items found in the 5e Mordenkainen’s Tome of Foes!
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment,... [click here for more] |
Dungeon Masters Guild |
$4.95
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Instantly add effects for all items, spells, and class features found in the 5e Player’s Handbook
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic items,... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Instantly add effects for all spells, class features, racial traits, and feats found in the Sword Coast Adventurer's Guide
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Instantly add effects for all items, spells, class features and feats found in the 5e Tasha’s Cauldron of Everything!
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Instantly add effects for all racial traits, monster abilities, items and spells found in Volo’s Guide to Monsters!
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic items,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Instantly add effects for all items, spells, and class features found in Xanathar's Guide to Everything
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment, magic... [click here for more] |
Dungeon Masters Guild |
$7.95
|
A short document to supplement the core rules on downtime activity for brewing beer.
Contains details on the process, pricing and randomising type of brew along with quality. Additionally presents two pricing structures for use in your campaign as well. ... [click here for more] |
Dungeon Masters Guild |
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The RuneWright is a brand new caster class with a focus on creativity, and uses magical runes to craft Scripts to unleash as powerful magical effects. They have fewer spell slots than traditional casters, but their spells can be more powerful, and used in more opportunistic ways.
This supplement contains two subclasses; The Scribe, and The Crafter, along with new spells and abilities for them to... [click here for more] |
Dungeon Masters Guild |
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A compilation of the playables races from the players handbook, astral adventurers guide, and monsters of the multiverse. Along with the 12 classes from the players handbook. Made for being about to print on 8.5x11 printer paper in black and white . ... [click here for more] |
Dungeon Masters Guild |
$2.00
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Note your milestones advancement on these sheets!
Replacing the XP leveling, these sheets are intended for DMs who wish to use milestone leveling in a consistent way. This PDF file can be printed, and the mini-sheets can be cut, then stapled or glued to a player's character sheet.
There are 6 sheets on this single landscape page in US Letter format.
When an important step is achieved, just blacken... [click here for more] |
Dungeon Masters Guild |
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I found the traditional 5e character sheet quite wasteful and wanting of space. Too much room was devoted to the wrong thing; it left me jotting down notes and using shorthand that ended up making me more irritated than informed. To boot, the form fillable version of those sheets were not as robust as I would have liked - particularly for formatting spacing. Thus, this re-work of the Character Sheet... [click here for more] |
Dungeon Masters Guild |
$1.00
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5E Combat Actions and Environmental Effects Coding
This is a module for use with Fantasy Grounds VTT.
This module package contains coding effects for combat actions such as Dodge, Help, Hide, and Ready. It also has coding for environmental effects like Half Cover, Three-quarters Cover, Darkness, and Dim Light. All of which are drag and drop ready straight onto the Actions tab of... [click here for more] |
Dungeon Masters Guild |
$2.00
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5e Conditions - Quick Reference PDF
A list of all the 5th edition conditions for quick reference.
❓ Having trouble remembering what effects each condition applies? This quick reference pdf includes all the information you need to have at your fingertips at any time.
If you are the DM, keep a copy for you and hand a copy to each player.
... [click here for more] |
Dungeon Masters Guild |
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This pdf contains several new options for Dungeons and Dragons 5th Edition, all centered around Dragon and Dragonborn. Included in this pdf:
Races
Dragonborn - An altered version of the dragonborn race from the PHB that makes a few balance tweaks to bring them up to the same power level as the other PHB races, as well as adds 3 subraces for you to choose from:
Elemental dragonborn... [click here for more] |
Dungeon Masters Guild |
$2.00
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Tired of the lackluster crafting for 5e D&D? So were we! This guide overhauls the rarity system, and provides an easy to use customizable system for not only making your own items, but getting the materials to do so as well! Tested by veterans and beginners alike, it's just a few pages of understanding before you, too can have your custom Weapons and armor. ... [click here for more] |
Dungeon Masters Guild |
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Reared and raised as trusted companions of the Air Genasi, these humble behemoths usually bond with a specific family as cubs. As they mature they take up the role of mount and/or pack animal. However, their humble nature is not to be underestimated when it comes to a fight. If these beast gets concerned, or if the people they see as their friends and/or family get threatened, they use their weight... [click here for more] |
Dungeon Masters Guild |
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A handy reference guide for shape-changing druids!
Any campaign which has druids in it adds extra complexity for the DM to manage. That shouldn't keep you from using them or being scared to manage them. At the very least, you'll need creatures to represent the various animal forms that they can be shifted into. Druid Wild Shapes Quick Reference Guide provides those NPCs for you, as well as other reference... [click here for more] |
Dungeon Masters Guild |
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High speed action! Whether racing, chasing or being chases, an adventuring party are bound at some point to find themselves moving at speed.
These supplemental rules give you a way to set up a miniature grid to demonstrate such a high speed combat situation. ... [click here for more] |
Dungeon Masters Guild |
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A cold festive night, a party find themselves enjoying the warm fireside of a remote tavern when an old man persued by malicious festive beings falls through the door, beggint for help. From there, the party find thsmelves besieged and forced to defend themselves as the tavern comes under attack from dreaded Noel Were-Reindeer!
Rudolph's Revenge is a simple combat-themed one-shot... [click here for more] |
Dungeon Masters Guild |
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THE JACK'S LANTERN
A spectral killer stalks the dark streets of the city at night, lighting his way with the eiree glow of its terrifying lantern. Long have the people feared its light, and called for heroes to save them.
The Jack's lantern is a single city-set encounter option, offering a new mystery, monster and magic item for a party of anywhere between levels... [click here for more] |
Dungeon Masters Guild |
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A wild spectre, the ghost of a long dead Goblin King, roams the land and needs defeating!
The Wild Runt offers a simple encounter with a spectral foe for players out in the wildenress of any world. ... [click here for more] |
Dungeon Masters Guild |
$3.03
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More then 1 year later, 5E Expert Classes has added the 19th class, the Vicar - the ultimate defender of the Faith! Now included for new and existing purchases! Note that the Vicar is a separate PDF & FG module to the main book.
3-10-2023 Update: A reworked version of the fearsome Harbinger class. This rework is provided as a separate PDF... [click here for more] |
Dungeon Masters Guild |
$24.95
|
Do you like the wilderness exploration of early D&D? Are you currently using hex-style maps for your games, or would like to begin using them for your adventures?
This product uses a simple, 5E-intuitive mechanic to emulate a feature of gaming prominent in early editions of Dungeons & Dragons, known as ‘hexcrawling.’ In this method, sites, adventures, and encounters are keyed to geographical... [click here for more] |
Dungeon Masters Guild |
$2.00
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Last update: New way of enchanting items added as well as minor corrections to sentences and design. Way more is to come ^^. Farewell reader!
I cannot describe how happy I am with the amount of people tipping me because of this pdf. Thank you very much. I hope the upcoming updates keep you here with me.
...
5e Item Crafting is a very simple system that I made some years ago. I now decided... [click here for more] |
Dungeon Masters Guild |
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5E Items (non-magical), Poisons, and Potions Effects Coding
This is a module for use with Fantasy Grounds VTT.
This module package contains coding effects for non-magical items, poisons, and potions (63 items in all). All of which are drag and drop ready straight onto the Actions tab of the PC sheet. This is a time saver for both DMs and Players alike, not having to create the effects... [click here for more] |
Dungeon Masters Guild |
$7.50
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This file breaks down the "Typical Campaign" magic items described on page 133 of Dungeon Master's Guide. It goes into detail about expectations for magic items in 5e based on a party of 4 playing the "Typical Campaign" and draws conclusions about what PCs might expect to find. This is the math talked about on Dragon Talk #364 at approximately the 10 minute mark. ... [click here for more] |
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In this pack you will find a 5e compatible monster stat block created with gimp.
You can easily edit and rescale the file with the open source program
to create your own custom monster stat blocks.
DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft,... [click here for more] |
Dungeon Masters Guild |
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Do you long for the 70s and 80s style of Dungeons and Dragons. Does nostalgia cover your bookshelf with the books of old. Do you want to experience that feeling again, but with the streamlined and simpler rules of 5e! Then this is your book. Made for nostalgia only, it attempts to bring the crazy imbalance and yet perpetually outrageous fun of old school play into the 5e realm of classes and... [click here for more] |
Dungeon Masters Guild |
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If you like D&D 5E, but miss the feel of earlier editions of the game, this product is right for you.
Using a simple suite of options, modifications of existing rules, and advice for setting expectations to suit Old School style play, DMs can run their games in as Old School a style as they wish. The more options they choose to include, the more Old School the style of game will be. ... [click here for more] |
Dungeon Masters Guild |
$3.00
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These are single-page Character Sheet templates for Onenote 2016. Both options are just the main page (ability scores, etc). Because the biography page is really just a bunch of text paragraphs, I personally find it better to let the user choose to put such things underneath of (or to the side of) the charactersheets where they can take advantage of other Onenote features like collapsing... [click here for more] |
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Version 2.0 features:
A conversion of all Oriental Adventure content in the history of D&D (400 pages+).
All this content is playtested to one degree or another.
Lots of new content inspired by more modern sources – like anime, video games and movies. For example, a Stand User style class inspired by Jojo’s Bizarre Adventure and a Battle-Construct style class inspired by Alita: Battle Angel.
3... [click here for more] |
Dungeon Masters Guild |
$5.99
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Five archetypes for the Bard, Monk (2), Paladin, and Rogue classes, inspired by a selection of Overwatch heroes. Yes, they are a bit overpowered. Yes, they are exceptionally fun to play. ... [click here for more] |
Dungeon Masters Guild |
$2.00
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This is a Sacred Oath for the Paladin class in 5th Edition Dungeon & Dragons. This Oath focuses on countering magic both in and out of combat. With tenets guiding the paladin to seek out and end abuses of magic, as well as access to counterspell and dispel magic, this Oath is a good fit for both low- and high-magic campaigns. ... [click here for more] |
Dungeon Masters Guild |
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Welcome, young herbalist....
The various worlds of D&D are rich with opportunities and complete with people, fauna and yes... flora. This guide was designed to assist DMs who have players interested in the art of herbalism or plants, or even that special cook, brewer or baker in search of that special ingredient to design the perfect pie.
Included in this guide:
52 pages of... [click here for more] |
Dungeon Masters Guild |
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Tables for melee, brawling, ranged and magical critical rolls (20) so that players can choose a dramatic or scene specific action from 10 different options.
Also included tables for melee, brawling, ranged or magical fumbles (1) that can be rolled for dramatic effects. (10 options)
Simple 5E mechanics, balanced options and non-lethal punishments.
Note: in this document the term "Player" refers... [click here for more] |
Dungeon Masters Guild |
FREE
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For DM's and aspiring PC accountant's alike, an index of expressed costs in published Wizards of the Coast materials. This resource indexes costs of goods, buildings, magic item crafting, etcetera in the Player's Handbook, DM's Guide, Xanthar's Guide to Everything, the Monster Maunal, and Volo's, with limited exceptions, all in an easy to read alphabetical format. Linear format prevents the arduous... [click here for more] |
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A maze crafted into the faces of a massive cube, constantly shifting in position and creating a maze through which a party must test themselves, using guile and intuition to solve the mysteriers within and find their way to their goal at its centre.
The Cubic Conundrum offers a simple challenge for your player party to encounter, and can be fitted into any existing or homebrew setting... [click here for more] |
Dungeon Masters Guild |
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A simple, linear maze, or is it? Corridors loop back into themselves through magical means, creating an unending series of passages through which a party must test themselves, using guile and intuition to solve the mysteriers within and find their way to their goal at its centre.
Looping Labyrinth offers a simple challenge for your player party to encounter, and can be fitted into... [click here for more] |
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Three consentric rings of stone, constantly shifting in position and creating a maze through which a party must test themselves, using guile and intuition to solve the mysteriers within and find their way to their goal at its centre.
The Rotating Rings offers a simple challenge for your player party to encounter, and can be fitted into any existing or homebrew setting as an additional... [click here for more] |
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This special bundle product contains the following titles.
5e Conditions - Quick Reference PDF Regular price: $2.00 Bundle price: $1.65 Format: PDF 5e Conditions - Quick Reference PDF
A list of all the 5th edition conditions for quick reference.
❓ Having trouble remembering what effects each condition applies? This quick reference pdf includes all... [click here for more] |
Dungeon Masters Guild |
$6.00 $4.95
|
5E Ranger's Animal Companion Sheet
An automated character sheet to track the stats of a Beast Conclave Ranger's Companion.
Using the D&D 5th Edition Rules "Unearthed Arcana: The Ranger, Revised"
I have created this simple spreadsheet to help DM's and Players track Animal Companion stats
Version 4.0 now with Ability Score Buttons! When your Ranger increases Ability scores, so... [click here for more] |
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Hello friends and fellow gamers, and welcome to this ever-expanding document intended to help supplement your 5th edition tabletop gaming experience. Players will find: • Additions and modifications to classes and class abilities. • New archetypes. • New magic items. • New feats. For Game Masters (GMs): • General tips and tricks to help you better run 5e games. • Guidelines for running... [click here for more] |
Dungeon Masters Guild |
$5.00
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A quick and simple overhaul of the Artificer class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
Dungeon Masters Guild |
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A quick and simple overhaul of the Barbarian class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
Dungeon Masters Guild |
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A quick and simple overhaul of the Bard class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
Dungeon Masters Guild |
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A quick and simple overhaul of the Cleric class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
Dungeon Masters Guild |
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A quick and simple overhaul of the Druid class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
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A quick and simple overhaul of the Fighter class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
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A quick and simple overhaul of the Monk class, to make it a bit more fair, balanced, and fun, while staying within the spirit and confines of D&D 5e. ... [click here for more] |
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