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Barbarian Subclass: Path of the Gentlekin

Barbarian Subclass: Path of the Gentlekin


Some barbarians give new meaning to the word; those who follow the Path of the Gentlekin prioritize honor and etiquette, and employ their rage only as a means to enforce those values and crush boorish bullies. Inspired by the Kingsman franchise, Path of the Gentlekin features a "gentleman's" barbarian who remains calm, stylish, and refined even in the face of danger. This barbarian subclass...   [click here for more]
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The Voidfarer's Guide to the Verse: Vol 2

The Voidfarer's Guide to the Verse: Vol 2


Don't Panic! Voidfarers' Guide to the 'Verse Vol. 2 has more atomic power for Player Characters, including: 15 Playable Races: Species of the Sector Scalvs - small anthropomorphic molerat-men handy with salvaged technology; 3 subspecies: Desert, Spaceport and Void. Builders of the Kosmicube antigrav vehicles. Cerebrak -...   [click here for more]
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The Voidfarer's Guide to the Verse: Vol 1

The Voidfarer's Guide to the Verse: Vol 1


Welcome to the Voidfarer's Guide to the Verse, Vol 1!  There are countless worlds to visit across the multiverse, and with the news of a big Spelljammer revamp, we've never been more excited to share some of the deep space oddities encountered in our travels with Voidfarers new and old! The contents of this book don't assume anything about your mode of travel- be it Spelljammer, a...   [click here for more]
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{WH} Codex of Technomancy, additional spells that blend science with the arcane!

{WH} Codex of Technomancy, additional spells that blend science with the arcane!


Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels. But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it. What happens, then, when magic and...   [click here for more]
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Heist on Cassalanter Villa

Heist on Cassalanter Villa


Free entertainment during pandemic times. In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit. Heist on Cassalanter Villa A one-shot conversion for Waterdeep: Dragon Heist The Black Viper is recruiting a team of thieves for her greatest heist yet: emptying the Cassalanter vault right under its owners' noses,...   [click here for more]
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{WH} The Augmented, a character class of technological self-improvement

{WH} The Augmented, a character class of technological self-improvement


You were not strong enough. Not capable enough. Your body, as it was, could only do so much. So you improved your form. Added pieces of forgotten arcane technology, building yourself into something new. Something better. Something neither mortal, nor machine. You became an augmented, a powerful technological half-caster able to adapt your body to any situation, installing augments into your body...   [click here for more]
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Scrapper (One Page Subclass)

Scrapper (One Page Subclass)


Scrappers are a unique subclass of fighters designed exclusively for Goblin characters. These diminutive warriors embrace their small size and harness it as an advantage in combat. Agile, cunning, and fearless, Scrappers excel at chaos and unpredictability, leveraging their nimbleness and affinity for mischief to confound their enemies. With their unorthodox fighting style, Scrappers strike fear into...   [click here for more]
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GUN Mage A Sorcerous Origin

GUN Mage A Sorcerous Origin


Changes: 1.5 Adjusted Full Chromatic Burst additional damage increase spell point cost. Also limited the number of points it could be boosted to a number of times equal to your Charisma modifier. Fixed a few typos. Adjusted some language to better reflect the verbiage in the PHB. NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE! GUN MAGE The G.U.N Mage is a sorcerous origin, an archetype...   [click here for more]
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Guns and Gunners

Guns and Gunners


Psst, looking for some guns and bombs to drop in your games? Look no further! Guns and Gunners contains expanded rules for firearm combat within the framework of Dungeons & Dragons 5th Edition.  Within this book you will find statistics for more than 50 types of firearms and explosives, rules for more tactical firearm combat, and 12 new gunslinging subclasses,...   [click here for more]
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Mischief Domain (One Page Subclass)

Mischief Domain (One Page Subclass)


The Domain of Mischief cleric embodies the playful and whimsical nature of unpredictability and mischief, drawing divine power from chaos and unconventional wisdom. These clerics are often devoted to deities associated with unorthodox thinking, pranks, or clever strategies. They possess unique abilities that allow them to confound enemies, protect allies with unpredictable illusions, and even momentarily...   [click here for more]
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Warlock Patron: The Lord of Blades

Warlock Patron: The Lord of Blades


You have been recruited into a select unit within the ranks of the Lord of Blades and have formed a pact with your tyrant ruler. For your undying devotion he has bestowed upon you godsends of both physical and magical might. As long as you remain in his service, your power will increase alongside his. The inverse is also true. Your ascension will parallel his own. This product offers...   [click here for more]
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Mixed Martial Arts Guide For 5e (Feats Book and General Grappling System Revision)

Mixed Martial Arts Guide For 5e (Feats Book and General Grappling System Revision)


This is a feat book designed to make the art of grappling and unarmed fighting compare and compete well with other character options at the higher levels. It is a full revamp of the Grappling system for the 5th Edition. It is extremely accurate and gives great incentives for being an unarmed combatant, Monk, Pugalist, or even any other class! This feat book and system for integrating MMA into D&D...   [click here for more]
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Overlord - Tempest of Ruin

Overlord - Tempest of Ruin


Throw your players into the heart of the storm with this fifth-edition expansion for the Eberron campaign setting. The Tempest of Ruin introduces a brand-new Overlord sealed within the Lhazaar Principalities - an antagonistic force of wind and wave. This powerful archfiend is suitable as a central figure for any nautical campaign, with a tested end-game stat block...   [click here for more]
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Languages of Eberron

Languages of Eberron


The 13th Age core book contains the lovely sentence, "if you really want [an epic tier linguist feat], you know what you want for it better than we do." This is my wholly self-indulgent attempt to bring some linguistic nerdery into the world of Eberron, here to give Eberron all the hushed conversations in foreign languages and the frantic attempts to translate ancient inscriptions of the genres on...   [click here for more]
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The Slinger's Toolkit: Creating Western Inspired Wizards (5e)

The Slinger's Toolkit: Creating Western Inspired Wizards (5e)


Step into a world where the arcane meets the Wild West in The Slinger's Toolkit! Perfect for both newcomers and seasoned Dungeons & Dragons players, this guide breathes life into spellslinging wizards with a unique twist. Drawing inspiration from classic westerns, adopt an Arcane Tradition specifically designed for wizards who thrive in the gritty, gun-slinging environments of the frontier! The...   [click here for more]
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The Detective 5e Homebrew Class

The Detective 5e Homebrew Class


Please, enjoy this Detective homebrew class available both in English and Ukrainian languages. A new class option for 5th edition Dungeons & Dragons. Have you always dreamt about being a Sherlock Gnome? What about a Halfling Poirot? Or Nancy Drow? That´s a great chance to challenge your investigation skills and show your genius. Mysteries and crimes surround us. A killer who...   [click here for more]
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The Path of the Doomed Slayer: a Barbarian subclass for 5e D&D

The Path of the Doomed Slayer: a Barbarian subclass for 5e D&D


The Path of the Doomed Slayer is ultimately one of self-destruction, trod by Barbarians with an insatiable battle lust, those who have nothing left to lose, or even as an impossible redemption for an exile. These warriors are fuelled by a perpetual torment and typically eschew weapons, fighting bare handed with bloody efficiency as they tear their way through their enemies. A barbarian subclass to...   [click here for more]
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Arcane Tattoos

Arcane Tattoos


These arcane tattoos are my version of magical tattoos, how to enhance them, and how to perform them. This booklet contains the following: Rules for tattooing and enhancing magical tattoos Tattooist's Tools: a new artisan's tool set and their uses 7 Arcane Tattoos Arcane Bane Tattoo Arcane Tattooist Feat Cybernesis Tattoo Elementalist Tattoo Lightfoot Tattoo Spellsling Tattoo Stubborn...   [click here for more]
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Druid - Circle of the Behemoth

Druid - Circle of the Behemoth


Live out your kaiju dreams with this Druid subclass for 5th Edition Dungeons & Dragons! The Circle of the Behemoth allows you to transform into titanic beasts, and wreak havoc on the battlefield in defense of the natural world. Transform into colossal creatures, and let the world shake beneath your feet! ...   [click here for more]
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Rev'nant: Ghosts of the Old Frontier, a 6th level module

Rev'nant: Ghosts of the Old Frontier, a 6th level module


Tumbleweeds and Tarrasques In this land, bald-headed vulture-griffons circle ox-flameskulls on the desert below. This far out on the frontier, fantasy gives way to the Spaghetti Western, through the rules of the world stay the same. Here, elven archers bear a sidearm and dwarven miners furiously pan gold. This module includes: Variant rules for firearms and lassos A...   [click here for more]
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The Manual of Exotic Materials II

The Manual of Exotic Materials II


The Manual of Exotic Materials II is the sequel to our first DMs Guild product, the Manual of Exotic Materials. Together, they are an expansion module for fantasy roleplaying designed to give the gear head player something to tweak. This volume includes a collection of new materials, weapons, armors, and even a few magic items, great for helping one sword and shield fighter differentiate themselves...   [click here for more]
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Path of the Sun Titan: Barbarian Subclass

Path of the Sun Titan: Barbarian Subclass


A barbarian whose rage is empowered by the heat of the sun, the Path of the Sun Titan barbarian subclass is the perfect choice for a player looking to play a barbarian that wants to invoke flame with their attacks. With searing light that blinds your opponents, this subclass provides a player with empowered attacks and powerful debuffs that can change the course of a battle.  ...   [click here for more]
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Arcane Tattoos III

Arcane Tattoos III


Expression through ink is not a new concept, and weaving magic into tattoos is nearly just as old. The amount of ways this can be done are infinite but, over many years of travel and learning from the best arcane tattooists I could find, I’ve assembled this tome. Among its pages are tattoos I’ve published elsewhere, along with a plethora of new ones. I seek to spread the joy I’ve experienced...   [click here for more]
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Dragonwrought Kobold, a Monstrous Race for D&D 5e

Dragonwrought Kobold, a Monstrous Race for D&D 5e


"Dragonwrought kobolds are rare kobolds who are considered as much of a blessing as a curse by their regular kin. They're the strongest pieces of evidence for claim maintained by kobold myths: that the race is directly descended from true dragons. Their draconic ancestry boils under their wiry bodies, making constant changes throughout all of their lives. It is said that some dragonwroughts were...   [click here for more]
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Sposta’s Spellbook Volume 1: Seven Simple Spells

Sposta’s Spellbook Volume 1: Seven Simple Spells


Seven Cantrip--2nd level spells for 5e spellcasters. ...   [click here for more]
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Sword & Sorcery MAGIC

Sword & Sorcery MAGIC


He thought of Yara, the high priest, who worked strange dooms from his jewelled tower, and the Cimmerian's hair prickled as he remembered a tale told by a drunken page of the court—how Yara had laughed in the face of a hostile prince, and held up a glowing, evil gem before him, and how rays shot blindingly from that unholy jewel, to envelop...   [click here for more]
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WARFORGED!: The Interloper - A New Subrace for Warforged

WARFORGED!: The Interloper - A New Subrace for Warforged


"Interlopers....a pox upon the name warforged. They serve the Lord of Blades willingly and totally, wearing the skins of other beings to blend in and exterminate those he deems dangerous. The only good Interloper is a dead Interloper." Arbiter Stoneskin, veteran of the Last War and the Ovek Station Offensive The first entry in the WARFORGED! series from Daylight Publications,...   [click here for more]
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Arcane Tattoos II

Arcane Tattoos II


Arcane Tattoos II is an addition to my original Arcane Tattoos booklet. It contains seven new tattoos, and a revised Arcane Tattooist feat meant to clarify the execution of enhancement sessions. The original tattoos are, of course, still compatible. It is, however, recommended that those using the Arcane Tattooist feat use this new version. More updates to come as these are all tested....   [click here for more]
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The Martial Scholar & Additional Fighting Styles for Fighters, Paladins, and Rangers

The Martial Scholar & Additional Fighting Styles for Fighters, Paladins, and Rangers


A martial scholar studies all things martial, to better themself not only on the battlefield, but in the mind as well. A student of war, the martial scholar knows that it is not enough to simply hone one’s body, but that one must hone their intellect to truly become a master of combat. Martial scholars travel the land and sea, collecting knowledge of various methods of combat and recording them for...   [click here for more]
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The Dark Paladin, a DM's Alternative to the Oathbreaker, and Two New Spells

The Dark Paladin, a DM's Alternative to the Oathbreaker, and Two New Spells


The Dark Paladin offers an alternative path for paladins who fall from grace. A player can choose this option with your approval. When a paladin breaks its oath, sometimes it falls into darkness and becomes a Dark Paladin. A Dark Paladin is not necessarily evil, but it has lost the light of its Sacred Oath. Dark Paladins tap into the darkness within themselves, and can even make it manifest as...   [click here for more]
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Eternal hunter - Ranger Archetype

Eternal hunter - Ranger Archetype


Eternal Hunter Be ready to play a new ranger subclass. Created from Halo VI, the subclass of the 'eternal hunter merges the various myths of the wild hunt and unites them into one, also uses you a tool to summon fallen comrades from past wars. Highlights - Being able to choose which comrade to summon from 4 possible types. ...   [click here for more]
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Report: Magic in Mourning

Report: Magic in Mourning


Report: Magic in Mourning is the result of several expeditions funded by Prince Oargev ir'Wynarn of New Cyre. The research was extensive, studying magical spells and items, the Mournland's effect on the planes, and the new (and sometimes hostile) inhabitants of the ruins of Cyre. And while the report addresses many questions, there is only one it answers outright. For the displaced Cyrans,...   [click here for more]
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Way of the Gun - Monastic Tradition

Way of the Gun - Monastic Tradition


Surrounded by her opponents, Elora raises her hands and closes her eyes. In her focused mind, she listens for their steps on the dry grass, the drawing of their breath, and the beating of their hearts. Elora draws back the percussion hammers of her two martial revolvers, takes a deep breath, and like a single strike of lightning, her adversaries lie prone on the ground. All dozen of them. She exhales...   [click here for more]
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Barbarian Subclass: Path of the Wrestler

Barbarian Subclass: Path of the Wrestler


Introducing the Path of the Wrestler, a gripping character option that combines the primal fury of a barbarian with the thrilling spectacle of professional wrestling. Unleash devastating maneuvers and dominate your opponents with unparalleled strength and technique. From bone-crushing body slams to incapacitating chokeholds, this path offers an exciting playstyle that will leave...   [click here for more]
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Backgrounds of Eberron: Sharn

Backgrounds of Eberron: Sharn


Backgrounds of Eberron: Sharn introduces five new backgrounds designed to fit seamlessly into Eberron's urban environments.  Found inside: -The Inquisitive, who lives to solve mysteries. -The Academic, who studies at one of Eberron's prestigious institutions of higher learning. -The Magewright, who melds magic and commerce. -The Refugee, who lives in the shadow of what's been lost. -The Laborer,...   [click here for more]
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Laser Sorcerer: A Neon Sorcerous Origin

Laser Sorcerer: A Neon Sorcerous Origin


1) This is a 11/10 subclass for the Sorcerer. If you find any problems, write us, or balance on the fly! 2) The suggested price is a meme. Leave as many neon-dollars as you like! We will buy food and dedicate our craniums to conceive more wacky stuff! Your innate power comes from an otherworldly source, a plane of existence unknown by many scholars. One where the vehicles are fast, the hair is...   [click here for more]
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Basic Pets

Basic Pets


Pets have always been in a weird place in D&D. Officially, they don't really have much to them, and little guidance is offered for those that want them. Basic Pets aims to help both players and DMs looking to have pets in their games, and do so in a way that is easily modifiable to fit however a DM wishes them to function. This product includes: Rules for Pets: Optional Combat...   [click here for more]
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Way Of The Tattooed Soul

Way Of The Tattooed Soul


Monks who follow the Way of Tattooed Soul learn to create magical art using their own bodies as a canvas. Through this excruciating process, these monks learn to cast spells, discipline their minds, and perfect their art. For a Tattooed Soul monk, each elaborate new design is a symbol of progress toward spiritual and artistic perfection. ...   [click here for more]
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5e Conversion of The Slaying Stone

5e Conversion of The Slaying Stone


The Slaying Stone is a setting agnostic adventure for 1st level characters. Sneak your way through the goblin-occupied city of Kiris Dahn, steal its deadliest weapon, and make it out alive! Characters will frequently make ability checks to navigate their way through the adventure, avoid danger, and locate the Slaying Stone of Kiris Dahn.  The original adventure is required to use this update....   [click here for more]
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Artificer Specialization: Field Medic

Artificer Specialization: Field Medic


Enter the Field Medic: an artificer specialization that truly specializes in all forms of combat support! Field medics can turn the tides of battle, using their training and trusty Medic Pack to carry away downed allies, patch even the most severe wounds, and apply completely nonsuspect arcanomedical performance-enhancing stimulants into the bodies of willing victims patients! Enjoy playing as a...   [click here for more]
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Warlock Patron: The Great Serpent - Yuan Ti, Naga, and Snake Patrons!

Warlock Patron: The Great Serpent - Yuan Ti, Naga, and Snake Patrons!


Your patron is a powerful serpentine entity, such as a Naga, Marilith, or the Yuan-Ti deity Sseth. These immortal snakes are often bound to temples or remote jungles, but they often use mortals to accomplish their complex agendas. A pact with a great serpent a calculated risk: such beings are ambitious and cold-blooded, but reward loyalty. ...   [click here for more]
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The Gun Fighter - A 5E Class

The Gun Fighter - A 5E Class


Some live by the sword; you live by the gun. Combining familiar elements of the Fighter and Rogue, the Gun Fighter class relies on cunning and well-applied firepower to defeat their foes using their Ballistic Superiority. Specialize your character by utilizing and combining 23 firearms-specific Fighting Styles while walking one of 9 archetypal Gunslinger's...   [click here for more]
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Way of the Fateweaver

Way of the Fateweaver


While some may be able to catch brief glimpses of the future, Fateweaver monks can bend probabilities around themselves to actually affect fate itself. They can learn to weave fate into a fabric that maps out a portion of their own immediate destinies. Eventually, a fateweaver’s powers grow to the point where they can actually wear destiny. With fate literally on their side, fateweaver monks are...   [click here for more]
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Xorforged Mercenaries

Xorforged Mercenaries


From the creators of Xorforged comes a new appendix to the original bestiary, Xorforged mercenaries. Among the intelligent biomechanical creatures of the world, some are more sinister than others, augmenting their bodies to become killing machines, out for hire to the highest bidder.  In this book, you'll find 23 such mercenaries, as well as variant rules to make a Xorforged or Feyforged character...   [click here for more]
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Monk Subclass: Way of the Darkblade

Monk Subclass: Way of the Darkblade


Introducing the Way of the Darkblade, a new Monk subclass that taps into the dark side of the universe. Through years of training and meditation, Darkblades gain the ability to channel their ki into powerful blasts of dark energy, manipulate the battlefield to their advantage, and strike with supernatural speed and agility. As a Darkblade, you are a master of both combat and control, able to dominate...   [click here for more]
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Alternate Martial Characters

Alternate Martial Characters


Alternate Martial Characters Explore new character building options for your D&D 5E characters! Explore more powerful martial classes with alternate class features for the Barbarian, the Fighter, the Monk, and the Ranger! Increase the potency of your subclass with 26 alternate subclasses! And devastate the battlefield with new alternate martial feats! Alternate Class Options This product contains...   [click here for more]
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Arcane Sleuth & 3 New Spells

Arcane Sleuth & 3 New Spells


A Roguish Archetype for 5e An arcane sleuth is a supernatural detective who can find anything, anywhere. Whatever has been lost, be it a person, place, or thing, an arcane sleuth can eventually track it down... even the truth.... Arcane sleuths can also handle themselves no matter how weird things get on the trail. Whatever is waiting for them, and no matter what they run into along the way, an...   [click here for more]
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Otherworldly Patron: The Swarm

Otherworldly Patron: The Swarm


Control insects, burrow, and bleed acid with this insectile alien warlock patron!  Your patron is a highly-evolved biological force, possessed of the combined power and knowledge of trillions of organisms. Such patrons include ancient purple worms, ankheg or rachni queens, the Zerg Overmind, and other hive-masters. Some swarms are benevolent, seeking only to expand their knowledge of the multiverse,...   [click here for more]
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Merrik's Marauders - 13 Archetypes for 5e

Merrik's Marauders - 13 Archetypes for 5e


Merrik's Marauders it a collection of 13 class archetypes by Desmond Durdle. Included are 6 archetypes previously published by the author here on the DM'd Guild, and 7 new ones, including one for the new Artificer class. All of these archetypes are setting agnostic, though the fluff is written primarily from the perspective of the Forgotten Realms. Included are: The Augmentationtationalist Artificer...   [click here for more]
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Whisperer: 5th Edition D&D Summoner

Whisperer: 5th Edition D&D Summoner


An arcane caster who bonds with a creature from another world, the Whisperer is a half-caster class with a focus on intelligence. In addition to the magical abilities provided by their study in the arcane, they gain a magical companion that they can summon, talk to, and grow with over the course of the adventure. These companions, called Wisps, are strong and will evolve along with the Whisperer...   [click here for more]
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