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Third Time's the Charm

Third Time's the Charm


Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live. — Rai’tyl, twenty-second Head...   [click here for more]
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Puzzles for Players

Puzzles for Players


Puzzles for Players a collection of templates to help you build puzzles into your game world Designed for fantasy tabletop RPGs, these 20 puzzle templates provide GMs with concepts and starting points to introduce challenges that will engage players, no matter how high (or low) their characters’ levels may be. If you want more from puzzle solving than skill checks and dice rolls, these are for you....   [click here for more]
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City and Wild

City and Wild


What is City and Wild? This supplement was created to give more options for playing in the cities, new rules for surviving in the wild and a whole section for collecting materials and crafting items with them. What's inside? This 89-page document is divided in 3 parts. Part 1 - The City You will find new equipment and magic items, several tables for stores, a modular building/base...   [click here for more]
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A Wanderer's Guide to the Feywild

A Wanderer's Guide to the Feywild


The Plane of Faerie is a mysterious place, filled with wonders beyond imagining. This guide seeks to inspire dungeon masters who wish to send their party into this realm of wonder. It gives a comprehensive framework for the rules and laws that govern the Feywild, as well as ideas for specific locations, situations, items, quests, and so on. You won’t find adventures or detailed descriptions within...   [click here for more]
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100 Pets and Familiars

100 Pets and Familiars


One hundred different familiars/pets that can accompany you on your travels! Roll a d100 on this table and see what amazing pet you get.  ...   [click here for more]
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Vampires of the Continent [EN/RU]

Vampires of the Continent [EN/RU]


Are you a fan of the Witcher games and books? Do you wish for more terryfing vampires than the Monster Manual meek versions? Then this book is for you!  Nine new vampires inspired by Andrzey Sapkowski's writing and CDPR's games await you on the pages of this book. Complete with flavourful descriptions, art, tactics, treasure and tools for monster hunters! 9 new vampires 3 new items Нравятся...   [click here for more]
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35 Magical Items for Tomb of Annihilation

35 Magical Items for Tomb of Annihilation


Looking for a new magical item to include in your Tomb of Annihilation campaign? Looking for new magical items to include in your homebrew campaign? Have nothing better to do but consider briefly spending money on this pay what you want magical item supplement for ToA? Well look no further This document contains a variety of magical items including: 14 x New uncommon items 11 x New rare items...   [click here for more]
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Greenbird's Cursed Inventory

Greenbird's Cursed Inventory


Step right up! Greenbird is hosting a sale of all manner of magical items! Cleaning brooms, magical swords and shields, tomes of forbidden turnip lore... we have everything you need, as long as you don’t mind a little curse along the way! This volume includes 30 cursed items – some humorous, some nasty, some tragic. All are readymade to be put into your adventures – whether...   [click here for more]
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P.I.W.I. - Gen II

P.I.W.I. - Gen II


Inspired by the hit Pokémon video game. Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 2nd Generation of games, for a total of 107 magic items! There’s also an accompanying...   [click here for more]
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A Midsummer Night

A Midsummer Night


Oh, Midsummer! The time of singing, dancing, rejoicing and beer! The time of pagan rituals and druidic rites, the time where the summer reaches its peak, and borders between the realm of men and fey grow weaker... Midsummer is a widely celebrated holiday in Northern Europe. People gather in the countryside, enjoying bonfires, dances, cultural and historic rituals,...   [click here for more]
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P.I.W.I. - Evolution Guide & Index

P.I.W.I. - Evolution Guide & Index


Inspired by the hit Pokémon video game. This guide is an accompaniment to the Pokémon Inspired Weapons and Items Collection, expanding on the items' evolution mechanics, including how to incorporate it into adventures and your own items, special items that can be used for special evolutions, the new weapon types that are used in the collection, and an index of all the items in the collection. Evolution...   [click here for more]
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P.I.W.I. - Gen I

P.I.W.I. - Gen I


Inspired by the hit Pokémon video game. Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 1st Generation of games, for a total of 174 magic items! There’s also an accompanying...   [click here for more]
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P.I.W.I. - Gen IV

P.I.W.I. - Gen IV


Inspired by the hit Pokémon video game. Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 4th Generation of games, for a total of 117 magic items! There’s also an accompanying...   [click here for more]
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The T.R.A.P.

The T.R.A.P.


“I, Dabbradryl Nauphien, the Folio Fiend, Guided by The Word of the Gond with no fear dissonance and no faith variance, undeterred in heart-and-mind, announce that I indeed have stolen the most divine Automatonotomealore. If you truly are of the Wonderbringer’s wit, then come and take it from me! Hahahaha – wait a minute. Why am I writing down my laughter?! Now that I think about it, why am I...   [click here for more]
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An Expanded Array of Enchanted Items

An Expanded Array of Enchanted Items


"With the dragon slain, the party fans out and begins to methodically search through the horde, as they have done many times before. A number of strange artifacts catch their eye, including a gilded shield and a glowing pair of leather boots. The wizard sits down on the smooth stone and begins to connect to the Weave, searching for the true purpose and use of these strange items…" Hello again everyone!...   [click here for more]
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Ulther's Ship Character Sheet

Ulther's Ship Character Sheet


Ulther's Ship Character Sheet This is just a small character sheet I made for use in my own campaign. The rules for using this character sheet are available here: https://www.dmsguild.com/product/237548/Expanded-Sailing I do not own any rights to, or have any link to Expanded Sailing, this is merely a character sheet to use alongside those rules. Thanks to the people...   [click here for more]
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Random Roads: Building Better Bandits

Random Roads: Building Better Bandits


Random Roads is an answer to an age-old question for Dungeon Masters: How do I make 2d4 goblins busting out of the forest interesting? Travel is such a common part of Dungeons and Dragon, but it can be a divisive issue. Some players love having the chance to break out the dice and have some combat without the weight of the plot dragging it down. Other players would rather the DM skip to the...   [click here for more]
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Blood In The Woods: A Beginner Adventure

Blood In The Woods: A Beginner Adventure


Blood In The Woods is the perfect ready-to-play adventure for new (and experienced) DMs and players! This level 1 module for one or more players includes: 4 new magic items: like a pot that grows friendly twig blights! 3 NPC sidekicks: simple and fun to play! 2 new monsters: yeah, I just added wings to one of them & an ever-red forest that can be dropped...   [click here for more]
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Boomstud's Vault of Wonders

Boomstud's Vault of Wonders


Dissappointed by the relative lack of cursed items in the core books? Want something a little more interesting than a Holy Avenger to give your high level players? This book will surely suit your needs, with 24 legendary and/or cursed magical items of all varieties. These items are meant for high-level or action-packed play styles, since they are legendary after all. ...   [click here for more]
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100 Meals Made From Monster Parts

100 Meals Made From Monster Parts


DNDSPEAK Proudly Presents:  100 MEALS MADE FROM MONSTER PARTS! One hundred delicious meals created from the leftover parts of slain monsters. ...   [click here for more]
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An Artifact and A Villain [PLL-0]

An Artifact and A Villain [PLL-0]


Pretty Little Liches: An Artifact & A Villain Zhorus Carcosa, a tiefling mage, has unearthed an ancient and evil artifact: the Pearl of Putrescence. He has used the pearl's dark power to raise an army of undead monsters and marched across the coast, leaving a trail of devastation in his wake. Can the party stop Zhorus and his undead horde before he destroys a...   [click here for more]
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Mystic Herbalism: Magical Herbs & Where to Find Them

Mystic Herbalism: Magical Herbs & Where to Find Them


Sometimes adventures are filled with travel through forests or jungles and you as a DM want to give your players a reward for their adventures that is meaningful and reminds them of their locale. So instead of giving them a potion of healing on a random skeleton in the woods, why not let them find a greatberry bush? In this supplement, I attempt to give a list of possible such magic...   [click here for more]
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Scroll of Strange Races - Volume 2

Scroll of Strange Races - Volume 2


The Scroll of Strange races is back for a second volume, and this time it's bigger and stranger than ever. We have collaborated with the team at the Homebrew Review podcast of the Adventuring Guild network to bring you the following content: 6 x Odd and unusual new playable races. 16 x NPC statblocks made from the races within this document. 1 x Artifact level magic item (The Scroll of...   [click here for more]
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Beneath the Waves

Beneath the Waves


Beneath the waves, catastrophe awaits Long ago, a group of warriors gave their lives to repair a hole torn between our home and a world of monsters. Now the threads binding this scar on our reality together are fraying, and new heroes must rise. Whispers carry in on the wind, drawing people to an island off the coast. A cavern here descends into the depths, where...   [click here for more]
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The Blue Lady

The Blue Lady


Characters have been sent by a trio of noblemen to investigate an underground lair that is said to be haunted by a powerful, now dead, witch called the Blue Lady. The noblemen insist that she has stolen the wealth given to them by the king. The townspeople will starve without it, but as the party explores the dungeon, more and more things stop adding up. This adventure is meant for 3-4 third level...   [click here for more]
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ANS3 Blacktoe Glacier

ANS3 Blacktoe Glacier


Evil broods in the cold north... To the northwest of Faerûn lies the virtually unexplored continent of Anchôromé. In its northern tip lies a land of endless ice where the beautiful but fierce snow elves battle for territory with the proud urskan bear folk. All the while an elemental evil rises within the mountains... Adventure in the Frozen North  Blacktoe...   [click here for more]
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Travel Setbacks

Travel Setbacks


Travel Setbacks While traveling between locations you may find yourself wondering, how do I mess with my players without combat? Well if you are like other DM's tired of the same old slaug of combat after combat, here you go a document of natural disasters, strange magical items and nosequitors.  This is a print friendly title in Black and White and is to be used by DM’s. If...   [click here for more]
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The Temple’s  Ancient Secret: Adventure One of The Song of Amhep Campaign

The Temple’s Ancient Secret: Adventure One of The Song of Amhep Campaign


The Temple’s Ancient Secret Adventure One of The Song of Amhep Campaign       The simple task of investigating disappearances from an insignificant farming village turns into a race against time as the characters brave the dangers of the wilderness and rush to stop an evil ritual in the ruins of an ancient temple, deep within the forest. Will you brave...   [click here for more]
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The Boundless: A Sailing Ship

The Boundless: A Sailing Ship


The Boundless A Sailing Ship This small document details a well armed frigate that your players can steal, own, sink, or plunder. It is intended for use with the Expanded Sailing document also available on the Dungeon Master's Guild Contents Plans of the weather and gun decks of The Boundless, a well-armed, 38-gun frigate A stat block to make it simple to see what your ship is able to do when in a...   [click here for more]
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Six-shooter – Part One: Firearms

Six-shooter – Part One: Firearms


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. The first part introduces a system for running and generating...   [click here for more]
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Airships and mayhem!

Airships and mayhem!


A supplement with rules and, most importantly, tips on a possible to portray flying ships in a setting where techno-arcana has evolved to the point of taking entire castles to the sky! ...   [click here for more]
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The Manual of Exotic Materials

The Manual of Exotic Materials


Weird things to make cool stuff with. New materials, crafting techniques, weapons, armor, and feats for your 5e games. ...   [click here for more]
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Ivyron - Boss Encounter and One Shot Adventure

Ivyron - Boss Encounter and One Shot Adventure


This material is written with the intent of providing a unique, large scale boss battle with lair and legendary actions that can be inserted into any campaign. It includes a short story arc leading up to a boss fight, which includes lair and legendary actions, plus a few unique pieces of equipment. Art is provided for the boss, the main NPC in the encounter and the equipment listed in the appendix....   [click here for more]
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Primal Rites

Primal Rites


Version 1.0 • This is a conversion of over 770 4th Edition Nature Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Barbarian, Druid, Ranger (Some), Seeker, Shaman, and Warden • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor and combat options to Monsters...   [click here for more]
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100 Nordic/Viking Encounters

100 Nordic/Viking Encounters


DNDSPEAK Proudly Presents:  100 NORDIC/VIKING ENCOUNTERS! One hundred different encounters for a nordic/viking campaign. ...   [click here for more]
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MZM1 Teoatl Magic

MZM1 Teoatl Magic


Teoal Magic is a book defining a new brand of magic of the sea, specifically tailored to a Maztican campaign, but easily introduced in other campaigns.  This book has a collection of spells and magic items tied to this magic, along with a few subclasses and other miscellaneous materials (including an updated Golden Ammonite creature!) related to such magic. Teoatl is the magic of the Maztican seas...   [click here for more]
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Treasures of the High Forest

Treasures of the High Forest


Magic items mean more when they come with a great story. This supplement details four unique magic items – complete with names, histories, unique properties and plot hooks for further adventures – that await discovery in the High Forest of the Savage Frontier or other enchanted woodlands. This supplement works seamlessly with Lost in the High Forest:  A Five-Page Module, also available...   [click here for more]
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Treantlings- Play as a living tree moving out into the World!

Treantlings- Play as a living tree moving out into the World!


Treantlings are young treants. Young by a tree's standards. They are gifted with a connection to nature and use it to affect the world around them. This product contains: Rules and lore for the Treantling race- includes 5 different varieties of Treantling. 3 racial feats for a treantling player 2 monster/npcs for your players to interact with and potentially fight. The Treant Protector and the Elder...   [click here for more]
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Integratable Alchemy System for 5E D&D

Integratable Alchemy System for 5E D&D


In vanilla fifth edition D&D there is little to no sense of an alchemy system. Players must substitute immersion for typically a simple nature/arcana check when they want to create a potion. But even then, there is no explanation as to why potion vendors charge so much for potions and why it is so hard to create them. In this packet, a lot of interest has been placed in the monsters of the fantasy...   [click here for more]
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Vorn's Discoveries - Tomb of Annihilation Supplement

Vorn's Discoveries - Tomb of Annihilation Supplement


"Vorn... once was a wizard's bodyguard..." Tomb of Annihilation gives us little more than an unknonwn character death to the backstory of the mysterious shield guardian in the north of Chult. This supplement fills in the gaps of Vorn's history and details the life and death of its ward, the wizard Chituandu. If you've ever wanted an explorer's journal to turn up in the jungle but had no...   [click here for more]
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The Havarti Job

The Havarti Job


The Havarti Job places you in a D&D heist as a group of highly specialized mice. This one-shot adventure is a fun, simplistic heist that is designed to be played with ease and minimal preparation on both the DM's and player's side. The target for tonight's infiltration is the delicious havarti cheese. The mice must weave their way through a manor during an active party to snag the mouth-watering...   [click here for more]
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Weather the Storm

Weather the Storm


Weather the Storm This One Shot Adventure Module Contains: The story for a single adventure Builds for 2 new monsters A character build for a storm mage NPC (D&D 5e) New magic items A sketched map of a small mountain town Two encounter maps The Story Mankind has always been observing and trying to predict the weather. Indeed, every culture has...   [click here for more]
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TWR4 Zatal - The Mountain of Fire

TWR4 Zatal - The Mountain of Fire


Note that this product has been updated in the compilation MZA4 The Mother of Life. All products for the "Maztica Alive!" campaign are all currently in the process of being updated.  You can find the entire collection of both the old and the new here, at the home of the Maztica Campaign Guide. ...   [click here for more]
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MZM2 Acalanahuatzi, The Wyrm at War

MZM2 Acalanahuatzi, The Wyrm at War


Acalanahuatzi is known as "The Wyrm at War" because its two heads not only have vastly different personalities; they also desperately want to see the other destroyed. Tlalocouatl, also known as Rain Dragons, are a species unique to the True World who are said to assist the god Azul in regulating the weather.  Acalanahuatzi is one such dragon, but he has abandoned his god and developed a split persona. ...   [click here for more]
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Thorun's Thrilling Tales - The Tale of Goretusk

Thorun's Thrilling Tales - The Tale of Goretusk


Thorun's Thrilling Tales The Tale of Goretusk "Welcome to the Adventure Brewery traveler. I am Thorun Stoutbeard and let me tell you the tale of Goretusk" Free encounter from the Adventure Brewery which you can easily use into any wilderness setting. It features: - An encounter idea for Tier 2 characters - Custom battle map (.vtt and .png) - Loot ideas Follow us on Facebook: https://www.facebook.com/TheAdventureBrewery/...   [click here for more]
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Simple Uncommon Magic Weapons

Simple Uncommon Magic Weapons


There really aren't enough magic weapons for low level adventurers, leaving a fairly large gap between having mundane weapons and gaining magic ones. A simple +1 weapon or ammunition isn't particularly exciting, so these are options to present players with a more immersive introduction to interesting items. ...   [click here for more]
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Common and Uncommon Weapons

Common and Uncommon Weapons


Common and Uncommon Weapons New weapon tables and properties: - Extra Simple and Martial Weapons - Slim Weapons (high critical chance, low damage) - Exotic Weapons - Double Weapons - Early Firearms Inspired on 4th Edition weapons and bringing more dynamic options to experienced players or DMs. Follow us on Instagram ( twodiceybards )...   [click here for more]
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Cry of Fia

Cry of Fia


What could a little girl and an old ruin have in common? Maybe it is a traumatic past... While investigating reports of strange goings-on in a nearby forest, the party stumbles across a little girl crying in the woods. She's lost her mother to an unknown creature, and can point the way to a nearby ruin to get her back. But maybe not all is as it seems... A one-shot...   [click here for more]
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Menagerie of Mysteries

Menagerie of Mysteries


In this level 6 adventure for 4-6 players the party comes across a man named Johann Dhomm who was transporting animals in cages to his private island where he has a menagerie (a kind of zoo) that he eventually wants to open to the public. But the animals have escaped and he asks the party to try and catch them alive for him. However, the animals are actually quite dangerous and range from Gazers to...   [click here for more]
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Arclords Places - Animal Training & Beast Buy pet shop

Arclords Places - Animal Training & Beast Buy pet shop


Are your players always trying to tame random creatures with a single Animal Handling check to get a fully combat capable pet? The rules here provide a training progression for animal companions. In addition, it presents the pet shop named Beast Buy, which includes NPCs, animals for purchase broken up in tiers, and additional pet related services and equipment. Pay what you like my friends, tips...   [click here for more]
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