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The Hound of Cabell's Tomb - A Basic Rules Adventure

The Hound of Cabell's Tomb - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew and Horror at Havel's Cross, this third-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the...   [click here for more]
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Additional Random Encounters for Curse of Strahd

Additional Random Encounters for Curse of Strahd


Curse of Strahd is an adventure designed to be replayed but one issue you may find yourself in as a DM is experiencing the same random encounters over and over. This PDF contains 42 new random encounters for use in the adventure Curse of Strahd spanning the wilderness of Barovia and Castle Ravenloft itself. With the help of these random encounters your players will always be guessing what...   [click here for more]
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{WH} The Witch, a character class of natural arcana and the old ways of magic

{WH} The Witch, a character class of natural arcana and the old ways of magic


Long ago when the world was young, magic was the domain of gods and shadows, utterly unknown to mortals. In these forgotten times, a bargain was struck between mortals and these antediluvian entities. Thus, the first inklings of magic were imparted, and the survival of the mortal races ensured against the primordial forces that ravaged these ancient times. You are a follower of this grand and ancient...   [click here for more]
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100 Scary Forest Encounters

100 Scary Forest Encounters


One hundred horrifying forest encounters that will terrify your players. Roll on the d100 list and see what sort of scary scenario is generated for your players! ...   [click here for more]
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{WH} Scarecrows, a character race of wicker, thatch, and darkest magic!

{WH} Scarecrows, a character race of wicker, thatch, and darkest magic!


You were mortal, once, a lifetime ago. You cannot even remember. By way of witchcraft, everything has been taken from you. In exchange, you have been granted a body of wicker, thatch, and straw, endowed a cruel semblance of life, and charged to stand watch. Your free will was stripped from you, and you were the puppet of a malicious master who cared not for your enslaved soul. Now, perhaps after...   [click here for more]
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{WH} Swarms, a character race that is more than the sum of its parts

{WH} Swarms, a character race that is more than the sum of its parts


You came together out of survival, and formed a bond that made your body. As you amassed, your mind grew powerful and strong. You began to think fully-formed thoughts, to see the world in ways your constituent parts could never imagine. Now you hunger for more. A wider world means greater threats you must survive, and you must become stronger to face them. Adding more bodies to your roiling form...   [click here for more]
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Werewolf Chase - an Introduction to Curse of Strahd

Werewolf Chase - an Introduction to Curse of Strahd


This bite-sized booklet contains an alternate version of the Curse of Strahd introduction, Werewolves in the Mist! Here, your players race through the woods on the backs of wooden carts, chased by the werewolf Ivaylo and his vicious pack of wolves! Werewolf Chase is designed for a party of 4-6 level 2 players, and it's expected that the players become level 3 after it, setting them...   [click here for more]
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The Great Trial: Christmas

The Great Trial: Christmas


The Great Trial: Christmas is a one-page adventure for four 2nd-level characters. It consists of a short hexcrawl designed specifically to challenge novice adventures. It features all pillars of D&D.  The Great Trial I released the first module back in February and in September, I released its sequel: The Great Trial Frostbite. ...   [click here for more]
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Getting to Barovia

Getting to Barovia


The creeping fog scenario is one of my favourite adventure hooks for Curse of Strahd becuase of it's simplicity - however, some people might find it hard to place it in a setting. This is a one page adventure hook that expands on the "Creeping fog" scenario a little more, giving the players and yourself a good footing to get the adventure started.  ...   [click here for more]
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Tarokka Card Inversions (Options for "Curse of Strahd")

Tarokka Card Inversions (Options for "Curse of Strahd")


This supplement gives additional fortunes available for the Tarokka Card readings used in "The Curse of Strahd". Essentially doubling your options, this provides fun, unique, and sometimes deadly additional options for DMs and players that want a new twist on the adventure. ...   [click here for more]
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Action-Oriented Monsters for Ravenloft (Monster Manual) (Encounters)

Action-Oriented Monsters for Ravenloft (Monster Manual) (Encounters)


Adventurers, beware. Dungeon Masters, rejoice. Here Be Dreadful Monsters. In this book, you will find 13 brand new monsters for the nightmare domains of Ravenloft. They are all original, and they were all created following Matt Colville’s “Action-Oriented Monster” design: this means that great care was put into making sure that these terrifying foes can show off their dark powers...   [click here for more]
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The Cannibal Shaman - A Barbarian Primal Path

The Cannibal Shaman - A Barbarian Primal Path


A Primal Path for Barbarians that eats the dead to honor their memory, strengthen their minds and bodies, and guide their tribe made for D&D 5th Edition by Amelia Fey Parsons ...   [click here for more]
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Domain of Dread: Timbergorge

Domain of Dread: Timbergorge


Domain of Dread: Timbergorge Once an idyllic valley in the Feywild, Timbergorge has been corrupted by a treant's neverending quest for vengeance. It all started with a fire. And that fire doomed the lives of the entire valley. For now, the Realm has been plunged into a constant state of war. The future of Timbergorge is at stake, side with the druids who wish to heal the land or the werewolves who...   [click here for more]
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The Sorcerer, The Village and the witch's spell

The Sorcerer, The Village and the witch's spell


The Sorcerer, The Village and the witch's spell Fast and Exciting adventure for group of 1 - 5 adventurers level 1 - 5 (customizable). For 2-5 game hours. This adventure can be easily integrated into your current campaign or played as a one-shot. The module is designed to give players an interesting role-playing experience with a moral dilemma at the end of the adventure. The adventure is written...   [click here for more]
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Archfey Warlock Patron: Nathair Sgiathach

Archfey Warlock Patron: Nathair Sgiathach


"What? You’ve never heard of the great Nathair Sgiathach, Winged Serpent of the Fey before? … Can’t say I’m surprised. It’s hard enough to spell my name, let alone remember it." —Nathair Sgiathach These are notes about creating a Warlock Pact with Nathair Sgiathach, or roleplaying him in the Feywild. This is all of the information I could gather about him from the internet (sources...   [click here for more]
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Circle of the Hunt - A Druid Subclass

Circle of the Hunt - A Druid Subclass


"Druids who are a part of the Circle of the Hunt understand natural balance and take it upon themselves to maintain it. These druids study nature’s most successful predators and adapt many of those creatures’ tactics as their own. They are relentless when pursuing anything that would damage the land they care about, be they humanoids expanding for the sake of draining resources from an area, or...   [click here for more]
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The Lurker of Luna Lake

The Lurker of Luna Lake


An ancient evil lurks beneath the murky depths of Luna Lake, but with danger comes treasure.  This adventure is made as a supplement for Curse of Strahd and is suitable for 8th-10th level Adventurers.  ...   [click here for more]
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Draconomicon: Mantragons

Draconomicon: Mantragons


In the hearts of tangled forests and the depths of the wastes, ancient evils once driven to the point of extinction stir once again. Plague your heroes with the insectile mantragons! "Primarily found in deep wilderness untouched by man, mantragons are insectile-draconic hybrids. They are cruel and vicious hunters, with no redeemable qualities. Their origin is unclear, though some sages...   [click here for more]
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DMs Guild Creator Resource - Free Battle Maps - Map Pack

DMs Guild Creator Resource - Free Battle Maps - Map Pack


Currently Includes: * River Bank * Orc Hill Please feel free to download this Riverbank battle map for use in your projects. You may also enjoy: The Gates of Madness: A Hardbuckler Story  Aged paper  Texture Aged Paper  Colour Pack Dungeon Maps (PWYW) Dungeon Maps 2 (PWYW) Dungeon Maps 3 (PWYW) River Bank Maps  (PWYW)  ...   [click here for more]
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Classes Unbound: Warlock

Classes Unbound: Warlock


There are countless paths to power, some more dangerous than others... Classes Unbound: Warlock introduces five new Warlock Patrons: The Ancient Dragon; granting the power of the great wyrms. The Arcane Ascendant; from ancient liches to the godlike Sorcerer-Kings, mighty weilders of the arcane are willing to grant power in exchange for servitude. The Dread Mist; the mists of Ravenloft hold...   [click here for more]
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Spirit Guardian - A Ranger Class Archetype / Conclave

Spirit Guardian - A Ranger Class Archetype / Conclave


"There is a certain magic that can be felt in nature, an aura that flows through the trees, seeps through the ground, and brings life to everything it touches. There are old tales that spirits coalesce and form from this magic, taking the shape of the very animals that thrive in the wilderness it imbues. Often these 'Spirits of Nature' watch and maintain a semblance of balance, occasionally taking...   [click here for more]
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Jacky Longlegs: the Faceless Watcher

Jacky Longlegs: the Faceless Watcher


This CR 12 fey is very heavily inspired by the Slenderman of internet fame. It is designed to be an ideal horror enemy, and possesses a variety of frightening abilities to torment players with. A huge thanks to The Homebrewery for creating such a fantastic website. ...   [click here for more]
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There's Something Wrong In Stonefall

There's Something Wrong In Stonefall


Looking for another way into Ravenloft? Then this adventure is for you. Stranded upon unknown shores, the adventurers find themselves in the wilds surrounding the small town of Stonefall, where cruelty and paranoia go hand-in-hand. Unravel the mysteries of Stonefall on your way to Barovia, and hopefully be ready for the Curse of Strahd. ...   [click here for more]
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Codex Vampiris Maior

Codex Vampiris Maior


Ever found it annoying that you want to have vampires in your adventure, but gotten stuck at the fact that the default vampires are all human and it is a bother to tweak them to fit some other humanoid race? Well, here's a solution for you, all for the low-low price of pay what you want! It doesn't matter if you want a dwarf, dragonborn, githyanki or grimlock vampire spawn... this codex has it all!...   [click here for more]
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Bearfolk Playable Race Baeron Ursal

Bearfolk Playable Race Baeron Ursal


The Baeron Ursal, or Bearfolk, are a playable race built for almost any setting. The race includes 4 versatile sub races that allow for a highly customizable game play. This race comes complete with lore and backround information on the race. I would love any feedback or contribution you care to provide.  ...   [click here for more]
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Roots of Gulthias

Roots of Gulthias


This story explores the corruption of the Gulthias tree spreading out from the underdark of Barovia. The players will follow the corruption underground, and find the roots of the Gulthias tree and what lurks there... This is a 2-3 hour adventure for two level 5 characters playing Curse of Strahd. I've written it as a one shot adventure for a character who missed 2 sessions while in Vallaki. This adventure...   [click here for more]
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House of the Dead

House of the Dead


A bright light can be seen through the forest. There's been no sign of life in the woods before now. As the party approaches the source of the light, they see a large, elegant house and begin hearing light chatter. A sign hangs from the fence gate that reads "Meltok's Public Party. All are welcome to join." This uses creatures from the Monster Manual and Volo's Guide to...   [click here for more]
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Gothic Heroes and Villains

Gothic Heroes and Villains


Contains the stats for 5 new Races themed around a Gothic Setting, 2 of which have 3 subraces. Angels, Devils, Ghosts, Vampires, and Wolf Men. Update.1: Changed one of the Angel subraces to give it resistance to Necroctic and Radiant damage instead of advantage on magic savingthrows, and I made some slight changes to the wording. Update 2: Fixed formating issue ...   [click here for more]
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DM's Guide to Flails & Chain Weapons

DM's Guide to Flails & Chain Weapons


Welcome to the DM's reference guide to Flails and other Chain Weapons for your 5e table.  This guide will contain the full combat tables for 23 weapons, as well as introduce a new combat style called Chain Master and martial archetype called Life in Chains. The defining tactical advantages of choosing a chain weapon is its ability to strike behind shields, ability to wrap around limbs, and its ability...   [click here for more]
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River City -- Map Pack Vol 1

River City -- Map Pack Vol 1


River City -- Map Pack Vol 1 Take your campaign to new lands in this river-split cityscape map. Set your adventures through outlaying ruins and idyllic farmlands to cramped city streets and outlaying river slums in this sprawling terrain. This cityscape map has 3 viewable options - clean cartography illustration, default legend with landmarks, and landmarks with...   [click here for more]
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Side Quest: "I Should Have Used Protection!"

Side Quest: "I Should Have Used Protection!"


In this 10 Minute Sidequest your characters meet a foreign prince maybe?  He looks pretty ragged but he says he's been robbed and wants some help finding the criminals or completing his own quest.  Getting an in with a foreign prince has got to be worth a little trouble, right? Ever needed something to distract your players for 10 minutes while you get your act together but feel like an unnecessary...   [click here for more]
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Warlock Patron- Hala

Warlock Patron- Hala


Your patron is the goddess Hala, a secretive goddess in the Demiplane of Dread whose most devout worshipers devote their lives to the study of her witchcraft and medical knowledge. Of all the gods in the Demiplane, Hala cares most for the needs of the common people, and her Hallowed Witches and Warlocks are the agents of her will. By forming a pact with Hala, you have tapped into a form of witchcraft...   [click here for more]
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Beastmen Race - 5e

Beastmen Race - 5e


In the scorched sands, few races survive as well as the beastmen, who with their long claws, thick skin, and quick feet, they dominate the open dunes. They range in size and shape regardless of parentage, and while most believe their ancestors were afflicted with a fey curse, some think it is their ability to adapt that leads to this constant change. ...   [click here for more]
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Farmer Background

Farmer Background


New from Here Be Dragons: the Farmer background! Now you can play a salt-of-the-earth character that spouts homespun wisdom. Perfect for rural campaigns! Pay what you want to build your ignorant hick or your savvy rancher. Check out our other products. More coming soon! ...   [click here for more]
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Homebrew Bestiary #3

Homebrew Bestiary #3


Included are the Eloko, Bukavac, and Adze. The Eloko is a dwarf-like creature that causes mischief and casts spells on passersby. The Bukavac is a fiendish six-legged frog that leaps on unsuspecting victims to strangle. The Adze is a vampire that can transform into a firefly to cause disease. ...   [click here for more]
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The Puppeteer, a 1st-5th Class Sample (Full Class Available)

The Puppeteer, a 1st-5th Class Sample (Full Class Available)


"They pull the strings of fate and the puppets perform." Puppeteers are arcane performers that manipulate their enchanted companions with eldritch strings. This PWYW sample gives you the first five levels of the puppeteer: a balanced, well rounded but specialized, partial caster character class perfect for anyone interested in trying something new. This product contains the beginning of...   [click here for more]
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The Bloated Dead

The Bloated Dead


A one page quick encounter that introduces a new type of undead creature. For countless years, a cursed procession of coffins and mourners slowly walks dusty back roads. They search for a way to rid themselves of the dead. They have been cursed to carry the bodies until the creatures can finally be put to rest. ...   [click here for more]
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Chupacabra

Chupacabra


In the black of night, a goat screams, a child cries. The winged terror has struck again! HBD and Nerd Therapy bring you the chupacabra, a new monster for your campaign. Exsanguinate players for your delight and their horror! First in our continuing cryptid series. Look for other great titles from Here Be Dragons Game Development and Consulting! ...   [click here for more]
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Feikin (Fae-kin)

Feikin (Fae-kin)


Feikin are a creation of the Goddess Viasomnia for the intent purpose of acting as her emissaries and spreading her benevolence to the mortal ward, utilizing both the essence of beast and man in their genesis. Despite their divine origins, most mortals are unaware of the story regarding their creation, presumed to be a product of witchcraft and otherworldly rituals. They soon became victim to slavers,...   [click here for more]
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Crimson Bones

Crimson Bones


A creature originally appearing in the Ravenloft Campaign Setting, the Crimson Bones is a mindless killer that stalks the realms of the Dread Lords looking for living creatures to kill. From a distance it looks like a skeleton but once you get closer you see that the dripping fire infused blood that is poisonous to all living creatures! ...   [click here for more]
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Piglet the Piglet

Piglet the Piglet


Piglet the Piglet is a familiar unlike any other. He is a Piglet of course, but he believes himself to be a terrifying dragon. If provoked he will unleash his draconic fury on his enemies. Of course he is not a dragon, he is a Piglet, but none the less, he tries to help however he can. Cursed by a dark god, Piglet possesses the ability to randomly change into two different forms. When the player rolls...   [click here for more]
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Ancient Enemies

Ancient Enemies


Two cursed races lives in the neighbourhood in the mountains. Winged orcs hunting for violance and wealth beside the survival. Korokos want back the freedom of skies and they are hunting for all of races who has. ...   [click here for more]
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The Night Hunter

The Night Hunter


The Night Hunter has been designed with the aim to bring a Gunslinger style archetype into games where players or GMs would like flavour, but not the guns. While many of the world's greatest warriors and fighters spend countless years in service of an army, malitia or follow their own path to glory, honing their skills with various melee weapons and the tactics of great generals or ruthless...   [click here for more]
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Vanguard of the Paths

Vanguard of the Paths


Vanguard of the Paths If you think there are a few types of Barbarian missing in your game, you might find what you need in this small collection. - Prowesscist Started with the phrase: Muscle Wizard casts Fist. This actually is a caster that uses strength to cast their spells, being unable to do so unless doing some punchy things. - Battle Skald A combination of song...   [click here for more]
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