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The Lost Tomb of the Dwarven Prince is designed for 4-6 level 1st-2nd level PCs and non-evil alignment. It takes place in the Forgotten Realms, in the area around the village Triboar, as described in The Storm King’s Thunder. The module can be run using any setting where you’d find a small village and woodland mountains nearby. All encounters can easily be modified to fit either a larger or a smaller... [click here for more] |
Dungeon Masters Guild |
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The Aranea Queen Campaign is designed for a party of 4-6 1st level PCs. It takes place in the Nether Mountains in the Silver Marches region of the Western Heartlands in Faerun using the Forgotten Realms setting. When the campaign ends the PCs should be at 10th level.
All encounters can be easily modified to suit larger or smaller parties. Encounters range from easy to deadly and players should be... [click here for more] |
Dungeon Masters Guild |
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Keep the Wolves at Bay
Sheep have been dying from wolf attacks. Now, the wolves have you surrounded, but have you been thrown to the wolves, or is someone crying wolf?
This one-shot sidequest adventure is designed for 4-5 characters, level 2-3.
Background & Synopsis
The party encounters a woman who shape-shifts between human and wolf form, but she's not a werewolf. That doesn't mean a werewolf... [click here for more] |
Dungeon Masters Guild |
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Ire of the Wilds
An Adventure for a party of 3rd to 5th level characters
Ire of the Wilds is an adventure that pits players against a powerful being whose corrupting influence is affecting the nearby town of Rothcairn. They will fight monstrosities, the undead, and even nature itself. Not everything is quite as it seems, in fact there is more to... [click here for more] |
Dungeon Masters Guild |
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BATISM BY FIRE is the first adventure in the great odyssey called The Song of the Last Heroes.
A new heroic dawn rises in the Aegean Sea just in time to baptize a band of heroes embarking on the journey of a lifetime. In the seemingly peaceful island of Ikaria a small village is encompassed by a magic wildfire the characters must learn to combat. Ashen trail leads to unworldy secrets... [click here for more] |
Dungeon Masters Guild |
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 Return of the Warlock is designed for 4-6 2nd-3rd level PCs and non-evil alignment. It takes place in the Forgotten Realms, in the Dessarin Vale, as described in The Storm King’s Thunder and Princes of the Apocalypse. The module can be run using any setting where you’d find a small village and woodland mountains nearby. All encounters can easily be modified to fit either a larger or a smaller party.... [click here for more] |
Dungeon Masters Guild |
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What lies in wait beneath this quiet village?
An adventure for characters from 4th to 6th level.
A Demonic Mystery
The Village of Vengrove is a quiet settlement that seems innocent—until a hunter returns with a deadly bite wound from an otherworldly creature. But the elders assure you it's nothing and no one seems willing to say otherwise. What monsters are lurking in the forest and why isn't anyone... [click here for more] |
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 An unknown sickness has struck the Mulmaster refugee camp. The Painbearers of Ilmater are stumped and need brave adventurers to seek the wisdom of an old couple in the Cormanthor Forest. Perhaps their ancient wisdom will provide a clue to a cure.
Mischief of Profiteering Series, Part Two.
A Two-Hour Adventure for Characters of 1st to 4th Level.
Optimized for APL 3. ... [click here for more] |
Dungeon Masters Guild |
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 For hundreds of years, the village of Oasis Butte has been a waystation and refuge for travelers through the deep deserts, offering water and fresh food in the red sandstone that stretches for hundreds of miles in every direction. But now, mercenaries have it under siege!
With neither them nor the villagers eager for a fight, both sides are offering to hire any willing adventurers to help resolve... [click here for more] |
Dungeon Masters Guild |
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 The village of Thistlebrine is in crisis! The local hero has gone missing and the chief's son speaks of a God in the Well. Will the characters be able to solve the mystery, or will they too fall victim to the God in the Well?
God in the Well is a 2 or 3 hour adventure suitable for 1st of 2nd level characters. It can be used as a side quest on a longer adventure, or as an introductory... [click here for more] |
Dungeon Masters Guild |
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 Continuing on the success of our Copper title "Up The River and Back Again", we bring you the next chapter in the ongoing imvasion of the Material Plane by the creatures from the Feywild.
A river in one of the hillier regions of the kingdom is plagued by incursions from the Feywild. More and more of the northern shore is beginning to resemble otherworldly... [click here for more] |
Dungeon Masters Guild |
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 The little village of Halverston is in need of aid! An ogre is causing trouble around the region, and a group of adventurers that was recently sent out to take care of the beast has not returned. Brave volunteers are needed to investigate the adventurers' fates and perhaps save them all from the wrath of the ogre.
"The Ogre Racket" is an adventure for Dungeons & Dragons Fifth Edition intended... [click here for more] |
Dungeon Masters Guild |
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