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"A huge thanks to the team behind “Monsters Without Borders” for their creative fundraising effort for MSF. From Yemen to South Sudan, the money raised will go towards delivering essential medical care to those who need it most.” – Merlyn Ooms, MSF-UK
WE HAVE RAISED $2,400 so far, that's 38 days in the field for a trained doctor!
Twitter: "To put in real terms,... [click here for more] |
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The Undermountain is a dangerous, unforgiving place, with few chances for respite. The Fungus Garden offers one such opportunity– a cavern filled with a field of mushrooms and Myconids, patiently tended by a lone Drow druid.
The Fungus Garden is an encounter fashioned for travels in Undermountain or in the Underdark, although with minor changes it can be adapted... [click here for more] |
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An illustrated and annotated guide to the fungi of the underdark. From the towering Zurkhwood to the miniscule Nilhogg's Nose, the bland Bluecap to the spicy Firelichen, all are hand-illustrated and annotated with notes and information in this simple handout perfect for GM's and players alike. ... [click here for more] |
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The title pretty much says it all here: just a little book containing six new kobold variants, including the Rotspore Kobold, the Geomorph Kobold, the Revenant Kobold, the Draconic Kobold, the Boldlyn, and the Blind Kobold. These are low CR creatures ranging from CR 1/4 to CR 2, and can be easily swapped in for regular kobolds to spice up your kobold-tastic encounter. ... [click here for more] |
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Out of the Abyss will take your players all across the Northdark of Faerun over the course of several months of ingame travel. As such, you may find that you require a few more random encounters to flesh out your travels. Presented within this PDF you will find 20 new Terrain Encounters and 20 new Creature Encounters, all in he style of the original random encounters found in the Out of the Abyss campaign.... [click here for more] |
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The Ruined Abbey is the 2nd module in a new campaign arc dealing with the town of Phandalin and the surrounding area. The module uses information on the updated town found in Phandalin: Return to Phandalin, but that module is not needed to complete the adventure.
In this adventure, the PCs are asked to investigate a problem with missing farmers trying... [click here for more] |
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This product is included (for free) in my 2017 Bundle!
Expanded travel and discovery for your Tomb of Annihilation game!
This is another entry in a series of supplements that seeks to provide bite-sized rules and adventuring options to help flesh out your Tomb of Annihilation game.
In this supplement:
Give your players the ability to discover teleportation... [click here for more] |
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The Scroll of Strange races is back for a second volume, and this time it's bigger and stranger than ever. We have collaborated with the team at the Homebrew Review podcast of the Adventuring Guild network to bring you the following content: 6 x Odd and unusual new playable races. 16 x NPC statblocks made from the races within this document. 1 x Artifact level magic item (The Scroll of... [click here for more] |
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Greetings~ I am Søren Kraak Wollenberg, and I have a confession to make:
"I like Box Text"
Yes, I know that is a controversial statement, but I must speak my heart!
What is found within this document is a list of area-descriptions attributed different locations and encounters, designed for the purpose of streamlining the conveying of information relating to the given areas. Additionally,... [click here for more] |
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Adventurers League Legal 5E D&D Character Build Guide
For Players
Within these digital pages you'll find a step-by-step character guide to building an Adventurers League legal Haunted Rogue from the Nerdarchy 5th Edition Dungeons & Dragons character build library.
For Dungeon Masters
Dungeon Masters, don't worry - we've got something... [click here for more] |
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Welcome, young herbalist....
The various worlds of D&D are rich with opportunities and complete with people, fauna and yes... flora. This guide was designed to assist DMs who have players interested in the art of herbalism or plants, or even that special cook, brewer or baker in search of that special ingredient to design the perfect pie.
Included in this guide:
52 pages of... [click here for more] |
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Masters of the Mind: The Book of Illithid is now released!!!
Feel free to check it out: Here
Deep in the Underdark you hear it. The steady sound of something wet thumping and slapping against the stone floor as it steadily progresses towards you. Just as you see it your mind feels like it's set on fire.
We at Black Crown Games are pleased to present you a sample of our product Masters... [click here for more] |
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Greetings~ I am Søren Kraak Wollenberg, and I have a confession to make:
"I like Box Text"
Yes, I know that is a controversial statement, but I must speak my heart!
What is found within this document is a list of area-descriptions attributed different locations and encounters, designed for the purpose of streamlining the conveying of information relating to the given areas. Additionally, the... [click here for more] |
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Goblins are a race of small and numerous goblinoids, often living in underground caverns near the surface known as lairs. This list contains one hundred different tribes and communities that these interesting creatures might be a part of. ... [click here for more] |
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It’s dark, damp and full of danger! Lolth’s Tear, our newest Underdark offering is an underground lake inhabited by many unusual outcasts. There’s a flamboyant Orc who has set up a trading post in a dead magic zone, an island where a powerful cleric lives out her solitary exile, and a group of bandits who have carved out a hiding spot in a giant stalactite! Oh, and for the lovers of classics,... [click here for more] |
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Forgotten, lost, but not entirely gone. Krin Dolan awaits!
The cities of Thultanthar, Ythryn, Jiksidur, and Xinlenal among many others are the remembered flying cities of unimaginable power and majesty from the ancient days of mighty Netheril. But the empire lasted for thousands of years and the well known ones are not all that once took to the skies of Toril. Krin... [click here for more] |
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Dwarves likes two things: mining and drinking. Now you can drink your own potions, make your own explosives to mine better and faster (or throw them at others) or play as a new class: Moonshiner! On a more serious note. This was my bachleors' degree project. I always wanted to incorporate more storytelling into mechanics and more mechanics into storytelling. I wrote the whole thing by myself. The illustrations... [click here for more] |
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While you are relaxing at your regular tavern, you are contacted by a servant of a mysterious employer. You are asked to complete a couple of “simple” tasks, and will be given ample rewards for your endeavors. However, you cannot help but wonder, “If they are so simple, why can’t the employer do them himself?” and “Should we help him?”
*****... [click here for more] |
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A short single session scenario for 4 characters of 3rd levels
(full preview provided so you can decide if you want to download it) ... [click here for more] |
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Every wanted to be as stressed out in D&D as you are in real life? Now you can!
This is a small PDF for a set of rules that add a new mechanic and statistic to the game - Stress. As characters fight waves of horrible and terrifying monsters, they are slowly worn down mentally as they become more and more stressed out. When their stress becomes too high, they crack, and either fall and become afflicted... [click here for more] |
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This document includes 10 different oozes updated from 3.0 and 3.5 source material to 5th ed stats. All attempts to maintain the original characteristics of these oozes was made. Oozes included in this document include: Aballin, Arcane Ooze, Bloodfire Ooze, Bone Ooze, Conflagration Ooze, Sickening Sleep, Summoning Ooze, Teratomorph, Corrupture, Glitterfire. These oozes have not been playtested... [click here for more] |
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As I'm planning to run a module heavily reliant on the use of Madness tables for a group soon, and some of my players have expressed discomfort with the canon Madness tables and features but still wanted a similarly 'punishing' experience, I made some alternative tables—Minor Trauma, Major Trauma, and Persistent Trauma—to replace the canon ones.
Since the traumatic experiences of some modules... [click here for more] |
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Break the ground beneath your party's feet with this 5th-edition expansion for the Eberron campaign setting. The Maw of Mountains introduces a brand-new Overlord sealed beneath the Mror Holds - a powerful force of the hungry earth. This ruinous archfiend is suitable as an antagonist for any campaign in the Holds and Eastern Khorvaire, with a tested end-game stat block... [click here for more] |
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Journey into the far reaches of the Underdark, and see how far the power of your mind can take you as you delve into Psionics!
Rary's Compendium of Madness is the 5.5e team's second foray into significant homebrew within Dungeons & Dragons 5th edition. Our previous work, Tenser's Terrific Tome of Talents, was a compendium of expanded character options for every single class as well as many variant... [click here for more] |
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The Second volume of Yokai Lore Ledger a series that converts a yokai from Japanese folklore into a monster to challenge your players.
This entry contains the Sunamura Tangler, a collection of plant monsters that form more ill-tended crops.
Contains:
Lore
4 Statblocks ... [click here for more] |
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Two new 5e homebrew monsters for a magical library! These guardians of the library include a paper drake and a book mimic. Stat blocks only. I may update later. ... [click here for more] |
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Want a threat for your next cave adventure, want to liven up the underdark while somehow making it even more hostile, just like bugs? Well this is for you! Includes a bunch of lore, a CR 3 statblock and a built in reward for your players.
Warlocks of Yule is still on it's way. ... [click here for more] |
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The Underlord is a complex opponent, with diverse magical and martial capabilities which are certain to cause trouble to anyone who wishes to fight the powerful dao. From trapping foes with stone pillars to covering themselves in protective boulders, a dao Underlord is a surprising and terrifying foe. ... [click here for more] |
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The first volume of Yokai Lore Ledger a series that converts a yokai from Japanese folklore into a monster to challenge your players.
This entry contains the White Floater, a wide eyed ghost that maybe isn't the best at being a ghost.
Contains:
Lore
1 Statblock ... [click here for more] |
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Beholder, Beholderkin & Fungi Supplement (5e)
The Waterdhavian Enquirer proudly presents the latest in xenozoological fieldwork on the subject of social beholders. Brought to you by a team of Faerûn's most intrepid explorers, keen-eyed journalists and fearsome editors, this feature article is targeted at the educated layperson, and will be suitable for use by adventuring professionals,... [click here for more] |
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The Seventh volume of Yokai Lore Ledger a series that converts a yokai from Japanese folklore into a monster to challenge your players.
This entry contains the Shiro Uneri miniture dragons made of abandoned smelly rags.
Contains:
Lore
1 Statblock
Ai Art ... [click here for more] |
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The Fifthvolume of Yokai Lore Ledger a series that converts a yokai from Japanese folklore into a monster to challenge your players.
This entry contains the Daichiuchi a small creature native to the shadowfell that preys on your player's fear.
Contains:
Lore
1 Statblock ... [click here for more] |
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Not all Warlocks bind themselves to a dark or malicious entity. Some find themselves serving a greater power from the higher planes of existence. Those Warlocks find themselves channeling divine power against their foes.
Additionally, this adds two new special familiars to choose from in the forms of the Coure and the Lantern Archon. ... [click here for more] |
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A description of seven unique Beholder personalities, each with a few unique abiities and effects. They range from Craggenoth, a beholder who has taken to a life of piracy, to Master Shoolagool, a beholder turned by a Gith missionary to the ways of Zerth. Among these pages you'll be introduced to a two-faced beholder, one whose fey-heavy diet has changed him, one whose madness has spawned it's own... [click here for more] |
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NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack.
From the ashes of two of my first Guild works here comes the Subrace Compendium, a collection of variants and options for the most common of D&D nonhuman races (dwarf, elf,... [click here for more] |
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Heart of Stone
This One-Shot Adventure Module contains:
The story for a classic dungeon adventure
Builds for four new enemies / monsters
A table of random mountain wilderness encounters
Four loot-tables with new magic items
Several high detail maps to be used in an online tabletop such as Roll20
The Story
While travelling through Corviglia, wanderers... [click here for more] |
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Thank you everyone who downloaded How to Train your Companion.
I was originally going to do an update and add some of the following features found in here to the original document, but it quickly turned into its own thing.
Thank you
James John
How to Train your Companion Volume II
Inside this volume we will go over how to train Aberrations (Beholders), Undead (Ghosts) and Oozes. Each of these... [click here for more] |
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Rise Once More contains 8 undead monsters and 3 boss monsters, including the corrupted hunter Albrecht Van Richten, the terrifying death knight, and the iconic lich.
This supplement is intended for more advanced Dungeon Masters who want a little more spice in their encounters. They have more going on than the creatures found in the Monster Manual, with more interesting and varied abilities to complement... [click here for more] |
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Travel Rules Revised - THE UPDATED VERSION
This supplement goes through some new roles and rules for travel. It does not cancel the existing rules for travel in a DnD 5e game, but enhances travel with some new roles and rules to make it more interesting. By any means, this is not a complicated full-on travel mechanics manual since that would be out of the purpose... [click here for more] |
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When I decided to run Out of the Abyss, I wanted to really put the accent on the survival elements and on the idea that the party is an ill-fitting group of strangers. What better way than to randomly generate the characters? In this document, you will find a step-by-step process for generating new level 1 characters that start as prisoners in Velkynvelve. It includes new backgrounds... [click here for more] |
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This document outlines a Poisoners' Kit for D&D 5e including:
An easy to understand process for foraging 20+ original ingredients with unique properties
A simple, balanced process for creating unique poisons
Includes the 4 different SRD poison applications; injury, contact, ingestion and inhalation
Clear rules on the use of poisons in combat
A pricing guide for buying/selling poisons
... [click here for more] |
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The Starless Seal is a group of four evil adventurers that Dungeon Masters can use in their games as enemies, friendly rivals, or unlikely allies for their players. A group of enemy adventurers are very useful tools for us Dungeon Masters. Once your players learn that there is another party going after the treasure / plot coupon that they want, they will be very motivated to get to it first. Each... [click here for more] |
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Sometimes two powerful enemies merge into one - the dragon and the mind flayer! Together, they create the elusive but powerful Brainstealer Dragon!
Contains 4 Dragons for Low to High-Level Encounters!
Also Check Out These Supplements Full of Dragons:\ - Dracohydras: https://www.dmsguild.com/product/348726/Dracohydras - Dracolisks: https://www.dmsguild.com/product/351242/Dracolisks... [click here for more] |
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Deep Dive: Troglodyte offers an in-depth look at troglodytes, the stinky inhabitants of the Underdark! This 32-page document includes everything a Dungeon Master might need to feature troglodytes in their next adventure:
20 brand-new stat blocks that can create a variety of combat encounters. Includes troglodytes of all sorts, from melee brutes to occult spellcasters and... [click here for more] |
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NB: Previous versions of this .pdf were cut off after page 2. Please download substances_v2.pdf, now the only option for download, for the full experience--it is identical but with all 6 pages.
13 Substances, all with unique effects and drawbacks.
3 Levels of Addiction + Overflow for severe addicts--substances are not to be trifled with nor treated like regular potions.
Simple,... [click here for more] |
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Who would like to wear a mimic as a hat, that is also your new familiar? I KNOW I WOULD.
The Hat Mimic is intended to be a fun addition as a fun and unique familiar granted by your Game Master. It's meant to provide some amusement and potential utility rather than posing a significant threat.
... [click here for more] |
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A quick, funny and PWYW contribution for all the Dungeon Masters out there on the Guild, Decors for Dungeons offers a list of pieces of furniture and the like to use in order to make dungeon rooms less anonymous, to make the players feel them like a reals place, a place with strange and intriguing clutter left there by the subterranean’s denizens – who themselves will then look like... [click here for more] |
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The party finds a secret chamber in a cavern, which was used as a gnoll hideout years ago before being cleared out by other adventurers. The secret chamber features a shrine to the demon lord Yeenoghu. If a PC puts their blood in the bowl of the shrine, they will slowly begin to transform into a gnoll.
This quick side quest can be dropped in any adventure, and can be used at any level. The first... [click here for more] |
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Tired after a long journey, you are about to sit down for your well-deserved dinner, when a familiar face shows up at your table. You know why she asks you to do her a favor, but you wonder if you are ready for the task. “Since when does the prey chase the predator?”
*****
Thanks to all who have downloaded the 1st adventure that I wrote (The Withered Rose). This... [click here for more] |
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Skeletons traditionally make up the lowest ranks of the reanimated dead, but these reassembling skeletons make formidable opponents for new players and experienced adventurers alike. Very hard to kill and able to combine into larger and more powerful skeletons, they are sure to confound and delight.
Included are descriptions for four skeleton variants, their stat blocks, and optional rules for allowing... [click here for more] |
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