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Nobody Expects the Thranish Inquisition

Nobody Expects the Thranish Inquisition


The Keeper of the Flame—head of the Thranish church—has died and an election is coming. Two religious orders want their candidates to win by any means necessary. Deceit. Terror. Murder. Nothing can stand in the way of the Inquisitors of the Pure Flame. Except maybe a young girl who can perform actual miracles…   "Nobody Expects the Thranish Inquisition" is an adventure for...   [click here for more]
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Feywood Maze

Feywood Maze


They call it the Forest Guardian. Its role is to protect the balance of the land. But something has gone wrong and the barrier between our world and the Feywild is thinning. Creatures are passing through the veil. People wander into the woods and never come out. Someone has to go into the Forest Guardian's lair and find out what's happened. An adventure for 4-5 players of 3rd-4th level. ...   [click here for more]
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FR-DC-Timberdale-01 The Tulba Dish

FR-DC-Timberdale-01 The Tulba Dish


A Two hour Adventure for Tier 1 Characters. Optimized for APL 3. On your journey to Riatavin, you make a stop at Timberdale, a small lumberjack settlement. Your party heads towards the Olofon Inn, eager for a warm meal and the chance to find escort or transport missions to Riatavin. As you approach the settlement, you cross the River Shuteye, which, curiously, appears to flow uphill. You also...   [click here for more]
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The Curse of the Verdant Queen

The Curse of the Verdant Queen


This adventure is designed to be played by 3-5 characters at 6th level over the course of one or two sessions. The Curse of the Verdant Queen Includes A short adventure with a villainous young green dragon A map of the Old Wood surrounding the town of Yirwolden A battlemap of a Green Dragon's Lair behind a waterfall A custom Dryad statblock  ...   [click here for more]
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Wishes of Krystal Deep

Wishes of Krystal Deep


You are a group of prisoners who soon to be pardoned. For your sentences and offences to be pardoned, you are contracted by a noblewoman called Kasandra Vuer to be sent into an abandoned mine south of Benin called Krystal Deep. ...   [click here for more]
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The Bog of the Hag

The Bog of the Hag


The Bog of the Hag is a one-shot horror adventure designed for characters levels 3-5 and is expected to take 3-6 hours to complete. There are a number of optional encounters in this adventure that can easily extend its length to two sessions. This was my first public release for Halloween four years ago and what sparked my adventure into writing content for the community. It warms my heart to...   [click here for more]
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The Sinter Clause, a dark Christmas adventure

The Sinter Clause, a dark Christmas adventure


It is winter in the small village of Raattama, and a group of adventurers has arrived to spend the Christmastime in solitude and in peace. However, trouble brews as the party are relaxing in the village's only tavern, Yksinäisyys. A party of bloodied Christmas Gnomes burst through the doors and beg the party to help: something strange has happened to Santa. He's removed all his helper gnomes, and...   [click here for more]
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MZA3 Blood Offering

MZA3 Blood Offering


Blood Offering is the third adventure for the True World campaign setting for Maztica. The adventure is inspired by the movie From Dusk 'til Dawn directed by Robert Rodriguez and written by Quentin Tarantino and the book Obsidian Butterfly by Laurell K. Hamilton.  The adventure also relies heavily on a creature from Aztec mythology known as the cihuateteo. The First Man known...   [click here for more]
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The Brightness of Mornstead

The Brightness of Mornstead


The Brightness of Mornstead This four to five hour one-shot adventure is intended for parties between levels 5-8 and is new DM friendly. Five years ago, a dragon destroyed the peaceful town of Mornstead. Now, an enterprising man named Wiles Killinger has rediscovered a mysterious artifact from the ruins and seeks revenge against the dragon that destroyed his life. However, not all is as it seems in...   [click here for more]
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Owlvent Calendar #6 Oakheart

Owlvent Calendar #6 Oakheart


For christmas this year we are releasing an entire setting as an advent calendar. Every day of December we will release a little bit more information about the Domain of Delight, Hyperborea. Including an adventure to introduce the domain and it’s denizens to your players. We will be starting with a description of the domain and will add more and more information to really flesh out not only the...   [click here for more]
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Samhain In Iotunheim - 20th Level One-Shot Adventure

Samhain In Iotunheim - 20th Level One-Shot Adventure


Samhain In Iotunheim Written for the Awfully Queer Heroes Podcast A One-Shot Intended for 20th Level Adventurers Free / Pay What You Want ends December 1st! Watch the Live Streamedversion of the game here Take your friends on a wild one shot adventure into the depths of viking lore. Travel to far away realms, fight ancient foes, and stop ragnarok from starting. Join Freya on...   [click here for more]
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Night at the Inn

Night at the Inn


A night of revelry slowly descends into insanity for a group of 4th level adventurers. The group arrives at the inn to give their employer his family ring and let him know the bandits have been cleared out of his home. They get their reward, free dinner and lodging for the night. What could go wrong? This one shot takes place entirely within an inn, introduces 3 fun new magic items, and offers combat,...   [click here for more]
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The Village Forgotten By Time - A Level 4 Adventure

The Village Forgotten By Time - A Level 4 Adventure


Deep in an ancient forest that few where few dare to travel lies the village of Kamourat. Two thousand years ago, cultists of Bhaal, the god of murder, were driven away from civilization and started their own society away from everyone else. Their culture is centered around worship involving ritual sacrifice and cannibalism. Of course, your players won't know this....   [click here for more]
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Tutorial Adventure - The Dike is Breaking

Tutorial Adventure - The Dike is Breaking


It’s simple. Before you’re willing to drop hard cash for the Starter Set or Player’s Handbook, you need to know if you and your friends will enjoy playing D&D. That’s what The Dike is Breaking is made for. It’s a 2-hour romp of an adventure that walks players through Mad Mel's private town and tomb, teaching them just enough of D&D’s basic...   [click here for more]
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MZA2 The Curse of Zarzumotl

MZA2 The Curse of Zarzumotl


Welcome to the second adventure set in the True World of Maztica! This adventure is inspired by B4 The Lost City by Tom Moldvay, but is designed for a Maztica campaign.  The adventure is easily convertible to any setting, and only truly requires a desert that has the potential to conceal an extensive underdark.  It is designed to be a challenging adventure for four 3rd to 5th level characters, but...   [click here for more]
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Das ist nicht das Ende (One-Shot!)

Das ist nicht das Ende (One-Shot!)


Deine Sinne kehren langsam zurück und mit einem schweren Keuchen richtest du dich auf. Du bist nicht sicher, was geschehen ist, doch auf einmal bist du genau hier, an diesem trostlosen Ort. Nur vereinzelt siehst du noch andere Bewohner*innen der Burg, die gleichermaßen verwirrt scheinen. Deine Erinnerungen sind verblasst. Du wischt dir über die Augen und versuchst etwas Klarheit...   [click here for more]
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R9 Sebek's Mine

R9 Sebek's Mine


  This is the ninth adventure in the R series, taking place after R8 Grain Death. It can also be run as a standalone adventure or even scavenged for individual encounters. In this adventure, the PCs investigate reports that the kobolds of Sebek’s mine have been purchasing arms and armor. Are they planning to attack Rel or is there something deeper happening in the mine. It includes a history/background...   [click here for more]
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La torre del mago

La torre del mago


Vuoi provare a proporre D&D ai tuoi amici ma nessuno di loro lo conosce e tu sei un master alle prime armi? Ecco un prodotto pensato per te: guidali nel risalire i piani della torre di un sadico mago che ha preparato terribili prove mortali. La torre del mago è un'avventura breve (one-shot) che accompagna i giocatori dal primo livello fino al passaggio al secondo...   [click here for more]
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The Abbot Reimagined

The Abbot Reimagined


Explore a completely reimagined Abbey of St. Markovia for Curse of Strahd! The Abbots motivation has been changed to make him even more bizzarre and horrifying, as well as to tie him closer to prevalent themes of Curse of Strahd. The Abbey has been expanded to include multiple locations and a two-story convent house, to allow exploration and a chance to discover the Abbey's history and the Abbot's...   [click here for more]
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Master of Death - A Level 7 Adventure

Master of Death - A Level 7 Adventure


Few dare to enter Achnasheen Valley. No one knows what lives inside. Rumours abound of ancient, monstrous creatures, but few that have entered have lived to tell the tale. Will you and your companions be able to what no one else has done before and fight your way through Achnasheen Valley?    About the Adventure    Master of Death is...   [click here for more]
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Owlvent Calendar #2 Cloud Court

Owlvent Calendar #2 Cloud Court


For christmas this year we are releasing an entire setting as an advent calendar. Every day of December we will release a little bit more information about the Domain of Delight, Hyperborea. Including an adventure to introduce the domain and it’s denizens to your players. We will be starting with a description of the domain and will add more and more information to really flesh out not only the...   [click here for more]
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Running of the Stench Kows

Running of the Stench Kows


This brief supplement details a rare and thrilling event in the Bronze Citadel, Avernus. Stench cows, with their distinct orange hides, are a common yet crucial part of life here. They roam the blasted plains surrounding the citadel, providing meat and leather for the fiendish residents. The city's eastern districts, with their abattoirs and tanneries, bustle with lemure devils toiling under the watchful...   [click here for more]
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Crypts of Ravenloft

Crypts of Ravenloft


A collection of forty two handouts for Curse of Strahd. Each of the stone slabs in the Crypt (K84) appears in this edition-agnostic supplement. ...   [click here for more]
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Whispering Worms-A Bug Themed One Shot

Whispering Worms-A Bug Themed One Shot


The small forest town of Nolidae uses insects in its daily life and toil. The town leader has recently noticed people going missing. They believe it is the work of a nearby wizard, Odonata, needing experimentation subjects as he is said to possess a strong magical artifact. Only the party can determine who is really the culprit. In this adventure lies the town of Nolidae, which has plenty...   [click here for more]
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Seeds of Chaos

Seeds of Chaos


Seeds of Chaos  The Horror of Horticulture Valentine Manor is beauty entrapped in architecture. The lavish stately home is renowned throughout the realms, and its gardens even more so. However, despite its famed beauty something has found its way into the garden and corrupted its allure. Could it be something to do with the new gardeners, or something even more sinister? A 4-hour...   [click here for more]
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Phandalin 023 Return of the Redbrands

Phandalin 023 Return of the Redbrands


   Phandalin- Return of the Redbrands is the 3rd adventure in the new series that started with the module The missing Miners.  The adventure builds upon the updated town described in the adventure Return to Phandlain, which details an updated town several months after the starter set Lost Mines of Phandelver.  Neither adventure is necessary to...   [click here for more]
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Up the River and Back Again

Up the River and Back Again


"I've test-run a one-shot or two in the past, but this is probably the best-written one... this has the best level of professionalism I've seen. Excellent adventurer, my friend. you left me wanting more, and that's perfect for D&D." - Logan ("The Different") A river in one of the hillier regions of the kingdom is plagued by incursions from the Feywild....   [click here for more]
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Southcrypt: The Upper Halls

Southcrypt: The Upper Halls


Southcrypt: The Upper Halls is a 26 page adventure set in the Sword Mountains region of the Forgotten Realms.  It is the 3rd Southcrypt module that continues the Dungeons & Dragons starter module; Lost Mines of Phandelver.  Neither the started module nor the other Southcrypt modules are needed to play this adventure as it can be set in any location.   The module...   [click here for more]
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ANM7 Pond Scum

ANM7 Pond Scum


When your players are used to grand adventures spanning cities, nations, and perhaps even whole worlds or planes; how do you go even grander? The answer is you don't. Perhaps it is time indeed to go smaller. Much smaller! Pond Scum is a regional guide detailing a singular pond which is only truly about 40 feet in radius. However, when your characters are suddenly shrunk to sizes invisible...   [click here for more]
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Wicked's Keep

Wicked's Keep


Wicked's Keep is the hideout of a small crop of bandits who have been harassing the nearby villages. But is there something deeper afoot in that ruined hilltop tower? Your adventurers get the opportunity to go forth and explore with consequences that can reach far beyond the small town they seek to protect. This adventure contains: Magical traps to terrify your party Two low-level...   [click here for more]
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Amnesia: Forgotten & Forsworn

Amnesia: Forgotten & Forsworn


This module is designed as a single session playthrough for 5 play- ers of second level- more importantly, five “new” characters, ones of whom your players have no knowledge; however, with a bit of work it could easily be modified to work with other player counts/levels. The “theme” of this one-shot is simply stated: your players will have amnesia. The level to which this will affect them...   [click here for more]
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The Labyrinth of Gazing

The Labyrinth of Gazing


In this unconventional adventure,designed for 3 to 5 characters of level 8, the players will experience a dungeon delve turned on its head. Instead of facing trials and challenges to find the treasure, they'll encounter them as they attempt to escape with it. This 'inside-out' dungeon offers an easy journey in, but a perilous one out. While they navigate the seemingly benign rooms during their initial...   [click here for more]
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Flying fear - Eberron adventure - 13th moon shared campaign

Flying fear - Eberron adventure - 13th moon shared campaign


Welcome to Flying Fear, a D&D Eberron adventure, part 1 of 4 of the “Shadows of the fiend” story. This adventure takes places on the flying ship Oceanus, an elemental flying vessel of the Lyrandar family which is offering traveling services to 25 normal passengers, the player’s characters… and someone else. A journey on a ship like this one seems safe: what could possibly go wrong?...   [click here for more]
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Getting to Barovia

Getting to Barovia


The creeping fog scenario is one of my favourite adventure hooks for Curse of Strahd becuase of it's simplicity - however, some people might find it hard to place it in a setting. This is a one page adventure hook that expands on the "Creeping fog" scenario a little more, giving the players and yourself a good footing to get the adventure started.  ...   [click here for more]
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Quick Encounter #10 - Hunt

Quick Encounter #10 - Hunt


"Hunt" is a 1-page, quick to set up encounter for D&D 5th Edition. One Sentence Summary In the depths of the forest, among thick foliage bloodstains and a dead body are to be found. A beast teaches her cubs to hunt – so far successfully. Good to Know Contents of the download package include the map, and the 1 page PDF.If you enjoy the adventure, please consider checking out my...   [click here for more]
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Owlvent Calendar #10 Let it Snow Ball

Owlvent Calendar #10 Let it Snow Ball


For christmas this year we are releasing an entire setting as an advent calendar. Every day of December we will release a little bit more information about the Domain of Delight, Hyperborea. Including an adventure to introduce the domain and it’s denizens to your players. We will be starting with a description of the domain and will add more and more information to really flesh out not only the...   [click here for more]
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Adventurers Guild Admissions Office

Adventurers Guild Admissions Office


   This short dungeon is for four to five third-level characters and is designed as an entrance examination for the Adventurers Guild. It can be run as a single-session stand-alone adventure or dropped into an existing dungeon as a classic escape room-style puzzle. The Adventurers Guild Admissions Office has a mix of combat threats, traps, role-playing, and...   [click here for more]
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The Trickster's Tower

The Trickster's Tower


A side story, a one-shot, a diversion in an otherwise forgetable urban setting. The Trickster's Tower may take 2 minutes, 3 days or your party might be stuck forever in an illusion preying on their greed or they could all meet their demise at the hands of a herd of tiny centaurs. Endure the traps and trials of the tower and uncover its history and mystery in the process. Challenge your party with...   [click here for more]
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D&D 5th ed. conversion Age of Worms "The Whispering Cairn"

D&D 5th ed. conversion Age of Worms "The Whispering Cairn"


Liking the adventure path series in Dungeon Magazine, I decided to start converting the Age of Worms path also. Enjoy and let me know of any issues or questions. ...   [click here for more]
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Phandalin 022 The Ruined Abbey

Phandalin 022 The Ruined Abbey


   The Ruined Abbey is the 2nd module in a new campaign arc dealing with the town of Phandalin and the surrounding area.  The module uses information on the updated town found in Phandalin: Return to Phandalin, but that module is not needed to complete the adventure.      In this adventure, the PCs are asked to investigate a problem with missing farmers trying...   [click here for more]
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The Abandoned Campsite (5e Quest)

The Abandoned Campsite (5e Quest)


Have your party discover what remains of a ravaged campsite. Will your party discover the means of this attack, and rescue those lost? This quest is balanced around a party of four level four adventurers A fifth edition quest created by Keltick, of the Game Master’s Tavern. ...   [click here for more]
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Der Zauberlehrling

Der Zauberlehrling


Perfekt, um Kinder an D&D heranzuführen! Der Zauberlehrling Catu versucht, seine lästigen Pflichten wie das Putzen des Zaubererturms einfacher zu erledigen, in dem er den magischen Besen seines Meister verwendet - doch dieser lässt sich nicht so einfach kontrollieren und es entsteht Chaos im Turm! Der Zauberlehrling Catu beschwört die Spieler direkt aus der unserigen Welt, aus dem...   [click here for more]
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Soul Jars of Fortune (mini campaign)

Soul Jars of Fortune (mini campaign)


Outline: Mysterious enemies and strange events in Waterdeep herald the return of an ancient threat.  The party must piece together the clues to unravel a millennia old mystery, and prevent a disaster that threatens the souls of all living mortals.  An extended adventure designed for 5th to 8th level characters, with two or three levels' worth of content and milestone based levelling. ...   [click here for more]
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Quick Encounter #7 - Roadside

Quick Encounter #7 - Roadside


"Roadside" is a 1-page, quick to set up encounter for D&D 5th Edition. One Sentence Summary The travel between two forest villages is uneventful, until shouting ang growling sounds can be heard just beyond a gentle curve of the road… Good to Know Contents of the download package include the map, and the 1-page PDF. If you enjoy the adventure, please...   [click here for more]
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King Alistair's Jubilee - A One Shot Adventure

King Alistair's Jubilee - A One Shot Adventure


King Alistair's Jubilee is an annual celebration of the victory of King Alistair over the evil wizard Magrax. The headline event is a combat tournament held in Alistair's Cathedral, a massive coliseum, where daring groups of fighters battled exotic beasts in front of a crowd of thousands. But there is a twist: winners are determined not only by bloodshed, but by flair and flourish. It's not enough...   [click here for more]
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Stormwreck Isle 002: Expanded Seagrow Caves

Stormwreck Isle 002: Expanded Seagrow Caves


Stormwreck Isle 002 is a small expansion to the published box set by Wizards of the Coast.  It expands on the Seagrow Caves chapter, but could be used as a stand-alone set of encounters for a side quest if needed.  The module moves the violet fungus from the main cavern of the caves to a side chamber filled with dying mushrooms.  A second cavern contains another encounter and foreshadows...   [click here for more]
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Threads of Chaos

Threads of Chaos


A 5e bounty quest for players. Great as an introductory adventure, side quest, filler episode, or one-shot adventure all done in a printer-friendly old school style.  The Golden Widow is a drow priestess who has come to the surface to spread chaos! Can your players find her and put an end to her evil deeds before it is too late? Bounty of the Month includes 1 villain or monster...   [click here for more]
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A Bit of Blood

A Bit of Blood


The wizard Curinax needs a few drops of fey blood for crafting a wand. But what seems to be a simple task turns into a tale of love, devotion, and some remarkably pesky foes. A single session adventure for four to five 1st level PCs set in a generic fantasy setting. For 5th edition Dungeons and Dragons. ...   [click here for more]
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The Book of Spirits: A 5e One-Shot Adventure

The Book of Spirits: A 5e One-Shot Adventure


[This 5th edition one-shot adventure only references content from the 5th edition Player's Handbook, Dungeon Master's Guide, and Monster Manual.] In this adventure for characters of levels 1 to 5 (which can be customized for higher level encounters), the party is approached by a disheveled elf seeking help in stopping his friend, Dyvor from transforming the world into an undead nightmare in an effort...   [click here for more]
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Quick Encounter #5 - Oasis

Quick Encounter #5 - Oasis


"Oasis" is a 1-page, quick to set up encounter for D&D 5th Edition. Two Sentence Summary The adventurers find a welcoming oasis in the middle of a dry desert with a deep pond of water and lush greenery all around. Trying to fill their bellies and water skins, the liquid presents an ill surprise – it is salty, But why? Good to Know Contents of the download package include...   [click here for more]
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