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Second Glance

Second Glance


Woodlands patient, woodlands wise Beneath the valley’s obscured skies Dangers foul and treasures fair Lie in wait for those who dare But should the prudent take note here Deduce, observe, or lend an ear All is not as it says or seems The civilized are cutthroat for shiny dreams -  Haddiwe Vol, Witch of the Snakewood Continue your duet campaign or add something new! Wake up in a druid colony...   [click here for more]
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Waterdeep: Expanded Faction Missions

Waterdeep: Expanded Faction Missions


Waterdeep: Expanded Faction Missions A complete rewrite of all the Faction Missions listed in Chapter 2 of Waterdeep: Dragon Heist! Brand new content that follows the spirit of those missions if not the letter, with each mission providing new, deeper looks at the city of splendors. You'll find lots of little threads that connect to other parts of the city, other...   [click here for more]
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100 Non-Combat Random Encounters (On the Road)

100 Non-Combat Random Encounters (On the Road)


Many adventures spend a lot of time traveling along the road - outside of cities and villages, yet not entirely removed from civilization. This travel can get boring easily, but planning out a bunch of combat encounters is time-consuming and repetitive. This rollable table provides you with 100 ideas for something notable, exciting, or scary that can happen on their travel - all without getting out...   [click here for more]
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It's a Zoo in There! An Adventure in Waterdeep or any Urban Setting

It's a Zoo in There! An Adventure in Waterdeep or any Urban Setting


It’s a Zoo in There! is an urban adventure for 2nd-4th level characters offering multiple paths of exploration leading to a chilling ethical dilemma with multiple endings depending on the choices your players make.  As a single-session adventure for low level characters, It’s a Zoo in There! is a great fit for chapter 2 of the hardcover adventure Waterdeep:...   [click here for more]
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100 Non-Combat Random Encounters (Urban)

100 Non-Combat Random Encounters (Urban)


Are your travel sequences lackluster? Do your players have a tendency to ask about every little detail? Perhaps you didn't plan for the direction that the plot was going to go and need to give your players something to do while you hastily create the next encounter. Enter a rollable table packed full of urban encounters, none of which require getting out the battle map and minis (unless you decide...   [click here for more]
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The Apostate: An Anti-Magic Paladin Subclass

The Apostate: An Anti-Magic Paladin Subclass


Not all Paladins who forsake their Oaths do so to pursue evil. When corruption is discovered among the ranks of your righteous order or the ideals you once believed are revealed for the lies they truly are, will you stand with your Oath or be banished as an Apostate. This subclass is equipped with the capabilities to thwart divine magic and uncover the true motives of those you once called your allies....   [click here for more]
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The Archivist's Wedding - A one-shot adventure of social encounters

The Archivist's Wedding - A one-shot adventure of social encounters


"The Archivist's Wedding" is a D&D 5th Edition adventure featuring a lot of social interactions and creativity and resolving of an underlying mystery. The adventure contains 6 pages of content through 5 main scenes, 4 battle maps. It is expected to provide about 5-6 hours of play time with active roleplay for a party of 3 or 4 adventurers at level 3. The Story This is...   [click here for more]
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Passing Muster - A Level 3 Adventure

Passing Muster - A Level 3 Adventure


Passing Muster is a low stakes, easily integrable 3rd level adventure for Dungeons and Dragons 5th edition. On approach to an essential mountain pass, your party discovers an armed encapment, denying entry to any and all would be travellers. What follows is a plot of incredible illusions, indefensible injustices, and a band of halfling con artists...   [click here for more]
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Into The Abyss (one shot adventure)

Into The Abyss (one shot adventure)


Outline: The time has come for the players to confront the demon lord Abraxas in his lair within the Abyss.  To do so, the players must embark on a perilous journey deep into the Abyss, with danger and disaster nipping at their heels the entire way and no time to waste.  The finale of the four one shot adventures that comprise The Instruments of Fate, Into The Abyss also is...   [click here for more]
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New Neverwinter

New Neverwinter


This creation named New Neverwinter is a mix between the Wizard of the Coast’s creation as well as plenty of homebrew made by me, Philip Johansson. I have tried to incorporate all the information that Wizards have produced about the city and I have then filled the gaps where needed. For transparency I have put this symbol “*” next to titles to show that it has made by me. If you wish to remove...   [click here for more]
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Ten City Adventures

Ten City Adventures


This booklet includes ten city-themed adventures that you can drop into any campaign, setting, or city with minor edits.  Alternatively, you can run all ten in the provided city of Valua, the capitol city of a major empire within my own setting.  All ten adventures contain notes for altering the adventure to suit any level of party.  You can run them in order, as one-shots, or take them one-by-one...   [click here for more]
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Crime's False Promises - A one-shot adventure of a forest village

Crime's False Promises - A one-shot adventure of a forest village


"Crime's False Promises" is a D&D 5th Edition adventure ideal for new players to get familiar with the basics of the game. The adventure contains 4 pages of content through 4 main scenes, and 4 maps. It is expected to provide about 5-6 hours of play time with active roleplay for a party of 3 or 4 adventurers at level 3, and gives an introduction to fighting, role play, skill challenges and mysteries. The...   [click here for more]
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Nightmares - A One Shot Adventure

Nightmares - A One Shot Adventure


Nightmares is a one shot adventure designed as a filler story arc for any campaign.  It can also be used as a one shot adventure with new characters. It is designed for 2-6 players and can be modified to fit the DMs needs (as per their campaign.) It is very easy to set up (1 hour max) and all resources (including monster stats) are included.  ...   [click here for more]
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Fifty Forest Encounters

Fifty Forest Encounters


Who knows what lurks in the depths of the forest? Well, here at Green Bird RPGs we have a good idea. Here are fifty random encounters designed to stimulate your imagination during game play. From pixies shouting obscenities to sunbathing, nudist elves. All based on a D100 table. If you like this product then try one of our other DM's resources: Curses Bloodlines and Dark...   [click here for more]
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The Lost Secrets of Tomatra

The Lost Secrets of Tomatra


A 5E adventure taking your players from from level 5 to level 12. Can they unravel the mysteries of the land of Eanas and the secrets of a long ago civilization? Can they stop an evil warlock from completing the ritual that will bring great destruction to this land and possibly all of the realms? It will take a brave group of adventurers to step up and discover the Lost Secrets of Tomatra! This adventure...   [click here for more]
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The Horn of Plenty - A Basic Rules Adventure

The Horn of Plenty - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! This fourth-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM! Will You Right a Wrong? When a powerful magic item is stolen from a wealthy farming...   [click here for more]
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Curse of Strahd: Deed to the Old Bonegrinder

Curse of Strahd: Deed to the Old Bonegrinder


Deed to the Old Bonegrinder windmill, found in the Death House in Curse of Strahd. Included files: PDF of Deed with white background for printing Image file of "aged" Deed for use as a digital handout in VTT Many thanks to reddit user Johnswizzle for his original comment providing the majority of the plain text to work from, and reddit user BadlyDrawnGrrl for posting a photo of her family's antique...   [click here for more]
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100 Urban Encounters

100 Urban Encounters


DNDSPEAK Proudly Presents:  100 URBAN ENCOUNTERS! One hundred different situations that your players can encounter while in a busy city street. ...   [click here for more]
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100 Things You Find In A Haunted House

100 Things You Find In A Haunted House


One hundred spooky finds that your players can come across while exploring a haunted house. ...   [click here for more]
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Death Pits of Brightshire

Death Pits of Brightshire


Far to the north Beyond even the Spine of the World There stands a land chosen by the Gods The Kingdom of Terrascotia Few people know of the town called Brightshire, and fewer still intend to find it. Yet find it you must, for the Merchant's Guild has recently lost...   [click here for more]
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Trouble in Wealdham

Trouble in Wealdham


Save an unwitting hamlet from an undead threat! Wealdham is a sleepy, quiet town located in the Westwood. Nothing ever happens in Wealdham, until Waterdeep necromancer Faurius Besk decides to test his latest invention near the town... Trouble in Wealdham is a 4 hour adventure for Tier 1 Characters (optimized for APL 3). It can be run as a one-shot, as part of...   [click here for more]
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The Keeper Class: Bind with a Symbiote, Transform & Terrify Your Enemies!

The Keeper Class: Bind with a Symbiote, Transform & Terrify Your Enemies!


Not all power is wholly natural… Keepers are adventurers who, by fate or fortune, find and bind with a symbiote - an entity (either organic, mechanical, or arcane) of great power. Through their symbiotic bond, the symbiote & adventurer gain strength together, able to assume a Hybrid form of remarkable power. A keeper’s strength doesn’t come from studying books or years of training, but from...   [click here for more]
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Nat20 - Devil's Contract

Nat20 - Devil's Contract


Content by Nat20. This is a Devil's Contract written with all the legalese and complexity that I could muster. This can be a useful tool if you want to show your players the consequences of dealing with a devil.  This outlines, in great detail, all the terms of the contract and it has plenty of room for you to fill in the blanks to make the contract work for your unique situation.  It can also be...   [click here for more]
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100 Murder Mystery Plot Hooks

100 Murder Mystery Plot Hooks


DNDSPEAK Proudly Presents:  100 MURDER MYSTERY PLOT HOOKS! One hundred plot hooks to help you run your own whodunits. ...   [click here for more]
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Unlicensed Enchantment - A short adventure for Waterdeep: Dragon Heist

Unlicensed Enchantment - A short adventure for Waterdeep: Dragon Heist


There is a rogue enchanter at work in Waterdeep. Help the Watchful Order of Magists and Protectors hunt them down, or perhaps strike a deal with the scofflaw mage. Unlicensed Enchantment is an investigation themed adventure, designed to be played as part of Waterdeep: Dragon Heist, but can also be run during any adventure set in the City of Splendors. It can be used as a bonus mission for...   [click here for more]
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Il Forte dell'Alba Grigia

Il Forte dell'Alba Grigia


Calatevi in questa oscura avventura ambientata nel Forte dell'Alba Grigia: l'accademia militare dell'Aquila di Sangue. Riuscirete a svelare il mistero che circonda l'inspiegabile guarigione del vostro Capitano? Oppure resterete a guardare, impotenti, mentre un esercito di creature corrotte spazza via tutto ciò che vi è rimasto di più caro? Il destino della cittadina Saarland e forse di tutta...   [click here for more]
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Welcome To Windsong

Welcome To Windsong


What's Inside?   A lawless Treetop town rich in history, culture and lore. New Guilds, Races, Backgrounds, Monsters and NPCs Hex Slinging (A new style of Arcane pit-fight) A unique tattoo system used by rogues and refugees A secret University that trains outlaws and rogues Activists and Vigilantes who fight for peace and justice Everything you need...   [click here for more]
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Oneshot - To Lock onto Death

Oneshot - To Lock onto Death


"To lock onto Death" is a four hour adventure for character level 5-7 (3-6 players) but is easily adapted to challenge higher level PCs by adjusting the amount of random mobs they encounter. It features one highly detailed color map. It can be used as a standalone quest or a session in a greater campaign. “A message about an infestation terrorizing the necromancy students of Liuxian’s school...   [click here for more]
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100 Evil and Banned Books

100 Evil and Banned Books


While exploring the many magical libraries within your fantasy world, your players will eventually come across a book that may have been written for nefarious purposes. Use this d100 list to generate a random evil and banned book. ...   [click here for more]
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Order of the Venomblooded for Blood Hunters

Order of the Venomblooded for Blood Hunters


The Order of the Venomblooded, now updated by popular demand, features a new subclass for Matt Mercer's revised Blood Hunter class as well as the original 2016 version, plus nine new spells not included in the original! The Venomblooded are a secretive group of blood hunters who turn their own lifeblood to poison, using a combination of herblore and supernatural martial...   [click here for more]
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Shopkeeper NPCs

Shopkeeper NPCs


Populating your world with life-like characters is essential to helping it come alive, but it's not easy to come up with them - especially on the fly. This document includes 48 NPCs across 24 professions, each with a quest prompt to help you integrate them into your world. Especially when shopping, these characters can help your session feel like it takes place in a living, breathing world - and you...   [click here for more]
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The Axolitl and Riverlands Encounters

The Axolitl and Riverlands Encounters


Make a splash with the newest release of the Axolitl! A small aquatic race native to fresh water riverlands and exotic swamps! This 5 page PDF includes: - Stats of the unique Axolitl race, containing everything you need to make your own 5e Axolitl characters! - Two riverlands inspired creatures. The Neontra, a freshwater humanoid species that survives in schools of their own kind, and the Manatee,...   [click here for more]
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The Fade Lands

The Fade Lands


“The Fade Lands” is a unique, PC-centric adventure. 185 pages. It is designed to strengthen the bond of your RPG group.   FEATURES: (A) The player-created, PC backstories are the focus of the adventure. (B) Unique land, wildlife, & culture. (C) Optional, peaceful solutions listed for most encounters. (D) New items, monsters,...   [click here for more]
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The Tournament at Scornubel

The Tournament at Scornubel


n this combination of a mystery adventure and downtime event for characters of 1st-10th level, PCs can compete in seven different competitions and win seven unique magic items. Includes an appendix of magic items, 14 original illustrations, and an original map. The rules of the events can be applied to jousts, melees, archery contests, spellcasting duels, horse races, eating contests, and duels of...   [click here for more]
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Smoke & Thunder's Timeline of Arms

Smoke & Thunder's Timeline of Arms


When Was THAT Invented? Smoke & Thunder is a bestselling series of guides to the more advanced weapons and technologies that might be found in some D&D settings. From the Late Middle Ages to the Modern Day, and from the Day After Tomorrow to the Distant Stars, Smoke & Thunder volumes 1 and 2 cover weapons, armor, gear, and character options with a focus on firearms, artillery, and explosives....   [click here for more]
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d100 Blinsky Toys

d100 Blinsky Toys


A morose toymaker in the Barovian town of Vallaki, Gadof Blinsky sells a wide array of different toys, each one bespoke and exquisitely crafted, but also unusual and frightening. If you need to describe a few of Blinsky’s creations which are on display, you can roll on this table. This content is part of Blinksy is No Fun! - - a Curse of Strahd expansion written by DM...   [click here for more]
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Dust & Devils - A Western Adventure

Dust & Devils - A Western Adventure


Dust & Devils - A Harrowing Western Adventure Under the employment of local lawman, Sheriff Westwood, a group of good-for-nothin' criminals must band together to take down a man known only as the Dread Conductor! Destroying villages, reaping souls and a minor gambling problem are among the plethora of crimes this mysterious villain has comitted. Meet numerous interesting characters, defeat terrifying...   [click here for more]
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The Shadow of the Circus

The Shadow of the Circus


The Shadow of the Circus is a one-shot adventure, meant to be played by a 6th-level party! -- Shorttly after the ringmaster of the circus was murdered, a mysterious figure was spotted on the shows. Called the Shadow, it was sabotaging the performances. Can the party discover what is going on on the Circus? Besides the adventure, you will find six new statblocks and two new magical itens! There...   [click here for more]
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Mecis' Manual of Magix

Mecis' Manual of Magix


Surprise your players with new, original and strange magic items and monsters! Explore a collection of marvelous and mind-boggling magic items & monsters in this supplement for the world's greatest roleplaying game, written from the perspective of the equally marvelous merchant Mecis! Mecis' Manual of Magix is a D&D 5e supplement full of unique and extraordinary...   [click here for more]
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Esmeraldas Schwimmender Zirkus

Esmeraldas Schwimmender Zirkus


Esmeraldas Schwimmender Zirkus Ein schwimmender Zirkus ist aufgetaucht. Gerüchte sagen, dass sich unter den Zirkusleuten böse Kreaturen verbergen, die für einige Tote und Verschwundene verantwortlich sein sollen. Erkundet das Zirkusschiff, lernt Artisten, Crew und Gäste kennen und findet heraus was dem Vermissten zugestoßen ist! Ein Abenteuer für 4 SpielerInnen der 3. Stufe....   [click here for more]
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Back To The Sea

Back To The Sea


When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone... Back to the sea is a 3-5 hour one shot, recommended for Level 1-4 adventurers. It offers a refreshing and different look at Ghosts in D&D. Setting neutral, easy to slide into any campaign, especially settings with ports...   [click here for more]
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Desires of Emberfeld: A One Shot Adventure

Desires of Emberfeld: A One Shot Adventure


Embark on an unforgettable journey in Desires of Emberfeld, a riveting one-shot D&D adventure. The town of Emberfeld has been thrown into disarray, and its citizens are succumbing to bizarre behaviours. As an intrepid band of adventurers, you must unravel the mystery shrouding the town and thwart whatever is causing the chaos. Will you uncover the sinister plot behind the disturbances, or will...   [click here for more]
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100 Feywild Encounters

100 Feywild Encounters


The Feywild is a magical storybook land where nothing is ever as it seems. Use this list to generate one hundred different mystical encounters your players will experience while exploring the Feywild.  ...   [click here for more]
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The Legendary Tome of Strahd

The Legendary Tome of Strahd


The Legendary Tome of Strahd is written "as if" by the infamous Strahd von Zarovich's own hand.  In reality, this is a handwritten document, scribed in Austerlitz Lite, the unique font used by Strahd, by human Game Master, Christopher Read.  There are 86 individual pages including 34 journal entries and more than 30 sketches.  Strahd writes about his experiences in Barovia,...   [click here for more]
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An Alphabet of Rare Magic Items

An Alphabet of Rare Magic Items


TWENTY-SIX WONDROUS ITEMS FOR ADVENTURERS WHO REALLY DO MEAN IT THIS TIME From the very fine folks who brought you Alphabets of Common and of Uncommon Magic Items… introducing the obvious next step, An Alphabet of Rare Magic Items! Weirder and wilder than ever before, these all new, all original wondrous items of arcana range from an exploding jewellery piece and a tragicomic...   [click here for more]
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Nobody Expects the Thranish Inquisition

Nobody Expects the Thranish Inquisition


The Keeper of the Flame—head of the Thranish church—has died and an election is coming. Two religious orders want their candidates to win by any means necessary. Deceit. Terror. Murder. Nothing can stand in the way of the Inquisitors of the Pure Flame. Except maybe a young girl who can perform actual miracles…   "Nobody Expects the Thranish Inquisition" is an adventure for...   [click here for more]
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Blight of the High Forest

Blight of the High Forest


Strange things are happening in the legendary High Forest, and the fates of everyone residing there are in your party's hands. Blight of the High Forest is a short to medium length adventure set in the Forgotten Realms for those who enjoy heavy role-playing, dangerous romps through the woods, and fighting for what they believe is right. This adventure contains four...   [click here for more]
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The Heist at Sly Manor

The Heist at Sly Manor


You sneak into a museum filled with all sorts of strange displays, from fierce weaponry and intricate jewelry through to demonic statues and a strange obsidian monolith. You begin to take a couple of steps towards the monolith when darkness swirls around you as the museum's protections jump to life... This is a one-shot heist adventure in which the players must infiltrate a high society...   [click here for more]
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The Village Forgotten By Time - A Level 4 Adventure

The Village Forgotten By Time - A Level 4 Adventure


Deep in an ancient forest that few where few dare to travel lies the village of Kamourat. Two thousand years ago, cultists of Bhaal, the god of murder, were driven away from civilization and started their own society away from everyone else. Their culture is centered around worship involving ritual sacrifice and cannibalism. Of course, your players won't know this....   [click here for more]
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Antipaladin's Booklet (5e)

Antipaladin's Booklet (5e)


Not all heroes are righteous — none of them is incorruptible. With the Antipaladin and the Oath of the Archdevils, you’ll be the antihero of the world’s greatest roleplaying game. Oath of the Archdevils The most terrible enemy is the one you called brother. Corrupted by sin and thirst of power, mad or beguiled by the lord of hell promises, some paladins abandon the way of light...   [click here for more]
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