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This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you.
This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ... [click here for more] |
Dungeon Masters Guild |
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BRIDGING LOST MINE OF PHANDELVER AND OUT OF THE ABYSS is a guide for linking together these two published afventures in a larger campaign!
How to jump from the starter adventure in the Sword Mountains and the great Underdark campaing? Here's the solution! This supplement lays the groundwork and establishes the main plot points that allows you to guide your players into the succession... [click here for more] |
Dungeon Masters Guild |
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The Myconids have been exiled from their home in Neverlight Grove by the corruption of Zuggtmoy, The Demon Queen of Rot and Decay. Forced to travel the dangers of The Underdark in search of safety, the peaceful Myconid refugees enlist your aid. A supplement for your Out of The Abyss campaign, this adventure includes 5 original battlemaps for your favorite VTT along with new travel encounters, a... [click here for more] |
Dungeon Masters Guild |
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An unexpected encounter leads the PCs to make a choice between less than reputable adversaries, and a possible short sojourn through the Underdark. This side trek is written with Out of the Abyss in mind but can be dropped into any campaign.
A 2-hour side trek for 5th-6th level characters.
Check out my Gold best selling DM's Guide to the Dragon of Icespire Keep!
My silver best selling adventure The... [click here for more] |
Dungeon Masters Guild |
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The Brightfungal Bog is an excellent addition to your Out of the Abyss game, or any subterranean adventure! It comes with an adventure and four maps! Two full-color maps, one with a grid and one without a grid, and two printable black-and-white maps, one with a grid and one without a grid!! ... [click here for more] |
Dungeon Masters Guild |
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These encounters were written to bring elements of different genres into your game. They were written with the idea that the party would be traveling in a huge subterranean cave structure like the Underdark, but they may of course be re-purposed however is most useful or fun to you! In that case, simply ignore all the parts where they talk about your party going through a large system of caves, and... [click here for more] |
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A short delve into the dungeon/temple of a long forgotten aboleth, PCs of 3rd-4th level face off against dangerous foes. Enjoy this high risk, high reward side trek meant to be used with the Out of the Abyss adventure.
I will eventually merge the map file into the PDF but cannot do so at this time, so for now there are two files for this.
Version History:
2-16-2017... [click here for more] |
Dungeon Masters Guild |
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STONEHEART ENCLAVE ELEMENTALIST is a supplement for Out of the Abyss with new character options, lore, and Underdark adventure ideas!
Harness the might of the rock and the influx of energy as a Stoneheart Enclave Elementalist. Customize your player characters and NPCs with this supplement for Out of the Abyss.
This supplement includes an expansion of the Enclave's lore, as well as... [click here for more] |
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The adventurers come to know of a newly opened tavern, one owned by a half-orc named Dronk. Since its opening a month ago, people started disappearing in the neighbourhood and some say it’s the half-orcs fault. It’s up to the adventurers to discover the truth...
The Alchemist's Ruse is an adventure best suited for the Out of the Abyss campaign, when the adventurers first leave the Underdark... [click here for more] |
Dungeon Masters Guild |
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A child has fallen into the village well! The adventurers are pressed into service to rescue her. But the child is not the only creature awaiting their arrival in the cavern at the bottom of the well...
This one-session adventure is intended to present a difficult challenge to a group of 3 to 5 first level characters. It was originally conceived as a prequel for first level characters who would... [click here for more] |
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