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A Guide to Out of the Abyss

A Guide to Out of the Abyss


This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you. This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ...   [click here for more]
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Underdark Battle Maps Volume 1

Underdark Battle Maps Volume 1


Bring your Underdark random encounters to life with this battle map pack! Update: This product now includes a Fantasy Grounds Module with grids. Are your adventurers delving through the Underdark in Rage of Demons Out of the Abyss (or any other Dungeons & Dragons adventure)? These maps feature a total of 10 diverse locations (each with a grid...   [click here for more]
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The Lightborn - New Race

The Lightborn - New Race


EDIT: v2 Uploaded, fixes grammar & format issues. Thank you to all who flagged these to me! Sorry for the delay! Some heroes are not made in the fires of conflict, or circumstance. Some heroes are simply born to be so. Fear has little meaning to them. The people look to them without thinking. They are the beacon of light in the darkness. They are the Lightborn. Lightborn, a race infused with...   [click here for more]
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The Rod of Seven Parts 5e

The Rod of Seven Parts 5e


"That which was sundered on Pesh’s plain, holds back chaos reign. Yet the vaati’s deed shall remain undone, until the seven again become one." A supplement containing lore and stats for the legendary rod of seven parts. Follow me on Twitter @StratosF8...   [click here for more]
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Min-Max Monsters in the Lost Mine of Phandelver

Min-Max Monsters in the Lost Mine of Phandelver


Maybe you’ve brought your players to the Lost Mine of Phandelver before, or maybe you’re about to play through it for the very first time. Either way, you’ll find this treatise on running the Lost Mine helpful in discovering new opportunities and ways to challenge your players. These pages contain an in-depth analysis of several parts of the adventure, allowing for expanded content and suggested...   [click here for more]
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Pacts & Patrons (and eldritch invocations!), new class options for the warlock - now with kittens

Pacts & Patrons (and eldritch invocations!), new class options for the warlock - now with kittens


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. And here comes the greatest of major updates, for Pacts & Patrons just hit its 250th sale! With new art, minor tweaks, the addition of my previous Familiar Faces work, and many new contents,...   [click here for more]
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Book of Beasts: Demon Depository

Book of Beasts: Demon Depository


Book of Beasts: Demon Depository contains six demons drawn from previous editions. Each includes background and information to make them useful to DMs running games with a fiendish bent -- and each demon has a challenge rating different than those offered in the Monster Manual.  The demons are: Blood Demon (CR 11) Bulezau (CR 7) Fire Demon (CR 14) Maw Demon (CR 1/2) Rutterkin (CR...   [click here for more]
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Season 3 Narrative: Hillsfar

Season 3 Narrative: Hillsfar


Want a bit of insight into the design process for the D&D Adventurers League? Using Hillsfar in a home game and want a bit of background information? Then this is for you! Inside, you'll find the narrative used by the Campaign Administrators in developing the Season's storyline as well as: - A brief history of the city - A number of the major organizations within the city and their prominent NPCs...   [click here for more]
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Additional Encounters for Out of the Abyss

Additional Encounters for Out of the Abyss


Out of the Abyss will take your players all across the Northdark of Faerun over the course of several months of ingame travel. As such, you may find that you require a few more random encounters to flesh out your travels. Presented within this PDF you will find 20 new Terrain Encounters and 20 new Creature Encounters, all in he style of the original random encounters found in the Out of the Abyss campaign....   [click here for more]
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Lost Tales of Phandelver I - The Drow Necromancer

Lost Tales of Phandelver I - The Drow Necromancer


This is a complementary adventure for the Lost Mine of Phandelver boxed set. It introduces a second sub-level, inhabited by a drow Necromancer beneath the Cragmaw Hideout. This is a 4-hours adventure for 4 1st-3rd level characters Please note that this adventure has been completely modified from its original version; it has been edited for grammar issues. ...   [click here for more]
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Calendar of Harptos - 1492 DR (Full Color edition)

Calendar of Harptos - 1492 DR (Full Color edition)


Through the ages, the Calendar of Harptos marks the passage of days, seasons, and even years in some fashion. Most of Faerûn uses the Calendar of Harptos, named after the long-dead wizard who invented it. Few bother to refer to Harptos by name, however, since the calendar is the only calendar they know. Now you can use it as well in your Forgotten Realms Campaing World. ...   [click here for more]
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Bounty of the Month: Golden Widow

Bounty of the Month: Golden Widow


A 5e bounty quest for players. Great as an introductory adventure, side quest, filler episode, or one-shot adventure all done in a printer-friendly old school style. The Golden Widow is a drow priestess who has come to the surface to spread chaos! Can your players find her and put an end to her evil deeds before it is too late? Bounty of the Month includes 1 villain or monster...   [click here for more]
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Dhampir - Playable Race

Dhampir - Playable Race


Half-Vampires: The Dhampir Children of darkness, dhampirs are the offspring a mortal and a vampire. Frequently born out of horror and tragedy, the circumstances of a dhampir’s conception are incredibly hard to understand. Since few mortals can survive the painful and gory birth of such a creature, it is often theorized that most dhampir are born of male mortals and female vampires....   [click here for more]
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Zuggtmoy Paper Miniature

Zuggtmoy Paper Miniature


Print & Play ready PDF file for an epic Zuggtmoy paper miniature. Cut File included for those of you lucky folk who have cutting machines. For best results I'd recommend printing on ~65lb Glossy Photopaper.  PDF file is "interactive" and may not work in some web browsers. If you have any issues using it in a web browser then please try opening with a PDF reader instead. If you don't have a PDF...   [click here for more]
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Dark Druids: The Circle of Apostasy

Dark Druids: The Circle of Apostasy


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. The following subclass, along with its options, was designed to offer a new way to play an evil druid or a druid anti-hero, one whose powers come from the most perverted aspects of the natural world, if not from...   [click here for more]
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13 Feats + Feat Fixes (5e)

13 Feats + Feat Fixes (5e)


13 Feats + Feat Fixes While most of the feats included in the Dungeons and Dragons 5th Edition PHB are useful in their own right, variety in options can never hurt! In this supplement you will find 13 brand new feats to include in your game, as well as suggested changes to current feats you may choose to employ in your own campaign to make certain...   [click here for more]
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Demon Hunter Class (5e)

Demon Hunter Class (5e)


We've been downloaded over 500 times since post, thank you! Keep that feedback coming! While demon hunters abhor evil and those that practice it, they have chosen to embrace evil in order to overcome it. Possessing dark powers provided through study and dark rituals involving the lower planes, demon hunters turn the darkness against evil teaching their prey that they too should fear...   [click here for more]
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10 Creepy Monsters (A Bit of Horror and Some Silliness)

10 Creepy Monsters (A Bit of Horror and Some Silliness)


A selection of 9 monsters with a somewhat creepy theme. Not all are play tested. I will update as they are.  ...   [click here for more]
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Exile of The Myconids

Exile of The Myconids


The Myconids have been exiled from their home in Neverlight Grove by the corruption of Zuggtmoy, The Demon Queen of Rot and Decay.  Forced to travel the dangers of The Underdark in search of safety, the peaceful Myconid refugees enlist your aid.  A supplement for your Out of The Abyss campaign, this adventure includes 5 original battlemaps for your favorite VTT along with new travel encounters, a...   [click here for more]
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The Feystone Shards

The Feystone Shards


The Feystone Shards is an adventure for characters from levels 5-8, optimized for 4-6 player characters. This moderate length campaign should have 20+ hours of gaming, all focused around the Forgotten realms area of Red Larch. The Heroes are tasked to find five fragments of a shattered Orb, once worshipped by a faction of Elves. The search will take the party to a haunted Citadel, as they seek the...   [click here for more]
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Race: Drider (5e)

Race: Drider (5e)


Play as a Drider in 5th Edition. Full rules including two subraces, lurkers and pouncers. Especially useful for Underdark campaigns such as Out of the Abyss, but can easily be refluffed and tweaked to work for your homebrew setting if you want a spider-taur race. If you get enjoyment out of this, please leave a review/rating. If you think there is room for improvement please let me know in the discussion....   [click here for more]
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Lolth's Tear - An Underdark Setting

Lolth's Tear - An Underdark Setting


It’s dark, damp and full of danger! Lolth’s Tear, our newest Underdark offering is an underground lake inhabited by many unusual outcasts. There’s a flamboyant Orc who has set up a trading post in a dead magic zone, an island where a powerful cleric lives out her solitary exile, and a group of bandits who have carved out a hiding spot in a giant stalactite! Oh, and for the lovers of classics,...   [click here for more]
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Alternate Warlock Spell Lists

Alternate Warlock Spell Lists


The Warlock Class is by far my favorite class in 5e. However, if I had to make one complaint against it, it would be the rather narrow thematic nature of the spell lists for the Archfey and the Fiend. For many of the potential patrons given, the spell lists do not match their theme. Therefore, I present to you custom spell lists and Invocations for specific otherworldly patrons who don't fit into the...   [click here for more]
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DM Companion Pack for DDEX3-06 No Foolish Matter

DM Companion Pack for DDEX3-06 No Foolish Matter


(Updated 3/17/16: NEW maps, updated DM sheets) This is a supplement to the official adventure: DDEX 3-06 “No Foolish Matter”  The included artwork will help enhance the experience for the players, and the DM Cheat Sheet can be easily attached to the screen for quick access to information specific to this adventure. Includes: Title Page Map for "Shocking Events" Map for "Mirror...   [click here for more]
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Book of Beasts: Underdark Vault

Book of Beasts: Underdark Vault


This edition of the Book of Beasts centers on a number of creatures that come from the Underdark or could easily be encountered there. Each of these monsters was chosen because it can easily be dropped into adventures in the Underdark, be used as an interesting one-off encounter, or employed by NPCs (or other monsters) as a guardian. They should be particularly useful to DMs running Out...   [click here for more]
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Seers of Zakhara (Al-Qadim & Forgotten Realms)

Seers of Zakhara (Al-Qadim & Forgotten Realms)


Seers of Zakhara provides everything you need to create seers and oracles, suitable for Faerûnian or Zakharan characters. This includes: Two sorcerous origins: the hakima and the ghul lord One arcane tradition: astrology Five backgrounds well suited for these archetypes or any other: cursed visionary, devoted, matrud, unseen, and vizier Thirteen spells suited for for these character options: analyse...   [click here for more]
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Gregorio’s Traveling Emporium and Menagerie

Gregorio’s Traveling Emporium and Menagerie


Gregorio is a traveling merchant, with a "magnificent" menagerie and a dark secret. Gregorio's Traveling Emporium and Menagerie is a short encounter (hopefully no more than 30-45 minutes) for second level characters set in Ravenloft, Forgotten Realms or your homebrew campaign. Hello! We really like writing (and drawing) D&D stuff, but a lot of success on this site depends...   [click here for more]
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Demons, Fiends and more Tanar'ri

Demons, Fiends and more Tanar'ri


This document includes 10 different demons updated from 3.0 and 3.5 source material to 5th ed stats.  Consideration was made to create demons that have not been identified in other DM Guild creations.  All attempts to maintain the original characteristics of these demons was made. Demons included in this document include: Alkilith, Armanite, Broodswarm, Half-Fiend Draegloth, Jarilith, Kelvezu, Lilitu,...   [click here for more]
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Updated Oozes

Updated Oozes


This document includes 10 different oozes updated from 3.0 and 3.5 source material to 5th ed stats.  All attempts to maintain the original characteristics of these oozes was made.  Oozes included in this document include: Aballin, Arcane Ooze, Bloodfire Ooze, Bone Ooze, Conflagration Ooze, Sickening Sleep, Summoning Ooze, Teratomorph, Corrupture, Glitterfire.  These oozes have not been playtested...   [click here for more]
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Oath of the Sun (Paladin Subclass)

Oath of the Sun (Paladin Subclass)


Paladin Sacred Oath: Oath of the Sun A Paladin Subclass focused on praising the sun and being a symbol of hope and guidance. This subclass focuses on empowering your party and make them shine as much as you. It also focuses on using an improved flame blade spell, and as you grow,so does your ability to eradicate darkness and evil. This subclass will shine...   [click here for more]
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Dark Redemption

Dark Redemption


An unexpected encounter leads the PCs to make a choice between less than reputable adversaries, and a possible short sojourn through the Underdark. This side trek is written with Out of the Abyss in mind but can be dropped into any campaign. A 2-hour side trek for 5th-6th level characters ...   [click here for more]
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Farspawn, a new race of quasi-aberrations for PCs touched by the Far Realm

Farspawn, a new race of quasi-aberrations for PCs touched by the Far Realm


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack.  “Heritage, legacy, lineage... all those are empty words when addressing the voluptuous abyss of madness and alien geometries of ever-changing flesh known as the Far Realm. And yet to understand how farspawns...   [click here for more]
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Barbarians of the Path of Madness

Barbarians of the Path of Madness


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. Do you want to play a barbarian that goes beyond simple frenzied rage to embrace utter madness and unlimited insanity? Do you want to hear the voices from the Abyss and, more interesting, for them to answer your...   [click here for more]
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Shadow over Purple Rocks

Shadow over Purple Rocks


Trisk & Utheral are the two islands that form Purple Rocks, both are surrounded by a thick fog. The indifference of neighboring kingdoms, has led to an abandonment of the region, its infamy has grow to the point that even the pirates of Luskan avoid the islands. Can a group of intrepid adventurers discover what is happening in Purple Rocks?, or the islands are doomed to be devoured by the shadow...   [click here for more]
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Paladin Oath of the Sin Eater

Paladin Oath of the Sin Eater


Paladin Oath of the Sin Eater The Oath of the Sin Eater is one of great controversy, as its followers flip the entire pantheon on its head with their defiant abilities. Known either simply as sin eaters, devil eaters, or swallowers of blackness, those who follow this oath hold the unique ability to devour the sins of others through a process known as sin eating. Sometimes this process...   [click here for more]
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Mystery at Loudwater

Mystery at Loudwater


Loudwater is a small city, located on the confluence of the Delimbiyr and Greyflow rivers. It has seen better days, and even though the population has greatly dwindled, traces of its former splendor remain. But lately, caravans have been banishing without a trace, and people are getting nervous. A 3-hour standalone adventure for 1st-3rd level characters   ...   [click here for more]
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Faction Class Training

Faction Class Training


Do you want to weave your player's faction choices more closely into your campaign?  Do you want to give you players fun and useful additional skills?  Are you looking for "faction-specific downtime activities"?  Then Faction Class Training may be of use to you. Extrapolating on the basic rules for Faction Rank and advancement found in the DMG and PHB, this how-to document distills core 1st- and...   [click here for more]
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Shaman Class for D&D 5E

Shaman Class for D&D 5E


This is a completely new class, based around the shaman class in World of Warcraft, by Blizzard Entertainment. It is wholly written by myself and Francesca Ross. It works in D&D 5E, all you need would be the PHB and the Elemental Evil supplement. I welcome and encourage all feedback, and I will release updates as and when I change and update the class. Hopefully it is enjoyed, thank you for reading....   [click here for more]
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Dwarven Brewery The Golden Stein

Dwarven Brewery The Golden Stein


One Shot adventure for PCs LvL 1-3  Includes 1 Brewery Map w/ descriptions and encounters 3 unique Monsters Random Loot Chart 3 unique Loot Items Large Brewery Map 14"x14" with Grid set for 70px x 70px perfect for Roll20 Golden Stein Brewery is a dwarven brewery that goes back generations. Most famous for its golden ale blessed by the brewery’s clerics. The dwarves that lived and worked within...   [click here for more]
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Races Revived: Slythe

Races Revived: Slythe


Slythes are a race of humanoid oozes originally detailed in the 3rd edition Forgotten Realms: Underdark supplement book. Now, their lore and abilities have taken on a whole new shape to squeeze into your Forgotten Realms campaign. Slythes are especially well suited to serve as a player race in the Out of the Abyss and Rage of Demons storyline. See other revived races:...   [click here for more]
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Path of the Tarrasque

Path of the Tarrasque


An awesome barbarian subclass, for those who want to tank all kinds of enemies! Rate for us and tell us how this path served your campaign! ...   [click here for more]
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Encounters in the Deep

Encounters in the Deep


These encounters were written to bring elements of different genres into your game. They were written with the idea that the party would be traveling in a huge subterranean cave structure like the Underdark, but they may of course be re-purposed however is most useful or fun to you! In that case, simply ignore all the parts where they talk about your party going through a large system of caves, and...   [click here for more]
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The Reckoning

The Reckoning


     The Reckoning is a complete 5th edition Dungeons and Dragons (D&D) Underdark Campaign.  There is enough material for approximately 15 full days of gaming with any gaming group.  The adventure contains pre-generated player characters (PCs) in modifiable pdf files, complete character backgrounds (Appendix B), and is playable with relatively little preparation on the part of the Dungeon...   [click here for more]
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Relics of Shulsharthilarkar

Relics of Shulsharthilarkar


A short delve into the dungeon/temple of a long forgotten aboleth, PCs of 3rd-4th level face off against dangerous foes. Enjoy this high risk, high reward side trek meant to be used with the Out of the Abyss adventure. I will eventually merge the map file into the PDF but cannot do so at this time, so for now there are two files for this. Version History: 2-16-2017...   [click here for more]
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The Oath Of Misadventure: A Sacred Oath For Paladins

The Oath Of Misadventure: A Sacred Oath For Paladins


Scheming, meddling, curious, short-attention spanned. All these words are those that Halflings live by, but there are very few that get the call to make doing so their sacred duty.  Introducing the Oath of Misadventure, a Halfling Paladin Sacred Oath For 5th Edition D&D that bestows special gifts from the Irrepressible Scamp himself, Brandobaris: The Halfling God Of trickery, thievery, mischief,...   [click here for more]
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The Crumbling Wall

The Crumbling Wall


A mysterious bard sits atop a crumbling wall deep in the forest. What secrets are told in his sonorous tunes? The Crumbling Wall is a short encounter (hopefully no more than 30-45 minutes) for first level characters set in Ravenloft, Forgotten Realms or your homebrew campaign. Hello! We really like writing (and drawing) D&D stuff, but a lot of success on this site depends...   [click here for more]
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Druid Archetype - Circle of the Sun

Druid Archetype - Circle of the Sun


Druid Archetype - Circle of the Sun Hello fellow dungeoneers, I've always been a big fan of Druids and I felt that there was a big omission on class options relative to Druid Lore. The first Druids, and pretty much everyone else, first worshiped the sun or as they call it "The Mighty Oak". Before the moon, before the lands, before the spirits of the forest was he who set it all in motion,...   [click here for more]
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Let’s Give Kobold Peace a Chance

Let’s Give Kobold Peace a Chance


This is a murder mystery set in the wilderness of the Forgetten Realms. In the village of Greyrun an uneasy truce is negotiated between the citizens and a band of kobolds living in nearby caves.  When the mayor is found dead, along with the unsigned peace treaty, the kobold leaders are rounded up and accused of the crime.  Unless the player characters intervene, vigilante justice will be carried...   [click here for more]
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Yerg's Comet

Yerg's Comet


Every so often, a strange comet passes over Toril. Sages have tried to predict when and where it will pass. But Yerg’s Comet, much like the effect it has on Faerun magic, is unpredictable. In this standalone adventure for a party of four 3rd level characters, everyone exposed to the odd power of Yerg’s Comet develops magical ability and becomes a spellcaster (albeit a very inconsistent...   [click here for more]
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The Alchemist's Ruse

The Alchemist's Ruse


The adventurers come to know of a newly opened tavern, one owned by a half-orc named Dronk. Since its opening a month ago, people started disappearing in the neighbourhood and some say it’s the half-orcs fault. It’s up to the adventurers to discover the truth... The Alchemist's Ruse is an adventure best suited for the Out of the Abyss campaign, when the adventurers first leave the Underdark...   [click here for more]
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