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From the lead designer of the Honkonomicon
The goosish powers are back!
None will ever be the same after a close encounter with geese.
This is also true for the land itself: when a strong goosish power takes roots in a certain region, havonk will certainly unfold soon.
Scream with honkorror with:
20 unique randhonk effects, designed to deliver... [click here for more] |
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Expanded Sailing
Ship Options & Upgrades
Developing on the list of ships in the Dungeon Master's Handbook and drawing inspirition from other editions, this supplement provides simple rules for the inclusion of well-known sailing ship styles from the age of sail in your campaign. Want to give your pirate players a brig with a realistic crew and armament size? Sorted. Want your party to face off... [click here for more] |
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 A simple one-page document featuring an updated version of the 2014 Kuo-Toa playable species, redesigned to better align with the 2024 Dungeons & Dragons ruleset. ... [click here for more] |
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Beware the Prince of the Depths!
Lurking in the depths of his Abyssal Ocean, Digrado, Raja of the Deeper Darkness, has no limit on his ambition. In his dark realm, Diagrado plots to usurp the gods of the seas themselves!
Similar to the Dragon Magazine series Demonicom of Igwilv, This booklet takes an in-depth look at Diagrado, the never before described Demon Prince of the... [click here for more] |
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Monsters of the True World
Far to the west of Faerûn across the sea of Swords lies the mysterious land of Maztica. It was discovered, pillaged and then lost again to exile on the even stranger world of Abeir. Back once again, Maztica and its mysteries are ripe for discovery.
While there may be treasure aplenty to find, there are also horrors that are seen nowhere else on Toril.... [click here for more] |
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Are you a seafaring spellcaster with only a mere smattering of aquatic spell options? A swashbuckling sorcerer who desires ever-greater control over the waves themselves? Or are you a warlock who has authored a pact with the forgotten things or fey that dwell sleeping within the depths?
The Codex of Waves offers 19 new water based spells for your perusal and spellcasting pleasure.... [click here for more] |
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 Unleash Epic Adventures: Kymera's Anthology of Side Quests - Your Gateway to Limitless D&D Campaigns!
Are you a Dungeon Master seeking to enrich your campaign with thrilling, ready-to-play adventures? Or a player eager to embark on unforgettable quests?
"Kymera's Anthology of Side Quests" is your ultimate resource for dynamic and engaging D&D 5e side quests, meticulously crafted to seamlessly... [click here for more] |
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This short, table-filled supplement allows any DM or player to create a Wildspace system from scratch for a Spelljammer campaign. It can be used to create planets, moons, and other strange things. It includes rules for black holes and wildspace systems filled with water. ... [click here for more] |
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 Now includes a preview to Captain Grimy's Guild to Smuggling and Pirating. Vol 1 : Traps
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Boom & Plunder: Vol. 2 – Krakens & Kegs brings boozy chaos to your table with a drunken dose of nautical nonsense. Unleash the frothy fury of the Alehouse Krakenspawn, mix things up with 3 explosive brews,... [click here for more] |
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10/11/2019: Mining and Smithing Update
New Metals!
Brand new metals to smelt and smith with! Use them to create new and powerful weapons and armors.
New Metal Effects!
Every new metal comes with unique properties when smithed into equipment.
Set Effects!
Set effects bring an entirely new dynamic to the game. These occur when... [click here for more] |
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Ulther's Ship Character Sheet
This is just a small character sheet I made for use in my own campaign.
The rules for using this character sheet are available here:
https://www.dmsguild.com/product/237548/Expanded-Sailing
I do not own any rights to, or have any link to Expanded Sailing, this is merely a character sheet to use alongside those rules. Thanks to the people... [click here for more] |
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 Now includes a free preview of
Captain Grimsy’s Tips for Smuggling & Pirating - Vol. 1: Traps
Set sail for chaos with Boom & Plunder, a bite-sized blast of pirate-themed mayhem perfect for spicing up your campaign. Packed with volatile explosives, wild mishaps, and the unforgettable goblin demolitionist Kabbom Gritch, this micro-supplement delivers big booms in a small package.... [click here for more] |
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Teoal Magic is a book defining a new brand of magic of the sea, specifically tailored to a Maztican campaign, but easily introduced in other campaigns. This book has a collection of spells and magic items tied to this magic, along with a few subclasses and other miscellaneous materials (including an updated Golden Ammonite creature!) related to such magic.
Teoatl is the magic of the Maztican seas... [click here for more] |
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Make a splash with the newest release of the Axolitl! A small aquatic race native to fresh water riverlands and exotic swamps!
This 5 page PDF includes:
- Stats of the unique Axolitl race, containing everything you need to make your own 5e Axolitl characters!
- Two riverlands inspired creatures. The Neontra, a freshwater humanoid species that survives in schools of their own kind, and the Manatee,... [click here for more] |
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The Galley of Death
This One-Shot Adventure Module contains:
The story for a single adventure
Builds for three different enemies / monsters
Builds for two kinds of friendly NPCs
A table for rolling events for a ship caught in a storm
A simple sketched map of a ship
Several high detail maps to be used in an online tabletop such as Roll20
The Story
The... [click here for more] |
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An awesome guide to navigation, naval combat, ships, health and diseases, fitting spells, and much more in a neat and crisp little package. ... [click here for more] |
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When your players are used to grand adventures spanning cities, nations, and perhaps even whole worlds or planes; how do you go even grander? The answer is you don't. Perhaps it is time indeed to go smaller. Much smaller!
Pond Scum is a regional guide detailing a singular pond which is only truly about 40 feet in radius. However, when your characters are suddenly shrunk to sizes invisible... [click here for more] |
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The Boundless
A Sailing Ship
This small document details a well armed frigate that your players can steal, own, sink, or plunder. It is intended for use with the Expanded Sailing document also available on the Dungeon Master's Guild
Contents
Plans of the weather and gun decks of The Boundless, a well-armed, 38-gun frigate
A stat block to make it simple to see what your ship is able to do when in a... [click here for more] |
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 Explore a forgotten island full of natural beuaty and a mystery as deep as the dungeons beneath. Uncover a story from centuries ago, and create your own in this level 3-5 campaign. If you have been looking for a campaign inspired by the feywild and a tale made just for a druid, this is your campaign. Great for new players!
NOTE: This has been an amazing project to work on, and the work is still not... [click here for more] |
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In Expedition to Chult, the adventurers have been called upon by the city of Baldur’s Gate to rebuild Fort Beluarian, a small outpost originally settled by members of the Flaming Fist over a century ago.
The DM's Guide contains a list of the rules and subsystems that will be used in the Expedition to Chult adventure path, as well as a detailed description of the history, people, and landmarks in... [click here for more] |
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Finally, I can play a frog!
This full guide is a look into a personal creation called Ribbitans. Helpful frog people of the Feywild that can provide much needed rest and information for adventurers. Included in this book is:
Player Options - Create a Ribbitan for your next game
DM Options - Information on how to roleplay a Ribbitan and setup... [click here for more] |
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In 1967, the Right Honourable Harold Holt surveyed his dread domain. It was a land rich in mineral wealth, but overrun by deadly beasts. Holt knew if his people were to thrive, he would need to banish many of these horrors to another plane. Holt laboured in his hidden coastal laboratory to construct an unstable portal. When his blood rites reached fruition, Holt opened a gate to Toril, drew the beasts... [click here for more] |
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Throw your players into the heart of the storm with this fifth-edition expansion for the Eberron campaign setting. The Tempest of Ruin introduces a brand-new Overlord sealed within the Lhazaar Principalities - an antagonistic force of wind and wave. This powerful archfiend is suitable as a central figure for any nautical campaign, with a tested end-game stat block... [click here for more] |
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Far beneath the waves lies a magical city like no other – Fathoms Below, the fabled trading port of the Deep Blue. Travelers from across the Eight Seas swim the coral-lined currentways of the submerged triton city – merfolk, ixitxachitl, sea elves, sahuagin, water genasi, locathah, and even the occasional surfacedwelling human.
All is not placid in the depths, however, as cults of deepdwellers... [click here for more] |
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Some horrors of the deep are not dead; just dreaming. Some are both.
The Drowning Deep provides eight new monsters for use in aquatic or coastal encounters, from undead variants to eldritch abominations dreamed by some sleeping Great Old One, as well as some ideas on possible encounters.
Beware, seafaring adventurer; here be monsters. ... [click here for more] |
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A list of 100 things to find on the beaches of Saltmarsh. It can also be applied to other coastal locations. All cursed items are canon entries from the core books. The additional treasures and trash are common beach finds.
3 NPCs have been included as additional merchants. ... [click here for more] |
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Version 2 now available! New content, more links, easier-to-follow instructions, and the Brassy Casket Tavern map.
Set sail for Enthos, a drop-in vacation island full of adventure and relaxation for your characters. Including 2 quests, numerous activities, vivid descriptions, new spells and creatures, and of course, rum. Travel via a portal at sea... [click here for more] |
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Collected here are over 50 original and updated stat blocks for animals and dragons ready to drop right into your game! Including art, lore, and in some cases educational material drawn from life, Eoth Khlastan’s Revised Encyclopedia of Great Animals and Draconic Beings brings to you inspiration to spice up encounters on the material plane and beyond.
If your... [click here for more] |
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Breaking waves
This One Shot Adventure Module contains:
The story for a single maritime adventure - ideal for introducing D&D 5e to new players
Builds for 2 new monsters and 1 new boss monster
Builds for multiple tough NPCs
A simple treasure riddle
Detailed Maps of the mysterious ship called the "Selandia"
A loot table for plundering a passenger ship
Multiple social,... [click here for more] |
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Discover the truth behind unconfirmed sightings of orange dragons abroad, and smother your heroes in explosive oil!
"An orange dragon is an amphibious ambush predator that lurks within deep rivers and lakes in tropical regions. The presence of one of these dragons is enough to bring all river travel to a halt. Crafty and territorial, these dragons attack creatures for the sport of it.... [click here for more] |
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Discover the truth behind unconfirmed sightings of yellow dragons abroad, and suffocate your heroes in a shell of salt!
"The yellow dragon is the physically weakest of the chromatic dragons, but it is the fastest flier, as well as moving with exceptional agility within water. While another dragon may rely on its physical might, the yellow dragon knows that its speed is the key to defeating... [click here for more] |
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A solo/small party adventure for level 3 characters.
PREPARE YOURSELVES, THIS WILL NOT BE EASY.
Pirates have always pestered the coast around the trading town of Sharnwick. Now they appear to have become organised and are causing chaos to the surrounding villages. Investigate the Pirates sudden boldness and bring an end to the suffering of the towns people.... [click here for more] |
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 Defeat the Evil Crabomancer
The mad Crabomancer has been plotting to destroy the town of Red Claw with his horrible rituals. Can the players destroy him before its too late, or will they face the same fate as the missing fishers.
Not a penny needed
This adventure allows you to enjoy a night of fun with your friends, without having to spend... [click here for more] |
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 ITS KRAKEN WEEK!
CRAB BATTLE!
A plug in encoutner that can be used as part of a larger campaign or run as a one shot for characters level 1-4.
Its time for something simple. A Giant crab fighting an Octopus with a Hat of Wizardry BUT WITH A TWIST!
Water is RISING!
The water in the cave starts to rise once the party enters to frey!
The encounter comes complete with... [click here for more] |
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 Welcome to my little little module of magical helpers! Familiars are a great part of D and D, but I've found the traditional familiar summoned by the spell a little boring. There seems to be a big discrepancy between the power of this basic animal type and the substantially stronger familiars like Quasits, Pseudodragons, and Imps.
The Creatures presented in this module represent an intermediate-powered... [click here for more] |
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 Ahoy, rafters! I'm Bryndil Brinehook of Topport, and this is my guide to the underwater city of Fathoms Below! Printed on premium sharkhide vellum in Summerrise, Brinehook's Guides are your essential handscrolls to exploring the Eight Seas of the Deep Blue. Available in fine scrollstores near you! This guide covers:
The history of Fathoms Below
Racial and religious demographics of Fathoms Below... [click here for more] |
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Shipwrecked, lost at sea, no hope of escape. Laying on the sun soaked beach listening to the waves might seem like a well-deserved vacation, but after a few days or weeks, even the most experienced party of adventurers can go mad when isolated on a desert island. That’s if the coconut people don’t get them first.
DM Resources for a desert island, plus a one-shot adventure for first tier adventurers... [click here for more] |
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A description of seven unique Beholder personalities, each with a few unique abiities and effects. They range from Craggenoth, a beholder who has taken to a life of piracy, to Master Shoolagool, a beholder turned by a Gith missionary to the ways of Zerth. Among these pages you'll be introduced to a two-faced beholder, one whose fey-heavy diet has changed him, one whose madness has spawned it's own... [click here for more] |
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NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack.
From the ashes of two of my first Guild works here comes the Subrace Compendium, a collection of variants and options for the most common of D&D nonhuman races (dwarf, elf,... [click here for more] |
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If you'd like to see this one shot in action come have a look at my regular party rolling through it: https://youtu.be/BXeyMnwbnGY
An adventuring party find themselves in the beautiful city of Luleå, investigating a prominent rumor circulating amongst it’s people. Somewhere below the dark waves of The Blue Everlast lies the gigantic wreck of the Nasto. A 600ft ship that set sail 6 months ago... [click here for more] |
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 Form a crew of sailors to accompany you and your fellow adventurers on your journey across the sea. Each sailor performs a job, which help your ship and crew survive the journey. Along with the rules for running a crew of sailors, this book includes several character backgrounds, which facilitate player characters in contributing to a ship and crew. This book is intended to be used in conjunction... [click here for more] |
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"Your ship approaches a thick cloud of roiling smoke hanging over the rolling waves. Wisps of light dance in the fog periodically, drawing the attention of the ship's crew. While observing the phenomenon, you hear a cry for help from inside the cloud."
Pirates, explosions, hordes of undead, daring escapes, wild magic, and the thrill of adventure at sea! All that and more is rolled into this... [click here for more] |
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A number of entirely new, entirely imaginary fantasy animals to use in your game. Creatures range from CR 0 to CR 6, and include fantastical variations of existing animals, such as the Firespitter Frog and Flying Fish, alongside beasts created from scratch like the Shapiro and Dragonstag. ... [click here for more] |
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Ahoy! Set sail and take to the seas in this adventure of heroism and valor. Fight against the mythical Ghostship and her hellish captain as the coast begins to wither and the sea life dies.
For gold, glory, or the good of the people, join the fight against the mysterious ghost ship that has been sighted not too far from the port city of Jorida along the southern coast of the Fabian Sea. A trail of... [click here for more] |
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‘‘People of the deep, and the beasts who hunt them’ is a 20+ page guide that contains information on three unique groups of sea dwelling creatures that can be used both by a DM to populate the oceans, as well as by players, to make unique sea-faring travellers.
For DMs, these pages offer a bestiary of 11 new monsters, ranging from challenge rating ¼ to 18, suitable for all levels of play,... [click here for more] |
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Do you love mythology? Do you wish DnD created more stat blocks for some of the most famous and awesome monsters throughout real-world mythology? Are you one of the thousands of DMs who are too lazy to create their own stat blocks (myself included in that usually). If you answered yes to any of these questions, then do I have an offer for you! Welcome to Massive Mythological Monstrosities: Norse Edition!... [click here for more] |
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Populate the ocean with custom ships. This document provides guidelines to be able do design ships for D&D 5e. ... [click here for more] |
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This document is intended as a supplement for DM’s to use in their own campaigns or perhaps to use as a one-shot. These villages are nice to use when the party needs an interesting place to rest or perhaps as a random encounter on a hex crawl based campaign. In total there are three fleshed out villages. I have tried to also add some ideas how the villages can be used in your overall world.
This... [click here for more] |
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Diving deep underwater to find sunken cities, soaring over cliffs with strange and fantastic birds; this homebrew compendium contains my campaign notes for the small campaign setting: the Yun la Grala archipelago.
It has several islands and monsters that can be their own adventure or fit nicely into your own campaign setting, as a small stand-alone... [click here for more] |
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The Starless Seal is a group of four evil adventurers that Dungeon Masters can use in their games as enemies, friendly rivals, or unlikely allies for their players. A group of enemy adventurers are very useful tools for us Dungeon Masters. Once your players learn that there is another party going after the treasure / plot coupon that they want, they will be very motivated to get to it first. Each... [click here for more] |
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