Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















ThemeSettingFormatPrice
Planar   Remove Search Term
Forgotten Realms   Remove Search Term
PDF   Remove Search Term
Pay What You Want   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Planar, Forgotten Realms, PDF
 
 Hottest Community Planar, Forgotten Realms, PDF
pixel_trans.gif
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
The Crucible (one shot adventure)

The Crucible (one shot adventure)


The players get more than they bargain for when answering a night-time call for assistance from a mutual friend.  Can they escape the githyanki prison known as the Crucible and find their way home from the Astral Plane? Designed for characters of 5th to 9th level, the Crucible can be played as a standalone one shot adventure, or as the first in a four part series of connected one shots that see the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Infernal Bounty – an infernal encounter for Baldur's Gate: Descent into Avernus

Infernal Bounty – an infernal encounter for Baldur's Gate: Descent into Avernus


Infernal Bounty — A Baldur's Gate: Descent into Avernus Encounter Infernal Bounty is a short encounter suitable for a party of 7th- to 10th-Level adventurers that can be used in any Baldur's Gate: Descent into Avernus campaign. While traveling the plains of Avernus the adventurers are stopped by a pair of bounty hunters who'll bargain, battle, and beg to get away with...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Horror of Nospace - A Spelljammer Adventure

Horror of Nospace - A Spelljammer Adventure


Existential horror! In space! Horror of Nospace is a 2 to 4 hour one-shot adventure for 3 to 4 PCs at 2nd level. On the maiden voyage of the Spelljammer Timeskipper something goes terribly wrong. The players need to survive a Limb Flayer on a ship full of dead people all the while the ship is eaten by a cosmic creature. This adventure features potential triggers: Mass...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Into The Abyss (one shot adventure)

Into The Abyss (one shot adventure)


Outline: The time has come for the players to confront the demon lord Abraxas in his lair within the Abyss.  To do so, the players must embark on a perilous journey deep into the Abyss, with danger and disaster nipping at their heels the entire way and no time to waste.  The finale of the four one shot adventures that comprise The Instruments of Fate, Into The Abyss also is...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Spelljammer Heists

Spelljammer Heists


Spelljammer Heists Plan and Execute Elaborate Prison Breaks Swashbuckle your way through exotic locales as you and your party execute dangerous heists. In this book of a dozen thrilling heists, explore the cosmic planes as the gods of the Forgotten Realms scheme to keep a dangerous being locked forever in stasis: your true self, Sollus Ipsus the Many. Every heist is a rescue mission for a different...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Little Book of Kobolds

Little Book of Kobolds


The title pretty much says it all here: just a little book containing six new kobold variants, including the Rotspore Kobold, the Geomorph Kobold, the Revenant Kobold, the Draconic Kobold, the Boldlyn, and the Blind Kobold. These are low CR creatures ranging from CR 1/4 to CR 2, and can be easily swapped in for regular kobolds to spice up your kobold-tastic encounter. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Infernal Contract Sample and Template

Infernal Contract Sample and Template


Devils love a good deal, and that deal MUST be captured in a contract. Drafted by an attorney who thinks this is fun, this is an example of one type of Infernal Contract. This file includes both a sample contract as it might be filled out for a game, AND a Template version with blanks to be filled in by the DM to suit the details of a game. This game tool can be used to provide a little more color...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Waterdeep: Tavern Defense

Waterdeep: Tavern Defense


Start as tavern bouncers. End up on the Astral Plane. All in one crazy night in Waterdeep.    Waterdeep: Tavern Defense is a one-shot adventure for 3rd-level characters. The party has been hired for a simple mission: make sure the Slumbering Prince tavern doesn't get wrecked during the rowdy Midsummer Festival. And what better motivation than 200gp per person for a single night...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Asmodeus, the King of the Nine Hells

Asmodeus, the King of the Nine Hells


Dare to tread the boiling paths of the Nine Hells, presume to test your mettle against the King of Devils, and learn the shocking secret of the shadow behind the infernal throne of Nessus. With this PDF, you’ll have a chance to take on one of the greatest monsters in history, where a victory for the PCs means that the very balance of the planes is radically altered forever. Glimpse beyond the throne...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Random Avernian Wasteland Encounters - Baldur's Gate: Descend into Avernus

Random Avernian Wasteland Encounters - Baldur's Gate: Descend into Avernus


Greetings~ I am Søren Kraak Wollenberg The product you see before you is meant to be played as an extension to the adventure  "Baldur's Gate: Descend into Avernus" The purpose of this product is to cover a lacking feature in the official adventure which struck me as strange when first reading the book. With how focused the overall adventure is on encouraging the players to explore...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
ANA3 Journey Into Rainbow

ANA3 Journey Into Rainbow


Journey Into Rainbow is an adventure balanced for four 10th-11th Level characters.  It takes place on Toril in the Pasocada Basin and eventually moves into a little known demiplane known as the Limitless Light. From Foreign Land to Foreign Plane To the north and west of Faerûn there lies the distant continent of Anchôromé. It is a land of ancient secrets and remarkable cultures....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Devil We Know - A Curse of Strahd Supplement

The Devil We Know - A Curse of Strahd Supplement


The Devil We Know - A Supplement for Curse of Strahd & Descent into Avernus Written by Lady Fiona Wachter, The Devil We Know is her personal manifesto on devils, their worship, and the benefits of serving an infernal master.  This supplement is designed to be a handout DMs can provide to their players in Curse of Strahd. The handout is lore-friendly and intended to match the kind of information...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Strange Voyage of the Rosetta

The Strange Voyage of the Rosetta


In this short Spelljamming adventure you and your crew encounter a derelict ship hit by a wayward comet never before charted in this sector of wildspace. Discover the secrets within the celestial body and track down the wreck's missing captain! This module utilizes Dungeons & Dragons Fifth Edition content from the Player's Handbook, Fizban's Treasury of Dragons, and Spelljammer: Adventures in...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
100 Feywild Encounters

100 Feywild Encounters


The Feywild is a magical storybook land where nothing is ever as it seems. Use this list to generate one hundred different mystical encounters your players will experience while exploring the Feywild.  ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
SJ-DC-FAT-01 Flight of the Chungus

SJ-DC-FAT-01 Flight of the Chungus


A THEMBERCHAUD FAN CLUB ADVENTURE! Three plasmoids. One huge cargo shipment. The fate of thousands literally hanging in the balance … and you’re the only one who can get the fat dragon to help save them. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING: Fantasy racism, slavery, genocide, obesity This adventure is for anyone who loves Feywild/Feydark...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Guide of the Damned

Guide of the Damned


The Wall of the Faithless is a wall formed by souls of someone who'd never believed in a deity, it surrounds the City of Judgement, home of Kelemvor the God of Death and Judge of Damned. Devils and demons buy or stole these souls that become fiends, such as lemures. Your psychopomp powers come from the contact with a fiend creature you killed and its soul is bound to you now for example, in some...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Villains Reforged: Halaster Blackcloak

Villains Reforged: Halaster Blackcloak


"The Mad Mage Just Got More Mad" Halaster Blackcloak, the Mad Mage of Undermountain, is a figure of both fascination and fear in the sprawling subterranean labyrinth beneath Waterdeep. His origins and motivations remain shrouded in mystery, adding to his enigmatic presence. Undermountain, his domain, is a treacherous network of tunnels and ruins populated by monsters and traps, where fortune-seekers...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Shadowbiter

Shadowbiter


A weapon made of solidified darkness pulled from the Shadowfell, a Shadowbiter is infused with the sorrowful souls trapped within the plane of death. The metal is ice cold which burns those it strikes with frost. This is an ideal magic weapon for a character or NPC that has a connection to the Shadowfell, or one that has a connection to death. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
PSS3 Dark Payit

PSS3 Dark Payit


A New Ravenloft Domain based off the setting of Maztica! Following the Era of the Immortals in Maztica came what was known as the Golden Age of Payit. This was a time of plenty for all of Maztica when humanity flourished. Payit and Far Payit both excelled in culture, developing in technology, medicine, astronomy and magic. Though this Golden Age has no official start or finish,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
PSC2 Wormscape

PSC2 Wormscape


Deep in the Ethereal plane there is a grayish brown curtain of color with very little indication to what lies on the far side. After stepping through, it is likely that your players would rather they had entered the deepest pits of the Abyss. When they realize the bubble of air that surrounds them is collapsing and the wall of trillions of worms comes crashing down upon them, they'll...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
PSC1 Limitless Light

PSC1 Limitless Light


Enter into the Rainbow... Once thought to be the bright opposite of the Shadowfell before the Feywild was recognized as such, the Limitless Light is a little known demiplane of rumored infinite size. It is a plane of rainbows and radiance - islands of earth, crystal and color connected by the indestructible Bridge of Rainbows. The Limitless Light is the first in a series...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
SJ-DC-SYL-01 Prismatic Invitation

SJ-DC-SYL-01 Prismatic Invitation


Forgive this trespass upon your dream; My name is Qui’Indylin. I represent the scholars of Syl Cimura; a Sanctuary for Spellcraft and I come bearing invitation. We seek to unravel the mysteries that thread the Weave of Magic. Your endeavors are well-known to us, and we divine a promising and fruitful future, together. On the night of the next full moon, seek a glade in the heart of the Cormanthor...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Descent Into the Feydark

Descent Into the Feydark


The Great Druid of Gwynneth has vanished leaving her moonwell unattended. The party is asked to solve the mystery of her disappearance and rescue her if necessary. Doing so will take them into the depths of the Feydark where a Fomorian sorcerer is preparing a dark ritual. A ritual that will destroy the eladrin city of Karador — unless a team of experienced adventurers can stop him.  Designed for...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
People of the Eternal: Races of the Astral Plane

People of the Eternal: Races of the Astral Plane


WE ARE NOT ALONE In the space beyond this world, beyond the forests of elves and the delves of dwarves and the shires of the halflings, lies a dimension of dream and thought, where one can move simply by thinking, and where a desire is all it takes to pass through to heaven or hell. There are people that call this vast, silvery void home, and this document starts the telling of their...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Infernal War Machine Sheet 5e

Infernal War Machine Sheet 5e


This is a simple sheet that allows you to track all of the stats related to your Infernal War Machine! These varied vehicles of brutality are detailed in the Descent into Avernus module. File is a fillable PDF document, included is an example pre-filled sheet for the motorbike-like Devil's Ride war machine. Unique Features:  Helpful tooltips which explain mechanics that...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Heart of Darkness: A Curse of Strahd Expansion

Heart of Darkness: A Curse of Strahd Expansion


Update: SALE! For a limited time, this product has been changed to "Pay what you want." Don't miss out on this exclusive deal! This product provides a massive amount of new player options for those adventuring in the Plane of Shadow in general, or in the land of Barovia in particular. Inside, you will find a wealth of new Horror-themed content, including: - Four new Player Races,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Expanded Bag of Beans

Expanded Bag of Beans


The bag of beans is one of the most exciting wonderous items in Dungeons and Dragons, offering fun, chaos, and unpredictable storytelling curveballs each time it’s introduced. Few players forget the first time they plant a bean and some mysterious pyramid or beanstalk springs from the ground. Yet the random options provided in the Dungeon Master’s Guide are limited, with only...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Australian Bestiary (5e)

Australian Bestiary (5e)


In 1967, the Right Honourable Harold Holt surveyed his dread domain. It was a land rich in mineral wealth, but overrun by deadly beasts. Holt knew if his people were to thrive, he would need to banish many of these horrors to another plane. Holt laboured in his hidden coastal laboratory to construct an unstable portal. When his blood rites reached fruition, Holt opened a gate to Toril, drew the beasts...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
LPA2 Halcyon Days

LPA2 Halcyon Days


One of fire and one of ice, sister phoenixes require your help in a grand adventure that will take you from massive super volcanoes to the elemental planes, then into the farthest reaches of the unknown north of Toril and back again. You will face creatures and abominations of vast power, but you will have powerful allies as well. Slaad lords, mutated mephits, evil caribou and the child of a god...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Path of the Sun Titan: Barbarian Subclass

Path of the Sun Titan: Barbarian Subclass


A barbarian whose rage is empowered by the heat of the sun, the Path of the Sun Titan barbarian subclass is the perfect choice for a player looking to play a barbarian that wants to invoke flame with their attacks. With searing light that blinds your opponents, this subclass provides a player with empowered attacks and powerful debuffs that can change the course of a battle.  ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Weird & Wonderful Races of the Realms: Succubi & Incubi

Weird & Wonderful Races of the Realms: Succubi & Incubi


An introductory piece to longer book I plan to be working on that will introduce various odd and unusual player options to your game night. To kick things off, I'm introducing you to the realm of Succubi and Incubi, as well as their Infernal, Fey, and Abyssal subraces.  Update: Please check out W&W Races of the Realms: Volume #1 for my collection of races to add onto your adventures,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Windcleaver

Windcleaver


If you are looking for a weapon that controls the ebb and flow of wind, then the "Windcleaver" is just the weapon for you! A scimitar imbued with magic from the elemental plane of air, this item is perfect for campagins that involve the elemental planes. By conjuring slashing winds, extending the scimitar's range, or even summoning a powerful whirlwind, the "Windcleaver" adds the perfect flavor for...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Lost Prison of Eternity

Lost Prison of Eternity


A plane hopping adventure designed for high level play from the ground up. Take your PCs from level 16-20 in this plane hopping, high magic arc. Stop a treasonous priest of Tharzidun from siphoning his power and destroying the material plane in the process.  Adventures to the Ethereal, Hades, Elysium, and Sigil are just some of the classic locations your party can explore.  ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Warlock's Wicked Weapons (and other magical items)

Warlock's Wicked Weapons (and other magical items)


Praised be the Green Lady, the ceaseless drifter of the endless void, the mother of all knowledge, and the rightful ruler of the seven spheres. It is her infinite wisdom that allows us to bring you this tome, that of the “Warlock’s Wicked Weapons” (and other magical items), which includes thirty items for the warlock class. As per the wishes...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Temple of Tesh-Yatra

The Temple of Tesh-Yatra


The Temple of Tesh-Yatra is a dungeon delve for a party of 6th level adventurers, inspired by the classic funhouse dungeons of yesteryear. The dungeon takes 6-10 hours to fully explore. It features a high proportion of non-combat encounters: puzzles, exploration, and the occasional deadly centrifuge. Perfect for placing in the Outlands of the Planescape setting, the ungodly fusion of a mad...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Soothsayer And The Storm

The Soothsayer And The Storm


The Soothsayer and the Storm is a 30-page adventure for characters of 8th-10th level and players who enjoy role-playing and exploration In the Plane of Air, something has gone awry in the Obelisk Barony. What was once a thriving society ruled by fair genies is now a shell of its former self. Where are the traders hopping from mote to mote? Where are the revellers, the singers,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Der Traum des Prinzen Papo - REM-Edition

Der Traum des Prinzen Papo - REM-Edition


Inhaltswarnung: Kindesverlust Prinz Papo, ein kleiner Junge von nicht mehr als drei Jahren, ist entschlossen seinen Zwillingsbruder vor dem schaurigen blauen Monster, das in einer großen, großen, großen roten Hand umher fliegt zu retten. Er lädt euch ein, ihn auf dieses Abenteuer zu begleiten und ehe ihr euch verseht findet ihr euch in der Astral-Ebene schwebend zwischen Drachen, Dinosauriern,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Water Genasi Dual Origin

Water Genasi Dual Origin


Chronicles of Lost Tomes proudly presents the newest addition to the Dual Origin catalog - the Water Genasi! Descended from marid and the Elemental Plane of Water, the water genasi ebb and flow between the smooth operations of mortal life and the pull of elemental chaos. This supplement contains the new Water Genasi subrace compatible with the Dual Origin system, along with a new feat for water genasi...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Twilight Pool

The Twilight Pool


Prevent the tranquil glade from being despoiled! The sacred pool of an undine is under attack by an incursion of slaad, who find its natural magic provides a convenient place to locate a portal into this realm. Can the heroes drive off the onslaught before the undine is slain and the pool overrun? A combat encounter for level 5-7 characters If you enjoy this encounter, the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Tesseractus

Tesseractus


Trapped inside a magical maze created by a Mad Mage... DESIGNED FOR AN ADVENTURING PARTY OF four to six 7th-level characters, Tesseractus is a DUNGEONS & DRAGONS adventure that takes place inside of a cubical maze called Tesseractus. Who is this for? This module is ideal for players...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Baldur's Gate: Descent Into Avernus: Smiler's Heist

Baldur's Gate: Descent Into Avernus: Smiler's Heist


Is your party having a great time in Hell, and they don't want to leave? Do you want to include some of the optional encounters in Descent Into Avernus, but can't work them in to your story? Do they want to get to know more of the darkly humorous denizens of hell as more than just combat adversaries? This adventure is for you. Smiler's Heist is an adventure that is meant to be played as a party finishes...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
SJ-DC-DEN-H6 Sekolah’s Ire

SJ-DC-DEN-H6 Sekolah’s Ire


Many heroic souls are trapped as trophies within the Reef of Living Memory - an Astral Domain of Sekolah, sahuagin God of the Hunt. The souls of the heroes of the Saltmarsh Alliance have been retrieved but the incursion has not gone unnoticed. The Song of the Divine Hunt has been sung. Will you survive the trek back to Toril? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. Into...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Archfey Warlock Patron: Nathair Sgiathach

Archfey Warlock Patron: Nathair Sgiathach


"What? You’ve never heard of the great Nathair Sgiathach, Winged Serpent of the Fey before? … Can’t say I’m surprised. It’s hard enough to spell my name, let alone remember it." —Nathair Sgiathach These are notes about creating a Warlock Pact with Nathair Sgiathach, or roleplaying him in the Feywild. This is all of the information I could gather about him from the internet (sources...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Corruption Magic

Corruption Magic


Welcome to a journey of exploration into the shadowy realms of the arcane, where light gives way to darkness, and the line between good and evil blurs. This book delves into the lives and powers of characters marked by corruption, and those changed beyond recognition by forces beyond their control. Here's a glimpse of what you'll find: Character Background: Fleshwarped. Born of dark rituals and forbidden...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Air Genasi Dual Origin

Air Genasi Dual Origin


Chronicles of Lost Tomes proudly presents the newest addition to the Dual Origin catalog - the Air Genasi! Descended from djinni and the Elemental Plane of Air, the air genasi breeze through life at a competitive pace, drawing their energy from the constant movement of elemental chaos. This supplement contains the new Air Genasi subrace compatible with the Dual Origin system, along with a new feat...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Nomad: A Class for Planar Travelers

The Nomad: A Class for Planar Travelers


The Nomad Class Chase The Journey and travel the planes as a nomad: planeswalking explorers that seek to experience every aspect of life on every plane they can reach. Their repeated interplanar travels grant them a special connection to the art of creating portals, as well as an appreciation for the wider state of the multiverse. Strike your enemies from afar with portal abilities, transport...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Admiral's Success: a Guide on Sailing the Styx

The Admiral's Success: a Guide on Sailing the Styx


THE ADMIRAL'S SUCCESS is a companion and guide for Dungeon Masters leading gaming groups into the treacherous waters of the River Styx. Hours of adventures, be it in the fiery hellscape of Avernus, the cold expanses of Calia or the maddening infinite layers of the Abyss. The Great River hides ancient secrets and horrendous monsters that will amaze and thrill all adventure parties that sail...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Under Their Iron Hooves

Under Their Iron Hooves


Stop the goatfolk, or watch the world be tread UNDER THEIR IRON HOOVES Balanced for five 12th level characters. Synopsis The goatfolk of Capra are a cruel, mericless race from the olden days. They sacrificed their souls to devils and swept the world like a plague, conquering and enslaving. The united races managed to enact a ritual and banish them out of time...but the Caprans have returned. Raiding...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
SJ-DC-DEN-H5 The Reef of Living Memory

SJ-DC-DEN-H5 The Reef of Living Memory


Many heroic souls are trapped as trophies within the Reef of Living Memory - an Astral Domain of Sekolah, sahuagin God of the Hunt. With travel to the reef secured, all you need to do is get in, find the trapped souls of three heroes of the Saltmarsh Alliance, and get out. As easy as a walk on the beach. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. Into the Jaws of History Series:...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Earth Genasi Dual Origin

Earth Genasi Dual Origin


Chronicles of Lost Tomes proudly presents the newest addition to the Dual Origin catalog - the Earth Genasi! Descended from dao and the Elemental Plane of Earth, the earth genasi walk the line between mundanity and elemental chaos. This supplement contains the new Earth Genasi subrace compatible with the Dual Origin system, along with a new feat for earth genasi and nine new stone- and earth-flavored...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 96 items) Result Pages:  1  2  [Next >>] 
Select Page Number