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Minions, as a mechanic, were introduced in 4th Edition to make battles massive and epic without adding too much difficulty to the battle. A minion has 1 HP and therefore dies as soon as it takes any damage, so long as that damage is not the result of a missed attack. This concept can be ported directly over into 5th Edition, with the addition of not being killed if it succeeds on a saving throw that... [click here for more] |
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Part of the Eberron campaign setting, this is a one page guide to the Dragonmarked Houses. Recommended for display on a DM screen or as a quick reference guide for both DMs and players. ... [click here for more] |
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Chronicles of Lost Tomes proudly presents an expansion to a beloved entry in the Dual Origin system: the Aasimar! This supplement includes the Aasimar primary race reprinted, along with two new subraces - the Solar and the Fallen. For more options, check out our Player's Tome Preview, as well as our other supplemental releases! ... [click here for more] |
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I offer up to any DM or Player a no-frills, no-bloated Party Tracker sheet. Yep, there are other party trackers out there, all are prety much the same, but this one is made as a major thank you to all of my supporters, and is a tracker that I use weekly in my own games.
You will actually be getting two versions, Version 1's layout is to track a party of 8 players and has a section for campaign notes. ... [click here for more] |
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Lost Mine of Phandelver is a fantastic adventure for new players. The purpose of this supplement is on how DM's can improve the experience to be more narrative-focused and generally more substantial from a role-playing perspective.
This PDF covers the first chapter, Goblin Arrows.
If you would like to watch my video detailing how I put these changes into action, please view that on youtube here.... [click here for more] |
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First Aid is a healing cantrip meant to fill in the gaps between Healing Word, Cure Wounds, and Spare the Dying. It is intended to be useful during combat but not infinitely abuseable. Thanks to the D&D Twitter community for their help refining this concept. ... [click here for more] |
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This pack includes 3 maps:
- Riverside House
- Small Town with Cave
- Secret Laboratory
The archive contains:
- digital maps in PNG format (hex/square grid and gridless versions)
- line versions of maps
- the exterior picture (except the Riverside House map)
- PSD-file
... [click here for more] |
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The shadow dragon, otherwise known as the nightmare dragon, is an ancient creature created by Tiamat. The dragon is capable of moving through shadows, possessing creatures, and creating its own shadow creatures. Stat blocks for the dragon and shadow creatures included. ... [click here for more] |
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Hello Players & DMs,
Last Halloween I wanted to create something special for my players, and since the spirit of Halloween is CANDY, I conceived of some magical candy for my players to collect and enjoy!
Thanks for checking this out, and Happy Halloween! ... [click here for more] |
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A set of very simple and minimalist character sheets! They can be used for all classes and they are divided in:
non caster: all non-magical classes
full caster: druids, wizards, sorcerers, am I missing someone?
warlock: yes they are a bit special
half casters: paladins and rangers
one-third casters: Eldritch Knights and Arcane Tricksters
These sheets are stripped down to keep what matters... [click here for more] |
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This is a Infernal War Machine Loot List for DMs of Avernus. If your adventurers manage to take down a Infernal War Rig well out on the wasteland, this D100 list should make looting easier on the DMs head.
This title is pay what you want and all proceeds go towards Dice and Development. Dice and development is a community interest project aimed at helping include those socially excluded through gaming.... [click here for more] |
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Custom magical items for D&D 5E along with a random spell table to be used in tandem with the items (or at any other point in your campaign/session).
Before the multiverse had shape an ancient power, older than the gods, rampaged through it creating chaos before and after its wake. This power was Tharizdun, chaos incarnate, and he was responsible for all of life... and all it’s destruction.... [click here for more] |
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Spells and magic are an essential part of many characters in Dungeons and Dragons. As someone who has played a slew of spellcasters, I came to the realization that some elemental damage types in 5th Edition are much more favored than others. Particularly, there are far more spells representing fire and lighting when compared to the remaining elements.
Luckily, this problem has been... [click here for more] |
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Using the official 5E Dungeons & Dragons rules on the Book of Vile Darkness, I've made my own take on this tricky artifact. It's a combination of flavor from my own campaigns and details from previous editions.
Some aspects may seem over powered, but then again, this isn't an ordinary Magical Tome.
It features: What happens when Attuned, Magic Items, Traps, Drugs, 9x Feat, 2x Elderitch Invocations,... [click here for more] |
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This document contains my hombrew rules for having players create any Magical weapons that they want. ... [click here for more] |
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I’ve formatted these NPC’s descriptions so that their traits and abilities can be interpreted by you, the dungeon master, without the restrictions and limitations that rules and stats can potentially impose. What I’ve written has no reason to be set in stone, and I actually encourage that you ratify or reshape any of these characters to your liking, or so that they can fit even smoother into... [click here for more] |
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Your rage gives you power. Your rage gives you strength. Your rage... makes plants grow around you? If you follow the Path of the Wild Soul, it's possible. As well as bursting into flame, flying, firing a beam of energy from your chest, EXPLODING, and turning invisible. For the Wild Soul, the act of raging is one of embracing chaos. Your body is a well of wild magic energy, and almost anything... [click here for more] |
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This pamphlet details some of the factions known to be operating in the region of the Sword Coast. The factions can be introduced to any existing Forgotten Realms campaign and can be used by DMs and players alike to add some flavour to their campaigns and characters. The factions presented use the “Renown” rules presented in the Dungeon Master’s Guide. ... [click here for more] |
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This is a form fillable character sheet for 5E, specifically for the Paladin class.
If you like this please rate it and let us know.
Look for more products coming soon from Bent Sinister Games, including adventures specializing in the One v One format, custom character sheets for specific classes and more. ... [click here for more] |
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Need a kick for your campaign? Offbeat Encounters are unusual scenarios that provide a setup, an adversary, and a motivation, leaving the rest to you. Consisting of unorthodox approaches to both monsters and situations, Offbeat Encounters are the perfect addition to shake up any 5e game.
As the party emerges from a cavern, crypt, or similar environment, a merchant approaches, asking about one of the... [click here for more] |
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This adventure is made for level 1 characters. In this adventure the players will team up and go sleuthing their way through the divided city of Triburg. In search for the three missing people, the players will encounter all kinds of weird and wonderful characters. From a dyslectic ex ranger to a Tabaxi (cat person) caught up in a pyramid scheme and from a singer that is like totally not jealous... [click here for more] |
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This single page adventure is intended as an introductory or side-quest into an urban environment. I like this quest as a way to make sure that the players always have somewhere to eat in the city with a fun, quick adventure. This is a way to introduce your players to the city in your own way. How mean are the guards? Is Blackcoat linked to a bigger racket? Make it your own!
This is a “Pay What... [click here for more] |
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The Standard Encounters Bundle I! High resolution, Inkarnate-made maps for non-specific settings, both for print and VTT. The STE Bundle I contains the following maps:
1. Tavern 2. Hut in forest 3. River chasm 4. City Watch (with holding cell) 5. Autumn path 6. Winter forest (with stream) 7. Sunny beach 8. Misty forest path 9. Lake (with treasure chest) 10. Jungle path
MapRaccoon is a map project... [click here for more] |
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UPDATE 8/17/18: I made a few tweaks to the fluff and racial features. Powerful Build is now standard for orcs. For half-orcs, I removed Savage Attacks and gave them Relentless Endurance again instead of orcish ancestry, as well as two skill choices and 1 extra language. I also updated the suggestions for half-orc variants, hopefully making them a little more interesting and logical.... [click here for more] |
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Feats for the Fighting Man contains 4 brand new feats for 5th Edition that are focused on martial combat. These were feats that I ran in my home games, and while powerful, even the Savage Power feat proved to not be an issue even after about 100+ hours of playtesting. Take the feats that appeal to your game, or that suit your characters. I hope that these abilities lead to fun times challenging... [click here for more] |
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Memories of the Penitent is an epic, 40 Page autonomous adventure (6-8 hours) for 5-6th level characters which can be integrated into any campaign.
This module takes place within the pocket reality of a mysterious artifact known as The Genesis Tesseract. It hails from another world, one that was consumed by some great catastrophe. Rumors claim it contains the memories of a powerful but deceased... [click here for more] |
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This is simply a d100 table for the random contents of a giants bag, primarily for storm kings thunder campaigns but useful for any dm who likes using giants. The list has 100 seperate results offering variety and creativity to the murder hobo looting franchise. ... [click here for more] |
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The HOLY AVENGER class was inspired as a variant from the Monk Class from Dugeons and Dragons 5e.
With a more "holy" approch and three completely different "paths", this class was designed to be mobile, with damage output and/or suport (healing and defending the group).
It may be updated along the way as I play and receive feedbacks, where I see fit for changes and balancing. ... [click here for more] |
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Every day, rubes from the country come to Highcliff to answer the call to adventure. Their destination is the Problem Solvers’ Guild, where adventurers solve the problems that the authorities don’t have the time, skills, or inclination to solve. Joining the guild isn’t easy, though; recruits have to complete a job to show they have the requisite grit and good sense. “A Rat Problem” is an... [click here for more] |
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Chronicles of Lost Tomes proudly presents the next addition to the Dual Origin catalog, the Juggernaut Warforged! This supplement includes a reprint of the Mechanid primary race along with the new Juggernaut Warforged subrace. For more options, check out our Player's Tome Preview, as well as our other supplemental releases, and stay tuned for next week's release! ... [click here for more] |
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Shapeshifting creatures of celtic folklore, Selkies are seals that have the ability to remove their skin and roam the lands in humanoid form. Unhampered by the necessity of magic to change their shape, selkies are a race unlike any other in D&D. This race allows you to fill multiple roles in your group: in humanoid form you shine through your class, in seal form you are able to support your... [click here for more] |
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This is my first shot at creating D&D content… so be nice (please), that said any feedback on formatting, style, balance etc. is welcome.
These are a few hopefully amusing spells for cat people, who might find some use for these in their campaign. ... [click here for more] |
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5th Edition Adventure
The small town of Alterdale has enlisted the services of the Rishclaw guild. Rishclaws provide expendable captives who are forced to work for the guild members, dispatching them to do their task they've been hired for. Unforunately not everyone in Alterdale agrees.
The task they've been hired is to survive a trek to a lake to provide the town fresh spring water,... [click here for more] |
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A really simple layout for items and spell sheets to use in Dnd i made for myself.
I can assure for trusted sources that it works in storing all the letters and numbers you might put onto them, and they will not run away! Plus, they fit preety nicely within the custom character sheet i also made, check it out here between my other... [click here for more] |
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Are you one of those people whose eyes part ways whenever you have to use the standard sheet for your Dnd character? Well, i am, and so i made a new one. I wanted something that reflected the way i organize things on my own, that i can look and not feel lost, and that i can partially adapt to specific moment to moment need; plus, it needed to be compact, given i don't like going around with multiple... [click here for more] |
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The Druid is one of the most variable classes in 5e dungeons and dragons. The class is capable of acting as a dedicated tank, melee or magical dps, controller, healer, or focused on utility. While the core class is powerful on its own, your chosen subclass truly defines just what kind of role you play within a party. Within this document are 5 new druid subclasses, each with a new focus and flavor.... [click here for more] |
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--- UA ---
У цьому продукті представлений український Аркуш Персонажа, що використовує термінологію Глосарію, створеного за участі спільноти D&D UA. Однак не маючи остаточної єдиної думки стосовно окремих термінів, а також... [click here for more] |
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The power of plant life has been a staple element of many fantasy worlds over the years. Sorcerous Origin: Botanic Magic allows you to bring this power to the table, summoning plants to aid you in battle and expanding the range of spells available to the sorcerer in D&D 5th edition. ... [click here for more] |
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Part of the Eberron campaign setting, this is a one page guide to the Nine and Six and One pantheon, otherwise known as the faiths of The Sovereign Host and The Dark Six respectively. Recommended for display on a DM screen or as a quick reference guide for both DMs and players. ... [click here for more] |
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This is the second book of the Dungeon Master Adamantine - Monster Series. Number one on the list is the Primal Owlbear In the book you will find.
2 brand new Monster stat blocks ready to play for 5e rules. Same size and toned down abilities.
New Lair: A Feywild lair infused with wild magic that the Primal... [click here for more] |
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When it comes to introducing a new player to Dungeons and Dragons, there's always the moment where you need to help them design their character. "What kind of class do you think you'd be interested in?" is almost always followed by, "What are the classes?" You could spend time going over each class in detail, what its features and abilities are, what kind of role it may have in a party, but if your... [click here for more] |
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Inspired by Agatha Christie’s famous 1934 novel, of a recognisable name. A detective agency
finds themselves aboard the lightning rail when a murder takes place, and it is up to them to
find out who the culprit is. ... [click here for more] |
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This is a module for temporal options for character classes. Time themed options for the Bard, Cleric, Monk, Sorceror, Warlock, and Wizard are available, as are new magic spell options. ... [click here for more] |
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The Eye in the Pines
This modular One Shot Adventure Module contains:
The story for a single adventure
Additional rules to create a playable session 0 character creation in 5e
A large sprawling map of an old mansion
Several interesting riddles to solve
Builds for several new monsters and fights
3 Loot-tables for the adventure
The Story
The town council... [click here for more] |
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This is a houserule that implements a choice of 6 feats for each background.
The goal is to allow further customization at level one without too much power creep.
Many of the feats cited are UA material. A few are custom - they are included in this pdf.
I recommend you download for free, and if you elect to implement it come back and donate.
Thanks! ... [click here for more] |
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This module contains a three part sidequest type adventure, that is originally designed to be played during chapter 1 with Storm King's Thunder campaign when adventurers need more experience before advancing to more sinister challenges later.
Most action happens outdoors, but there is also some action underground especially in the last part of the adventure. The module is designed to characters starting... [click here for more] |
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A true villain doesn't sit back and wait for evil to happen, and neither should you! The Villain's Handbook series will detail a master villain, and provide plot and adventure ideas for you to use.
The Orc Warlord is a ruthless, smart, and powerful foe with the strength of an orc army at his back.
Other books:
... [click here for more] |
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This subclass is made for the ranger who is able to explore unburnened by the pressures of life, as they are completely content to simply exist and wander. Their abilites are focused on utilizing their unawareness, luck, and goodwill in order to aid their allies on and off the battlefield.
My name is Quinn, and I'm currently a college student and aspiring game designer. I've been... [click here for more] |
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"All Artificers possess a deep connection to science, though their areas of specialization can vary wildly. Luckily for the world at large, some of these magical inventors study the natural world, and every creature’s place in it. These Artificers are known as Biologists, and they spend their days researching plants, natural life, and all types of creatures. The knowledge they gain from this study... [click here for more] |
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