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Shaman Class (5e)

Shaman Class (5e)


Between Worlds "Shamans serve as intermediaries between the mortal world and the realms of spirits, called by the spirits to speak for them among mortals. These spirits come in a variety of forms, ranging from elemental nature spirits to the souls of fallen ancestors, and often take on animalistic shapes. While most shamans revere the spirits for which they speak, they rarely...   [click here for more]
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Fleshing Out Curse of Strahd: Player Primer

Fleshing Out Curse of Strahd: Player Primer


Welcome to the Fleshing Out Curse of Strahd: Player Primer! This character chronicler was designed to inspire the creation of player characters for the Curse of Strahd campaign and includes documents for both Dungeon Masters and players alike. Within this product, you'll find 4 different documents to help you prepare for the Curse of Strahd module: Player...   [click here for more]
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Item Crafting Rules for 5e

Item Crafting Rules for 5e


A complete set of rules for creating both magical and mundane items. This supplemental rule guid provides a complete guide for giving your players the opportunity to make their new armor and equipment rather than run into town to buy it. At higher levels it allows a party to prepare for comming challenges by creating magical items designed to fit their own needs and desires. Changes: V.1.4.2...   [click here for more]
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Totem of the Duck - Option for Totem Warrior Barbarians

Totem of the Duck - Option for Totem Warrior Barbarians


TOTEM OF THE DUCK Primal Path Extension of the Totem Warrior for the Barbarian Class In the final arc of Critical Role's first campaign, actor Jon Heder (Napoleon Dynamite, Blades of Glory) was awesome enough to come guest for a couple of episodes. When I sat with him in advance to make his character, he settled on a charismatic Half-Orc Bard/Barbarian named...   [click here for more]
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A Chance Encounter

A Chance Encounter


A Chance Encounter is a classic, low level adventure designed for a group of 3 to 4 1st level players. It should take about 2 to 3 hours to play through. This is the first adventure in a miniseries with the following adventures being: The Mystic Circle An Urgent Rescue A Dark Veil Falls In addition to the adventure, there are a couple of maps of the adventure area as separate jpeg files. There...   [click here for more]
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New Neverwinter

New Neverwinter


This creation named New Neverwinter is a mix between the Wizard of the Coast’s creation as well as plenty of homebrew made by me, Philip Johansson. I have tried to incorporate all the information that Wizards have produced about the city and I have then filled the gaps where needed. For transparency I have put this symbol “*” next to titles to show that it has made by me. If you wish to remove...   [click here for more]
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St. Andral's Orphanage

St. Andral's Orphanage


Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign. This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival of...   [click here for more]
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Rise of the Necromancer

Rise of the Necromancer


FINALLY  GOLD seller! And over 25k downloads - Holy avernus thank you all so much! Thank you all for the continued support with this one shot - in the top 40 most popular of "pay what you want" titles. This is amazing I am eternally greatful! Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique...   [click here for more]
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A Port Town

A Port Town


Here is a fast and dirty Port Town map of a classic D&D entry from yesteryear.  Ive posted this on request, and I am fully aware of how rough it is.  That said, I enjoy the pretty colors, and if time permits and voices are heard, Im hoping to have another go at this classic seaside village and give it the HiRes love it richly deserves. @polyroller ...   [click here for more]
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The Toymaker and the Bag of Gifting

The Toymaker and the Bag of Gifting


From award-winning screenwriter Dale Zawada The Toymaker and the Bag of Gifting is a 2-4 hour Christmas-themed one shot adventure for five 8th-12th level characters. This is a light-hearted adventure with a Christmas spin appropriate for all player levels. Tweak the encounter difficulty if your party is not yet levels 8-12. The narration in this adventure is written in rhyme...   [click here for more]
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A Traveler's Guide to the Hamato Islands

A Traveler's Guide to the Hamato Islands


Introducing the all new Traveler's Guide to the Hamato Islands!  This comprehensive guide introduces the history, culture and lore of this Japan-themed adventure setting both as a supplement for modules and as a standalone reference for homebrew campaigns.  This guide is for both Dungeon Masters and players and includes: Character class conversions for the Hamato Islands,...   [click here for more]
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Fun for the People

Fun for the People


Fun for the people This Adventure Module Collection Contains: A detailed campaign setting & lore for a wandering fair Three complete one shot adventure modules A ruleset on how to fairly judge competitions between players A ruleset on how to handle drunkeness or getting drunk A ruleset for creating a Doppelganger race in D&D 5e A ruleset for how to run a siege …...   [click here for more]
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Igor's Challenge

Igor's Challenge


Igor's Challenge is a 3-4 hour, non-lethal, funhouse style dungeon.  It is a self-contained adventure that should fit into any campaign or serve as a one-shot adventure for any group.  The adventure can fit a party of any level and size with only minor adjustments. Igor is an eccentric gnome inventor and retired adventurer renowned around the world.  He has sent out invitations...   [click here for more]
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Accursed Apple Twists

Accursed Apple Twists


Accursed Apple Twists This One-Shot Adventure Module Contains: The story for a single adventure, perfectly suited for new players A map of a small burial-mound dungeon usable in virtual tabletops such as roll20 Two NPC stat-blocks Stat block for a new deadly boss enemy Several hand-drawn illustrations The Story Near the old dwarven road lies a tiny...   [click here for more]
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Mad Nomad's 3rd Party Updater

Mad Nomad's 3rd Party Updater


Automatically keep all your 3rd party extensions for 5&d 5e ruleset up to date! Authors. Easily alert the FG community about new updates to your products. Please note: this extension is is beta mode. So please bear with me if you encounter any issues on launch. I will work to resolve them ASAP.  This extension for Fantasy Grounds will automatically inform...   [click here for more]
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Sorcerous Origin: Arcane Infection

Sorcerous Origin: Arcane Infection


"You did not always possess arcane gifts within. These abilities were gained through contagious, communicable means. Perhaps a disease that escaped from a plane of high magic, or a parasite gifting you with magical prowess. However infected, these sorcerers are so fundamentally altered by an arcane pathogen that it infuses their blood with the essence of the arcane weave." The Arcane Infection sorcerous...   [click here for more]
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NPC Adventuring Parties: Friends for CR 2 to 20 and everyone inbetween

NPC Adventuring Parties: Friends for CR 2 to 20 and everyone inbetween


The world can seem awfully lonely if the PCs are the only ones adventuring in it. What other ears have heard of the ancient elven treasure buried beneath the ruins? If the PCs trash the Grand Duke’s ball, who are the assassins he sends to retaliate? If the King needs demonslayers with discretion, perhaps he turns to a more subtle party. Whether you need towering heroes, imposing villains,...   [click here for more]
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Poisons for 5th Edition

Poisons for 5th Edition


5th Edition Poisons includes new mechanics for creating, modifying, and treating a wide variety of poisons, as well as over 75 poisons to use in your own campaigns. If your players, or their adversaries, enjoy using poisons, this supplement is sure to throw a devious grin across their faces. ...   [click here for more]
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The Mystic Circle

The Mystic Circle


The Mystic Circle, sequel to A Chance Encounter, is a classic, low level, dungeon crawl adventure, which is designed for a group of 3 to 4 1st level players and should take about 2 to 3 hours to play through. This is the second adventure in a miniseries, which can also easily be adapted into a standalone adventure. The next adventure in the miniseries is An Urgent Rescue. In addition to the adventure,...   [click here for more]
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Excel Statblock Monster Template

Excel Statblock Monster Template


Basic Information and Purpose This is an Excel template for single-column monster stat-blocks. I began this project for myself, but figured that I might as well also make it easier for other people to generate their own stat-blocks. Fonts and IP This template uses the Tex-Gyer-Bonum (TGB) free font mentioned in the official Adventure Template ( /product/170830/DMs-Guild-Creator-Resource--Adventure-Template?src=newest&filters=0_0_45476_0_0_0...   [click here for more]
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Balasar's Guide to Exploration

Balasar's Guide to Exploration


We hit 10,000 downloads and reached Electrum metal status! To celebrate, I commissioned artwork for a special edition cover! Probably one of the best homebrewed books out there, especially for the massive amount of content here. I usually am very restrictive about homebrew with my players but I'll be allowing anything from Balasar's. T.W. Of...   [click here for more]
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The Trials of Poko Island

The Trials of Poko Island


Trials of Poko Island is a two-shot adventure for 3-5 players. Poko Island is widely known to be extremely dangerous. Naturally, it attracts quite a few adventurous visitors. A father from a nearby port town is desperate to find his missing son, fearing that he has went to the island. He begs the party for help. Are they up to the task? Players will find themselves exploring a large jungle teeming...   [click here for more]
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An Urgent Rescue

An Urgent Rescue


An Urgent Rescue is a classic, low level adventure designed for a group of 3 to 4 2nd level players. It should take about 2 to 3 hours to play through. This is the third adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter. The final adventure in the miniseries is A Dark Veil Falls. In addition to the adventure, there are a few of maps of the adventure area as...   [click here for more]
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Temple Of The Nightwind

Temple Of The Nightwind


"Deep in the Kryptgarden Forest lies a forgotten temple. Are you brave enough to face the dangers within?" Temple of the Nightwind is a short LVL 2 adventure designed for new players and new dungeon masters. My goal was to design a fun adventure that anyone can grab and play, without doing too much prep work. You can place the adventure in any setting and you do not need the Monster Manual or Dungeon...   [click here for more]
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5e Racial Handbook - Over 40 New Races and Subraces

5e Racial Handbook - Over 40 New Races and Subraces


5e Racial Handbook In the world of the Forgotten Realms, there are a great number of races, of all shapes, sizes, and walks of life. Presented in the official Player's Handbook are but a few of the possibilities of race which a character might have. This supplement exists to help increase the number of options for player character creation, for stories and games involving...   [click here for more]
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A Dark Veil Falls

A Dark Veil Falls


A Dark Veil Falls is a classic, low level adventure designed for a group of 3 to 4 3rd level players. It should take about 3 to 6 hours to play through. This is the fourth and final adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter. In addition to the adventure, there are a few of maps of the adventure area as separate jpeg files. There is also a printerfriendly...   [click here for more]
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Follow the Lights

Follow the Lights


Follow the Lights This One Shot Adventure Module contains: The story for a single adventure Builds for a new monster Build and Background for a NPCs Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story While many know legends or stories about mythical artefacts granting immortality, the gnomish...   [click here for more]
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The Happy Wayfarer - A Ranger Subclass

The Happy Wayfarer - A Ranger Subclass


     This subclass is made for the ranger who is able to explore unburnened by the pressures of life, as they are completely content to simply exist and wander. Their abilites are focused on utilizing their unawareness, luck, and goodwill in order to aid their allies on and off the battlefield.       My name is Quinn, and I'm currently a college student and aspiring game designer. I've been...   [click here for more]
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Lista magicznych przedmiotów w kolejności dostępności

Lista magicznych przedmiotów w kolejności dostępności


Zebrane w formie tabel wszystkie magiczne przedmioty z Dungeon Master's Guide (Przewodnika Mistrza Podziemi) ułożone zgodnie z ich dostepnością (rarity).  Posegregowane alfabetycznie po polsku (pierwsza tabela) i po angielsku (druga).  Tłumaczenia z polskiego pierwszego wydania DMG.  Przygotowując się do prowadzenia, brakowało mi ułożonych w tej kolejności przedmiotów magicznych,...   [click here for more]
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A Boy and his Modron

A Boy and his Modron


A young boy befriends an extra-planar construct that has mysteriously appeared at his family’s farm. Once the boy finds out that other creatures are coming to take it back home, he comes up with a plan to get help from the party to save his new friend. A 4-6 hour adventure for characters level 1-4. From Platinum selling author Anthony Lesink Updated 7/28/17 - New maps, handouts,...   [click here for more]
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Encounters in the Mists - Additional random encounters for Dungeon Masters

Encounters in the Mists - Additional random encounters for Dungeon Masters


'Great read. So many good ideas that envoke the spirit of Ravenloft. Loved all the ideas on the second page especially "An Ill Omen."' - Gruntle33 'This is brilliant! A+ work, my friend.' - GreyTheHunter 'These encounters will definitely give you ideas for ways to add in some more creepiness. I'll definitely have this at the table when I run CoS.' - ja k. Encounters in the Mists is...   [click here for more]
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Player-Owned Property for 5e

Player-Owned Property for 5e


I have a bunch of players who want to roleplay building up a home base settlement. There is little in 5e that speaks to owning property, much less a system to build up a settlement. Using various other resources from authors on here, I made these rules for properties and settlement building. Also included is an optional system of gaining favor within a community in order to accomplish all sorts of...   [click here for more]
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The Reliquary

The Reliquary


The Reliquary is a 2-4 hour dungeon for any level that will challenge your party's teamwork, compassion, and puzzle solving as they attempt to find the artifact hidden behind a challenge that only the truly good and heroic can best. Drawing from some of the best fantasy tropes, where great magic is hidden behind traps that only the selfless and good-of-heart can solve, the Reliquary will force your...   [click here for more]
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Quest Tracker

Quest Tracker


The Quest Tracker This form fillable PDF was designed to help streamline DM and player interactions with DND 5E quests. I found this tool to be particularly useful when designing side quests and it helped me recall important information during the game, because of this, as well as a quest journal I found the quest tracker also acts as a useful way to organise prep...   [click here for more]
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Pirates

Pirates


To some the call of the open sea is too strong. A yearning to locate undiscovered lands and meet exotic cultures can pull at the core of one’s soul. The sea beckons those that are foolhardy and adventurous to its bosom. However, there are Pirates that will gladly rob and plunder the foolhardy and adventurous. Pirates are hardy sea goers that can be rouges of the sea, mercenary sailors, or develop...   [click here for more]
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Greger's Grotto

Greger's Grotto


An Adventure for Levels 1 to 3. Greger’s Grotto is a community of pirates and other criminals, hidden away on a desolate coastline. The players are slaves sold to the Grotto’s owning family and used for manual labour and bloodsport in the arena. In this adventure, the players will need to: survive harsh prison conditions, including the rivalry between prisoner factions: human, orc,...   [click here for more]
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Haunted Soul

Haunted Soul


Hi, my name is Conor Fletcher and I balanced this class. I have created two versions of this class, both with the same abilities. The original work I drew inspiration from called it the Psychopath, which is where my original adaption came from. It was brought to my attention that the language involved portrayed mental illness in an unhealthy way. I've adapted the lore and background of the...   [click here for more]
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The Galley of Death

The Galley of Death


The Galley of Death This One-Shot Adventure Module contains:  The story for a single adventure Builds for three different enemies / monsters Builds for two kinds of friendly NPCs A table for rolling events for a ship caught in a storm A simple sketched map of a ship Several high detail maps to be used in an online tabletop such as Roll20 The Story The...   [click here for more]
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D&D 5E Combat Actions Cheat Sheet

D&D 5E Combat Actions Cheat Sheet


A simple cheat sheet succinctly describing available turn actions during combat. ...   [click here for more]
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Visit from the Stars

Visit from the Stars


A 2-3 hour 5e adventure for 4 to 6 fourth level characters. Content warning: physical disability. Includes: stylized document, printer-friendly document, accessible document. Needed: A Player's Handbook, Dungeon Master's Guide and Monster Manual are required to play. The legends of the village of Visétoile speak of the...   [click here for more]
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5e New Player Friendly Basic Character Sheet

5e New Player Friendly Basic Character Sheet


Having to constantly explain to new players what modifiers to add, what dice to use, etc, slows down the flow of the adventure and excitement. This basic, one page character sheet is new player friendly and includes all pertinent information to keep your game on track and on time. No frills, no bells and whistles. This has all the basic information to get your new players up and running fast and...   [click here for more]
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Saltmarsh Handouts

Saltmarsh Handouts


Handouts I'm using for my Ghosts of Saltmarsh campaign.  Someone else may find them useful.  I have made these purposely crude as they were in the original module. ...   [click here for more]
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Lands, Lords, and Ladies

Lands, Lords, and Ladies


A detailed summary of the mechanics of feudalism as relevant for D&D campaigns of varying political complexity. Everything from the various methods of gaining a title to the obligations those titles require of players are discussed. Also included is a summary of the economics of a fief to determine how much gold the lands will earn or cost the characters as they maintain their new noble status....   [click here for more]
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Through The Mushroom Forest

Through The Mushroom Forest


You've found the Tower of Athamos and its treasure. That was the easy part. To get it back to your patron, player's will need to survive a booby trapped tower, fungal forest, murky swamp, and the jewel's rightful owner.   Players will have a chance to choose the final encounter and DMs will have multiple opportunites to be creative with insults, afflictions, and conditions as the...   [click here for more]
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Character Sheets Modular

Character Sheets Modular


(These are free! Any donations made, that money will only be used on dmsguild to support other content creators! Thanks and enjoy!! ) These Player Character sheets are detailed and modular. They include detailed stat tracking that can be purely optional and other sheets that may not even be needed. ( i.e. the spell sheets included might not be needed if you use spell cards or an app.) There are variant...   [click here for more]
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The Draconomicon for 5e

The Draconomicon for 5e


The Draconomicon introduces new dragon species originally available in the Draconomicons of 4e. At present, this document contains the brown dragon, gray dragon, and purple dragon. Inside you can find stat blocks for all three types of dragons, each at the four life stages depicted in 5e's Monster Manual; wyrmling, young, adult, and ancient. Each set of monsters comes with appropriate...   [click here for more]
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Breaking Waves

Breaking Waves


Breaking waves This One Shot Adventure Module contains: The story for a single maritime adventure - ideal for introducing D&D 5e to new players Builds for 2 new monsters and 1 new boss monster Builds for multiple tough NPCs A simple treasure riddle Detailed Maps of the mysterious ship called the "Selandia" A loot table for plundering a passenger ship Multiple social,...   [click here for more]
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The Lost Adventurer

The Lost Adventurer


A festival in a friendly town is interrupted by the disappearance of the guest of honor. Where could they be, and who is the culprit? Is it the shady necromancer that stopped by town the other day? The fire bandits that have been tormenting the town? Or something far more mysterious and sinister? That's up for you to discover. The Lost Adventurer is a quest for beginner D&D 5e players and DMs....   [click here for more]
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Bounty Hunt - Gnasher (5e)

Bounty Hunt - Gnasher (5e)


An adventure created to compliment any current town or city your group are in. This bounty hunt is a simple three to four hour adventure. The group will be incentivised to bring the bounty in alive, but the scenario is open ended enough that each time I have run it, each group has approached each part differently. ...   [click here for more]
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D&D 5e Massive Profession Addition

D&D 5e Massive Profession Addition


Welcome! Here within this PDF you will find professions have been added into D&D , allowing players a way to make money or items while adventuring. It's a great way to get players involved and encourage them to interact with the environment; allowing a GM to spawn quests from the items players may end up seeking. Inside you will find professions for: harvesting, herbalism, mining, leatherworking,...   [click here for more]
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