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High Forest Factbook

High Forest Factbook


A massive forest stands in the middle of Faerun. Easily accessible from the Swordcoast and yet.. where is the official sourcebooks for what lays within?   This book is intended for DM's wanting to run adventures within High Forest.  It is the result of quite a bit of research on official WotC supplements so should align pretty closely with other products released for the 5th edition setting....   [click here for more]
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100 Bard Songs

100 Bard Songs


One hundred songs that your bard knows how to play! ...   [click here for more]
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35 Magical Items for Tomb of Annihilation

35 Magical Items for Tomb of Annihilation


Looking for a new magical item to include in your Tomb of Annihilation campaign? Looking for new magical items to include in your homebrew campaign? Have nothing better to do but consider briefly spending money on this pay what you want magical item supplement for ToA? Well look no further This document contains a variety of magical items including: 14 x New uncommon items 11 x New rare items...   [click here for more]
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Strixhaven Improved Tracker for Players

Strixhaven Improved Tracker for Players


This is a form fillable PDF for tracking relationships, extracurriculars, jobs, and exams at Strixhaven! Feedback is welcome! ...   [click here for more]
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{WH} Tabaxi Variants! Five subraces for your tabaxi characters

{WH} Tabaxi Variants! Five subraces for your tabaxi characters


No two cats are alike. Anyone can tell you that. It should be no surprise, then, that many tabaxi differ radically from each other, both in appearance and ability. Some may be large, powerful and strong, with a courageous heart and a lion’s roar, while others can be small, affable, yet remarkably furtive. Where a handful quest after magical secrets and crave forbidden knowledge, still others act...   [click here for more]
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Journey to Chult

Journey to Chult


Journey to Chult - a Tomb of Annihilation DM's Resource. Prepare yourself for your journey, travellers! The jungles of Chult are filled with history and hazards, ruins and poisons, beasts and horrors. Only those that work together can hope to see the shores of the Sword Coast once again. Many will be laid to rest along the path; their souls will belong to Ubtao, the Father of Dinosaurs, and if they're...   [click here for more]
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A Study in Marble

A Study in Marble


The richest man on the isle of Syklos has suddenly gone missing. He's been known to have some extramarital excursions in the past, but this time is different—he hasn't come back. Why did he disappear? Who is responsible? And what does the eccentric local sculptor have to do with it? A Study in Marble is an adventure for a 3rd to 5th level party inspired by ancient Greek mythology. Players will...   [click here for more]
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Luskan Visitor's Guide

Luskan Visitor's Guide


"You need to know about Luskan? Well, I've got this old pamphlet here. Good luck. You'll need it." Luskan is a near lawless city that, nevertheless, sees a lot of travelers pass through. With towns like that, it's best to be well-informed. This is a collection of pre-filled versions of my Complete City Sheet (already available on DMsguild) with custom-labeled maps to help your party...   [click here for more]
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A Guide to Baldur's Gate: Descent Into Avernus

A Guide to Baldur's Gate: Descent Into Avernus


This guide has everything you need to prepare and run Descent Into Avernus. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. ...   [click here for more]
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Fantasy Grounds Player NPC End Turn

Fantasy Grounds Player NPC End Turn


This is an EXTENSION for use with the Fantasy Grounds VTT 5E ruleset. Also works with 4E, 3.5E, and CORERPG! Fantasy Grounds Player NPC End Turn Do your players have familiars on the Combat Tracker? Or summoned creatures? As your players grow in power, they often find themselves in control of NPCs such as familiars, summoned...   [click here for more]
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100 Non-Combat Random Encounters (The North)

100 Non-Combat Random Encounters (The North)


The latest installment in this series takes us to the far North, where snow and ice cover the landscape and the terrain itself can be a life-threatening hazard - or a source of joy. Like the others, these prompts provide a way to add some excitement to a travel montage without breaking out a battle map and rolling initiative. Maybe they introduce a side-quest, or communicate a hint the players missed,...   [click here for more]
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Bard: College of the Contract maker

Bard: College of the Contract maker


Some bards use their silver tongue to make feel allies like gods and enemies like scum, others prefer the use of their swords in combat like they are dancing, but if you are in this college means that you are a bit more peculliar; You learned the old meanings of the devils and with a bit of intelligence, insight and so much charisma, you are ready to form magical contracts with those desesperate enough...   [click here for more]
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Theros Heroic Chronicle

Theros Heroic Chronicle


Originally developed by Matthew Mercer, the Heroic Chronicle is a system for helping players create backstories for their characters and tie them closer to the game's setting. Now, this option is available for adventurers set in the Mythic Odysseys of Theros! Customize your relationships with the gods and get Supernatural Gifts before the first session has even begun.  ...   [click here for more]
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Magical Cosmetics

Magical Cosmetics


Add some beauty to your adventure! With this you'll find magic item options to give characters a little more flair and customize their look while still having a functional advantage in the game. These items can pair well with spy and rougish characters that want a little power without carrying around an entire armory of weapons, but any character can benifit from a little bit of makeup and magic!...   [click here for more]
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Arboryn: new race, subraces and feats

Arboryn: new race, subraces and feats


Arboryn are descendants of The First Tree, imbued with tree-like qualities. Included in the package: Arboryn lore Racial traits: Barkskin, One with the Forest and proficiencies Two subraces: Deilen and Conwydd, each with unique abilities Two new racial feats: Branch Out and Rooted All creator proceeds from this project will be put...   [click here for more]
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A Great Upheaval - a Storm King's Thunder DM's Resource

A Great Upheaval - a Storm King's Thunder DM's Resource


A Great Upheaval - a Storm King's Thunder DM's Resource This supplementary PDF lends a helping hand to DM's seeking to run the newest official 5th edition campaign Storm King's Thunder. It provides the DM with the following tools: Suggested Changes - Suggestions for changing minor stuff in the first chapter of Storm King's Thunder to make things easier for yourself. Location Rosters...   [click here for more]
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100 Interesting Curses

100 Interesting Curses


Need a handful of curses? This book contains 100 unique curses that a DM can bestow upon an unlucky player.  ...   [click here for more]
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Lost Mine of Phandelver Handouts

Lost Mine of Phandelver Handouts


A complete set of printable physical props and handouts for Lost Mines of Phandelver. These are all designed to enhance the tabletop experience. All files are in pdf format or image format allowing those using VTT to share easily with their players.  Consisting of: Letter from Black Spider to Glassstaff Orc Wanted poster in Phandelin (Coming Soon) Map to the Lost Mine Included are 6 different styles...   [click here for more]
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Citadel of Blood - One-shot Adventure

Citadel of Blood - One-shot Adventure


Chaos, death and blood await the innocent lives of Cleardew. Every thousand years a dark castle, its origin unknown even to those that heed its call appears.  Known only as the Citadel of Blood, its appearance signifies an ancient vampiric tradition, once every thousand years when the Citadel appears in the Material Plane its Caretaker lights the Blood Beacon, a crimson,...   [click here for more]
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Druid Subclass: Circle of the Cosmos

Druid Subclass: Circle of the Cosmos


"Archdruid Maloro’s gaze was fixed upon the heavens, watching as the stars drifted across the night sky. He and his companions held hands in a circle as they rhythmically chanted their songs of ceremony. The Star Druids of Jungarro have blessed its jungles and rivers for countless generations, channeling the light of the heavens to protect their home." – Xendarro, chronicler Druids...   [click here for more]
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Complete Character Sheet 5e

Complete Character Sheet 5e


This is a character sheet in a classic style with some truly unique features. I made this with the intention of having everything you functionally need to play a character on a single page, and increasing the durability of character sheets by grouping often-erased sections. Download is a fillable pdf.  UNIQUE FEATURES Section for attuned magic items! Spellcasting...   [click here for more]
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5e Crafting Potions and Poisons

5e Crafting Potions and Poisons


A table for crafting all of the 5e potions and poisons using a slightly faster formula for crafting so that crafting potions isn't such a miserably long task. I used Saidoro's Sane Magical Prices pdf to gauge the prices of the potions.  ...   [click here for more]
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Improved Backgrounds

Improved Backgrounds


112 new backgrounds I think backgrounds are a great character creation concept that encourages roleplay and imagination. I felt the backgrounds from all sources (PH RAW, official supplimets, and homebrew) could use expanding (more options) and refining (changes in format). I have tried to maintain consistency with regard to RAI for backgrounds (many other hombrew backgrounds struggle...   [click here for more]
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Hoard of the Dragon Queen Maps: Episode 1 Greenest in Flames

Hoard of the Dragon Queen Maps: Episode 1 Greenest in Flames


A selection of maps designed for the first episode of the Hoard of the Dragon Queen campaign. Maps included for Greenest Keep, the Temple of Chauntea and all optional encounters, plus a selection of generic maps for random encounters and a few bonus maps, for any DM who needs to go off-piste! All full maps split into A4 printable sheets where needed.<o:p></o:p> ...   [click here for more]
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Strixhaven Wild Magic

Strixhaven Wild Magic


Strixhaven's Curriculum just got more CHAOTIC! Whether you are playing a Strixhaven Sorcerer, the game master looking for some magical mishaps, or delving into Furygale - this supplement has something for you! With a new spin on the sorcerer's Tides of Chaos mechanic, and a totally revamped version of the Wild Magic Surge table specifically...   [click here for more]
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Adventures in the Night - Level 1 Mini Adventure

Adventures in the Night - Level 1 Mini Adventure


Adventures in the Night is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 1st-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a prequel to the Hunter’s Full Moon trilogy. It can also be used in any campaign that features...   [click here for more]
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Infernal War Machine Character Sheets

Infernal War Machine Character Sheets


This is a collection of character sheets designed to be used while running Baldur's Gate: Descent into Avernus. There is a sheet for each of the published Infernal War Machines and a blank sheet for building your own. Includes a version optimized for printing and a fillable PDF version. ...   [click here for more]
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[low level one-shot] In Search of the Emerald Poppy

[low level one-shot] In Search of the Emerald Poppy


Hey there neighbor! Fancy seeing you around! The Sisterhood of the Eternal Sun is concerned about the mentioning of an eldrich artifact: The Emerald Poppy. It is rumored that it corrupts the minds of everyone around it. But in what way? Can you see through the facade of the merry wine festival and crack the mystery of the town of Dulghorech and its denizens? If so, jump into this David...   [click here for more]
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Fantasy Grounds Pregenerated Characters

Fantasy Grounds Pregenerated Characters


Fantasy Grounds Pregenerated Characters (FULLY CODED) EVERY ARCHETYPE REPRESENTED! Levels 1 thru 3! This is a module with pre-generated characters for the Fantasy Grounds VTT software. PAY WHAT YOU WANT, but I will be continually updating this with each new WotC class. (and any I create) If you have suggestions, let me know. These are fully coded and fully made...   [click here for more]
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Castle Ravenloft Player Maps (Fantasy Grounds & Source Maps)

Castle Ravenloft Player Maps (Fantasy Grounds & Source Maps)


This module now works in Fantasy Grounds Unity, with Line of Sight for the entirety of Castle Ravenloft! Battle Maps for Castle Ravenloft, with working pins from the Fantasy Grounds CoS module!! Getting ready to run Castle Ravenloft for your players using the Fantasy Grounds virtual table-top program? Are the isometric maps originally included in the adventure an issue? You're in luck! This...   [click here for more]
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The Mage's Tower

The Mage's Tower


Do you want to introduce D&D for the very first time to a group of friends? Are you an unexperienced Dungeon Master? This product is thought for you: guide your friends in ascending the tower of a sadistic mage while facing deadly challenges. The Mage's Tower is a one-shot adventure for first-level characters. It contains encounters, traps and puzzles....   [click here for more]
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Adventure Logsheet - MPMB's fully-automated Printer Friendly version

Adventure Logsheet - MPMB's fully-automated Printer Friendly version


This page has not been designed to be viewed on mobile. Please load the desktop version of this page using the button on the bottom. Description This form-fillable PDF Adventure Logsheet allow you to keep track of all your Adventure League administration needs. The sheet auto-calculates and you can add as many pages as you wish. So no longer will you need to keep multiple pdfs for each character....   [click here for more]
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Waterdeep: Tavern Defense

Waterdeep: Tavern Defense


Start as tavern bouncers. End up on the Astral Plane. All in one crazy night in Waterdeep.    Waterdeep: Tavern Defense is a one-shot adventure for 3rd-level characters. The party has been hired for a simple mission: make sure the Slumbering Prince tavern doesn't get wrecked during the rowdy Midsummer Festival. And what better motivation than 200gp per person for a single night...   [click here for more]
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Pregenerated Characters: The Return of Spelljammer

Pregenerated Characters: The Return of Spelljammer


Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you. Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign. Special Release for the reentry of Spelljammer to 5e, for 5 distinct characters set at level 5. Characters Included are: Chain, the...   [click here for more]
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Thunderthark & Son's Clockworks LTD Firearms Catalog

Thunderthark & Son's Clockworks LTD Firearms Catalog


Jean Ralphio is the goblin with the goods. After his adoptive father Morur Thunderthark passed of old age, Jean Ralphio left the dwarven hemit's bunker and became a traveling merchant and adventurer, bringing inventive clockwork technologies with him and devising more along the way. Encounter Jean Ralphio and his Clockwork Corps here, and utilize his clockwork weaponry with the Mechanic and Gun...   [click here for more]
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Guide to the Five Factions

Guide to the Five Factions


Emerald Enclave, Harpers, Lords' Alliance, Order of the Guantlet, Zhentarim...these five factions are mentioned in the vast majority of fifth edition publications and are available as player factions. This document attempts to consolidate and build off of the official fifth-edition faction rules, some of the better ideas from the legacy Adventure League rules, and some other legacy and third party...   [click here for more]
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Mischief and Monsters on the Road - Level 9 Mini Adventure

Mischief and Monsters on the Road - Level 9 Mini Adventure


Mischief and Monsters on the Road is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 9th-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a prequel to The Prophecy of Nine Omens Trilogy. It can also be used in any...   [click here for more]
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Rise of the Horned King - One-shot Adventure

Rise of the Horned King - One-shot Adventure


For hundreds of years the dwarven fortress Velkuhm Keep, has remained abandoned. Thought to be sundered and uninhabitable after a devastating earthquake the surviving Steelbuster clan were scattered across land. Now it’s once jovial halls are tainted by the foul presence of an evil Minotaur Kirdak, proclaiming himself the rightful Horned King. Wielding Baphomet’s cursed glaive Heartcleaver,...   [click here for more]
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Fifty Forest Encounters

Fifty Forest Encounters


Who knows what lurks in the depths of the forest? Well, here at Green Bird RPGs we have a good idea. Here are fifty random encounters designed to stimulate your imagination during game play. From pixies shouting obscenities to sunbathing, nudist elves. All based on a D100 table. If you like this product then try one of our other DM's resources: Curses Bloodlines and Dark...   [click here for more]
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Jungles of Chult Factbook

Jungles of Chult Factbook


The Tomb of Annihilation takes place in the uncharted peninsula of Chult. Little is known of this land but after scouring the ancient texts of 2e,3e and 4e some details of the dangers ahead have been uncovered. This book is intended for DM's wanting to run adventures within Chult.  It is the result of quite a bit of research on official WotC supplements so should align pretty closely with...   [click here for more]
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Ten City Adventures

Ten City Adventures


This booklet includes ten city-themed adventures that you can drop into any campaign, setting, or city with minor edits.  Alternatively, you can run all ten in the provided city of Valua, the capitol city of a major empire within my own setting.  All ten adventures contain notes for altering the adventure to suit any level of party.  You can run them in order, as one-shots, or take them one-by-one...   [click here for more]
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Simple Trap System

Simple Trap System


Traps can be fun. A great myth is that traps need to be carefully curated to be worth anything. While curated traps are wonderful, even simple traps can be great. Here's a simple system for running fun and impactful traps at your table Elements of a Good Trap For a good trap, you need flavor, interactivity, and suspense. Flavor comes from having a variety of traps with different...   [click here for more]
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Slash, Stab, Hack, Repeat!

Slash, Stab, Hack, Repeat!


Slash, Stab, Hack, Repeat! offers 19 new weapon rules / properties for 5th edition Dungeons & Dragons.  The goals of the product are to: Give players meaningful choices to make regarding which weapons they wield To introduce a touch more realism to combat  Keep things balanced and fast paced Make combat more fun! Properties like charge, handy, long, parry, riposte, savage and...   [click here for more]
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Complete Wildspace Sheet

Complete Wildspace Sheet


This is an easy-to-use fillable PDF sheet to help build and present planets within Wildspace to your spelljamming crew! There are spaces for the various statistics of planets listed in the 2nd edition supplements Realmspace by Dale "Slade" Henson, Greyspace by Nigel Findley, and Krynnspace by Jean Rabe, as well as spaces for a system map, unique flora and fauna, and other...   [click here for more]
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Arcane Armoury - Volume 3; 40 Magic Items

Arcane Armoury - Volume 3; 40 Magic Items


Arcane Armoury: Volume Three Arcane Armoury is a series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings. This volume is a much-anticipated expansion to the 1st volume, featuring another batch...   [click here for more]
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The Perilous Pact - A 4-6hr one-shot adventure in Waterdeep

The Perilous Pact - A 4-6hr one-shot adventure in Waterdeep


You are viewing the PDF copy. If you are looking for the module for the Fantasy Grounds VTT - Please CLICK HERE Greetings! Welcome to Waterdeep, where you will uncover a story of deceit and heartbreak. A struggle for power leads a poor man to make a deal with a devil who seeks to unleash hell into the heart of Waterdeep itself. This adventure is designed for a party of three to six 3rd to 5th...   [click here for more]
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Saltmarsh Supplement: Sea Ghost & Other Vessels

Saltmarsh Supplement: Sea Ghost & Other Vessels


The Ghosts of Saltmarsh book does not provide a stat block for the Sea Ghost.  I have attempted to do my best guess on its stats based on the other ships included, the description in chapter 2 and some research on sailing vessels. I've decided to add other ships in the book that also do not have stat blocks.  I will add them as I encounter them. So far this contains:   * Sea Ghost...   [click here for more]
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Mike's Free Encounters #11-20

Mike's Free Encounters #11-20


This combines encounters 11 to 20 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with a Death Captain, Frostcursed Dwarfs, Bad Mercenaries and more. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New Items Color Maps. The companion...   [click here for more]
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Martial Arms Training Manual

Martial Arms Training Manual


Slam, Sunder, Batter and Cleave your foes with this combat enhancement that introduces techniques, a new way to wield weapons and utilize fighting styles. Each weapon and fighting style now has an active component, making them more than a static bonus or hit die, and giving more options and tactical opportunities for you and your allies. The weapon techniques make each weapon useful in different...   [click here for more]
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100 Feywild Encounters

100 Feywild Encounters


The Feywild is a magical storybook land where nothing is ever as it seems. Use this list to generate one hundred different mystical encounters your players will experience while exploring the Feywild.  ...   [click here for more]
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