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Exploration Dice

Exploration Dice


Enhance the exploration pillar of your 5th Edition D&D game! Exploration Dice is a simple exploration system that combines traps, random encounters, wandering merchants, helpful allies, environmental phenomenon, magical effects, clues, and treasure into an easy-to-run mechanic that can be used in any campaign world or setting. There are worksheets that also allow you to customize...   [click here for more]
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Magical Mishaps: 100 New Wild Magic Surges

Magical Mishaps: 100 New Wild Magic Surges


Everyone makes mistakes, and when you’re playing with the very fabric of the universe, sometimes those mistakes have surprising, harmful, or spectacular consequences. Tired of rolling on the same-old table of 50 magical effects from the Player's Handbook? This table provides 100 brand-new effects that can be used as sorcerers’ wild magic surges, hazardous effects of casting in an area...   [click here for more]
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Walk the Blink Dog

Walk the Blink Dog


Do you have animal lovers in your party? Does everyone want an animal companion? Then this is the adventure for you! Several canines at Harmony Park have gone missing and need to be found! This module can be played with any level party, and should take 3-5 hours to play. ...   [click here for more]
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Form Fillable Lesser Monster Stat Blocks for 5th Edition

Form Fillable Lesser Monster Stat Blocks for 5th Edition


Good People! I bring to you another useful DM tool! If you're creating a digital bestiary, homebrew supplement, or just want to print physical stat blocks for your game, then look no farther! Included are three different types of stat blocks! One large and small stat block in the clean, familiar 5e style, and one additional small stat block in an alternative style. (If you find this product useful,...   [click here for more]
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Create-A-School: A Wizard Tradition Creation Guide

Create-A-School: A Wizard Tradition Creation Guide


Wizards are masters of the arcane, studious spellcasters who take on a lifetime commitment to become the most powerful magician they can. This guide is dedicated to the specialization each wizard takes on, a unique school of magic that they dedicate themselves to knowing completely. Includes: How-to guide including defining your Tradition and creating features Overview of wizard class features...   [click here for more]
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Lich Class by The Dungeon Inn

Lich Class by The Dungeon Inn


Are you an archwizard whose thirst for knowledge has lead you down a dark path? A cleric whose service to a dark god is about to be rewarded? A warlock whose patron promises to yield to you the secrets of undeath? The Lich class is a 5-level prestige class for spellcasters of at least 15th level. Designed to harness the iconic features and trappings of one of D&D's most famous monsters...   [click here for more]
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Pregenerated Characters for Eberron Campaigns

Pregenerated Characters for Eberron Campaigns


Pardon our dust! With the launch of Eberron: Rising from the Last War and the new Oracle of War campaign, these pregenerated characters are out-of-date. We will update these files SOON™. Step into the world of dark fantasy and swashbuckling adventure with these 1st level characters designed for use in your home game or the Adventurers League Eberron Campaign. Pregenerated...   [click here for more]
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Adventure Logsheet - MPMB's fully-automated Printer Friendly version

Adventure Logsheet - MPMB's fully-automated Printer Friendly version


This page has not been designed to be viewed on mobile. Please load the desktop version of this page using the button on the bottom. Description This form-fillable PDF Adventure Logsheet allow you to keep track of all your Adventure League administration needs. The sheet auto-calculates and you can add as many pages as you wish. So no longer will you need to keep multiple...   [click here for more]
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The Unquiet Dead

The Unquiet Dead


The Dead Refuse To Rest! Do your players know all the canon undead by heart? Does facing wights or zombies no longer give pause before plunging into the fray? Looking for new undead to help create an atmosphere of mystery and horror? The Unquiet Dead offers DMs: Ten new undead monsters and one “boss”/high level undead entity: The eye of fear and flame...   [click here for more]
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The overgrown shrine

The overgrown shrine


The Overgrown shrine is now a Silver best seller! Thank you for your support and download. During a treasure hunt, the adventurers find themself in the front of a shrine in the middle of the forest. They will follow the hints hidden in the stained-glass windows to find the hidden access to the basement of the shrine. There lies a mysterious artifact free for the taking, but the...   [click here for more]
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Coast of Despair

Coast of Despair


“Coast of Despair” is a full length adventure that will take players from level 1-4 and is designed for four players. The waves, both above and below, can be a treacherous place. The oceans can also be a place that few adventurers have visited, both in character and the players around the gaming table. This adventure will allow players to experience the possibilities that can present...   [click here for more]
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Create-An-Origin: A Sorcerer Origin Creation Guide

Create-An-Origin: A Sorcerer Origin Creation Guide


Sorcerers are conduits of raw, magical power. They are filled with energy, sometimes quite literally bursting to get out. They seek not to control their magics but allow them to explode onto the world in stunning fashion. In this guide, I will walk you through the process to create your very own Sorcerer Origin. Includes: How-to guide including defining your Origin and creating features Overview...   [click here for more]
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How Strahd Stole Christmas!

How Strahd Stole Christmas!


How Strahd Stole Christmas! Strahd has been defeated and all is well in Barovia. The people gather to celebrate their freedom during the winter solstice only to find that the Beacon of Argynvost has been stolen and undead are invading the town! Can you save the Yule-tide celebration and possibly melt Strahd's icy heart? A compact 4-6 hour adventure for a party of 9th level characters, this book...   [click here for more]
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Spells at Higher Levels

Spells at Higher Levels


There are many spells in D&D that have a Casting at Higher Levels section. These spells tend to have a greater effect when cast at higher levels, and as such retain their usefulness for casters over time. This variant rule extends the ability to enhance spells by consuming higher level spell slots to those spells that would not normally benefit from the greater energy behind them. ...   [click here for more]
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Warforged Workshop

Warforged Workshop


Expand your Eberron: Rising from the Last War Warforged with a mix-and-match set of Core and Integrated options that leave every Warforged PC feeling fresh and unique! ...   [click here for more]
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Baltezaar's Book Builder

Baltezaar's Book Builder


The storage vault of ancient monastery. The scroll repository in a mad wizard's tower. The archives of a powerful monarch. A single, mysterious volume found on a desk. What do you tell your players when they ask what they’ve found? This supplement, made for the 5th Edition of Dungeons & Dragons but easily used by any fantasy RPG system, helps DMs create lone books or entire libraries...   [click here for more]
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{WH} Awakened Undead! A character race with six subraces: Skeletons, Ghosts, Revenants, Ghouls, Mummies, and Necropolitans!

{WH} Awakened Undead! A character race with six subraces: Skeletons, Ghosts, Revenants, Ghouls, Mummies, and Necropolitans!


In cursed lands, forgotten tombs, and ancient temples to dead gods, the undead hold court, waiting to fell any traveller foolish enough to venture beyond the world of the living. You are not like the others, however. Though your curse may be the same, within your mind dwells a shadow of the mortal soul you once had, a glimmer of hope, a flicker of self awareness. Your former life is over, the lands...   [click here for more]
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The Haunt of Hightower: A Ravnica One-Shot

The Haunt of Hightower: A Ravnica One-Shot


The Haunt of Hightower is a Ravnica one-shot intended for a party of four 6th-level characters. A loxodon priest of the Orzhov contacts the party, asking them for help with malignant undead inhabiting the basilica of Hightower, and a night of spoooooooooky adventuring ensues, ending with a battle to the death against a bat-like vampire inhabiting Hightower's belfry! ...   [click here for more]
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Guide of the Damned

Guide of the Damned


The Wall of the Faithless is a wall formed by souls of someone who'd never believed in a deity, it surrounds the City of Judgement, home of Kelemvor the God of Death and Judge of Damned. Devils and demons buy or stole these souls that become fiends, such as lemures. Your psychopomp powers come from the contact with a fiend creature you killed and its soul is bound to you now for example, in some...   [click here for more]
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The Spontaneous Dungeon Master's Companion

The Spontaneous Dungeon Master's Companion


What if there were specific tools you could use to help you feel totally comfortable winging it? What if you could be just as surprised as your players about what happens next--and be totally OK with that? Designed, refined, and playtested over a year-long campaign, this compilation of tables, tools, and checklists give you the starting point to prepare fast and adapt even faster in your adventures....   [click here for more]
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Goblin Warbands

Goblin Warbands


Few foes are as iconic a threat to the adventurer as the goblin, yet the monster manual contains but a measly two entries. In an attempt to rectify this blatant affront to goblinkind, presented herein are thirteen additional goblin threats to menace your party of adventurers. Inside, rather than unusual and obscure goblin builds, are what more formidable goblin foes are more likely to actually look...   [click here for more]
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100 Activities at the Faire

100 Activities at the Faire


One hundred fun games and booths for your players to explore at the local faire. ...   [click here for more]
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Aberrant Tieflings

Aberrant Tieflings


Tieflings are traditionally demonic. However, Eberron isn't a very traditional place. While the great corrupting forces of the Forgotten Realms are the likes of Asmodeus and Orcus, Eberron is safely guarded from the influence of these evils by the work of Siberys, Eberron, and Khyber. No, Eberron isn't tainted by the wrath of fiends. Eberron is tainted by the will of Daelkyr. And thus, the aberrant...   [click here for more]
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Jostica's Store Of Wonders

Jostica's Store Of Wonders


Jostica the Jester has traveled far and wide, buying items that other enchanters didn't want. Be they broke, unreliable or just strange, Jostica buys them up and sells them on at a discounted price! Now she throws open her doors to all adventures, giving them the chance to buy and experience some of the weirdest oddities in her collection. Jostica's Store Of Wonders is a collection of weird and...   [click here for more]
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Class Character Sheets - The Blood Hunter

Class Character Sheets - The Blood Hunter


All class character sheets now available as part of a bundle for one easy download. Get The Bundle here! The Blood Hunter V1.0 Built specifically with Blood Hunter players in mind! The thirteenth in a series of class specific character sheets, this sheet is based off the hugely popular Blood Hunter class created by Matt Mercer. This two...   [click here for more]
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Tinker Emporium Vol. 1 - Common Items

Tinker Emporium Vol. 1 - Common Items


Hello kind adventurer. This file contains 10 common, homebrew magic items with a picture and description to flavor things up. Inside you may also find separate pictures for purpose of creating handouts, etc. ...   [click here for more]
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The Witches of Westwater - An Investigation One Shot

The Witches of Westwater - An Investigation One Shot


Early one morning the party stumbles into Westwater, a small town that is holding a witch trial after some children began acting strangely. Three women have been accused of being witches. The town is split about their guilt and so decide to allow the party to be impartial judges. The party must render its verdict at dusk with any guily party being hanged til death. The Witches of Westwater is a straight-forward...   [click here for more]
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St. Andral's Orphanage

St. Andral's Orphanage


Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign. This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival of...   [click here for more]
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DDAL04 Expanded Dark Gifts Table [OPTIONAL CONTENT]

DDAL04 Expanded Dark Gifts Table [OPTIONAL CONTENT]


The players have spoken, and we've answered: more options for the dark gifts of Ravenloft. Go ahead, find out what they are... we dare you! This is optional content and is NOT required for a successful or enjoyable play experience. These elements are designed to introduce new content to your games, and to provide some surprises for players that believe that they've seen everything the Mists...   [click here for more]
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100 Jungle Encounters

100 Jungle Encounters


With the recent release of Tomb of Annihilation, your players might be venturing into the harsh jungles soon. Use these jungle encounters to enhance your combat and roleplaying gameplay! This list features 100 jungle encounters that is essencial for anyone traveling to Chult (or any jungle) in the near future. ...   [click here for more]
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100 Non-Combat Random Encounters (The North)

100 Non-Combat Random Encounters (The North)


The latest installment in this series takes us to the far North, where snow and ice cover the landscape and the terrain itself can be a life-threatening hazard - or a source of joy. Like the others, these prompts provide a way to add some excitement to a travel montage without breaking out a battle map and rolling initiative. Maybe they introduce a side-quest, or communicate a hint the players missed,...   [click here for more]
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Stealer of Souls (Hexadin) Character Build Guide

Stealer of Souls (Hexadin) Character Build Guide


Adventurers League Legal 5E D&D Character Build Guide For Players Within these digital pages, you'll find a step-by-step character guide to building an Adventurers League legal Hexadin from the Nerdarchy 5th Edition Dungeons & Dragons character build library. For Dungeon Masters Dungeon Masters, don't worry...   [click here for more]
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Improved Backgrounds

Improved Backgrounds


112 new backgrounds I think backgrounds are a great character creation concept that encourages roleplay and imagination. I felt the backgrounds from all sources (PH RAW, official supplimets, and homebrew) could use expanding (more options) and refining (changes in format). I have tried to maintain consistency with regard to RAI for backgrounds (many other hombrew backgrounds struggle...   [click here for more]
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Eberron Battlemaps - Sharn Pack 1

Eberron Battlemaps - Sharn Pack 1


This is a collection of battlemaps suitable for Sharn in the Eberron or any other high rise tower city, such as in Ravnica, or iif you are homebrewing a Planescape-esque setting. Enjoy. All maps are available in two version: - 1" grid version for print and use with miniatures, etc. - Gridless version for use with online services such as Roll20 or Fantasy Grounds The maps include: - 47"x 47" : Skybridge...   [click here for more]
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The Witch - A Sorcerous Origin and Character Background Option for 5th Edition Dungeons & Dragons

The Witch - A Sorcerous Origin and Character Background Option for 5th Edition Dungeons & Dragons


Witches have always been subjects of fear and fascination, in stories and in actual world history alike. Dungeons & Dragons is no exception and while there are many opportunities to roll characters that fit a many-faced stereotype like "the witch", this document attempts to bring one of their more classic imagery to the table. Here you will find a sub-class for the 5th...   [click here for more]
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Quick Reference to the Buildings and NPCs of Saltmarsh

Quick Reference to the Buildings and NPCs of Saltmarsh


A quick reference to the townspeople and buildings of Saltmarsh. Made as a quick reference for the DM. I made this for myself and thought it could help you guys out as well! Please follow my facebook page to stay updated with all my future work! https://www.facebook.com/Dungeon-Fools-309153646678973 ...   [click here for more]
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D&D 5E Character Sheet (editable/fillable, printer friendly, auto calculates bonuses)

D&D 5E Character Sheet (editable/fillable, printer friendly, auto calculates bonuses)


Character sheet PDF for 5E D&D 5 pages editable/fillable printer friendly automatically calculates ability, save and skill bonuses fields with zero value stay blank rather than displaying a 0 so printed sheet can be filled in manually E column under skills is for Expertise Alertness checkbox is for the Alertness feat Support for custom saving throw bonuses like ring of protection add...   [click here for more]
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Spell templates

Spell templates


Spell templates. All in png format for ease of size modification. This uses the default 1 inch=5 feet = 1,5 meters scale. So all are usable on standard inch grides. Just print them in real size (don't change the size in printer parameters) on sturdy A4 paper. If you have difficulties to get the actual 1 inch scale on your printer please try to use softwares like photoshop or paintshop pro to print....   [click here for more]
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{WH} Teas and Tisanes, brewed beverage options for all settings and characters

{WH} Teas and Tisanes, brewed beverage options for all settings and characters


While the life of an adventurer often places them in peril, many enjoy the rare moments of calm they are afforded. They gather in taverns or around campfires, bound in companionship by struggle, song, story - and a warm, pleasant cup of tea. The art of tea-making spans multiple cultures and settings, and nearly every people have a tea to call their own. Whether recreational or medicinal, every tea...   [click here for more]
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Goblin's Den 1 Page Adventure

Goblin's Den 1 Page Adventure


A band of Goblins have stolen from a local town. The Goblins have escaped to an old abandoned hideout and now are regrouping to raid the town once again. You have been hired by the town guard to hunt down these Goblin's and return to the town with the stolen goods. Good luck. This is a 1 page adventure for 4-6 adventurers of 4th-7th level, the map and description of each room are all on the same...   [click here for more]
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Igor's Challenge

Igor's Challenge


Igor's Challenge is a 3-4 hour, non-lethal, funhouse style dungeon. It is a self-contained adventure that should fit into any campaign or serve as a one-shot adventure for any group. The adventure can fit a party of any level and size with only minor adjustments. Igor is an eccentric gnome inventor and retired adventurer renowned around the world. He has sent out invitations...   [click here for more]
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100 Forest Encounters

100 Forest Encounters


One hundred random encounters that will bring your forests to life! Roll a d100 and see what you get. ...   [click here for more]
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The Namr

The Namr


Inspired by Western 'rubber-hose' cartoon characters of the 1930's, the Namr are a race of imp like fiends that while are small in stature, can shift their density to act as a large sized category creature. With their unassuming size, love of pranks and sturdy physical resilience, the Namr spread their chaos throughout all the Realms to appease their insatiable hunger for mischief, both figuratively...   [click here for more]
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Journey to Chult

Journey to Chult


Journey to Chult - a Tomb of Annihilation DM's Resource. Prepare yourself for your journey, travellers! The jungles of Chult are filled with history and hazards, ruins and poisons, beasts and horrors. Only those that work together can hope to see the shores of the Sword Coast once again. Many will be laid to rest along the path; their souls will belong to Ubtao, the Father of Dinosaurs, and if they're...   [click here for more]
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100 Non-Combat Random Encounters (Jungle)

100 Non-Combat Random Encounters (Jungle)


Running Tomb of Annihilation, or some other adventure set in a fantasy jungle? Hacking through the underbrush can only be riveting for so long, and only a fool would assume that even a land as wild as this is truly uninhabited. These encounters are designed to add a little bit of liveliness to long travel sequences without requiring miniatures and initiative order. Maybe they grant a little flavor,...   [click here for more]
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{WH} Scarecrows, a character race of wicker, thatch, and darkest magic!

{WH} Scarecrows, a character race of wicker, thatch, and darkest magic!


You were mortal, once, a lifetime ago. You cannot even remember. By way of witchcraft, everything has been taken from you. In exchange, you have been granted a body of wicker, thatch, and straw, endowed a cruel semblance of life, and charged to stand watch. Your free will was stripped from you, and you were the puppet of a malicious master who cared not for your enslaved soul. Now, perhaps after...   [click here for more]
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Create-A-Circle: A Druid Circle Creation Guide

Create-A-Circle: A Druid Circle Creation Guide


You don't tame the wilds, you become them. You embody mighty beasts and wield the awesome and terrifying power of nature herself. A druid's Circle offers them even more potent magic by tapping into unique and specific aspects of nature. In this guide, I will walk you through the process to create your very own druid Circle. Includes: How-to guide including defining your Circle and creating features Overview...   [click here for more]
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Daerdan's Tall Tales: Ten Seafaring Encounters

Daerdan's Tall Tales: Ten Seafaring Encounters


Dip your toes into Daerdan's Tall Tales with these ten encounters! Grab the Complete 101 Encounter Edition Here! "It all began after my second divorce; I had fled to the high seas as a deckhand, cartographer, and raconteur extraordinaire, so stay awhile—and tip well!" - Daerdan "the Yarnspinner" Daerdan's Tall Tales: Ten Seafaring Encounters...   [click here for more]
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Bard - College of Word Crime

Bard - College of Word Crime


Do you like puns, wordplay, and all the facets of language that make people groan, facepalm, and secretly love you more despite claiming they hate you? Do you like playing a bard? Now you can do both of these things at the same time with the College of Word Crime! Includes art by the inimitable Bernadette Meeker (@bernummm on Twitter) ...   [click here for more]
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Politics of Thrane

Politics of Thrane


This to-the-point supplement expands on the internal politics of Thrane, a nation in the Eberron campaign setting. Topics include the Church of the Silver Flame, the crown, Thaliost, local politics, and flamic artifacts. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal view...   [click here for more]
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