Title |
Publisher |
Price |
The players have spoken, and we've answered: more options for the dark gifts of Ravenloft. Go ahead, find out what they are... we dare you!
This is optional content and is NOT required for a successful or enjoyable play experience. These elements are designed to introduce new content to your games, and to provide some surprises for players that believe that they've seen everything the Mists... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The sleepy and idyllic little villagers of Kuringrove know of a well-kept secret deep in the Cormanthor Forest. If you're lucky, you might stumble across the home of two elderly seers, who have lived here for longer than there's even been a village.
They may be the only ones who can provide answers for all the strange goings on in the forest!
A Two-Hour Adventure for Tier 1 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Want a bit of insight into the design process for the D&D Adventurers League? Using Phlan in a home game and want a bit of background information? Then this is for you! Inside, you'll find the narrative used by the Campaign Administrators in developing the Season's storyline as well as: - A brief history of the city - A number of the major organizations within the city and their prominent NPCs... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Refugees from Mulmaster have flooded the rough-and-tumble town of Ylraphon. Poverty, shortages, overcrowding, and an unnatural heatwave have tempers running high. When a series of mysterious crimes erupt, the people are desperate for someone to blame. Can you find the connection and the culprit, or will the angry mob deal its own form of justice?
A 4-hour D&D Adventurers League adventure... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Because of the incredible response to the newly-launched Curse of Strahd season for the D&D Adventurers League, and DDAL04-02 The Beast in particular, the AL administrators banded together to provide some additional insight into the construction of the setting surrounding this season. Specifically, we will be exploring the tiny mountain village of Orasnou and the ominous Svalich Woods in Barovia,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Want a bit of insight into the design process for the D&D Adventurers League? Using Mulmaster in a home game and want a bit of background information? Then this is for you! Inside, you'll find the narrative used by the Campaign Administrators in developing the Season's storyline as well as: - A brief history of the city - A number of the major organizations within the city and their prominent... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Want a bit of insight into the design process for the D&D Adventurers League? Using Hillsfar in a home game and want a bit of background information? Then this is for you! Inside, you'll find the narrative used by the Campaign Administrators in developing the Season's storyline as well as: - A brief history of the city - A number of the major organizations within the city and their prominent NPCs... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Want a bit of insight into the design process for the D&D Adventurers League? Using Parnast, Stagwick, or Beregost in a home game and want a bit of background information? Then this is for you! Inside, you'll find the narrative used by the Campaign Administrators in developing the Season's storyline as well as: - A brief history of the cities - A number of the major organizations within the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild.
WE DO NOT EXPECT YOU TO PAY... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In the peaceful Silver Marches, a dangerous evil grows in the shadows beneath the trees of Moonwood. The last descendent of an ancient order would like to vanquish that evil before it spreads, but, betrayed by his age, he’ll need the help of noble adventurers to fulfill his ancient thirst for vengeance.
A 4-hour adventure for 5th-10th level characters
Codex Venator - The... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
“Conversations With” is a regular column written by Delwyn Ilar of the Podal Prophet broadsheet of Phlan, bringing you Out-Of-Character knowledge of important NPCs in the Moonsea region from the Adventurers League campaign, so that you might better portray them and their organizations in your games. This volume contains updated and edited previously published interviews with... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Want a bit of insight into the design process for the D&D Adventurers League? Using Port Nyanzaru and its surrounds in a home game and want a bit of background information? Then this is for you! Inside, you'll find the narrative used by the Campaign Administrators in developing the Season's storyline as well as: - A brief history of the city - A number of the major organizations within the city... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|