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Feats and Subraces: Divine Intervention

Feats and Subraces: Divine Intervention


7 new feats and 7 new subraces from my Homebrew campaign. The Archangels guided the evolution of select races and also convey their blessings to those who are worthy. New races include Vedalken, Orcs, and Tabaxi subraces, and more! ...   [click here for more]
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Synchronized Soul - Sorcerous Origin

Synchronized Soul - Sorcerous Origin


Magic. It has been a reality for as long as you can remember, a fundamental rule, just as sure as apples fall towards the ground. Your innate talent for the arcane was a tool you relied on as much as your eyes or ears. Unfortunately, that marvelous reality isn’t a privilege all, or even most, people have. Others of “your kind” have a weird bloodline, spooky prophecy, or freak accident. Not you,...   [click here for more]
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Green Star Adept

Green Star Adept


Green Star Adepts seek to transform themselves from weak creatures of flesh to ageless, statue-like beings. The comet Alhazarde, the "Green Star," leaves meteorites in its path, and from these meteorites, the Adepts claim the starmetal on which they depend for their enhancements. Green Star Adept is a martial achetype for fighters, granting secondary spellcasting ability and unique class features....   [click here for more]
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Warlock Pact of the Elemental Titan

Warlock Pact of the Elemental Titan


Even beyond the Genies, there are entities within the Elemental Planes that emanate power beyond any truly sentient entity from those planes. Some warlocks have found ways to entreat these great Titans of elemental power and channel a sliver of their phenomenal power. This subclass includes an expansion into Epic level content, designed to align with the Epic Characters document created by Marc Altfuldisch,...   [click here for more]
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Elemental Guardian Ranger

Elemental Guardian Ranger


The Elemental Guardian Ranger is a versatile subclass, allowing changes between air, earth, fire, and water affinity with different features for each, including spells. Designed to protect against threats from the elemental planes, channeling thunder, force, fire, or cold damage towards their enemies. A great way to gain the upper hand agains Elementals, boost damage output, increase survivability...   [click here for more]
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The Oath of the Abhorrent

The Oath of the Abhorrent


adopt and use the tactic and skill of the far realm against them with this paladin oath. i make new content almost daily on my twitch channel https://www.twitch.tv/zoot_ ...   [click here for more]
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Mercanchild: Half-mercane Race

Mercanchild: Half-mercane Race


Mercanchildren are the offspring of humanoids and mercanes, the spacefaring merchants of the Spelljammer setting. They possess their ancestors' gifts of telepathy and psionics, which allow them to conduct their business while avoiding detection by most. This short supplement provides rules for playing mercanchild characters, in Spelljammer or other games of Dungeons & Dragons. ...   [click here for more]
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The Eidolon Summoner

The Eidolon Summoner


Conjure spirits from beyond the veil with this Arcane Tradition archetype for wizards.   Give your summoned allies form as they aid you for a limited time on your quests. Alter their appearance and strengths when summoning to better suit the situation. ...   [click here for more]
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Monastic Tradition: The Juiblexian

Monastic Tradition: The Juiblexian


This file includes the Aez race for which this Monastic Tradition was developed! Due to the popularity of the Aez, I've created a racial archetype for the Monk class that explores their existence as formless chemical masses. The Juiblexian monk can use Ki to stir its metabolism more than once a day. Rather than becoming caustic it can instead become toxic in this state. It develops a technique...   [click here for more]
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The Thaumaturgist Cleric Domain

The Thaumaturgist Cleric Domain


Clerics blessed with the power of thaumaturgy have been chosen by their deity to act as envoys of their faith. They are charged with spreading the word and will of their god to dangerous lands. As such they are granted a special connection to the divine realms and the creatures that dwell therein. A Thaumaturgist uses this connection to pull powerful allies to crusade beside them. I make new content...   [click here for more]
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Plane Walker Class

Plane Walker Class


A Plane Walker is an explorer. This common thread of curiosity ties all Plane Walkers together but within that call each Plane Walker finds their own way to survive. Some find that their knowledge of the planes unlocks unlimited opportunity on the Material Plane while others choose to fully embrace that which separates them from the mundane. This class functions as a utility spellcaster that will...   [click here for more]
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The Gatekeeper

The Gatekeeper


The Gatekeeper is a new half-caster/half-martial character class for people who think god-botherers have all the fun. Hunters of extraplanar beings, gatekeepers travel to remote corners of wilderness and dark dungeon depths alike in order to root out invaders from beyond. Gatekeepers form unions between their life force and a plane in order to gain the power they need to destroy those who would seek...   [click here for more]
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Path of the Outsider - An Eldritch Barbarian Subclass

Path of the Outsider - An Eldritch Barbarian Subclass


Has your anger ever summoned the dark power of eldritch horrors? No, just me? Well, if that sounds interesting to you, try out the Path of the Outsider, an eldritch Barbarian subclass for Fifth Edition. Gain a bizarre Eldritch Aspect to terrify your enemies (and probably your friends too), all while pulling more and more power from the ominous dark stars. What could go wrong? ...   [click here for more]
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Efreeti Race 5e

Efreeti Race 5e


A simple Stealth based race based on a tormented race that came from the Shadowfell in one of the game I have run. First time I have published any of my work please be generous and give feedback. Thank you <3 From Cobwebcaper ...   [click here for more]
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Class: The Wintreborn

Class: The Wintreborn


In the far parts of the Feywild, there lies a place of pure winter where the Unseelie Court holds sway. To most outsiders, that place is a terror to behold, with temperatures cold enough to freeze eyes in sockets, eerie lights, and menacing spikes and spires of ice. But to a few, the Deep Winter is a place of beauty and grace, where the ice takes perfect form under gentle auroras, and the cutting snow...   [click here for more]
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Auron's Guide to the Multiverse Vol II

Auron's Guide to the Multiverse Vol II


A total of 30 races and subraces converted from 3.5 for your 5e campaign! You might find your favorite inside! ...   [click here for more]
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Playable Race: Udarog

Playable Race: Udarog


Coming from a swampy homeworld (or plane) where soft tin is one of the only commonly available metals, udarogs did not have an easy time integrating into interstellar culture and economics.  Being from a cosmic backwater (literally and figuratively), udarogs have worked hard to overcome their disadvantages and join the other galactic and interplanar civilizations. Udarogs first appeared in Monsters...   [click here for more]
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Revisions & Variations Preview: Primal Path: Path of the Raging Demon

Revisions & Variations Preview: Primal Path: Path of the Raging Demon


Channel your demonic rage into slaughtering your foes in this preview for Revision & Variations. In this preview you will receive the entirety of the Path of the Raging Demon subclass, partly inspired by Aric Eckart's Path of the Inner Demon. ...   [click here for more]
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Best Feat Forward Pt.3

Best Feat Forward Pt.3


10 New Feats for characters that have spent a little to long away from the material plane I make new content every week on my twitch channel: https://www.twitch.tv/zoot_ ...   [click here for more]
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Aasimar of the Divine Domains

Aasimar of the Divine Domains


Aasimar are divinely blessed with power from the gods. Sometimes these powers are generic, simply representing the radiant abilities associated with most deities. Sometimes these chosen servants are defenders of good. Others still are warriors seeking to destroy evil. And some tragic few fall from their divine grace and embrace darker forces. However, the gods are often masters over specific domains...   [click here for more]
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The Sojourner Class

The Sojourner Class


Touched by the planes beyond the Material, you have returned changed and empowered. Focus your gifts through an intelligent liminal anchor (a weapon, a wand, maybe even a little friend?) and draw on the lingering energies of the plane you've encountered as your liminal corona. War. Wits. Magic. Mayhem. The pull of the planes has its own demands, but you? You are truly free. The class provided below...   [click here for more]
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Keepers Of The Nexus

Keepers Of The Nexus


The Keepers are guardians of interdimensional pathways across the multiverse, beings of Law created by the Gods to prevent the interference of interplanar travelers. The Keepers are all spider-like in appearance and many scholars argue that their original shape was devised by the Spider Queen Lolth, though many respond by pointing out how the Keepers serve all Gods indiscriminately....   [click here for more]
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Monstrosity Trainer: An Artificer Specialization

Monstrosity Trainer: An Artificer Specialization


Team up with an endless array of monsters from every corner of the multiverse! Become best friends with a single monstrosity, or summon a new, unique one each time you enter battle. Choose from three types, each with its own playstyle; fire, water, and plant! Do you have what it takes to be a monstrosity master? Includes a new Artificer Specialization option with which to experience Dungeons &...   [click here for more]
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Harbinger Class

Harbinger Class


THE HARBINGER! A New Homebrew Class has joined the fray! There are many things that allow Adventurers to push forward... but main driving force behind these seekers of fortune is Desire. To be rich, to be renowned, to save their loved ones, to save the world.   Or to bring it to ruin.   -Anonimous...   [click here for more]
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Path of Xenocide

Path of Xenocide


Path Xenocide Otherworldly creatures have many origins, ranging from the celestial high planes to the fiendish lower planes, to the playful wilderness of the feywild. Barbarians who walk the path of xenocide choose a type of otherworldly creatures to specialize in eliminating. ...   [click here for more]
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Crafting Stars: Legacy of the Vibe

Crafting Stars: Legacy of the Vibe


In the vast universe of tabletop gaming, countless adaptations and conversions have brought myriad worlds, both real and imagined, into the realm of Dungeons & Dragons. These interpretations, of varying quality, often come illustrated and formatted, breathing life into new characters and creatures alike. In this expansive cosmos, some creatures from a famous real-time strategy series...   [click here for more]
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The Planeshaper

The Planeshaper


The Planeshaper is an Illusion-based Warlock alternative that gains the power to bend reality to its will, to gain its own plane of existence, and create creatures within it. ...   [click here for more]
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Crafting Stars: March of the Swarm

Crafting Stars: March of the Swarm


In the vast universe of tabletop gaming, countless adaptations and conversions have brought myriad worlds, both real and imagined, into the realm of Dungeons & Dragons. These interpretations, of varying quality, often come illustrated and formatted, breathing life into new characters and creatures alike. In this expansive cosmos, some creatures from a famous real-time strategy series...   [click here for more]
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Fey Touched Sorcerer Origin

Fey Touched Sorcerer Origin


A new subclass for the sorcerer.  ...   [click here for more]
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Scala et Caelum  Maligree's secret garden

Scala et Caelum Maligree's secret garden


The most powerfull spell from the archmage of old times Scala et Caelum testifies the trial to gain access to Maligree’s secret garden, the effects of this spell change based on what spell slot level is used to cast it, novice wizards can hardly summon illusions of the beautiful garden, while more experienced ones are able to create physical portions of it within the material plane or even use...   [click here for more]
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Otherworldly Patron: The Zephyr, Air Primordial

Otherworldly Patron: The Zephyr, Air Primordial


In the first of four planned releases, Tom of the Dunces and Drunkards, brings you a new elemental themed Warlock subclass, the Otherworldly Patron known as the Zephyr! The four elements are said to be the first materials the gods used to create the multiverse. It is the remnants of radiant energy the gods imparted with their touch, mixed with the raw and primal power of the elements, that the elementals...   [click here for more]
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Otherworldly Patron: The Astral Giant

Otherworldly Patron: The Astral Giant


An otherworldly patron option to give you the might of a giant and the mental fortitude of an astral being! ...   [click here for more]
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Circle of the Gates

Circle of the Gates


Druids devoted to guarding the lands around interplanar portals typically join the Circle of the Gates. In these regions they form small outposts or a member of the circle is wandering the lands as a lone protector. In many cases their settlements extend across the planes, forming villages on each side of a planar portal. As such the guardians of a gate always act as protectors of two planes at the...   [click here for more]
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An Outcast's Notes on the Plane of Pensos - A planar adventure setting for 5e

An Outcast's Notes on the Plane of Pensos - A planar adventure setting for 5e


Pensos is a compact adventure setting. Its lore and construction allows it to incorporate content from other settings while still giving the DM power to be picky. It’s also a great option for experimenting with other homebrew content or capping off a plane-chasing campaign. Content difficulty ranges from low to high level play and can be adjusted as needed. In play, Pensos is a compact lesser plane...   [click here for more]
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Warlock Patron: The Aether

Warlock Patron: The Aether


The voice of millions crying out in madness and pain.  An entire age disappearing into nothing, never to be seen again.  The travelers who rediscover the past and take upon the ultimate sacrifice in order to preserve their home; and themselves.  Those who have made a pact with the Aetherial Plane are never the same as when they entered it.  Only madness lays in wait for those who try to reach out...   [click here for more]
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Amet

Amet


Amet The Amet are a race with a rich history and many subraces with their own feel. They settle across multiple planes of existence and harness stunning technology. This playable race is desigend for the 5th edition of Dungeon & Dragons. It shines in a campaign with planar travel, but is just as fun in any other. ...   [click here for more]
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Chosen Roguish Archetype and Abyssal Fugitive

Chosen Roguish Archetype and Abyssal Fugitive


Roguish Archetype and Background Chosen Roguish Archetype Grapple your foes with a rightious power. You swore no oath or devoted your life to gain any powers. You act on your own, while some god or celestial entity has chosen you to represent them because they like what you stand for. Harness your own strength and given divine power to hold your foes fast. This strength based rogue focusses on...   [click here for more]
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Netherbroker: Α Roghish Archetype

Netherbroker: Α Roghish Archetype


Why should Lords of the Nine Hells, Alien Gods and Immortal Spirits of the Feywild prematurely gift their powers for free to pompous doofuses that ultimately hinder their masters' plans, when there are expert agents for hire available with instant profits? Warlocks step aside as there is a new kind of Rogue in town willing to sacrifice much more for the blessings of these...   [click here for more]
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Iz'Puz's Inifinte Lens of Races - 47 race options

Iz'Puz's Inifinte Lens of Races - 47 race options


Having looked deeply into the crystal lens, the old primordial tortle, Iz'Puz, came to the conclusion that he needed to share some of this new knowledge widely, whilst keeping other things more guarded... Iz'Puz's Infinite Lens of Races is a lite version of Iz'Puz's Infinite Lens of Races and Archetypes, omitting the subclass options. It is brimming with new rules for players, allowing for...   [click here for more]
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Dominio Divino para Clérigo: las Runas (Runes Domain)

Dominio Divino para Clérigo: las Runas (Runes Domain)


Las runas son un lenguaje de la creación, que algunos dioses compartieron con los mortales. Un clérigo de este dominio es el respositario de este conocimiento que mezcla magia, conocimiento y artesanía. https://twitter.com/MarioJPC on twitter. Personal blog https://mariojpcsimon.blogspot.com/ ...   [click here for more]
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Warlock Patron (The Craftsman)

Warlock Patron (The Craftsman)


The Craftsman is a patron who prioritizes teaching you the fundamentals of creating magical artifacts that standout in the world. You serve as their apprentice and slowly acquire your magic due to your exposure to the magic of their forge and the pact you have sworn to be your master’s apprentice. Examples of patrons for Craftsman warlocks are Purphorous, Hefaestus, and Kodlak Whitemane. ...   [click here for more]
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Monk Subclass - Way of the Iron Mind

Monk Subclass - Way of the Iron Mind


The Way of the Iron Mind is a guides a Monk to unlock the full potential of their minds, manifesting telepathic and telekinetic power. Often found among the Githyerzai of Limbo whose minds are already accustomed to manipulating matter, practitioners of this psionic path can be found on almost every plane. ...   [click here for more]
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Player Race: The Arcary

Player Race: The Arcary


The perfect race for players who are indecisive or looking for a change of pace -they also make an interesting race option for NPCs. The Arcary are a race of beings made out of arcane energy, making them adaptive shapeshifters, as they involuntarily adapt to their current environment, taking one of 4 forms: Sky Sculptor (air), Tide Walker (water), UnderDweller (underground), and Fiendish Deceiver (social)....   [click here for more]
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Conlegia Medius Musicae

Conlegia Medius Musicae


Many adventurers take a musical instrument or a collection of remembered songs along with them on their journeys. But bards know that music has a power far greater than that of soothing the weary soul. Here are three new colleges for bards; the College of Nature, the College of Song, and the College of Stars. These Colleges focus on finding alternative uses for the standard Bardic Performance feature....   [click here for more]
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Way of the Ephemeral

Way of the Ephemeral


Monks of the Way of the Ephemeral study a way of controlling their breathing to become less of the world and yet more of it. Mastering these techniques the monks are able to pass in and out of the world as they please. Certain individuals who have followed this tradition use it for nefarious endeavors, acting as assassins, spies, and thieves, giving the tradition a cult-like reputation among prevailing...   [click here for more]
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Profaned Warlock Patron (5e)

Profaned Warlock Patron (5e)


Not much is known about the being known as the Profaned. Some claim it is an Eldritch horror encased in radiant light, some say it was a Celestial that was tainted some fiendish touch, and others theorize that it is the embodiment of blind faith. Most tend to depict it as a moth surrounded in fiery light. Regardless of what it truly is, it seeks to spread the knowledge of itself. Warlocks who choose...   [click here for more]
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Forces of the Hells

Forces of the Hells


2 archetypes relating to the 9 Hells. More Planear Archetypes to come soon ...   [click here for more]
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5 Otherwordly Patrons vol.1

5 Otherwordly Patrons vol.1


The document includes 5 Homebrew Otherwordly Patrons: The Aboleth, The Hive, The First Vampire, The Starlord and The Pharaoh. Every Otherwordly Patron has their own original expanded spell list and subclass features. ...   [click here for more]
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Dirlagraun

Dirlagraun


The Dirlagraun are a race of humanoid Displacer Beasts. This is my first my first attempt at creating a playable so I hope you enjoy. ...   [click here for more]
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Godhunter Ranger

Godhunter Ranger


Immortals have long been outdated. The natural cycle of generations perverted under the guise of godhood. Godhunters seek to solve this issue at the tips of their blades and arrows, under the heel of their boots, and at the behest of their magical presence. Godhunters are a new subclass for the Ranger class and the first of a series of subclasses I plan to make for the Planescape setting in preparation...   [click here for more]
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