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 Hottest Community DMs Guild, Gear/Magic Items, Planar
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Artifacts of Avernus - 50 Magic Items for Your Descent

Artifacts of Avernus - 50 Magic Items for Your Descent


Artifacts of Avernus includes 50 original magical items that adventurers might find in the Nine Hells. Arranged around devilish contracts, the Blood War, and the bureaucracy of the Hells, these items offer insight into how devils live and operate and will give your players engaging tools with which to traverse Hell. Need items for Eberron? Check out Heirlooms of Eberron! If you need more magic items,...   [click here for more]
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{B5} Scroll of Strange Races - Volume 2

{B5} Scroll of Strange Races - Volume 2


The Scroll of Strange races is back for a second volume, and this time it's bigger and stranger than ever. B5 Homebrews has collaborated with the team at the Homebrew Review podcast of the Adventuring Guild network to bring you the following content: 6 x Odd and unusual new playable races. 16 x NPC statblocks made from the races within this document. 1 x Artifact level magic item (The...   [click here for more]
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See it through

See it through


See it through This One-Shot Adventure Module Contains: The story for a single adventure A map of a large villa on top of a cliff A build for a friendly NPC Cleric Stat block for a new deadly enemy Ideas for a home-alone style battle encounter The Story Perched on a cliff outside the fishing village of Dorma stands an old villa. It was...   [click here for more]
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Asmodeus, the King of the Nine Hells

Asmodeus, the King of the Nine Hells


Dare to tread the boiling paths of the Nine Hells, presume to test your mettle against the King of Devils, and learn the shocking secret of the shadow behind the infernal throne of Nessus. With this PDF, you’ll have a chance to take on one of the greatest monsters in history, where a victory for the PCs means that the very balance of the planes is radically altered forever. Glimpse beyond the...   [click here for more]
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Vault of the Upper Planes, Volume I

Vault of the Upper Planes, Volume I


The might and the magic of Mount Celestia are yours to sample! Inside this supplement are 25 all-new wonderfully "angelic" magic items to empower, enrich, and enlighten players. Inspired by the the first appearance of solars, planetars and devas from the 1e Monster Manual 2, these magic items will provide players with a "good" dose of lawful goodly things. A perfect little...   [click here for more]
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The Dungeon Land v1.2

The Dungeon Land v1.2


Silver best seller! Introducing the Dungeon Land Companion! The Dungeon Land is a lot of fun, but we all know it's also a lot of work. Well, thats no longer an issue! The Dungeon Land Companion is an app for Android that allows the dungeon master to generate the dungeon land at the push of a button. It's quickly become a staple for us playing at the table, and I'm sure all of you...   [click here for more]
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All Hallows Eve: ReAwakening - A Halloween Adventure

All Hallows Eve: ReAwakening - A Halloween Adventure


All Hallows eve is a special module event that only occurs once a year when the barriers between the seen and unseen are at their thinnest. Any adventurers may be foolish enough to explore this event regardless of which world they hail from. Awaiting them is an original story filled with chances to acquire unique Hallows Eve themed items and goodies that can only be acquired during this event. UPDATE:...   [click here for more]
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NPC's, Cities, Magic Items, Creatures, and More

NPC's, Cities, Magic Items, Creatures, and More


Hello, and welcome to what is essentially a massive resource book. This 110 page document comes with ready made cities, that can be used as part of one big continent or individual cities, NPC's to use, new stat blocks for monsters (including some CR 23 and higher ones), an optional background, a whole slew of magic items, and a brief kind of desrciption of the locations in the world, some new organizations...   [click here for more]
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The Fiendish Felon

The Fiendish Felon


This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book. This adventure should take 1-2...   [click here for more]
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Warlock's Wicked Weapons (and other magical items)

Warlock's Wicked Weapons (and other magical items)


Praised be the Green Lady, the ceaseless drifter of the endless void, the mother of all knowledge, and the rightful ruler of the seven spheres. It is her infinite wisdom that allows us to bring you this tome, that of the “Warlock’s Wicked Weapons” (and other magical items), which includes thirty items for the warlock class. As per...   [click here for more]
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Extraplanar Adventurer's Handbook

Extraplanar Adventurer's Handbook


This collection of player options offers a plethora of building blocks for your character to enhance any campaign. Some of the designs are already available on dmsguild.com and are just reprinted in a single product for your convenience, but there are also some new entries. The content in this document is loosely oriented around the needs of an interplanar campaign. What I mean by that is...   [click here for more]
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Anthraxus, the Oinoloth

Anthraxus, the Oinoloth


Dare to challenge the Oinoloth Anthraxus, the dread daemon of pestilence and disease and lord of the Wasting Tower of Khin-Oin. Only the hardiest can survive the merest glance of this legendary yugoloth, let alone have any hope of pinning him down long enough to slay the fiend. Armed with the legendary staff of the lower planes, this CR 25 fiend is ready to turn your cosmos upside down! Don’t...   [click here for more]
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Arms of the Nine Hells

Arms of the Nine Hells


Legendary weapons and wonderous items forged in Baator, the Nine Hells. These artifacts increase in power as the weilder becomes more favored with the creator. This is for the Dungeons and Dragons 5e system. ...   [click here for more]
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The Truenamer - Beyond Words

The Truenamer - Beyond Words


Truenamers Unleashed With Truenamers beginning to appear across the world, it's likely you'll need some extra content to make them feel fully fleshed out in your campaign. This 17 page supplement offers additional content for both dungeon masters and players alike, featuring: 4 new Vocabularies! The Cryptographer, a truename specialist who can unwravel the mysterious...   [click here for more]
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Secrets of Valeguard Spire

Secrets of Valeguard Spire


For Dungeon Masters only. A magical tower, a heroic legacy! Emerging from the mists of legend, the magical secrets of Valeguard Spire are revealed at last! Within you'll find: Hints and tips about the Chronicles of Sorrow Surprising features of the magical tower itself! Fascinating lore Gorgeous, full-colour maps The innovative Campaign Archetype is introduced...   [click here for more]
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A Second Pile of Items

A Second Pile of Items


This is a small compendium of an additional 40 magical items and enchantments made for newer GM's to use in their campaigns as a supplement to the magic items and enchantments already present in the Dungeon Masters Guide and Players Handbook. If you like it consider leaving a review and if you dont leave one anyway and tell me what i did wrong. Only way to get better is to get feedack ;) This supplement...   [click here for more]
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Abyssworm Armor

Abyssworm Armor


This is a living armor, inspired by Marvel's symbiont, but quite different. It's also has the monster's sheet. Suited for evil players or villains. It should be introduced between level 5-10, but also works fine beyond 10+. It's a nice magic item! Review with tales from your campaign! ...   [click here for more]
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These Helmets Are Both Magical And Cursed

These Helmets Are Both Magical And Cursed


THESE HELMETS ARE BOTH MAGICAL AND CURSED Magic Items can give any adventurer a leg up, but they might lose their heads over these mysterious items. Don't let your game go on with bland magic items. Throw some fun into the game with these imaginative headpieces. ...   [click here for more]
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Talismans of Shendu

Talismans of Shendu


The Talismans of Shendu are a collection of twelve powerful magical artifacts named after the twelve animals of the Chinese zodiac. Each talisman contains an aspect of Shendu's power (stolen from the original Noble Animals) in the form of a unique power. Now the Talismans of Shendu are yours to find and use for your own purposes. All 12 talismans have been adapted to DnD 5e. ...   [click here for more]
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Technobabyl; The Expansion for Adventuring in Space

Technobabyl; The Expansion for Adventuring in Space


Don't worry, Perilous Prints is alive! We’re working on another massive project right now, and we’re very busy. In the meantime; enjoy this setting aid! We've played with it a lot, and it's super fun. Technobabyl is a setting aid for high level dungeoning, and brings a new level of action and fantasy to the campaign. Imagine a world of wizards with jetpacks, dragons with spaceships,...   [click here for more]
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Of Death and Resurrection

Of Death and Resurrection


Designed for the Maohos Campaign Setting, this new frame-work for death and returning from the beyond can be added in to any setting. This document covers character death, what happens to a character after they have died, and methods of returning from the dead: - Revivify (modified) - Resurrection (modified) - Greater Resurrection (ritual) - Reincarnation - Blessings of the Gods - Revnant Pacts...   [click here for more]
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Candy Box Of Possibilities

Candy Box Of Possibilities


The great oracle, Gump of Greenbow, often spoke of the conections between the mysteries of life and the anticipation of opening a box of chocolates to discover what assortment of sweets lies within. Seeking to bring this concept to fruition, he developed his patented magic candy box that he liked to gift to the adventurers he met along his travels. Every week, six chocolates of unknown taste and effect...   [click here for more]
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Kelauna Setting Preview: Auto-Writer

Kelauna Setting Preview: Auto-Writer


A small preview of my campaign setting that is in the works. Kelauna is a multi level floating island mid-magic adventure for D&D 5e filled with airships and maybe a little piracy. ...   [click here for more]
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Gourmand Class 1.0

Gourmand Class 1.0


This is a homebrew class made for 5th edition Dungeons and Dragons. The Gourmand class was inspired by the Monster Hunter World video game, an article about eating monsters from Wizards of the Coast, and several conversations had by me and my players. The Gourmand class is a support type class that revolves around food and magical dishes. This class has not been playtested so any feedback or suggestions...   [click here for more]
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Hearts of the Planes 1

Hearts of the Planes 1


Continuing the series of powerful artifacts but this series is themed to be crafted from the essence of a specific plane of existance, this one being the elemental planes and the well known mirror planes often reffered ti as the Shadowfell and the Feywild. Please enjoy, and feel free to modify anything you fell neccesary. As I will always try to do there is a word document and a PDF for ease of printing...   [click here for more]
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Hearts of the Planes 2

Hearts of the Planes 2


Continuing the series of powerful artifacts but this series is themed to be crafted from the essence of a specific plane of existance, this one being the hells and heavens, and some of the planes mentioned in the Dungeon Masters Guide. Please enjoy, and feel free to modify anything you fell neccesary. As I will always try to do there is a word document and a PDF for ease of printing and editing,...   [click here for more]
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Vaults Deepest Depths: Arm's Pt.1

Vaults Deepest Depths: Arm's Pt.1


In the depths of dusty tombs and in hidden places everywhere unique magic items lie, waiting for some lucky adventurers to find them and wield them. Stay tuned for more of my work. ...   [click here for more]
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Knight-Inquisitor

Knight-Inquisitor


The third Paladin Oath of the Knightly Trilogy, the Knight-Inquisitor is the covert operations arm of many a Paladin Order, keeping an ever lasting watch over their brothers and sisters for signs of earthly and spiritual corruption. The price, however, both of power and responsibility is high. Credit for the parchment background goes to Arcana Games and their Creator's Parchment Per Background...   [click here for more]
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Danske bøger til din rollespilskampagne

Danske bøger til din rollespilskampagne


Spørger dine spillere også altid omm der er nogle spændende bøger på den bogreol du nævnte da du beskrev skurkens arbejdsværelse? Hvad med i købmandsbutikken? Eller biblioteket? Her er 20 danske bogtitler og en kort beskrivelse til hver, kast dem efter dine spillere og se om de er kvikke nok til at fange referencerne. ...   [click here for more]
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Axe of Anthros

Axe of Anthros


This axe is a concoction of mine for a player in one of my campaigns. It is well-suited for a barbarian who wants a little bit of ranged damage. ...   [click here for more]
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Danske bøger til din rollespilskampagne

Danske bøger til din rollespilskampagne


Spørger dine spillere også altid omm der er nogle spændende bøger på den bogreol du nævnte da du beskrev skurkens arbejdsværelse? Hvad med i købmandsbutikken? Eller biblioteket? Her er 20 danske bogtitler og en kort beskrivelse til hver, kast dem efter dine spillere og se om de er kvikke nok til at fange referencerne. ...   [click here for more]
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The Flood of Fiends

The Flood of Fiends


This Adventure was designed so the only required resources are the players handbook and the D&D 5e system reference document (which you can find for free online). This is also a continuation of a previous adventure (link below). However it is not neccesary to play that first. This adventure should take about 1 hour to complete, and can be done with a group of 2nd level characters ranging...   [click here for more]
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