Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















ContentProduct TypeLanguagesSpecial CollectionPrice
DMs Guild   Remove Search Term
Adventures   Remove Search Term
English   Remove Search Term
Christmas in July Sale   Remove Search Term
Pay What You Want   Remove Search Term
Advanced Search

 
 Hottest Community Titles in Your Current Selection
Products found in this section... Sort by: 
 Title    Publisher    Price  
Revel's End Prison Break - expanded content for Rime of the Frostmaiden

Revel's End Prison Break - expanded content for Rime of the Frostmaiden


In the northern reaches of Icewind Dale lies an infamous prison situated on the frigid coast of the Sea of Moving Ice. One of the prisoners is the sole keeper of a devastating secret, the location of [spoilers for Rime of the Frostmaiden]. In order to end the Everlasting Rime, all options are on the table, including the prison break of a notorious criminal... Prisoner 237. Revel's...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Crypt of the Archmage (5e)

Crypt of the Archmage (5e)


The secret lies inside you all, with which to paint me on the wall. Forge a key of ruby-red, but what will be must then be dead. Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s! Enter the dungeonous crypt of the Archmage, battling puzzles, riddles,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Groceries for Beldok

Groceries for Beldok


In Groceries for Beldok, your players will travel to a nearby village in order to purchase groceries and medicine at the request of Beldok, an elderly goblin woman who lives in a cozy cottage in the nearby forest. Along the way, they face a variety of social and interaciton-based challenges, from navigating the forest, facing down a brown bear, and contending with...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventurers Guild Admissions Office

Adventurers Guild Admissions Office


   This short dungeon is for four to five third-level characters and is designed as an entrance examination for the Adventurers Guild. It can be run as a single-session stand-alone adventure or dropped into an existing dungeon as a classic escape room-style puzzle. The Adventurer’s Guild Admissions Office has a mix of combat threats, traps, role-playing,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Prince of Beasts

Prince of Beasts


        Against the prevailing whiteness of snow, a trail of crimson cuts through the hamlet of Shiverrun, nestled against the mountainside south of the Spine of the World. Blood streaks the ground like a road drawn lazily upon a map, passing by stone igloos carved from the mountain itself. These dwellings were previously occupied by the unfortunate souls that settled in the fierce cold of northern...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Organized Chaos

Organized Chaos


A terrifying vortex of magical energy has opened in the Abyss above the secretive Abyssal Sorting Services Inc.! Demons, angels, and devils alike scour the planes for help investigating the source of this disturbance, a balor quits their day job, and unlucky adventurers may find themselves shunted across the planes into the strange halls of Abyssal Sorting Services Inc., warped and rearranged by the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Zulobzulobdop, the Shrine of Kuo-Toa Dungeon (For Stray Animals Charity)

Zulobzulobdop, the Shrine of Kuo-Toa Dungeon (For Stray Animals Charity)


All profits from this title are donated to local stray animal charities.  A 2-3 hour, dungeon designed for a party of four or three 3rd-level adventurers. This dungeon is a part of the upcoming great sandbox Drow city module of Belaernz’hin but can also be run as stand-alone.  In Drow city of Belaernz’hin, there are recent troubling reports on Drow...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Jewel of the Desert

The Jewel of the Desert


This adventure module sees a group of investigators - disparate adventurers who coalesce into a group through strife while assisting the government of Orision in tracking down and eliminating their political and legal rivals. Along the way, the party will encounter the corruption that lurks around every corner of this beautiful desert city, and learn that not all problems are so black and white. It...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Disease in the Dreadwood

Disease in the Dreadwood


Rumors arrive from travelers that Ramses the Green Dragon and penultimate power of the Dreadwood has been flying across the forest infecting anyone and anything with a horrible disease. Shrieks and madness haunt the trees as the infection spreads. Help stop the disease before it is too late! Disease in the Dreadwood is a one-shot designed for Tier Two play, and tailored...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Midnight in Moonlight Grove

Midnight in Moonlight Grove


Midnight in Moonlight Grove Delve into a village’s dark origin and confront the sins of its founder. Midnight in Moonlight Grove is an 8-10 hour investigation themed adventure designed for four characters of 3rd or 4th level. Asked to investigate a quiet forest village plagued by a growing madness, the adventurers are drawn into its dark past. Will the adventurers break a family curse...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
A Fistful of Death

A Fistful of Death


"Y'all must be new 'round these parts." "Welcome to Soubar. Now get out." The town of Soubar in the Forgotten Realms has a bit of a rat problem. Dark forces gather in the shadows of this lawless place, and danger lurks around every corner. It's up to a self-appointed sheriff with questionable motives and the unlikely heroes that stroll into town to sort out this mess before things become much, much...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Twice in a Blue Moon

Twice in a Blue Moon


Once upon a time, a cleric opened a portal to the past. Mistakes were made.  Trouble is brewing at the old Our Lady in Azure temple in Waterdeep. An ambitious but shortsighted servant of the goddess of magic has accidentally created a magical time bomb and attracted the attention of an assassin. Things did not end well, but what was done can be undone...  Twice in a Blue Moon is...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Beast of Blemish

The Beast of Blemish


The good people of Blemish face a dire problem in the shape of a terrible dragon smashing their homes, razing their fields, and frightening away travelers and trade. None are foolish nor brave enough to stand against it, and all hope seems lost, until the timely arrival of fresh faces from out of town... The Beast of Blemish is a DUNGEONS & DRAGONS adventure that could...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Orcs of Hornreach

The Orcs of Hornreach


Far to the north, the town of Hornreach marks the frontier of an empire-- a foothold in a distant unclaimed land. This isolated settlement is beginning to thrive, but what about the people who have already lived there for generations? The Orcs of Hornreach is a 4-6 hour adventure designed for 3rd level characters, working well as a standalone module or as part...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Last Bite: A Cereal Based Adventure

The Last Bite: A Cereal Based Adventure


Part of a Well-balanced Adventure "A strange curse fell last cold winter night A bad omen for certain so start this day right Gather your rations, wipe the frost from your plate You must perform well, not good, but great Your true form is hidden, your new skin it belies To undo all this, the golden box holds the prize Your belly of breakfast must last till the night For when the moon rises you'll...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Ghostly Isle

The Ghostly Isle


A 30 hour adventure for 4-6 characters of level 10-11 set in The Forgotten Realms. Bound together with the strongest emotion, true love, the ghosts of retired adventurer Daimyo Nakano Shinko and her husband Sota were happy in undeath until the devilish Erinyes Lady Faith came looking for revenge. The valiant Player Characters must find and free the captive lovers, while Lady Faith negotiates aid with...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Tears of Stone

Tears of Stone


Tears of Stone Tears of Stone is a small side-trek adventure that can be inserted in any campaign. The adventure begins while adventurers visit a small community. An injured person arrives in town and seeks help to hunt down a dangerous monster that snatched his child and killed his wife for a handsome fee for anyone who can bring his child back alive. The adventurers need to track...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Fields of Ashur

Fields of Ashur


Here is a modulish kind of thing that I was making.  Here is an adventure that isn't an adventure.  Basically it is a combination of small adventures that would take place within a field that you can place within whatever world that you have. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
A strange story on Yves-Avenue

A strange story on Yves-Avenue


What is this adventure about? In short - about artificial intelligence problem in the Forgotten realms universe The adventurers without knowing it will take part in the creation of a sentient golem. They will need to make a decision - what makes us human? Is it just intelligence? And can we take away the life that we ourselves have created? Adventure for one to five characters of 1 to 5 levels...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 1 to 19 (of 19 items) Result Pages:  1 
Select Page Number