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(5e, Lvl 1) Raids of the Gualdien Pass

(5e, Lvl 1) Raids of the Gualdien Pass


The Gualdien mountain pass has seen frequent wars between the human kingdom of Nesethor and the orc clan Jarg to the North. While an uneasy truce currently hangs over the region, rumours of another orcish warpath threaten to ravage the village and towns of Nesethor. The pass is controlled by a single watchtower, currently controlled by the Jarg clan. The local Nesethor military commander has requested...   [click here for more]
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100 Dungeon Dressings

100 Dungeon Dressings


Use this d100 chart to randomly generate seemingly mundane things that one might find while exploring a deep, dark dungeon. They will give intrigue to empty rooms and open spaces. Who knows, some of them might even be pretty useful to your players! ...   [click here for more]
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12 Encounters of Christmas

12 Encounters of Christmas


Many adventurers have tried to end the tyranny of Taclawsan, a white dragon with red stripes on his wings, but all have failed - will you succeed? A festive dungeon crawl with seasonal monsters such as Awakened Brussel Sprouts and Christmas Treants, leading up to Taclawsan's throne room. Designed for a party of 3-5 players at levels 11-13 but the monsters can also be used to build your own dungeon....   [click here for more]
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2 Holiday Encounter Maps

2 Holiday Encounter Maps


Here are 2 holiday themed dungeon maps for use with your TTRPGs !! Have a safe and happy holiday season, everyone !! ...   [click here for more]
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3for5E - Bug Hunt

3for5E - Bug Hunt


Ankhegs terrorize the village of Dalmoor! When the blacksmith’s daughter gets taken by one of the monstrosities, the villagers depend on the characters to save the child. Deep down in the claustrophobic tunnels of the ankheg hive, the characters run into a secret mining operation and discover that, apparently, not everyone in town wants to see the insects gone. Looking for a short and fun...   [click here for more]
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3for5E - The Testudine Testament

3for5E - The Testudine Testament


Ruthless thugs assault the city's temples, stores and alchemist laboratories to rob all kinds of magical liquids. These thieves belong to The Testudine Testament, a cult based around the worship of a gigantic speaking turtle living beneath the city. What the cultists don’t know is that they’re being led on by a swarm of cranium rats pulling the strings to fuel its addiction to magic. A duped alchemist...   [click here for more]
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5e Adventure - Wizard Mine

5e Adventure - Wizard Mine


WIZARD MINE: [place] where buried Wizards are excavated by miners [object] a pressure activated Wizard, often concealed, with explosive consequences [possession] claiming a Wizard as property (with poor grammar) [metaphor] a play on the title of the 1979 novella Enemy Mine by Barry B. Longyear Delve into an...   [click here for more]
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5e Conversion of Keep on the Shadowfell

5e Conversion of Keep on the Shadowfell


Return to a forgotten tomb, built to hold back an evil that is seeping out into the world. Enjoy the 5e updates to the adventure Keep on the Shadowfell (original adventure linked below). The updates include 6 new magic items and 35 new monsters suitable for levels of levels 1-3. Drop the adventure into any setting and watch the plots unfold. Original Keep on the Shadowfell ...   [click here for more]
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5e Puzzle - The Cubic Conundrum

5e Puzzle - The Cubic Conundrum


A maze crafted into the faces of a massive cube, constantly shifting in position and creating a maze through which a party must test themselves, using guile and intuition to solve the mysteriers within and find their way to their goal at its centre. The Cubic Conundrum offers a simple challenge for your player party to encounter, and can be fitted into any existing or homebrew setting...   [click here for more]
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5e Puzzle - The Eternal Entanglement

5e Puzzle - The Eternal Entanglement


THE ETERNAL ENTANGLEMENT A white room stretches into oblivion, divided into grids by regular spaces columns. You walk one way, you appear somewhere else. An ally steps away, they're suddenly hundreds of feet away. That way is safe, the other is trapped, and now there are monsters! The Eternal Entanglement is a maze based on The Eternal Halls...   [click here for more]
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5e Puzzle - The Looping Labyrinth

5e Puzzle - The Looping Labyrinth


A simple, linear maze, or is it? Corridors loop back into themselves through magical means, creating an unending series of passages through which a party must test themselves, using guile and intuition to solve the mysteriers within and find their way to their goal at its centre. Looping Labyrinth offers a simple challenge for your player party to encounter, and can be fitted into...   [click here for more]
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5e Puzzle - The Rotating Rings

5e Puzzle - The Rotating Rings


Three consentric rings of stone, constantly shifting in position and creating a maze through which a party must test themselves, using guile and intuition to solve the mysteriers within and find their way to their goal at its centre. The Rotating Rings offers a simple challenge for your player party to encounter, and can be fitted into any existing or homebrew setting as an additional...   [click here for more]
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5e Puzzle - The Tesselating Tomb

5e Puzzle - The Tesselating Tomb


The design of a forgotten wizard - a tomb built in a liquid stone hex grid with a magical podium allowing a party to create their own path, so long as they can find the right keys! The Tessellating Tomb offers a cryptic challenge for a party of adventurers that can be used independently or inserted into any published or homebrewed adventure of your choice. Rules are provided to balance...   [click here for more]
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A Blight at Blue Foot Farms

A Blight at Blue Foot Farms


Sitting at the top of a hill in the countryside is a small farm that is famous for the mushrooms, yeasts, and antitoxins that it produces. Blue Foot Farms is  as prosperous as it is picturesque. A few weeks ago, a newcomer arrived at the farm and since then, things have changed for the worse. The crops have become blighted, harvests are no longer leaving the farm, and nobody has seen the farmer or...   [click here for more]
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A Final Task

A Final Task


An uneventful trek through the wild country between quests is disrupted by three kobolds requiring aid. Their master has died, and his final wish to his servants is that they return his ashes to his ancestral land. They have been promised a posthumous reward for conducting this final task. Question is, can they be trusted? And why do the locals seem to want to hinder them at every turn? An...   [click here for more]
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A Level 20 Extravagnza

A Level 20 Extravagnza


Have you ever wanted to play or run a game that uses poorly created level 20 characters that do not in anyway function like the epic heroes you would expect? Are barbarian-wizards, and rouge-bards your style? Well, this is the game for you. By using DnD Beyond's random character generator, (rules for character creation included) every player is given a character that has three or four classes that...   [click here for more]
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A Maze Without Maps - A Mini-Game

A Maze Without Maps - A Mini-Game


This mini-game maze encounter can be dropped directly into your next session. Players race against time to escape the maze, relying on memory and luck to navigate a series of turns that may find them right back where they started. Specially suited for online games where mapping and fog of war can pose a challenge for even the most intrepid of digital preparation DMs  ...   [click here for more]
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A Mine of Modrons

A Mine of Modrons


Hi everyone! Here is a low level adventure in a small dungeon for Dungeon Masters with new players or new Dungeon Masters looking for a starting adventure with a dungeon that can be placed anywhere in their campaign. A Mine of Modrons is a relatively short dungeon crawl inside a dwarven mining compound with some leftover treasure that can be discovered. If you like this adventure and wonder...   [click here for more]
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A Mini Dungeon of Traps

A Mini Dungeon of Traps


This is simply a classic mini dungeon full of traps! This one shot adventure has 7 key traps listed and described along with a beautifully detailed map. There is everything here for a DM to simply sit down, maybe add a few stats and then get right into the game. Toby Lancaster at Dark Realm Maps ...   [click here for more]
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A Pinch Of Danger

A Pinch Of Danger


What lives in the dark, deep places of the world, may be used for evil A Pinch Of Danger is an adventure module for D&D 5E that will take you players (suggested levels 5-8) on a small mystery with a strange end to it. A fisherman has gone missing and his wife will ask the party to find him, but the investigation will take them deep into a cave system and...   [click here for more]
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A Snake In My Boot

A Snake In My Boot


In the town of Andizrüm something is amiss. The crops have died, people have fallen ill, and a sinister gloom permeates the air. Inside the sacred cavern known as the The Boot, a Yuan-ti cult has taken over. Their Leader Sssid is trying to become a god, he must be stopped. ...   [click here for more]
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A Suffocating Swim

A Suffocating Swim


An Aquatic Complex Deadly Trap for Tier 2 play. Players must squeeze their way through a flooded crevice while dealing with an eldritch cannon, a rune trying to drown them, and barbed pinch points.  ...   [click here for more]
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A Tale of Chastity

A Tale of Chastity


A notice has been sent out to certain adventurers who are making a name for themselves (the party members). They are asked to retrieve a chastity belt key from a hidden temple inside the dungeon of the mad mage. If they succeed they will be given 1500 gold each. The are to meet Volo at the Yawning Portal Tavern in the great city of Waterdeep. ...   [click here for more]
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A Very Goblin Holiday: Charitable  heist of the Wizard's tower

A Very Goblin Holiday: Charitable heist of the Wizard's tower


Embark on a festive journey to an old wizard’s tower to present him with a token of gratitude for saving your tribe years ago. This adventure, designed for 3rd level characters, should take approximately 3-4 hours to complete. This estimate holds true even for the most chaotic of players, including those who choose to communicate solely in “Goblin Mode!” (Like my player did) Drawing heavy...   [click here for more]
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Abandoned Mine Map Pack

Abandoned Mine Map Pack


The abandoned mines map pack comes with 6 distinct maps, inside and oustide of the mines. For Roll20 and Foundry use (includes txt and json files respectively for wall and lighting data). Day and night versions. Grid and gridless options. 3d renderings for a more immersive perspective. Usually, when a mine gets abandoned, it is due to a lack of yield. Not this one. It was, literally and figuratively,...   [click here for more]
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Abandoned Sins

Abandoned Sins


In another great addition to my mini-campaigns, this is Abandoned Sins.  It is a dungeon-crawl module designed for three Level 1 Adventurers, and they will level up by the end (if they confront every NPC). "The Party has booked passage on a ship going through the Nelanther Isles.  They dock at an island named Youra for supplies, and the local half-orc mayor has a job for the Adventurers.  There's...   [click here for more]
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Accursed Apple Twists

Accursed Apple Twists


Accursed Apple Twists This One-Shot Adventure Module Contains: The story for a single adventure, perfectly suited for new players A map of a small burial-mound dungeon usable in virtual tabletops such as roll20 Two NPC stat-blocks Stat block for a new deadly boss enemy Several hand-drawn illustrations The Story Near the old dwarven road lies a tiny...   [click here for more]
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Adventure Seeds

Adventure Seeds


A quick resource to help you get your creative juices flowing. PDF contains adventure ideas and inspiration for three different environments to aid you in your adventure writing endeavors.  ...   [click here for more]
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Adventure: Leomund's Misplaced Manor

Adventure: Leomund's Misplaced Manor


Home is what you make of it. Leomund's Misplaced Manor is a D&D 5th Edition adventure designed to give players a classic dungeon crawl while they explore the confines of the Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure...   [click here for more]
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Adventure: Lilishade's Demon Cave

Adventure: Lilishade's Demon Cave


For the past 5 years this elven village has been plagued by undead creatures of the nearby swampland. The undead are consisted of unlucky elf villagers or travelers who were foolish enough to walk through the swampland. It is unknown how the undead appeared in the swampland in the first place, but it is rumored that a demonic entity has found shelter in a cave inside the dark forest next to the swampland...   [click here for more]
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Adventure: The Legacy of the Princess

Adventure: The Legacy of the Princess


"In a crypt of the sun god, farthest from the entrance to the graveyard. A princess is kept six feet under all eyes. only her servant knows, and he is desperate to find heroes fit to free her." The legacy of the princess is an adventure for up to four characters of level 1 to 2.  The philosophy behind the adventure is that it should be an easy-to-run adventure for Dungeon Masters of all experience...   [click here for more]
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Adventurers Guild Admissions Office

Adventurers Guild Admissions Office


   This short dungeon is for four to five third-level characters and is designed as an entrance examination for the Adventurers Guild. It can be run as a single-session stand-alone adventure or dropped into an existing dungeon as a classic escape room-style puzzle. The Adventurers Guild Admissions Office has a mix of combat threats, traps, role-playing, and...   [click here for more]
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Against the Giants 001:  Safe Haven

Against the Giants 001: Safe Haven


   Against the Giants 001: Safe Haven begins a new campaign arc that deals with the Against the Giants adventure found in the published book, Tales from the Yawning Portal and modifies it to fit in with the Phandalin region of the Forgotten Realms.  The initial adventures in the campaign used the Forge of Fury adventure, but this series is designed to be able to start...   [click here for more]
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Against the Giants 002:  Hill Giant Steading

Against the Giants 002: Hill Giant Steading


Against the Giants 002: Hill Giant Steading is the second module in a campaign arc that deals with the Against the Giants adventure found in the published book, Tales from the Yawning Portal and modifies it to fit in with the Phandalin region of the Forgotten Realms.  This adventure deals with the Hill Giant Steading portion of the series and slightly modifies it to fit in with...   [click here for more]
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Against the Giants 003:  Frost Giant Jarl

Against the Giants 003: Frost Giant Jarl


Against the Giants 003: Frost Giant Jarl is the third in a series of adventures that follow the Against the Giants module found in the published book; Tales From the Yawning Portal, published by Wizards of the Coast.  This adventure follows the section dealing with the frost giants and is modified to fit 8th and 9th level PCs and the Phandalin region of the Forgotten Realms. This...   [click here for more]
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Against the Giants 004: Fire Giant Hall

Against the Giants 004: Fire Giant Hall


Against the Giants 004: Fire Giant Hall is the fourth and final adventure in a series of adventures that follow the Against the Giants module found in the published book; Tales From the Yawning Portal, published by Wizards of the Coast.  This adventure follows the section dealing with the fire giants and is modified to fit 10th and 11th level PCs and uses the Phandalin region of...   [click here for more]
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Alderich's Asylum (35x20 dungeon battlemap)

Alderich's Asylum (35x20 dungeon battlemap)


A simple 35x20 dungeon made in dungeondraft using the default assets. Included files are: 2450x1400 .png image (Grid PPI of 70 pixels for Roll20) A .dungeondraft_map file to be used in dungeondraft ...   [click here for more]
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Alternate art for Descent into Avernus

Alternate art for Descent into Avernus


Some Alternate art for Descent Into Avernus i made. Its free to whomever wants it to use with thier campaign. If you still want to donate its much appreciated. Image is just a preview. The rest is in pdf format so it wouldnt have the size restriction. Justin ...   [click here for more]
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Anthraxus, the Oinoloth

Anthraxus, the Oinoloth


Dare to challenge the Oinoloth Anthraxus, the dread daemon of pestilence and disease and lord of the Wasting Tower of Khin-Oin. Only the hardiest can survive the merest glance of this legendary yugoloth, let alone have any hope of pinning him down long enough to slay the fiend. Armed with the legendary staff of the lower planes, this CR 25 fiend is ready to turn your cosmos upside down! ...   [click here for more]
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Arid Ruin

Arid Ruin


THE ARID RUIN A blight. A swarm of locust. A lonely border town is seeking aid to curtail these foreboding events. All signs point to a recently unearthed ruin in the middle of the desert. It has been dubbed ‘The Arid Ruin’. Can the party trek across the scorching and inhospitable desert to brave the trials within and end the source of the curse? Or will they succumb to the horrors inside...   [click here for more]
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Artifact of the Arcanist

Artifact of the Arcanist


Mysterious whispers of the cosmos entangle the party into the depths of the horrors hidden away from this world as they uncover an ancient artifact that corrupts their very mentor. A 6-hour adventure for 3rd level characters ...   [click here for more]
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Attack on the Harvest Festival

Attack on the Harvest Festival


Welcome to Longsaddle! We're a small community nestled in the hills of the Savage Frontier, but we do all right for ourselves. You've come just in time for our annual harvest festival! Come, enjoy the games and feasting. Just be careful if you go outside of town, there've been reports of vicious gnoll attacks. Nothing like that ever happens in town, though! This 3rd level one-shot comes with: An...   [click here for more]
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Azaruuk's Ultimate Battle Royale

Azaruuk's Ultimate Battle Royale


You step forward into the circle of runes and feel your stomach lurch. Within a blink of an eye, you find yourself in the arena. You can no longer see the audience but you can faintly hear them cheering and chanting beyond the arena’s walls... In Azaruuk's Ultimate Battle Royale the players find themselves whisked away to Sigil, the city in the center of the multiverse, where the must...   [click here for more]
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Bakasura's Temple

Bakasura's Temple


Summoned from the Abyss and sealed underground, a forgotten demon waits. Above the lurking threat a group of adventurers find themselves unexpectedly trapped in a long-abandoned temple. Will they be able to escape? Or will they never see the light of day again? Bakasura’s Temple is a 6-hour adventure for 4th-5th level characters. You...   [click here for more]
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Barbarian Subclass: Path of the Shield Bearer. The guardian and protector.

Barbarian Subclass: Path of the Shield Bearer. The guardian and protector.


A brand new Barbarian subclass. The best offense is a strong defense. The Path of the Shield Bearer Barbarians are those that have chosen the shield as there weapon, protecting themselves as well as their allies from harms way.  This is my first homebrew! Constructive criticism is always appreciated! ...   [click here for more]
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Bare Bones

Bare Bones


Bare Bones provides nine one-page adventures for your heroes to explore, ranging in difficulty from 1st to 5th level. Each mapped location is fleshed out with three separate adventures, give you the ability to tailor each one to your campaign's style and you party's experience. In a word, what you're getting is flexibility. I hope you enjoy these little stories as much as I did creating them. ...   [click here for more]
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Battlemaps: Caves and Caverns

Battlemaps: Caves and Caverns


Thanks for looking at Battle maps Caves and Caverns Features: 25 high resolution battle maps suitable for virtual table top  A range of passageways, entrances or exits, single room and multiple room maps. Designed with a tactical consideration, improving combat for everyone involved.  Each battle map is designed for a single encounter, they are concise and modular.  You can string them...   [click here for more]
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Belmey

Belmey


War is coming. Two nations have set aside their differences to fulfil their historical ambition: to reclaim a province lost long ago. As with any war, arms and armor are needed and who better to claim a long-lost armory stocked with Imperial equipment than the bold adventurers? Complicating the situation is the fact that the old armory is located near the ruins of the summer estate of Count Bekus,...   [click here for more]
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Beyond Dreams

Beyond Dreams


You are slaves, trapped in a hellish abyss. As hope fails you, a miracle unveils itself, and opens the path to your freedom! This short adventure/scenario serves as a setting through which to introduce a new party of characters to a larger campaign, or to a world of the DM's choice. No longer will characters simply be meeting at a lowly inn! ...   [click here for more]
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BEYOND THE GOBLIN PITS, a 1-st level adventure

BEYOND THE GOBLIN PITS, a 1-st level adventure


A 3-HOUR ADVENTURE FOR 4-6 1-ST LEVEL PLAYER CHARACTERS BY BAD NEW NIGHTS PRESS Can you and your unlikely party escape from the tunnels beneath the fortress of the goblin slavers? You wake up cold, confused and groggy. Was it one ale too many, or a club to the head, or the seductions of a beautiful stranger that led you to being chained to a wall with these interesting...   [click here for more]
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