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Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret waiting just for you...
First Blush is the inaugural adventure of D&D Duet, bringing you high quality, ready to play material focused on supporting adventuring parties of 1 Player and 1 DM.
This adventure is written for a first-level character in a one-on-one... [click here for more] |
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Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live.
— Rai’tyl, twenty-second Head... [click here for more] |
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Woodlands patient, woodlands wise
Beneath the valley’s obscured skies
Dangers foul and treasures fair
Lie in wait for those who dare
But should the prudent take note here
Deduce, observe, or lend an ear
All is not as it says or seems
The civilized are cutthroat for shiny dreams
- Haddiwe Vol, Witch of the Snakewood
Continue your duet campaign or add something new!
Wake up in a druid colony... [click here for more] |
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Curses! Greenbird is hosting a sale of magical items once more - glamorous, shiny, dangerous and, most of all, cursed! From spellbooks that steal your memories, to armchairs that are just a little bit too comfortable - we have it all. Or, at least, 30 more cursed items!
Inflict our cursed items upon your adventurers or use them on some poor NPC - they can be used as both mechanics and storytelling... [click here for more] |
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QUESTion: Are you ready for the adventure of your dreams?
Kobold Nightmare is a solo adventure for your character. Combat is scaled by proficiency bonus so any level character can play. Quest your way through a waking nightmare pitting you alone against Kurtulmak, god of kobolds! But are you alone? Is this really a dream?
Use your wits to gain magical abilities and wondrous items.... [click here for more] |
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This guide has everything you need to prepare and run Tomb of Annihilation. There is a "how to run" section for those who want to see how this adventure can be put together, and a massive set of notations, summaries, warnings and page numbers that will hopefully make your life easier. ... [click here for more] |
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You recently did Gellan Primewater, a local merchant from the Town of Saltmarsh, a great service by recovering property deeds worth a large sum of money, long thought to be lost. In return, Gellan is throwing you a party on his cruise ship, the *Primewater Pleasure*. ....
Then, in the midst of festivities, a scream.
One of the guests is found murdered, and the weekend cruise... [click here for more] |
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Now a Platinum Best-Seller! A huge thanks to everyone for your support. Without you kind folks, the new subraces, variants and feats uncovered by Volo's journeys would remain undocumented.
_____________________________________________________________________________
Now available for Fantasy Grounds
_____________________________________________________________________________... [click here for more] |
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Waterdeep: Expanded Faction Missions
A complete rewrite of all the Faction Missions listed in Chapter 2 of Waterdeep: Dragon Heist! Brand new content that follows the spirit of those missions if not the letter, with each mission providing new, deeper looks at the city of splendors. You'll find lots of little threads that connect to other parts of the city, other... [click here for more] |
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Announcing Grimlore's Grimoire; a 59-page tome of knowledge that contains 226 new spells for DMs and players, balanced for the D&D 5th Edition ruleset!
What kind of a supplement is this?
This supplement has been created as a passion project and released freely to the D&D community as a Pay What You Want title! I've been a DM for years and, with the help of my players,... [click here for more] |
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This guide is intended to help DMs new and old alike prepare and run Icewind Dale: Rime of the Frostmaiden. Inside is prep notes, a campaign outline, and a massive rundown of each chapter, with quick summaries and notes of things to avoid as you run the game.
This work is the latest in a series of popular guides aimed at helping you successfully run the 5th edition adventure books. ... [click here for more] |
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An elegant spiral staircase in the middle of nowhere beckons adventurers. Its haunted interior tempts brave souls with mysterious treasures.
The Crumbling Stair is an approximately 4 hour adventure for 12th-14th-level characters.
The Crumbling Stair takes players into the ruins of an old mage academy. Destoyed by a massive spell battle nearly... [click here for more] |
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One hundred strange and cursed items that you can only find in a black market. ... [click here for more] |
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Now with a custom character sheet specifically for this book, created by Guilherme Pantoja!
ANNIVERSARY UPDATE!
So, this book was released a little over 2 years ago. In the interim, I have gathered as much criticism and playtests as I could manage, and poured over everything that had been submitted. I then took a focused approach to this book to incorporate as much of the feedback as possible,... [click here for more] |
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Hypothermia is a Dungeons and Dragons adventure module intended to supplement Icewind Dale: Rime of the Frostmaiden, pitting a Tier 2 party against a vicious bheur hag during Auril's Everlasting Rime.
When a group of experienced hikers fail to return home after a dangerous arctic excursion, adventurers will have to brave the endless storm to find them. Along the way they can negotiate with a flameskull,... [click here for more] |
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The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)]
Monks who train in the way of the force study the very raw magical elements of the multiverse and learn to transmute it through their bodies. With their mastery of force magic, they hope to bring balance around themselves. Through their training, they can learn to cast powerful spells, attack without moving, and... [click here for more] |
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The only random encounter supplement you'll ever need. Period.
This 76-page document is jam-packed with all sorts of random chocolatey goodness, and it's scientifically proven to increase your attraction to the opposite sex by 84%*. Inside you'll find:
Hand-crafted tables to formulate random combat encounters in a matter of seconds for any number of players of any level
Meticulously... [click here for more] |
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The goal of this product is to help dungeon masters run the adventure Dragon of Icespire Peak, especially if they are new to dungeon mastering or low on preparation time. It provides a flowchart that shows adventure progression, a sample session zero, a bulleted summary of each quest and location, and 18 random encounters for the area of the Sword Coast where the adventure takes place. ... [click here for more] |
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Foes, Friends, Followers
Expanding on the 5th Edition Monster Manual, here are over 50 new non-player characters to populate the world of your 5E game!
In the pages of Adversaries & Allies, you'll find:
New spellcasters to advise and oppose your party, from the Enchanter, Skald, and Loremaster to the strange... [click here for more] |
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A Chance Encounter is a classic, low level adventure designed for a group of 3 to 4 1st level players. It should take about 2 to 3 hours to play through.
This is the first adventure in a miniseries with the following adventures being:
The Mystic Circle
An Urgent Rescue
A Dark Veil Falls
In addition to the adventure, there are a couple of maps of the adventure area as separate jpeg files. There... [click here for more] |
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An Ogre and His Cake is available in print here.
A charitable adventure for young heroes ages 5+
"There aren't enough 5th Edition products aimed specifically at kids, and it's a delight to see somebody finally producing something for that market. It also helps that this is a really fun, well-written adventure." - Loot the Room, an ENnie... [click here for more] |
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Enter the world of Dungeons & Dragons without spending a penny!
Following on from the best-selling A Most Potent Brew and Horror at Havel's Cross, this third-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM!... [click here for more] |
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Across the planes of existence and the world of Toril, new allies gather to challenge the multiverse's toughest opponents. To celebrate the release of Mordenkainen's Tome of Foes, which has unleashed hordes of dastardly enemies upon the tables of the world, Mordenkainen has enlisted the Clan Crafter Hralding to create this Codex of Allies, a collection of heroes and villains to call upon when the... [click here for more] |
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"Heading to Neverwinter? That place has changed a lot in the past few years. Practically destroyed and built anew. Here, this is the most current guide I have."
Neverwinter is a city in the midst of a great renewal. The horros that plagued the city after nearby Mount Hotenow's eruption have been largely wiped away, making way for a new Neverwinter. This is a collection of pre-filled... [click here for more] |
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Love playing those holy warriors but tired of the same old Oaths? This sourcebook provides a clear guide to creating your very own paladin Oath compatible with 5e. My guide is based on research of the eight official paladin Oaths as well as other homebrew and community-created content. It offers clear guidance along with examples. Included are two new paladin Oaths that I created with this guide, shown... [click here for more] |
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Many adventures spend a lot of time traveling along the road - outside of cities and villages, yet not entirely removed from civilization. This travel can get boring easily, but planning out a bunch of combat encounters is time-consuming and repetitive. This rollable table provides you with 100 ideas for something notable, exciting, or scary that can happen on their travel - all without getting out... [click here for more] |
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Shwaffle's 5e Encounter Sheet
1/28/20 NEW UPDATE COMING! INFO IN THE COMMENTS BELOW
This sheet is intended to make a DM's prep time significantly shorter by compiling all the necessary info needed for a combat encounter in seconds. DM's are able to modify most data after it has populated onto the sheet allowing for any customizing you would... [click here for more] |
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One hundred fun Gnomish inventions that get the job done one way or another. Results may vary. ... [click here for more] |
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One hundred different dark gifts that always come with a price...... [click here for more] |
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Infernal Bounty
Infernal Bounty is a short encounter suitable for a party of 7th to 10th-level adventurers, that can be used in any Baldur’s Gate: Descent into Avernus-campaign.
While traveling the plains of Avernus, the adventurers are stopped by a pair of bounty hunters, who'll bargain, battle and beg to get away with one of the party's most prized possessions!
Perfect to break... [click here for more] |
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Want some extra Metallic Dragons outside of the traditional five offered in the Monster Manual, this supplement has you covered.
Includes 46 Monster Statblocks for Low-Level to High-Level encounters!
44 of which are Dragons! 2 are supplemental entities for dragons!
Also, check out these for more dragons:
Extra Chromatic Dragons: https://www.dmsguild.com/product/326086/Extra-Chromatic-Dragons... [click here for more] |
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MOTHER HAGGLE'S NOTICE BOARD is now FREE, to mark two whole years of Mother Haggle and her insane tasks.
If you want to support my work, consider throwing me a tip or purchasing some of my other content. Enjoy!
Mother Haggle is an elderly crone who runs a Lost & Found Emporium on the edge of the Misty Forest. The old lady pays her mercenaries well, and attracts all kinds of talent to send on... [click here for more] |
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FINALLY GOLD seller! And over 25k downloads - Holy avernus thank you all so much!
Thank you all for the continued support with this one shot - in the top 40 most popular of "pay what you want" titles. This is amazing I am eternally greatful!
Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique... [click here for more] |
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This creation named New Neverwinter is a mix between the Wizard of the Coast’s creation as well as plenty of homebrew made by me, Philip Johansson. I have tried to incorporate all the information that Wizards have produced about the city and I have then filled the gaps where needed. For transparency I have put this symbol “*” next to titles to show that it has made by me. If you wish to remove... [click here for more] |
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Do you love classic monsters such as orcs, gnolls, goblins, hobgoblins, kobolds, trolls, wights, wraiths, and wild beasts and miss them once they no longer pose a challenge to your party?
This booklet provides 26 iconic monsters expanded across higher challenge ratings. Now even experienced adventures can still encounter challenging fights against these kinds of opponents (and druids can find greater... [click here for more] |
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It’s a Zoo in There! is an urban adventure for 2nd-4th level characters offering multiple paths of exploration leading to a chilling ethical dilemma with multiple endings depending on the choices your players make.
As a single-session adventure for low level characters, It’s a Zoo in There! is a great fit for chapter 2 of the hardcover adventure Waterdeep:... [click here for more] |
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This guide has everything you need to prepare and run Waterdeep: Dragon Heist. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. ... [click here for more] |
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This guide has everything you need to prepare and run Descent Into Avernus. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. ... [click here for more] |
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The Plane of Faerie is a mysterious place, filled with wonders beyond imagining. This guide seeks to inspire dungeon masters who wish to send their party into this realm of wonder. It gives a comprehensive framework for the rules and laws that govern the Feywild, as well as ideas for specific locations, situations, items, quests, and so on. You won’t find adventures or detailed descriptions within... [click here for more] |
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Encounters on the Savage Seas III FREE
When you purchase this product, 25% of your donation goes to the RPG Creators Relief Fund - a charitable organization founded to provide financial assistance to tabletop roleplaying game creators suffering hardship due to medical emergencies, natural disasters, and other catastrophic situations.
Expand your library of nautical and coastal encounters... [click here for more] |
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Karniv's Enchanted Oddities - A collection of Magical Items, an NPC and his Shop.
Tired of your players forgetting the names of your merchants? Spice up your campaign with a visit to Karniv's Enchanted Oddities! This shop is owned by Karniv Kilabee, one of the realm's most well known magical historians. Inside his doors are more baubles, trinkets and treasures than you can ever imagine. What's more,... [click here for more] |
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With the release of Dragon Heist and Dungeon of the Mad Mage, there's plenty of reasons for groups to be visiting Waterdeep. I've gone through as much of the previous editions books as I could get my hands on to bring the old locations of Waterdeep back and available for your players to explore.
This book is intended to offer additional content for DM's running an adventure in or around Waterdeep.... [click here for more] |
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From award-winning screenwriter Dale Zawada
The Toymaker and the Bag of Gifting is a 2-4 hour Christmas-themed one shot adventure for five 8th-12th level characters. This is a light-hearted adventure with a Christmas spin appropriate for all player levels. Tweak the encounter difficulty if your party is not yet levels 8-12. The narration in this adventure is written in rhyme... [click here for more] |
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One hundred songs that your bard knows how to play! ... [click here for more] |
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One hundred horrifying forest encounters that will terrify your players. Roll on the d100 list and see what sort of scary scenario is generated for your players! ... [click here for more] |
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 How to rule a Dragon Cult and Terrorize the Sword Coast.
The first adventure to be published for 5th edition Dungeons & Dragons, Tyranny of Dragons is a great adventure but requires a greater amount of DM planning than others.
That is where this guide comes in – it cuts down on the planning with updated and simple descriptions, fixes and suggestions to make each chapter... [click here for more] |
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Do you pit your party against humanoid opponents and wish you had a wider CR range from which to choose? Or do you dread when your players want to act on some color setting detail you casually mention--like when "resentment of the baron's unjust law" results in the party kicking in the castle door to confront the ruler, and all the book offers you is a CR 1/8 noble?
This booklet provides 30 NPC foes... [click here for more] |
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With the recent release of Tomb of Annihilation, your players might be venturing into the harsh jungles soon. Use these jungle encounters to enhance your combat and roleplaying gameplay! This list features 100 jungle encounters that is essencial for anyone traveling to Chult (or any jungle) in the near future. ... [click here for more] |
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A Great Upheaval - a Storm King's Thunder DM's Resource
This supplementary PDF lends a helping hand to DM's seeking to run the newest official 5th edition campaign Storm King's Thunder. It provides the DM with the following tools:
Suggested Changes - Suggestions for changing minor stuff in the first chapter of Storm King's Thunder to make things easier for yourself.
Location Rosters... [click here for more] |
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What happens when you roll a natural 1 on an attack roll? According to the official rules not much!
Many 5e D&D players would like to impose a 'fumble' of some kind to mirror the effect of a critical hit on a natural 20, however I have found no truly satisfactory solutions out there. And none at all that take into account that a critical miss on a melee attack would look very different to a critical... [click here for more] |
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