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With the release of Dragon Heist and Dungeon of the Mad Mage, there's plenty of reasons for groups to be visiting Waterdeep. I've gone through as much of the previous editions books as I could get my hands on to bring the old locations of Waterdeep back and available for your players to explore.
This book is intended to offer additional content for DM's running an adventure in or around Waterdeep.... [click here for more] |
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Before running chapter 2 in Waterdeep Dragon Heist my interest was about the Trollskull tavern management and so i created this supplement that provides:
Tavern renown system;
10 upgrades;
Renown based events;
Renown milestone events;
Carousing table events.
Evening Events
Business Rival:Emmek Frewn in details
Rats Infestation Consequences
Inn Patrons Encounters
Side Quest
NPCs
Check... [click here for more] |
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"Welcome to Waterdeep! Please take this handy visitor's guide to the City of Splendors!"
Waterdeep is a big city with a lot of points of interest, and it can get easy to become lost in the sea of names and places. This is a collection of pre-filled versions of my Complete City Sheet (already available on DMsguild) with custom-labeled maps to help your party orient themselves within... [click here for more] |
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If you're creating new characters for Waterdeep: Dragon Heist, consider these three new backgrounds for use with your character. If you're a DM planning on running the adventure, there's a new faction as well: The Heralds. Across Faerûn, they consider it their job to record and police the noble family lines and their heraldry.
While you're at it, check out our other titles!
Variant... [click here for more] |
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"The Mad Mage Just Got More Mad"
Halaster Blackcloak, the Mad Mage of Undermountain, is a figure of both fascination and fear in the sprawling subterranean labyrinth beneath Waterdeep. His origins and motivations remain shrouded in mystery, adding to his enigmatic presence. Undermountain, his domain, is a treacherous network of tunnels and ruins populated by monsters and traps, where fortune-seekers... [click here for more] |
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The Undermountain is a dangerous, unforgiving place, with few chances for respite. The Fungus Garden offers one such opportunity– a cavern filled with a field of mushrooms and Myconids, patiently tended by a lone Drow druid.
The Fungus Garden is an encounter fashioned for travels in Undermountain or in the Underdark, although with minor changes it can be adapted... [click here for more] |
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Free entertainment during pandemic times.
In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit.
Old School Guide to Dungeon of the Mad Mage
There’s a problem with Waterdeep: Dungeon of the Mad Mage - there is no good reason to explore it. Narratively, characters want to return with riches and tales of... [click here for more] |
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Now in Arabic thanks to Ahmed A.
Tell me what cliffnotes you want to see! I'll create it and put it here!
This one page guide condenses and combines information from multiple sources to present players with an easy to digest format of the new item rules in Season 8 of Adventurers League.
Additional guide sheets will be created in the future as well!
If you feel anything... [click here for more] |
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All key information for season 8 of D&D Adventurers League (AL) summarized on one page with citations included.
Comments and suggestions would be very much appreciated.
Changelog
2019-02-26: Added a line clarifying renown benefits. ... [click here for more] |
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This is a guide of helpful suggestions to play Waterdeep: Dragon Heist hardcover in your Adventurers' League groups, bringing the best out of the City of Splendors and giving your players the wonderful experience of this unique adventure module.
Here you will find:
How to let your various groups of player live the City of Splendors together
How to keep organization among various groups of... [click here for more] |
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Reign of Misrule
A small supplement to run the Reign of Misrule in Waterdeep: Dragon Heist. New NPCs, side quest and a bunch of pranks to play on your players! For more infos see Marpenoth 10: Reign of Misrule in Volo's Waterdeep Enchiridion.
Check out my other Waterdeep publications:
... [click here for more] |
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Free entertainment during pandemic times.
In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit.
Tunnel Leads to Expanded Dungeon: Hidden Grove of the Deep Druids
Beneath the earth, the deep druids hold their court. They dance naked in the shadow of their gulthias tree and perform human sacrifices in its honor. What... [click here for more] |
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A shadowy figure that calls themselves “Mr. Porter” always has a job for characters ready for some quick and dirty work. Your characters clearly have the skills needed for some skullduggery; or, at least Mr. Porter believes they’re desperate enough to try. Once you’re in, there’s no going back, but the reward is worth it…isn’t it?
Plunge your characters into an underworld of corruption,... [click here for more] |
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This Book is designed to add 6 new haunting locations into any setting. "The Howling Moon Inn And Other Establishments" provides quality locations that show descriptions, dramas and priced items!
The Howling Moon Inn: A Tavern on the edge of the woods where rumors of lycanthropes and other humanoid beasts gather!
The Witch's Brew: A small hut at the edge of a swamp where a mysterious witch guides... [click here for more] |
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Real-life details from London you can use to pepper your game.
London is an ancient city with lots to offer including inspiration for Dungeons and Dragons! This supplement offers locations, background details and plot hooks inspired by London and it’s 2000 years of history that you can use to make your fantasy city feel more real and lived in. There are links to photos of the actual locations and... [click here for more] |
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This document is the eleventh member of the "Realms" series which is a series of NPCs, that dungeon masters can use. This document provides 4 assassin types for your campaign (legendary assassin and killers). The lowest CR is 1/8 and the highest is 12. The document is also the third part of the assassin series.
The first document of the Realms series, which is a "pay what you want" type, is here: https://www.dmsguild.com/product/333480/Bandits-of-the-Realm... [click here for more] |
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This document is the tenth member of the "Realms" series which is a series of NPCs, that dungeon masters can use. This document provides 8 assassin types for your campaign (assassins, bounty hunters). The lowest CR is 2 and the highest is 10. The document is also the second part of the assassin series.
There are two poisons and a new weapon (hidden blade) in the file too.
The first assassin document... [click here for more] |
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Thanks for checking out my Season 8 Logsheet. This is my take on making the most inclusive and complete logsheet I could. It tracks everything you need to track on your character throughout it's adventuring career in a simple easy to read take in manner.
On page one you have ACP tracking. While tracking them you'll see all the additonal rewards you recieve. You have your character information... [click here for more] |
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This supplement was created to provide support to the rules found in the Adventurer’s Almanac, which can be found elsewhere in our DM's Guild store. Within this document, you will find random encounter tables compatible with the Almanac rules, potions and spells particular to this location, and a narrative segment fleshing out the region’s relationship to the natural world. These rules are intended... [click here for more] |
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D&D 5e Adventure league Season 8 Experience points to Advancement Checkpoint Caculator. ... [click here for more] |
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Level 19 of the Dungeon of the Mad Mage, the Caverns of Ooze, is supposed to be a musical level. The two included songs were a little lackluster in my opinion and so I wrote new lyrics in a hiphop style for both genies, Ichthyglug the Voluminous and Jaruk the Prismatic, and also for the mind flayer Captain N'Gathrod.
Visit the URLs listed below to hear my terrible voice along with some beats that... [click here for more] |
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The Quiver of Chaos may be technically "rare", but don't let that mislead you - this thing is legendary!
Five arrows that recharge daily at dawn. Each time you shoot one, you roll the dice and see which of 100 different arrows flies toward your target. User beware, sometimes the effect is spectacular and helpful, and other times the arrow just "whooshes" through the air.
This item is designed... [click here for more] |
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A guide to running Waterdeep Dragon Heist for English Learners.
Pay What you Want for a limited time to coincide with the release of CHapter 2.
This guide focuses on English learners with an intermediate level of speaking English.
The guide contains phrasal verbs for player and DM use, location based adjectives, question prompts, and speaking activities.
Playtested with adult English learners... [click here for more] |
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This is a PDF version of my excell DM log sheet. Dropbox link to the excell document is included in the PDF.
The spreadsheet version has all the Season 8 AL DM qests listed on separate tabs for easy reference. ... [click here for more] |
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This is a guide for adventures in or traversing Waterdeep, to help those dealing with the Baker's Guild. This is a series in progress, other guild laws will be covered in different bodies of work. ... [click here for more] |
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Chapter 2 of a Guide to ESL in Waterdeep.
This Chapter focuses on the time in Trollskull Alley. Lots of places to visit and NPC's to meet.
I have started including more Idioms and have organised everything according to location. Following the style of the adventure itself.
You can find Chapter 1 here:
https://www.dmsguild.com/product/268141/Guide-to-ESL-in-Waterdeep
I hope you like this series.... [click here for more] |
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