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Oh, no! Something's wrong in the toy factory! Santa has been bamboozled, and his workshop is overrun with frosty foes, wintry wrongdoers, and North Pole ne'er-do-wells.
A team of Santa's elves manage to escape the workshop warzone and recruit a party of adventurers to go... [click here for more] |
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This guide is intended to help DMs new and old alike prepare and run Icewind Dale: Rime of the Frostmaiden. Inside is prep notes, a campaign outline, and a massive rundown of each chapter, with quick summaries and notes of things to avoid as you run the game.
This work is the latest in a series of popular guides aimed at helping you successfully run the 5th edition adventure books. ... [click here for more] |
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In the northern reaches of Icewind Dale lies an infamous prison situated on the frigid coast of the Sea of Moving Ice. One of the prisoners is the sole keeper of a devastating secret, the location of [spoilers for Rime of the Frostmaiden]. In order to end the Everlasting Rime, all options are on the table, including the prison break of a notorious criminal... Prisoner 237.
Revel's... [click here for more] |
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QUESTion: Are you ready for the adventure of your dreams?
Kobold Nightmare is a solo adventure for your character. Combat is scaled by proficiency bonus so any level character can play. Quest your way through a waking nightmare pitting you alone against Kurtulmak, god of kobolds! But are you alone? Is this really a dream?
Use your wits to gain magical abilities and wondrous items.... [click here for more] |
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"You need to know about Luskan? Well, I've got this old pamphlet here. Good luck. You'll need it."
Luskan is a near lawless city that, nevertheless, sees a lot of travelers pass through. With towns like that, it's best to be well-informed. This is a collection of pre-filled versions of my Complete City Sheet (already available on DMsguild) with custom-labeled maps to help your party... [click here for more] |
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The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)]
The Way of the Force teaches its students that magic is all around us, flows through every living creature, and connects everything together. Monks of this tradition are taught that magic is a living energy and part of a larger source called the Force. Its followers train their bodies to harness the power of magic... [click here for more] |
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 Make Christmas extra sweet this year by giving your party exactly what they want! 2 fun, bite-sized Christmas quests that have you facing off against Wally the Wintry Warlock and a Bheur Hag named Carolyn. You get 13 new holiday-themed magic items, including the Frosty Frostblade of Frost and the Jingle Bell of Jolly Joy, as well as 5 all-new wintry monsters... [click here for more] |
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No more fumbling with tons of notes, binders, and lose papers. With this Master Screen Companion, you will have all the information you need to set up the Rime of The Frostmaiden campaign.
This system I created years ago for my games goes on top of your actual DM Screen and allows you quick access to all relevant information. Just print it and enjoy it.
With this PDF you will get 4 screens:
1. Wilderness... [click here for more] |
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Un albero corrotto, dai cui rami penzolano decine di teste non-morte. Una gigantesca creatura avvolta da fiamme perenni. Un culto druidico manovrato da un essere immondo.
Scoprite quale orrida maledizione si cela dietro alla malattia che sta devastando le vostre terre. Scegliete se abbracciare il suo potere corrotto. O se cercare di estirparlo alla... [click here for more] |
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From award-winning screenwriter Dale Zawada
The Toymaker and the Bag of Gifting is a 2-4 hour Christmas-themed one shot adventure for five 8th-12th level characters. This is a light-hearted adventure with a Christmas spin appropriate for all player levels. Tweak the encounter difficulty if your party is not yet levels 8-12. The narration in this adventure is written in rhyme... [click here for more] |
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Hypothermia is a Dungeons and Dragons adventure module intended to supplement Icewind Dale: Rime of the Frostmaiden, pitting a Tier 2 party against a vicious bheur hag during Auril's Everlasting Rime.
When a group of experienced hikers fail to return home after a dangerous arctic excursion, adventurers will have to brave the endless storm to find them. Along the way they can negotiate with a flameskull,... [click here for more] |
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Tracking light is easy, right? Your players travel during the day and rest at night. Logical.
But what happens if light depends on the moonlight because there is no sun? And from midnight till 10:00 a.m. the night is covered by the light of an aurora?
Now you need to track time... because the illumination your players will have today at 7:00 p.m. is not the same they will have next week.
Maybe they... [click here for more] |
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"The evil deity Auril, otherwise known as The Frost Maiden spreads fear throughout the region of Icewind Dale. A band of Orcs have fallen in to the clutches of the mistress and expand her reach of icy dominance. Is there a group of adventures that can put a stop to this ever growing evil before the Ten Towns are engulfed in the everlasting freeze..."
This adventure includes... [click here for more] |
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Xhango's Magic Item Christmas Catalog is a FREE or 'pay what you want' set of 25 Christmas and Winter themed magic items perfect for the holiday season.
Crush your enemies with the jolly Arrow of Sleighing! Surprise your players with Drawmij's Advent Bag! Or, if you're sick of the holiday season, put a stop to the festivities with... [click here for more] |
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Punishment Domain Cleric. Fleshmonger Artificer. College of the Death Dancer Bard. The worlds of Dungeons & Dragons are filled with unspeakable horrors, but for some adventurers horror can be a weapon as powerful as any sword or spell. This product contains three unique horror subclasses designed to work best in Ravenloft, Curse of Strahd, Rime of the Frost Maiden, or other... [click here for more] |
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Against the prevailing whiteness of snow, a trail of crimson cuts through the hamlet of Shiverrun, nestled against the mountainside south of the Spine of the World. Blood streaks the ground like a road drawn lazily upon a map, passing by stone igloos carved from the mountain itself. These dwellings were previously occupied by the unfortunate souls that settled in the fierce cold of northern... [click here for more] |
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This module is a roleplay-heavy adventure in which the party is required to win the allegiance of a reclusive society of dwarves. It includes a variety of colorful characters, each with their own motivations and secrets, and plenty of intrigue to navigate. Diplomatic progress is scored with a point system, allowing different routes to success - including a fallback combat-oriented option if all else... [click here for more] |
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Tired of flipping through multiple documents to find the table you need? Are you trying to find a condensed way to explain character creation and advancement to new AL players? This guide contains all of the fundamental rules of AL Season 10 character creation and advancement, as well as the tables for "catching up", magic item limit, gold, renown, faction items, magic items for purchase, and spellcasting... [click here for more] |
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Greetings~ I am Søren Kraak Wollenberg
"Icewinds"
Presents your players with an additional Wild Magic Surge Table, as it is featured within the official Player's Hand Book. This particular Wild Magic Table seeks to present a cold-focused variant to the standard options.
Because of its focus, this table is great for nearly any setting, and perfect for the cold environments... [click here for more] |
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This quick DM or Player reference that shows the fair weather travel time between the ten towns.
Travel time is in a Dale Leagues, the number of hours a traveler can travel per hour on foot. Divide travel time in half if traveling on a dog sled.
Note: It's assumed that you'll be traveling on established roads, so you may pass through towns on the way to your destination. ... [click here for more] |
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 Yule is one of the most anticipated dates in the yearly calendar. A time of merriment, joyous reunions with loved ones, and the exchanging of presents, all capped off by the myth of the great spirit Kringle. According to lore, Kringle flies down from his home in the frigid north every Yule to deliver presents to the nicest of children.
However, this Yule, there is a sinister chill in the air. Whisperings... [click here for more] |
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Bite-Sized Gaming has created 36 new player secrets to use in your Rime of the Frostmaiden campaign!
As we looked through the secrets offered in the book, we found many of them to be lackluster or detracting from the intended mood of the adventure. To that end, we set ourselves the task of replacing the secrets found in Appenix B with our own. Each new secret has a dark undertone and... [click here for more] |
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No outsiders stay for long in Vygrebnaya. The washed-up trade stop has been servicing merchant sloops, legitimate and otherwise, for generations. But few to none of the sailors who brave the dangerous waters of the frozen north take the normally welcome opportunity to rest on shore. Something about the village sends pinpricks up their spines. The 'something' prefers it that way.
Salt in the... [click here for more] |
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The panicked townsfolk of Caer-Konig prepare to abandon their homes, but food is scarce! Gathering for the exodus is difficult! Frightened hunters return empty-handed, driven away from bountiful hunting ground by spine-chilling, chanting specters! Can heroes replenish the townsfolk before their departure AND before the arrival of The Destructive Light?
Take your Tier One adventurers on the search... [click here for more] |
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 Be prepared to play anywhere. Keep your character in your wallet!
This character sheet is designed to fit on 2.75 x 4.75" (70 x 120 mm) tarot cards. The files are laid out to be viewed as either 16 individual cards or a printable booklet on 4 pdf pages (2 duplex sheets of paper).
Both form fillable and print (lined) versions are available.
Rich text formatting is provided with all multiline text... [click here for more] |
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 Need a magic item? Auril has you covered!
This document contains 25 unique magic items which fit seamlessly into any Rime of the Frostmaiden campaign. From the Wand of the Aurora to a Potion of Blubbering, there is an item for everybody! ... [click here for more] |
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 This is a revision to the 5e Monk. I've reworked most of the flavorful and features of the monk except Slow Fall to make room for a Stance based monk which juggles Ki management with a variety of combat options, mechanics, and cool new abilities. If you still want to focus on Stunning Strike, I've added some basic stances to the Open Palm Monastic Tradition that allows for more reliable stunning strikes... [click here for more] |
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 Are you a shy? Do you fancy yourself to be one of noble character? Well then you're playing the wrong class. This crude guide will team you to mock your opponents viciously and without mercy. Spellsingers with this guide will never be without an innapropriate insult. You'll learn the finer points of Vicious Mockery. This cantrip is not hard to cast, but it can take a lifetime to truly master, and even... [click here for more] |
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Paladin Sacred Oath: Oath of the Sun
A Paladin Subclass focused on praising the sun and being a symbol of hope and guidance. This subclass focuses on empowering your party and make them shine as much as you. It also focuses on using an improved flame blade spell, and as you grow,so does your ability to eradicate darkness and evil. This subclass will shine... [click here for more] |
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The Circle of the Dragon for Druids [D&D 5e (2021)]
Druids belonging to the Circle of the Dragon have been entrusted to protect nature by the very lords of nature itself, the dragons. These druids have a direct relation to the draconic forces of the wild and have devoted themselves to becoming as a dragon in order to protect nature from those that would plunder and pillage its... [click here for more] |
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 ARTOR MORLIN, the vampire Lord of Waterdeep, has come to Icewind Dale, thrilled at the lack of sunlight. He want to entice Halaster, the Mad Mage of Undermountain to come to Icewind Dale use his magic to create a ski chalet for their use.
However, he (reluctantly) needs the help of some adventurers to get plans and permits for the Ski Chalet. Can the adventurers survive... [click here for more] |
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 Ever wanted to slink about, ambush guards and when cornered you unleash an alchemical explosion? Well now you can as The Alchemist Rogue! New 'spell slot system' Vials! Modified Potions/Recreating different spells! Surprise the BBEG when they try to counterspell your attack only for it to fail! ... [click here for more] |
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Crime has increased in the town of Easthaven, a group of kobolds who are normally docile are now stealing from the defenseless civilians
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ... [click here for more] |
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 Will your heroes solve the mysteries surrounding the strange wizard in the north? Will they save Midwinter and bring joy to the people's hearts? Will they be redeemed in the eyes of the gods? Find out in this 4-5 characters of level 12 adventure that takes place somewhere in the Frozenfar! ... [click here for more] |
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![The Oath of Evil for Paladins [D&D 5e (2020)]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/339092-thumb140.png) The Oath of Evil for Paladins [D&D 5e (2020)]
Paladins who have never been fully enveloped by the light and at odds with righteousness that have given themselves to evil take this oath and pledge themselves to the unhallowed. These paladins are cold to the touch, their radiance has been replaced with power only available to warlocks. Take this oath with your paladin and reject... [click here for more] |
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 Onward! is a series of works that will help make the journey towards your final destination more fun. Arguably, traveling is the least fun part of an adventure. I’m here to change that stigma.
In an adventure, there are three plot points: The Hook, The Journey, and The Climax. This document will help you create a fun hook to quickly get the party started, an expanded journey of intrigue, and a... [click here for more] |
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Hello. This document contains random encounters specific for the arctic zone which can enrich your party's voyages on the water. The file contains twenty encounters, ten of which are based on combat and ten of which are based on events. ... [click here for more] |
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 Some trappers in Caer-Konig need help finding their lost friends. During their last expedition they wandered near an ancient keep near the Reghed Glacier and barely escaped from an undead horde. Two of them weren’t so lucky and were cut off during the chase. It’s been a fortnight since the encounter; can the adventurer’s travel to this ancient fortress and rescue the missing trappers? ... [click here for more] |
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Icewind Dale: Rime of the Frostmaiden provides numerous adventures and quests for an enterprising party. In many cases, it even provides information on what to do if the party neglects a quest or town in favor of pursuing other options. The module does not do this for every quest, and what this supplement aims to achieve is filling out the adventures that a party could miss. It offers changes based... [click here for more] |
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The Witch was a class design rooted in a What if? style question. How to create a balanced Constitution caster that made sense within the fiction of the game and was robust enough and balanced enough to account for the advantages of using Constitution as a primary ability score. The result is a class that leans heavily on its own health and spirit, the will to live and the risk of death forming a... [click here for more] |
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Green Bird RPGS returns with the frozen adventure of Dûnan’s Forge, set in the icy lands around Icewind Dale. In this mystery you’re tasked with exploring the aftermath of a magical battle at Dûnan’s Forge, where a reclusive artisan was crafted his masterpiece.
Brave snow, shadowy mages, somewhat-sentient golems and even The Kraken Society... [click here for more] |
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The residents of bleak and deadly Icewind Dale sometimes need to blow off steam, and they appreciate any excuse for a drinking contest. When three rival distillers gather to show off their wares at a small tavern in Goodmead, the festivities quickly spiral out of control into theft and murder. Heroes who can hold their liquor are called upon to solve the crime.
This adventure occurs in Icewind... [click here for more] |
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DC-PoA-EPO-1 A Garden in the North
A strange flower was picked from a garden in the frozen lands of Icewind Dale. Although beautiful, this flower has brought nothing but bad luck where ever it goes. Can you return the flower to its rightful place before its too late? A 2 hour adventure for Tier 1 Characters
This adventure starts off in Easthaven, one of the Ten-Towns in Icewind dale and is based... [click here for more] |
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 A pair of Elven merchants have gone missing between Good Mead and Easthaven. They were delivering the rare and tasty Frostbreath Mead for a wealthy and influential merchant in Easthaven to celebrate her daughter’s wedding. The caravan must be found and the mead must be delivered on time!
A Dungeoncraft adventure for character levels 1-4, optimzied for APL 3 ... [click here for more] |
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Bard College: College of the War Drum
Use your bardic inspirations to give comands to your allies!
- Attack Command (make an attack)
- Defense Command (dodge)
- Movement Command (move without provoking oportunity)
Far in the distance, two armies approach of either side of a valley. One of these, with soldiers covered in red garments,... [click here for more] |
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"Fighters who designate themselves as Wardens are their party’s keeper. Stalwart and unflinching, they are willing to put their own lives on the line to better guard those that they are charged with protecting. These fighters can often be found hired as bodyguards or escorting an important item along a journey. Whether they are bound by duty or by love, Wardens often attempt to shield their charge... [click here for more] |
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 Make a deal with Auril, the Frostmaiden herself, and venture trough icy land with the power of winter by your side.
The Queen of Frozen Tears Patron makes your Warlock an agent of the winter wrath! ... [click here for more] |
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 This monk subclass is inspired by the goliath tribes of Icewind Dale: Rime of the Frostmaiden.
Harness the strength, power, and wisdom of the mountain with this monastic tradition that has been passed down amongst goliaths for centuries. Send your foes flying off of cliffs and crush them with stone. You are immovable, and you are unstoppable. ... [click here for more] |
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This is a guide for catching knucklehead trout in the campaign, Icewind Dale: Rime of the Frostmaiden. This guide is adapted to include the possibility of catching prize fish as well as average (or below-average) fish. Just to spice things up a little bit. ... [click here for more] |
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 This includes three class archetype options inspired by the new Rime of the Frostmaiden campaign book. Included is the Circle of the White Wolf for Druids, Path of the Wendigo for Barbarians, and Oath of Winter for paladins. The Path fo the Wendigo is revision of a previous title I had released. the Oath of Winter is a new updated version pulled from my Paladin Variants title. Please check out my other... [click here for more] |
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