Title |
Publisher |
Price |
 The Patron of the Great Old Oak is an ancient being shrouded in mystery and the primary protector of the Council of Erdan. The Great Old Oak is so powerful they have even crafted a full Domain of Delight in the Feywild called Silverleaf. The Great Old Oak is neither a Archfey or a Great Old One warlock patron. Are you willing to make a pact with them?
In this 8 page PDF created by Erdans Homebrew... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 You awaken in a decrepit chateau, unsure of how you came to be there. Upon opening the front door, you are besieged by zombies on all sides. Do you have what it takes to survive the horde, or will you become another body in their army? This one-shot comes with a 20 page PDF containing a 28 room dungeon (the titular Zombie Chateau), special rules for the horde mode, and 9 new types of zombies, along... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 While travelers of the realms will likely be familiar with the female fey-like creatures known as dryads, those that inhabit the plane of Arcavios are somewhat different than the average. While their inherent connection to nature is undeniable even here, most dryads of this plane are comfortable outside of their home forests, and several have been known to leave the wilderness behind to attend Strixhaven... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 The multiverse is well aware of dragonborn linages related to the chromatic, gem, and metallic dragons. Less known and more recently discovered are a series of lineages springing forth from other draconic entities of the world. These esoteric dragonborn are few in number but are emerging more and more as people explore their worlds. From the fathoms of the seas to the farthest deserts to depths of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
What's At The Bottom Of Lost Gold Lake?
A one-shot horror adventure for tier 2 player characters
If you drop something into the lake, you're never getting it back. No one has gone to the bottom and returned to the surface. The water is dark.
This is a setting agnostic one-shot experience meant to be completed in one 3 hour session. It is jam-packed full of plot hooks and implications that could... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A tribe of kuo-toa have become increasingly brazen in their raiding and piracy of the island kingdom of Kauruna. The local community begs the party to help defeat the creatures and the monstrous chimera which they have taken as their god.
This adventure connects well with Ghosts of Saltmarsh as part of a naval campaign.
Cartography courtesy of Dyson Logos.
If you like this adventure, check out Darkness... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
On a world made entirey of a grand city, Ten Guilds work together, conduct espionage, compete and even battle with one another. Races native to this wonderous world of Ravnica have adapated in many ways to the various ecosystems, social structures, and even aether research.
Revolutionary Feats for Ravnica Heroes contains 12 feats inspired by D&D lore, mythology, and even the very... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This product contains a collection of class options I designed for a post-apocalyptic survival campaign. It contains a sub-class for each of the 13 classes in the game, as well as a handful of variant class features to help integrate firearms into the core classes.
Contained within are:
- The Automechanist Artifcer
- The Gunzerker Barbarian
- The Radiation Domain Cleric
- The Druid Circle of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
One of my favorite distinguishing features of a fantasy horror game from a more typical fantasy campaign is the idea, prominent in the horror genre, that evil can be a corrupting force. Certain locations are suffused with the evil of the acts committed there, and setting foot in one of those places can erode your very will to go on.
These rules are a near complete conversion of the ruleset found... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Against the Giants 002: Hill Giant Steading is the second module in a campaign arc that deals with the Against the Giants adventure found in the published book, Tales from the Yawning Portal and modifies it to fit in with the Phandalin region of the Forgotten Realms. This adventure deals with the Hill Giant Steading portion of the series and slightly modifies it to fit in with... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
It has been said that one does not discover new lands without losing sight of the shore. Or, perhaps, without running into one of our 50 Encounters, all ready to be used in your exploration and sea themed adventures.
The d100 table in this volume allows you to select a random encounter to treat your voyagers, or pick any encounter you like to spice up the next... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Quiver of Chaos may be technically "rare", but don't let that mislead you - this thing is legendary!
Five arrows that recharge daily at dawn. Each time you shoot one, you roll the dice and see which of 100 different arrows flies toward your target. User beware, sometimes the effect is spectacular and helpful, and other times the arrow just "whooshes" through the air.
This item is designed... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
I playable Psion class for D&D 5th edition.
In my research for this class, I discovered that there is a multitude of differing opinions on what a "proper" Psion should be. For this reason, I decided to focus on how the Psion might be played at the table.
UPDATE! The new version 3.0 of the Psion is now available! It updates the base class, all 3 subclasses, and incorporates an entirely new... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This adventure centers on the characters assiting a destitute swamp village against an encroaching tribe of Bullywugs. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Flametouched
Beginning when you choose this archetype at 3rd level, you can spend a Bonus Action to surround your body in flames for 1 minute. Doing so gives you resistance to Fire damage, and any creature that hits you with a melee attack takes an amount of Fire damage equal to your proficiency bonus. Your melee attacks also deal an additional... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|