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Deicide

Deicide


All profits from this book (after WOTC's 25% licensing fee) will be donated to charity (Doctors Without Borders). If you want to donate 100% to charity, feel free to pay 0$ for the article, and donate directly at https://donate.doctorswithoutborders.org/secure/donate . Deicide is a campaign designed to begin with a party of four to six 1st-level characters, who should advance to 20th...   [click here for more]
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Igor's Challenge

Igor's Challenge


Igor's Challenge is a 3-4 hour, non-lethal, funhouse style dungeon.  It is a self-contained adventure that should fit into any campaign or serve as a one-shot adventure for any group.  The adventure can fit a party of any level and size with only minor adjustments. Igor is an eccentric gnome inventor and retired adventurer renowned around the world.  He has sent out invitations...   [click here for more]
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Neverspring Frost

Neverspring Frost


NEVERSPRING FROST As a new Ice Age spreads across the Forgotten Realms, cities fall to the unstoppable Glacier of the Frostfallen – all but Stormhaven, holding on against the forces of the Frost King. Neverspring Frost is a 17th-20th level campaign for seasoned players featuring the existential threat of an eternal winter blighting the world of Toril. The...   [click here for more]
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Daerdan's Tall Tales: Ten Seafaring Encounters

Daerdan's Tall Tales: Ten Seafaring Encounters


Dip your toes into Daerdan's Tall Tales with these ten encounters! Grab the Complete 101 Encounter Edition Here! "It all began after my second divorce; I had fled to the high seas as a deckhand, cartographer, and raconteur extraordinaire, so stay awhile—and tip well!" - Daerdan "the Yarnspinner" Daerdan's Tall Tales: Ten Seafaring Encounters is...   [click here for more]
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The Reliquary

The Reliquary


The Reliquary is a 2-4 hour dungeon for any level that will challenge your party's teamwork, compassion, and puzzle solving as they attempt to find the artifact hidden behind a challenge that only the truly good and heroic can best. Drawing from some of the best fantasy tropes, where great magic is hidden behind traps that only the selfless and good-of-heart can solve, the Reliquary will force your...   [click here for more]
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Walk the Blink Dog

Walk the Blink Dog


New Remastered Version with a cleaned-up PDF and DungeonDraft maps Do you have animal lovers in your party? Does everyone want an animal companion? Then this is the adventure for you! Several canines at Harmony Park have gone missing and need to be found! This module can be played with any level party, and should take 3-5 hours to play. ...   [click here for more]
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The City that Waits 5e Conversion

The City that Waits 5e Conversion


The City that Waits is a chapter of the module Return to the Tomb of Horrors, a 2e adventure that has a lot of exciting and challenging elements to it. You can find the adventure for 2e on DriveThruRPG. I have gone through this part of the adventure and converted it to fifth edition of the world’s oldest and most popular roleplaying game. In addition to room, spell, and monster conversions, I have...   [click here for more]
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Samhain In Iotunheim - 20th Level One-Shot Adventure

Samhain In Iotunheim - 20th Level One-Shot Adventure


Samhain In Iotunheim Written for the Awfully Queer Heroes Podcast A One-Shot Intended for 20th Level Adventurers Free / Pay What You Want ends December 1st! Watch the Live Streamedversion of the game here Take your friends on a wild one shot adventure into the depths of viking lore. Travel to far away realms, fight ancient foes, and stop ragnarok from starting. Join Freya on...   [click here for more]
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The Vanishing Castle

The Vanishing Castle


Thank you for 3000 downloads! The veil is thin and the Weave is exposed in the Meridian Valley. Arcane energy bristles from flora and fauna alike. History has taken its toll on the landscape and inhabitants. Can you and your band of intrepid adventurers solve the riddles of the past? Will you perish in the City Center? Survive the Temple of Donblas? Will you meet your end in the Palace...   [click here for more]
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The Dungeon Land v1.2

The Dungeon Land v1.2


Silver best seller! Introducing the Dungeon Land Companion! The Dungeon Land is a lot of fun, but we all know it's also a lot of work. Well, thats no longer an issue! The Dungeon Land Companion is an app for Android that allows the dungeon master to generate the dungeon land at the push of a button. It's quickly become a staple for us playing at the table, and I'm sure all of you...   [click here for more]
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Epic Legacy - Voyage on Astral Seas

Epic Legacy - Voyage on Astral Seas


In all your trials, you've faced nothing like this - A thrilling module for Epic 5th Edition play at 26th-level!  Welcome to the final installment of the three adventure module for 2CGaming’s Epic Legacy project, Voyage on Astral Seas! This module is intended for four 26th level characters as they advance their powers and engage in higher tiers of epic level play and...   [click here for more]
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The Fortress of Conclusion 5e Conversion

The Fortress of Conclusion 5e Conversion


The Fortress of Conclusion is a chapter in the module Return to the Tomb of Horrors, a 2e adventure that pits the players against the wrath of Acererak. You can find the adventure for 2e on DriveThruRPG. This is one last dungeon crawl that the players must complete before once and for all destroying Acererak's phylactery. I have gone through this part of the adventure and converted it to fifth edition...   [click here for more]
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Epic Legacy Adventure - The Frostpine Horror

Epic Legacy Adventure - The Frostpine Horror


In all your trials, you've faced nothing like this - A terrifying module for our take on play beyond 20th level! The players visit an old mentor from their pre-Epic adventuring days, who has requested their presence to pass on his personal sword, Equalizer, as a final gesture symbolizing his imminent retirement. Living in seclusion, Colonel Bartimaeus Maximar has taken up...   [click here for more]
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The Princess Predicament

The Princess Predicament


An exiled queen threatens to kidnap her own daughter. A lonely king laments his lost heroic days. A troubled princess struggles with her awakening powers. The realm's most renowned heroes must find a way to fix the dysfunctional royal family in order to save reality. The Princess Predicament is a one-shot adventure for 20th-level characters. It contains: - adorable...   [click here for more]
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Cupid vs Cubus

Cupid vs Cubus


An Incubus and a Cupid fight over a man's soul, and try to get their Tiefling and Aasimar descendants to join them in the fight. Can the party convince the Tiefling and Aasimar to join their side before the Incubus discovers them? This adventure includes a new celestial stat block for Cupids and a new Aasimar Subrace for those that want to be descendants of cupids! It is designed for 4 characters...   [click here for more]
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The Final Storm • 4th tier Encounter (5e)

The Final Storm • 4th tier Encounter (5e)


"An eternal lightning storm rages around an earthmote taken as a lair of a high priestess of Talos, the Storm Lord. This flying fortress is now a threat to the lands it crosses, bringing destruction upon the lands in its way, much to the satisfaction of the priestess and her lord." The Final Storm is a combat encounter for a group of three to seven 17th to 20th level characters,...   [click here for more]
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Epic Legacy Adventure - Trouble in Paradise

Epic Legacy Adventure - Trouble in Paradise


In all your trials, you've faced nothing like this - A thrilling module for Epic 5th Edition play at 24th-level! Enticed by mountains of wealth and a famed signature to back it, your Epic Legacy players embark for the Isle of Paradise, and the manor of Dalia Concordant. Explore Epic play beyond 20th level with Epic Legacy. http://www.2cgaming.com/epic-legacy...   [click here for more]
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Organized Chaos

Organized Chaos


A terrifying vortex of magical energy has opened in the Abyss above the secretive Abyssal Sorting Services Inc.! Demons, angels, and devils alike scour the planes for help investigating the source of this disturbance, a balor quits their day job, and unlucky adventurers may find themselves shunted across the planes into the strange halls of Abyssal Sorting Services Inc., warped and rearranged by the...   [click here for more]
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Lost Prison of Eternity

Lost Prison of Eternity


A plane hopping adventure designed for high level play from the ground up. Take your PCs from level 16-20 in this plane hopping, high magic arc. Stop a treasonous priest of Tharzidun from siphoning his power and destroying the material plane in the process.  Adventures to the Ethereal, Hades, Elysium, and Sigil are just some of the classic locations your party can explore.  ...   [click here for more]
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Random Roads: A Bone to Pick

Random Roads: A Bone to Pick


Random Roads is an answer to an age-old question for dungeon masters, How do I make 2d4 goblins busting out of the forest interesting. Travel is such a common part of Dungeons and Dragon but it can be a divisive issue. Some players love having the chance to break out the dice and have just some combat without the wight of the plot dragging it around. Other players would rather the dungeon...   [click here for more]
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Random Roads: Fowl Weather

Random Roads: Fowl Weather


This title is in DOCX format. Random Roads is an answer to an age-old question for Dungeon Masters: How do I make 2d4 goblins busting out of the forest interesting? Travel is such a common part of Dungeons and Dragon, but it can be a divisive issue. Some players love having the chance to break out the dice and have some combat without the weight of the plot dragging...   [click here for more]
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Mizzerene, the Black Rose

Mizzerene, the Black Rose


Cross the veil of the Feywild, pray you do not stumble into anything dreadful. Beware of the seemingly humble and beautiful rose garden, for it conceals a great and powerful creature. A creature of renowned beauty and grace, but full of spite and malice. Pray you do not cross the fey of the Black Rose!    A powerful fey! Mizzerene, the Black Rose is a powerful...   [click here for more]
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Magnus Domain

Magnus Domain


FREE magnus archives inspired domain of darkness. (donations for time and maps welcome) Packed with puzzles, challenges and danger lurking in plain sight. Players will have to work together to outsmart the shadows, appease the ghosts and avoid getting trapped forever in the stacks. Whispers and stories linger in the secret conversations held in the dim corners of the taverns and in the dim library...   [click here for more]
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Sirdatcs, Servants of the Demon lord Nagaa’ya

Sirdatcs, Servants of the Demon lord Nagaa’ya


Sirdatcs, Servants of the Demon lord Nagaa’ya (for 5e D&D)   A collection of six uniquely challenging demons and their associated demon lord. Suitable for high-level campaigns.   ‘Sirdatcs, Servants of the Demon lord Nagaa’ya’ is a 40 page guide that contains six unique demons, as well as their creator, a long-forgotten demon lord of the Abyss. Alongside...   [click here for more]
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Tower of Sacrifice

Tower of Sacrifice


A Tower requiring great sacrifices or clever play from adventurers. Meant as a non-combat session of D&D 5e, leading to a major artifiact or key plot point for your game. Scales to any level of play. Includes notes on the nearby town and the recommended artifact: the sword of the arclight.  We thought it was a fun night. ...   [click here for more]
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Random Roads: Conferences of Chaos

Random Roads: Conferences of Chaos


Random Roads is an answer to an age-old question for Dungeon Masters: How do I make 2d4 goblins busting out of the forest interesting? Travel is such a common part of Dungeons and Dragon, but it can be a divisive issue. Some players love having the chance to break out the dice and have some combat without the weight of the plot dragging it down. Other players would rather the DM skip to the...   [click here for more]
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Ras Nsi with the Ring of Winter

Ras Nsi with the Ring of Winter


Ras Nsi is fallen member of the Barae, a powerful group of paladins that worship and serve Obtao. He was infamous for seeking bloody and violent revenge against the Eshowe tribe of Chult and for the creation of the majority of the undead that roam that land. In the Tomb of Annihilation, he is in a weakened form due to the Death Curse. In my campaign he survived and managed to acquire the Ring of Winter,...   [click here for more]
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Beast of the Spoon

Beast of the Spoon


Originally conceptualized on the DMs Guild Design Dash show, this product takes that idea and turns it into a fully realized adventure for any adventuring party! A mysterious beast has been creeping into houses at night and stealing baking ingredients. The town guard has collected some clues but has been unable to identify or capture the beast. Can the party gather the evidence, piece together the...   [click here for more]
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The Stonevault

The Stonevault


Need a resting place for a lost artifact? A lair for a mid-campaign boss? A stronghold for a band of marauders? Look no further! Inside you will find a map modeled after classic dungeon crawls full of traps and puzzles, along with adventure hooks to help lure your party inside. ...   [click here for more]
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Colliding Worlds: The Lair of the Dragon

Colliding Worlds: The Lair of the Dragon


Colliding Worlds: The Lair of the Dragon When whole sections of a city get replaced with parts of another more hostile world, a call for adventurers is sent out to step up and become heroes. Right in the middle of a city neighbourhood was replaced by something sinister, and the mage guild of the city sealed it off. But nothing lasts...   [click here for more]
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The Old Ball Game: A D&D Baseball Adventure

The Old Ball Game: A D&D Baseball Adventure


An adventure for a party of any level that puts the PCs on a epic quest... to defeat other kingdoms in baseball! Wonderful opportunities abound for PCs to think creatively and apply fantasy skills/abilities to a mundane, familiar situation. Will your PCs strike out or hit a grand slam? This is an adventure I've been working on for some time. It's a pretty unique one and I think it runs really well,...   [click here for more]
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The Mortal Ascended - A Single-Session Adventure

The Mortal Ascended - A Single-Session Adventure


A Level 20 Adventure for DND 5E The greatest adventurers of the land have been gathered together towards a singular purpose: to put an end to the Necromantic Deity Xavak. Once imprisoned at the top of the Tower of Tomeric, Xavak the Unchained waits atop his former prison for his full strength to return so that he can lay waste to the realm. With hope running thin and the fate of the world teetering...   [click here for more]
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Random Roads: Ser Maclin the Tall

Random Roads: Ser Maclin the Tall


Random Roads is an answer to an age-old question for Dungeon Masters: How do I make 2d4 goblins busting out of the forest interesting? Travel is such a common part of Dungeons and Dragon, but it can be a divisive issue. Some players love having the chance to break out the dice and have some combat without the weight of the plot dragging it down. Other players would rather the DM skip to the...   [click here for more]
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Random Roads: Rotten Dreams

Random Roads: Rotten Dreams


Random Roads is an answer to an age-old question for Dungeon Masters: How do I make 2d4 goblins busting out of the forest interesting? Travel is such a common part of Dungeons and Dragon, but it can be a divisive issue. Some players love having the chance to break out the dice and have some combat without the weight of the plot dragging it down. Other players would rather the DM skip to the...   [click here for more]
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Ancient Hellfire Dragon

Ancient Hellfire Dragon


This is a stat block for a homebrew creature I used in my campaign. The Ancient Hellfire Dragon resides in Avernus, but can at times escape if the boundaries between planes becomes thin. This dragon likes to make areas like volcanos their lair, and if left unattended, can lead to a volcano eruption. The adventurers must confront the dragon before that happens, so running a descriptive adventure into...   [click here for more]
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Lord of the Gorge

Lord of the Gorge


Imps in their thousands were recently seen traversing the various planes in search of great and powerful adventurers with a letter bearing the seal of Nessus. Those who attain such letters find themselves given the opportunity of a lifetime: to be a challenger at the bloodiest arena in the multiverse, the Gorge of Slaughter. Rooted in Nessus, the lowest layer of hell, the once exclusive violent...   [click here for more]
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Random Roads: Witch Way

Random Roads: Witch Way


Folks always seem to be in a rush to get places. Sometimes they are so desperate to get places that they will do just about anything. That was where Lady Dove found her calling. She built a great maze that could get anyone where they needed to go in only a fraction of the time. That is, of course, if they could get out of it. Welcome to the Witch Way! Cold Encounters: Twenty seasonal...   [click here for more]
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Beer Beats Beholders: A One Sheet Encounter

Beer Beats Beholders: A One Sheet Encounter


Strange Things Are Happening at the Tavern Beer Beats Beholders takes your party into a bustling tavern where a once in a life time event is about to occur. Something is causing patrons to belch out large bubbles, just as three beholders barge in and survey the area.  Can your party discover the cause of the event and put a stop to it before the abberations lay waste to the crowd?...   [click here for more]
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Battle Scenario: Empyrean

Battle Scenario: Empyrean


Battle the child of the god of thunder to defend your city! Battle Scenario: Empyrean is a 2 to 6-hour adventure for 18th level characters. The players are heroes of the city of Thebeus, renowned for their power and heroism. News reaches the city of a looming threat: a demigod marches, shrouded in storm, bent on destroying the city! No one but the players can hope to defeat such a monumental threat....   [click here for more]
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Monster Madness Arena

Monster Madness Arena


The magical and thrilling arena of Ozryn hosts a fantastic, and often humorous, tournament.  Monster Madness provides a framework to create your own tournament of magical mayhem to enjoy as a minigame, one-shot, or enjoyable addition to your campaign. The arena of Ozryn employs a variety of Wild Magic, magical items, lair actions and more to create a truly wild and fun tournament where players act...   [click here for more]
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Random Paths: Flowers of St. Chatter

Random Paths: Flowers of St. Chatter


Random Paths: One page encounters to help spice up travel from points a to b. These are written as a kind of warm up as I work on other products and are set up to challenge myself to come up with a creative encounter while limited to only one page. Flowers of St. Chatter: A small road side chapel gives blooms to a magical flower. Dedicated to a saint of stories the chapel provides a small opportunity...   [click here for more]
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Random Roads: The Defense of Steadholt

Random Roads: The Defense of Steadholt


Random Roads is an answer to an age-old question for Dungeon Masters: How do I make 2d4 goblins busting out of the forest interesting? Travel is such a common part of Dungeons and Dragon, but it can be a divisive issue. Some players love having the chance to break out the dice and have some combat without the weight of the plot dragging it down. Other players would rather...   [click here for more]
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5e Adventure - Wizard Mine

5e Adventure - Wizard Mine


WIZARD MINE: [place] where buried Wizards are excavated by miners [object] a pressure activated Wizard, often concealed, with explosive consequences [possession] claiming a Wizard as property (with poor grammar) [metaphor] a play on the title of the 1979 novella Enemy Mine by Barry B. Longyear Delve into an...   [click here for more]
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The Museum

The Museum


My upcoming adventure takes place in a museum and as a little taste of what is to come I decided to publish the ground floor and surrounding area as a standalone title as well. This way everyone who wants or needs to use a museum in one way or another can use this. For this title I uploaded a small description of the museum and the surrounding area but also different maps of the actual museum. So...   [click here for more]
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More Bears!

More Bears!


A collection of more higher CR mundane and magical bears, fun for the whole party, and maybe some druids. All statblocks and abilities so far, no flavor text or artwork. ...   [click here for more]
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Random Paths: A Setting of Mimics

Random Paths: A Setting of Mimics


Random Paths: One page encounters to help spice up travel from points a to b. These are written as a kind of warm up as I work on other products and are set up to challenge myself to come up with a creative encounter while limited to only one page. A Setting of MimicsMimics are often solatiry creatures which makes one wonder what a family of them...   [click here for more]
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The Dark Dice

The Dark Dice


The Demon Prince of Deception, Fraz-Urb'luu, has become bored. So bored, in fact, that he has populated the realm with his so-called "Dark Dice". These all powerful tools of gambling are able to change the lives - for good or bad - of any who roll them. But what does Fraz-Urb'luu care? To him it is all simply entertainment! The Dark Dice is an adveture/item set that can be added directly into any...   [click here for more]
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Thessalchimera: A CR 30 Monster

Thessalchimera: A CR 30 Monster


Scare your players withis this CR 30 monstrosity. The thessalchimera combines a hydra with a beholder with a mindflayer. ...   [click here for more]
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Fear is the Mindkiller

Fear is the Mindkiller


Take on gargantuan beasts and fight for survival as you sail across the desert! This PDF features supplemental rules for a group of adventurers to pilot a sand skiff across the desert as they are attacked by predators such as the fearsome purple worm. Various parts of the vehicle can be attacked, and the party must work to keep it from being destroyed while also pushing the offensive. Characters can...   [click here for more]
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Le Quattro Furie

Le Quattro Furie


Un Intrigo amoroso e forze oscure stanno conducendo la Baronia di Ghiassa al baratro. Vivi le rocambolesche avventure delle Quattro Furie. Un'avventura da torneo per quattro o cinque personaggi precostruiti che vanno dal dodicesimo al diciannovesimo livello, il modulo contiene tutte le schede. ...   [click here for more]
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