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Menagerie of Mysteries

Menagerie of Mysteries


In this level 6 adventure for 4-6 players the party comes across a man named Johann Dhomm who was transporting animals in cages to his private island where he has a menagerie (a kind of zoo) that he eventually wants to open to the public. But the animals have escaped and he asks the party to try and catch them alive for him. However, the animals are actually quite dangerous and range from Gazers to...   [click here for more]
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Magic Items: Fruity Edition

Magic Items: Fruity Edition


It gets a bit boring when the only edible magic items are potions and beans. With this encyclopedia of homebrewed fruits (and berries), you can add a sweet twist to the magic items in your campaign, from the acidic lemon to the giant blueberry, to the strawberry of rot! ...   [click here for more]
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The Deranged Dwarf

The Deranged Dwarf


The Deranged Dwarf is created for a party of 4 second-level players and can be dragged and dropped into your campaign easily.  Send your party into the woods in search of a dwarf who has lost his mind! Will they figure out what drove him mad or will the worst happen out in the timber?  Features a 9-page PDF with the adventure, 1 Battle Map, New Enemies with stat blocks,...   [click here for more]
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Potions, Poisons, and other Consumables

Potions, Poisons, and other Consumables


As a Dungeon Master, Potions, Poisons, and other Consumables is a tool for fleshing out your world and adding depth to your campaigns. This comprehensive resource is packed with information on a vast array of potions, poisons, and other consumables, providing you with a wealth of options for your players to encounter in their adventures. ...   [click here for more]
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The Mistwood Bestiary & Treasure Trove

The Mistwood Bestiary & Treasure Trove


The Mistwood Bestiary & Treasure Trove Can your players keep their sanity intact long enough to survive an encounter with the jabberwock? Or show dignity and respect to a bonfire elk, the guardian of woodland creatures? Will they resist the glittering allure of the jubjub bird's hypnotic feathers? This short supplement contains: 6 New Monsters 15 New Magic Items 20 Random Encounters for...   [click here for more]
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The Shaman: A Barbarian Primal Path for D&D 5e

The Shaman: A Barbarian Primal Path for D&D 5e


Barbarians who walk the Path of the Shaman learn to use their rage to tap into the primal magics of the world. This magic allows the shamans to channel powerful spiritual entities that alter the world around them, becoming true vessels of nature’s fury. Author's Note: This subclass is in essence your spellcasting barbarian. It's the most rigorously tested of my subclasses...   [click here for more]
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Boomstud's Vault of Wonders

Boomstud's Vault of Wonders


Dissappointed by the relative lack of cursed items in the core books? Want something a little more interesting than a Holy Avenger to give your high level players? This book will surely suit your needs, with 24 legendary and/or cursed magical items of all varieties. These items are meant for high-level or action-packed play styles, since they are legendary after all. ...   [click here for more]
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Grimoire of Eldritch Power

Grimoire of Eldritch Power


The Grimoire of Eldritch Power contains the eldritch workings of an otherworldly being.  The book itself serves as a player aid, and features a new magic item, a new feat, 16 new Eldritch Invocations, and rules for gathering herbs while traveling. ...   [click here for more]
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Anima Magic Items

Anima Magic Items


Want more exciting and enticing magic items for 5th edition? This project adds items that evolve with their wielders as they grow mightier. They are meticulously crafted using the anima of powerful creatures. It adds a current total of 4 new items to D&D 5e that gradually grow stronger, absorbing power from vanquished foes. Arcane Focus: A Storm Gian'ts anima Maul: A Solar's anima Quarterstaff:...   [click here for more]
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The Missing Weaver

The Missing Weaver


This is a short, low-level, adventure (one-shot) that has the party chase a missing weaver to a nearby valley that houses a portal to the Elemental Plane of Air. The adventure should fit in any setting. Enjoy! ...   [click here for more]
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Apparel that is Both Magical and Cursed

Apparel that is Both Magical and Cursed


When it comes to adventuring, armor and weapons are all the rage, but what about clothing? It's important to look good while you loot that dungeon. But clothing can also be magical. Check out other Magical & Cursed new items: Helmets Boots ...   [click here for more]
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Sorrento's Magical Finds

Sorrento's Magical Finds


In my travels through the varied planes I have not only discovered wonderous items of power and mystery, but I have also documented the tales that accompany them. If you find yourself in the dire situation of telling a glorious story and need some extra spice, then you have come to the right place. The knowledge that lies inside will not only help you bring fresh, exciting, and balanced items to an...   [click here for more]
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Perseus's Guide to Substances

Perseus's Guide to Substances


NB: Previous versions of this .pdf were cut off after page 2.  Please download substances_v2.pdf, now the only option for download, for the full experience--it is identical but with all 6 pages. 13 Substances, all with unique effects and drawbacks. 3 Levels of Addiction + Overflow for severe addicts--substances are not to be trifled with nor treated like regular potions. Simple,...   [click here for more]
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Alternative Crafting

Alternative Crafting


Crafting items allows players to roleplay being self-sufficient, customize their abilities, and progress in a way not directly tied to gaining experience. These rules provide a flexible system to allow players to craft items without having too much to keep track of. It is not a spreadsheet of keywords with specific meanings. Want an adventure where players can collect some special materials? Try...   [click here for more]
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Offbeat Encounters: The Lost Scroll (Al-Qadim and Forgotten Realms Drop-in Scenario)

Offbeat Encounters: The Lost Scroll (Al-Qadim and Forgotten Realms Drop-in Scenario)


Need a kick for your campaign? Offbeat Encounters are unusual scenarios that provide a setup, an adversary, and a motivation, leaving the rest to you. Consisting of unorthodox approaches to both monsters and situations, Offbeat Encounters are the perfect addition to shake up any 5e game. As the party emerges from a cavern, crypt, or similar environment, a merchant approaches, asking about one of the...   [click here for more]
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Cerberus Lair' - An Unfortunate Winter

Cerberus Lair' - An Unfortunate Winter


THE JOURNEY IS LONG AND THE STORM IS RAGING A group of adventurers is hired by Fram "the Charming One" to succeed where the burgomaster's search teams have failed: recovering a load of Hot Stones, magic gemstones capable of generating heat, from the Nordenrast mine and thus saving a village in crisis due to the harsh winter coming. A journey through...   [click here for more]
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Arctic Survival Guide

Arctic Survival Guide


The Arctic Survival Guide contains instructions on how to survive arctic environments.  The book itself serves as a player aid, and features a new magic item, 4 new feats, a new prestige class, 8 new adventuring gear, a bestiary of lore, and rules for harvesting herbs. ...   [click here for more]
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Todd Rumplin's Guide to Gathering Herbal Remedies

Todd Rumplin's Guide to Gathering Herbal Remedies


As I look at Todd Rumplin, I see a small figure that barely reaches my waist. He's a halfling, with curly brown hair that seems to be always messy and unkempt. His face is round and friendly, with big hazel eyes that shine with a curious spark. Whenever I see him, Todd is busy gathering herbs in the nearby fields or forests. He moves with a spring in his step, and his hands are always busy picking...   [click here for more]
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The Compendium of Fable and Legend

The Compendium of Fable and Legend


The universal truth of the road is this: Every stranger has their fables - and every town has its legends. This book contains nine campfire or hearthside fables, which a Dungeon Master may use to add roleplaying flavor to the population of any small town. Many stories have stat blocks included, should a Dungeon Master want to make the fable into a reality. This is a collection of self-enclosed fables,...   [click here for more]
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Monster Hunter’s Guide

Monster Hunter’s Guide


The Monster Hunter’s Guide contains a bestiary of lore on fantastic creatures and how to deal with them, and formulae and harvesting methods for a variety of armor, weapons, and adventuring gear that can be produced from the corpses of certain creatures detailed in the book. The book itself serves as a player aid, and features 12 new magic item (1 book and 11 other magic items), a new feat, a bestiary...   [click here for more]
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Variant Barbarian, The Warlord, Custom D&D 5th Edition Class

Variant Barbarian, The Warlord, Custom D&D 5th Edition Class


Powerful, intimidating, yet graceful. The warlord is a class of might and tactics, using rage built up over battle to fuel its abilities and beat down its opponents. They laugh in the face of death and make their enemies cower. For some their rage comes from within, others pull rage out of the world. Some warlords use their rage to conquer others, while many use it as a shield to protect themselves....   [click here for more]
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Blood and Sand Part 2 - Into the Sand

Blood and Sand Part 2 - Into the Sand


Part 2 of the Blood and Sand campaign in the harrowing deserts of Calimshan. The party has been sent to an inn in Manshaka, where they recieve instructions to wait for their mysterious benefactor, VF. Who are they? What do they want with the party? Finding answers may only lead to more questions. This adventure is designed to take a 4 character party of 2nd level adventurers to 3rd level by the end....   [click here for more]
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The Beshma Brother's Foraging Guide

The Beshma Brother's Foraging Guide


Hello and welcome to the wonderful world of The Beshma Brother's Foraging Guide, where magic can be found at its very literal roots. Eat, collect and grow over fifty magical crops and ores from every environment you can think of. Add new feats to your character's skillset, with three discovered by the Beshma Brothers to help aide them with their discoveries around the globe! This is our...   [click here for more]
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Candy Box Of Possibilities

Candy Box Of Possibilities


The great oracle, Gump of Greenbow, often spoke of the conections between the mysteries of life and the anticipation of opening a box of chocolates to discover what assortment of sweets lies within. Seeking to bring this concept to fruition, he developed his patented magic candy box that he liked to gift to the adventurers he met along his travels. Every week, six chocolates of unknown taste and effect...   [click here for more]
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These Helmets Are Both Magical And Cursed

These Helmets Are Both Magical And Cursed


THESE HELMETS ARE BOTH MAGICAL AND CURSED Magic Items can give any adventurer a leg up, but they might lose their heads over these mysterious items. Don't let your game go on with bland magic items. Throw some fun into the game with these imaginative headpieces. ...   [click here for more]
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Foul Deeds Done

Foul Deeds Done


A talent show turns deadly as an evil wizard seemingly bent on revenge kidnaps a noble’s son. Foul Deeds Done will see adventurers track this villainous mage to his lair and assault his tower. Once there, however, they will find not everything is as it seems… Foul Deeds Done is a varied and exciting adventure with many different encounter types, four new magic items, and a new monster. It is designed...   [click here for more]
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A Second Pile of Items

A Second Pile of Items


This is a small compendium of an additional 40 magical items and enchantments made for newer GM's to use in their campaigns as a supplement to the magic items and enchantments already present in the Dungeon Masters Guide and Players Handbook. If you like it consider leaving a review and if you dont leave one anyway and tell me what i did wrong. Only way to get better is to get feedack ;)  This supplement...   [click here for more]
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The Wildhowl Frontier

The Wildhowl Frontier


The Wildhowl Frontier is our second setting, an autumnal forest and mountainous region in the North. Usually a quaint wilderness where hunters gather to ply their trade, the forests of Wildhowl have been disrupted by recent events. Gloomwood, a tainted, twisted forest has spread through the north, corrupting all the creatures within its boundaries. Meanwhile, the local guardian of these lands, a dryad...   [click here for more]
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Random Paths: Flowers of St. Chatter

Random Paths: Flowers of St. Chatter


Random Paths: One page encounters to help spice up travel from points a to b. These are written as a kind of warm up as I work on other products and are set up to challenge myself to come up with a creative encounter while limited to only one page. Flowers of St. Chatter: A small road side chapel gives blooms to a magical flower. Dedicated to a saint of stories the chapel provides a small opportunity...   [click here for more]
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Cry of Fia

Cry of Fia


What could a little girl and an old ruin have in common? Maybe it is a traumatic past... While investigating reports of strange goings-on in a nearby forest, the party stumbles across a little girl crying in the woods. She's lost her mother to an unknown creature, and can point the way to a nearby ruin to get her back. But maybe not all is as it seems... A one-shot...   [click here for more]
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Whimsical Fey Bundle [5e]

Whimsical Fey Bundle [5e]


Among all of the lands and all the planes of existence many creatures run wild, the following covers a variety of fey creatures, as well as their items, spells and a handful of encounters. Chaos and curiosity is their standard. The following bundle reflects such chaos and wonder. ...   [click here for more]
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The Temple’s  Ancient Secret: Adventure One of The Song of Amhep Campaign

The Temple’s Ancient Secret: Adventure One of The Song of Amhep Campaign


The Temple’s Ancient Secret Adventure One of The Song of Amhep Campaign       The simple task of investigating disappearances from an insignificant farming village turns into a race against time as the characters brave the dangers of the wilderness and rush to stop an evil ritual in the ruins of an ancient temple, deep within the forest. Will you brave...   [click here for more]
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The Fiendish Felon

The Fiendish Felon


This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book. This adventure should take 1-2...   [click here for more]
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The Overgrown City

The Overgrown City


A local scholar has learned of the ruins of an ancient civilization that have long since been overgrown by a lush old-growth forest called the Dorcoln Woodlands.  The ruins of Xochicalo hide the history of these ancient people, as well as the story of their eventual downfall.  Nestled deep within the temple rests the King of Leaves and his Staff said to be gifted by the Gods themselves.  ...   [click here for more]
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Disquisition of the Old Faith

Disquisition of the Old Faith


The Disquisition of the Old Faith contains archaic druidic customs and practices. The book itself serves as a player aid, and features a new magic item, 6 new feats, and 26 new spells. ...   [click here for more]
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Barbegazi: An Arctic Themed Race for Players and NPCs

Barbegazi: An Arctic Themed Race for Players and NPCs


Discover more about the elusive snow-loving barbegazi inside this guide. Makes a great addition to your next adventuring party, arctic expedition, or team of NPCs. Included in this guide: ¨ A complete racial guide for creating a barbegazi, including lore, backstories, and NPC ideas ¨  4 unique racial traits ¨  3 barbegazi specific feats ¨  4 NPC stat blocks and descriptions ¨  4 unique...   [click here for more]
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Fey Artifacts- The Nymph Binding

Fey Artifacts- The Nymph Binding


This is an artifact cursed upon the person who angers a powerful Fey. It carries both ill effects and a boon to the wearer. It's a fun little item inspired by a book I read long ago. Effects and required creature strength are completely up to the DM. ...   [click here for more]
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Random Roads: Trouble in Mind

Random Roads: Trouble in Mind


Random Roads is an answer to an age-old question for Dungeon Masters: How do I make 2d4 goblins busting out of the forest interesting? Travel is such a common part of Dungeons and Dragon, but it can be a divisive issue. Some players love having the chance to break out the dice and have some combat without the weight of the plot dragging it down. Other players would rather...   [click here for more]
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Boots that are Both Magical and Cursed

Boots that are Both Magical and Cursed


Magic Items can give any adventurer the buff they need to get ahead in the treasure hunting game. However cursed items are always something to watch out for because they can easily be the demise of many an unwary soul. These boots are made for walking, and that’s just what they’ll do, but with a twist. ...   [click here for more]
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Shhh!

Shhh!


Continuing on the success of our Copper title "Up The River and Back Again", we bring you the next chapter in the ongoing imvasion of the Material Plane by the creatures from the Feywild. A river in one of the hillier regions of the kingdom is plagued by incursions from the Feywild. More and more of the northern shore is beginning to resemble otherworldly...   [click here for more]
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Compost Conflict: An Encounter Cheat Sheet

Compost Conflict: An Encounter Cheat Sheet


Rot Claims Us All While travelling through a forest of falling orange leaves, the party comes across a small group of centipede like creatures that appear to be feasting upon the rot of the fallen flora. Are they hostile or will they permit safe passage? How will the party react to such creatures? What is an Encounter Cheat Sheet? These one page battles are perfect for groups that are looking to shake...   [click here for more]
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Tome of Nature’s Wardens

Tome of Nature’s Wardens


The Tome of Nature’s Wardens contains the sacred rites and teachings of the druid Circle of Nature’s Wardens.  The book itself serves as a player aid, and features a new magic item, a new feat, a new druid circle, and rules for an alternate use of the Wild Shape druid feature. ...   [click here for more]
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Quick Encounter: Yabbamook's Apothecary

Quick Encounter: Yabbamook's Apothecary


ONE PAGE ENCOUNTER **This encounter is featured in the Spring 2021 StoryTellersCollective anthology!** There is a rumor that deep in Trollbark Forest lives a witch doctor, Yabbamook. It is said he can create nearly any tonic or medicine: an unguent that can regrow limbs, a potion to cure any poison, even an elixir to restore life. The party, hearing of this rumor,...   [click here for more]
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Mother to Be

Mother to Be


This short adventure can fit in with a D&D themed baby shower or with your pre-existing campaign. It draws from popular baby shower games with a sprinkling of magic, combat and adventure.  ...   [click here for more]
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The Dwarrow Wood

The Dwarrow Wood


The forest near the small crossroads town of Roselyn has been having trouble lately: wild game in the forest is disappearing, livestock is going missing, and strange mists have been rising.  The town mayor asks recent visitors to the town to investigate and find out what is causing the problems.  In doing so, the adventurers discover a ruined mansion in the forest and face the challenges within....   [click here for more]
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A Showcase for Trinkets

A Showcase for Trinkets


Common magical items are a great idea. They help make the world more interesting and allow for magic in a smaller scale, with all its benefits, and most importantly they are fun. This addition introduces thirty-six common magical items that can be introduced in your campaign, be it as a part of your treasure, sold in shops on in the hands of NPCs to make them more unique or interesting. Every...   [click here for more]
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The music box saga: The Red

The music box saga: The Red


A small town has unknowingly found an ancient evil in the form of a odd red music box..... What does this mean for the small town? And what effects will it have on unwary visitors? A D&D 5TH ed adventure for four characters of 1st level Cover art by Free! Fantasy Stock Art by Daniel F. Walthall is licensed under the Creative Commons Attribution 4.0 International License. (CC BY 4.0) ...   [click here for more]
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Explorer's Compendium of Sharúne: Plants and Protectors

Explorer's Compendium of Sharúne: Plants and Protectors


Plunge into the third compendium from the world of Sharúne, which contains more statblocks, magic items, spells, and a vast number of plants, potions and poisons for implementation into your games! This book contains: 9 Different plants, with details on harvesting, consuming or refining them. 9 Potions from uncommon to legendary rarity, with accompanying costs and details on creating...   [click here for more]
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Birdman's Roost

Birdman's Roost


“Birdman's Roost” involves an eccentric bandit whose escape plan getting launched by a catapult. This site-based, humanocentric, 5000-word adventure includes a new monster and three new magic items, two of which are feather-themed. High-contrast text and boxed descriptions make this adventure easy to read and play, even on a device. This adventure starts in Phsant (a culturally diverse trading...   [click here for more]
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Curiosity and the Cat

Curiosity and the Cat


A tricksy encounter for players of all levels that encourages roleplay and reminds them to consider the consequences of their actions. Introducing Ragged Steel, a Trickster Thief turned shopkeep who promises to a be a murderhobo party's worst nightmare. Includes a shiny stat block for a CR19 fey, eight unique and exciting magical items, and battlemaps galore. ...   [click here for more]
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