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The Truenamer - Core

The Truenamer - Core


Ancient Magic Finally Awoken Delving deep into ancient lore, learning primordial secrets of creation, and the forgotten language spoken by the gods themselves. Truenamers aren't your average arcanists - they don't alter reality, they change it by utilising the lost magic of truespeech, theorised to be the foundation of all modern magic, the truenamer's utterances have the power to...   [click here for more]
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Blood War Bestiary: Stygian Order Blood Hunter

Blood War Bestiary: Stygian Order Blood Hunter


What better way to fight fiends than to use their own powers against them? Just beware that you not become that which you sought to destory. In this supplement, you will find the Stygian Order subclass for Matt Mercer's Blood Hunter. If you like what you see, check out Blood War Bestiary, s supplement filled with dozens of monsters as well as villains and more! ...   [click here for more]
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Legacy of Blood - Sorcerous Origin

Legacy of Blood - Sorcerous Origin


Is your sorcerer darker than other sorcerers? Are you edgy and/or the hardest of hardcore? Well, both of those sound ridiculous, but this might be for you anyway. The Legacy of Blood Sorcerous Origin allows a sorcerer to tap into their tainted blood as way of fueling their spells. Even when they are out of spell slots the legacy of blood sorcerer can sacrifice their own life to keep casting....   [click here for more]
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Monk Subclass: Way of the Spellbreaker

Monk Subclass: Way of the Spellbreaker


Ever wanted to snatch a Magic Missile out of the air? Break out of a Sleep spell? Capture and hold a caster's concentration with your own iron focus? Now you can. The Los Angeles D&D Society presents... The Way of the Spellbreaker Monks of the Way of the Spellbreaker are an order that believes magic in all its forms has a corrupting influence and should be destroyed....   [click here for more]
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The Chromamancer: an Artificer Subclass

The Chromamancer: an Artificer Subclass


A subclass for artificers that want to dabble in illusion ...   [click here for more]
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Bard College of Body Art

Bard College of Body Art


...   [click here for more]
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Warlord Fighter Archetype for 5th edition D&D

Warlord Fighter Archetype for 5th edition D&D


Warlord The Warlord is a new Fighter Archetype for 5th Edition D&D which aims to emulate the 4th Edition Warlord class. The subclass is still a Fighter at its core, but with added tactical depth through the ability to issue Warlord Commands. I have always liked the Fighter as a concept and I feel like 5th Edition has created a fun and very broad base class that can be used to...   [click here for more]
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Comedy Domain - A Cleric Archetype

Comedy Domain - A Cleric Archetype


Want to add and extra punch to your one-liners? Look no further than the Cleric that knows laughter is the best medicine. Get ready for jokes to fill your campaign as this Cleric brings joy to even the gloomiest of settings. ...   [click here for more]
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Gunslinger (player class)

Gunslinger (player class)


Overview The Gunslinger is a long range combatant, with a focus on accuracy and negative effects for thier targets. Gunslingers are grouped together by one thing: their love of hot iron and flying lead. Beyond this, they are as wild and varied as the lands they roam. The use of firearms lets a gunslinger provide a steady flow of damage while staying off the front lines and mostly out of harms...   [click here for more]
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Hereos of the Eternal: Classes of the Astral Plane

Hereos of the Eternal: Classes of the Astral Plane


You have met the people of the Astral Plane. Now, meet their heroes. Within these pages, uncover five new subclasses and seven example heroes representing the battles that rage in the eternal silver void. Follow The Way of the Astral Dance, and free your body from the bounds of gravity Defy the gods as a Cleric of the Great Unknown. Swear the Covenant...   [click here for more]
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Frostfield Guardians - Winter Themed Subclasses

Frostfield Guardians - Winter Themed Subclasses


Frozen tundras and icy villages create a unique style of hero. Explore 3 different takes on northern, winter based subclasses for Wizard, Paladin, and Druid. ...   [click here for more]
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School of Soul Magic

School of Soul Magic


Lifeforce, Ka, Soul. Whatever one calls it, the essence of life has a mystical power to it. Wizards who study the School of Soul Magic learn to harness this power, to increase the potency of their spells. Using specially prepared gemstones, Soul Mages trap part the energy released during death, creating power sources that can change elements, boost areas, and even double spells. ...   [click here for more]
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Sorcerous Origin: Elemental Bound

Sorcerous Origin: Elemental Bound


You were born of found some connection with the elemental planes and with it can draw upon the primordial powers therein. Elemental Bound sorcerers can be identified by their attunement to the elements and how the elements react to them. Fire might lean closer to them or waves of water settling before the sorcerer. Overall these sorcerers can draw upon the power of the elements to cause incredible...   [click here for more]
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Harlequin 1.3.3: Martial Caster Class

Harlequin 1.3.3: Martial Caster Class


This is a class expansion for Dungeons and Dragons: 5th Edition. Some of the spells mentioned are found in Xanathar's Guide to Everything, although no other supliment or expansion is required for effective play. Includes 28 pages in PDF format containing: 1 class (Harlequin) 10 class archetypes (Aerosaltant, Celestial Choir, Cloud Dancer, Faerie Theatre, Mourning, Red Dragon,...   [click here for more]
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Way of the Brewmaster: A Monk Subclass for Beer Lovers

Way of the Brewmaster: A Monk Subclass for Beer Lovers


The monk stared into the eyes of the ancient red dragon. "I am not afraid of you!" he yelled, before chugging his ale and punching the dragon square in the nose. Monks and beer go together like basilisk bacon and owlbear eggs. So why not combine these two things when playing your monk! This subclass gives the monks brews superhuman abilities, while also gaining the ability to help out his adventuring...   [click here for more]
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Blessings of the Feywild - 5e Cleric and Paladin archetypes

Blessings of the Feywild - 5e Cleric and Paladin archetypes


Gods Reside in Many Plane Some devotees to the gods of the fey or other feywild entities will be blessed with their spontaneous, natural magics. This pdf includes 1 Cleric Domain (Fey Domain) and 1 Paladin Sacred Oath (Oath of Humor) These archetypes reflect a possible assembly of power and magic that would be granted to the individuals blessed by entities of the Feywild. This...   [click here for more]
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Six Underdark Subclasses: Bard, Cleric, Druid, Monk, Sorcerer, Wizard

Six Underdark Subclasses: Bard, Cleric, Druid, Monk, Sorcerer, Wizard


When I began the creation of an Underdark themed campaign for my weekly DnD groups I wanted to add a little something I could use to fill the world (or underworld in this case) with a bit more flavour. Thus, I worked on making a number of Subclasses with various flavour that I believed would capture the more terrifying elements of the Underdark. I wanted to personify the themes of the Underdark and...   [click here for more]
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Laser Sorcerer: A Neon Sorcerous Origin

Laser Sorcerer: A Neon Sorcerous Origin


1) This is a 11/10 subclass for the Sorcerer. If you find any problems, write us, or balance on the fly! 2) The suggested price is a meme. Leave as many neon-dollars as you like! We will buy food and dedicate our craniums to conceive more wacky stuff! Your innate power comes from an otherworldly source, a plane of existence unknown by many scholars. One where the vehicles are fast, the hair...   [click here for more]
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Order of the Dark Draught - A Blood Hunter Order

Order of the Dark Draught - A Blood Hunter Order


By drinking an alchemical essentia, a draught crafted from the blood of vampires, members of the Order of the Dark Draught are able to gain great power and incredible resilience. Though essentia does not confer the full curse of vampirism, several of the strengths (and a few of the weaknesses) of the vampiric condition are granted by this blasphemous draught. To create the essentia,...   [click here for more]
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Pain Domain: Cleric Subclass

Pain Domain: Cleric Subclass


The pain domain is a sadistic, almost ritualistic domain that is centered around causing and receiving pain—both physical and mental. Deities such as Loviatar, Luz, Asmodeus, and Cyric are patron to sadists, psychopaths, and killers. These clerics are usually cultists in underground covens dedicated to sharing in each other’s torment. ...   [click here for more]
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(Fun) Wild Magic Surge Table Vol. 1

(Fun) Wild Magic Surge Table Vol. 1


Presented here is an alternative table for the wild magic surge table from the Player's Handbook. I feel that the options there are too limited and somewhat boring, so this is my attempt to spice things up in my first attempt at this, (Fun) Wild Magic Surge Table Volume 1. P.S. I feel that this title is not worth 50 cents (minimum I can list it for), but rather somewhere around 20 cents. Though...   [click here for more]
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Alchemist - 5e Class w/ 3 subclasses

Alchemist - 5e Class w/ 3 subclasses


A 5e playable class with 3 diciplines (subclasses), the Brewer (focused on potion making), the Pyromaniac (focused on creating elemental alchemists' fires) and the Intoxicater (focused on perfecting poisons). Please feel free to suggest any changes or alterations based on your experience with the class. ...   [click here for more]
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Oath of Knowledge: A Paladin Subclass

Oath of Knowledge: A Paladin Subclass


The Oath of Knowledge is a path somewhere between the divine and the arcane, a path that sees the paladin seeking enlightenment from their deity as well as the world around them. You can mark a paladin of this order by their belt pouches full of scrolls instead of arms, their packs stuffed with books instead of gear. They are masters of spell work as well as proven tacticians in combat. Paladins...   [click here for more]
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Truly Wild Magic

Truly Wild Magic


Make Wild Magic fun without being game breaking by using these optional True Wild Magic rules! Custom rules that replace or tweak the Wild Magic Sorcerer abilities and accompanying Wild Magic Surge table. The purpose of these tweaks is to both give a more stable representation of how and when to activate the Wild Magic rules and balance the Surge results in a more game friendly manner. -50 fun...   [click here for more]
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The Force Adept

The Force Adept


A new Monastic Tradition for the monk class in the most famous role-playing game in the world, which allows you to play the Force adepts into your game sessions. ...   [click here for more]
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D&D 5e Alternative Character Options (Archetypes)

D&D 5e Alternative Character Options (Archetypes)


Are you frustrated with key aspects of some of the 2 or 3 choices of character options (archetypes) in the core rules? None of your player ever consider playing the Eldritch Knight, Arcane Trickster, or Path of the Berserker? Do you dread when a player chooses Wild Magic for a sorcerer? Are you and your players tired of the murderous Assassin as the only choice for combat-oriented rogues? Do you and...   [click here for more]
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Basic 5e Druid Beast Wild Shapes

Basic 5e Druid Beast Wild Shapes


I created this quick reference for my own Druid PC for 5e. All you need for basic wild shape creatures at your fingertips. ...   [click here for more]
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Colleges of Renown - new class options for the well-polished bard

Colleges of Renown - new class options for the well-polished bard


My word is truth, what I deny is falsehood”, also translated as: “With my word I can render true that which is untrue.”   Atharvaveda, VI, 61, 3. Few other classes display such an inborn adaptability as the bard does. Skalds, orators, jesters, poets… all of them are bards, from a D&Desque point of view. And...   [click here for more]
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[DCM] Psionics and The Mystic Expanded

[DCM] Psionics and The Mystic Expanded


Psionics and The Mystic Expanded Another awesome [DCM] creation, possibly the best, and certainly the most extensive yet! This is a complete expansion of the Mystic class from Unearthed Arcana. I strongly adapted the psionic elements from the 3.5e Expanded Psionics Handbook. As Psionics in the Forgotten Realms has been always somewhat of a tacked-on presence, I continued with this idea, though elements...   [click here for more]
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Witch Doctor

Witch Doctor


Armed with the power of spirit magic, the Witch Doctor is ready to take the fight ot the enemy. The Witch Doctor is a full caster custom class that comes a variety of powerful class features. Each archetype is represented by a different Mask of Power. Mask of Medicine - healing and resoration Mask of Death - creating undead minions Mask of Voodoo - curses and poisons Feel free to download...   [click here for more]
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The Back Alley Guide to Fighting Dirty

The Back Alley Guide to Fighting Dirty


Feats and class options for schoolyard shenanigans and slapstick comedians A brief supplement for players and dungeon masters looking to add a cartoonish, slapstick flavor to combat. The guide contains two feats, four new Battle Master fighter maneuvers, an updated mage hand ledgermain, and a new evocation cantrip snake bite. My father is a great storyteller and lover of vaudeville...   [click here for more]
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The Weaver: A Class That Creates its Own Spells! [Over 300 Possible Spells!]  (Version 1.3)

The Weaver: A Class That Creates its Own Spells! [Over 300 Possible Spells!] (Version 1.3)


The Weaver (Version 1.3) The Weaver is a Wisdom based spellcaster that creates its own spells using its unique "weave" system! This system allows the Weaver to select a "Base" to determine how the spell works, and a "Permutation" which determines the spell's effects! With 15 different bases and 22 different permutations, you have 308 possible spells you can create! Currently, there...   [click here for more]
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Bard Option: The College of Drag

Bard Option: The College of Drag


The half-elf bard who calls herself Raven Loft Davenport realized at an early age that she was different from many of her friends. She counted herself fortunate with regard to her parentage, as her parents, themselves often misunderstood and even shunned by many because of the choice they made out of love, were more supportive of her than others would have been. She grew up in a nurturing environment...   [click here for more]
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Compendium of Exotic Adventurers

Compendium of Exotic Adventurers


Compendium of Exotic Adventurers is my first ever published homebrew document. Here you'll find twelve class options, one for each class, to customize your character. I've tried my best to create unique flavors and interesting abilities that will make your character really cool. I hope you enjoy this and give me your feedback because I wanna learn and improve to keep bringing content to the community....   [click here for more]
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12 New Metamagic Options for Sorcerers 5e

12 New Metamagic Options for Sorcerers 5e


Sorcerers have some of the least options of a lot of the classes. Their main feature, metamagic, has lmitied choices via the players handbook. Wizards of the Coast has not released any new metamagic options, even in UA. As a result i've taken it upon myself to throw some ideas out there. This supplement contains 12 metamagic options including: Reshaped Spell - Which allows you to change...   [click here for more]
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The Inkbender - A 5e Class Weaving Magic Through Arcane Tattoos

The Inkbender - A 5e Class Weaving Magic Through Arcane Tattoos


The inkbender is an original class for D&D 5e that offers a new and unique form of spellcasting not seen in any of the official classes. The inkbender is able to absorb spells from any class, as long as they can find them over their adventures, and assimilate those spells onto their bodies as permanent or temporary spell tattoos. Spells are absorbed via the use of two abilities, Vortex and Writing...   [click here for more]
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The Physician

The Physician


The power of The Physician is twofold, the ability to think quickly under pressure and complete knowledge and understanding of anatomy. Neither of these skills happen by accident or occur naturally, physicians at their core are examples that practice makes perfect. These healers use understanding and trained procedures to heal wounds and prevent them from happening. Where they cannot...   [click here for more]
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Power Chord: Kill

Power Chord: Kill


Want to roleplay a Manowar album cover without rolling a Barbarian? We've got you covered. The College of Metal brings thunder damage and axe-wielding bards to the stage with a host of new bard-only spells inspired by older editions of Dungeons & Dragons. These spells, Bardic Songs, are concentration spells that expand the utility of the bardic inspiration mechanic while allowing the bard to...   [click here for more]
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Roguish Archetypes - Fixer and Scavenger

Roguish Archetypes - Fixer and Scavenger


This supplement for 5th Edition contains two new roguish archetypes, the Fixer and the Scavenger Fixer - a high-intelligence operative who excels in seeing opportunities that can be manipulated in their favor, both in combat and in their day-to-day interactions with others. Scavenger - a rogue who has been forced to adapt to their surroundings, and therefore is...   [click here for more]
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Paladin Oath of the Curse

Paladin Oath of the Curse


You have been drafted into this subclass against your will. Perhaps you have greatly offended a deity and have offered to repay your grievance in sweat and blood, or you have been brought to trial for crimes against an empire and you must work to right your wrongs. ...   [click here for more]
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The Artificer

The Artificer


Where the cleric and the wizard call for obscure powers to weave magical effects, the artificer uses patterns and science to obtain supernatural effects. A new structure for the Artificer class, with a special focus on magic items and alchemy. Three specializations follow this archetype: the Battlesmith, focusing on self empowering and elemental weapon assaults the Tinker,...   [click here for more]
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Winter Sorcery

Winter Sorcery


While I think we'd all agree that hurling fireballs at groups of hapless goblins is a favorite passtime of ours, sometimes, you just want to freeze some fools. A fifth edition D&D archetype for the Sorcerer class. This suppliment contains rules for creating a master of winter magics. This product contains: Details regarding the lore and abilities of...   [click here for more]
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Ships Are People Too! A Guide to More than Naval Combat

Ships Are People Too! A Guide to More than Naval Combat


This document explores the idea of seafaring vessels as characters. This idea can be extended to other types of vessels, such as horse drawn battle-wagons or flying ships. I try provide a general design philosophy as well as rules for tactical naval combat that attempt to adhere to the feel of 5th Edition, while being novel. Included in this document is the new class: The Ship....   [click here for more]
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Warlock Patron: The Elder Tree

Warlock Patron: The Elder Tree


The Elder Tree is a patron option for warlocks. Originally published as part of "5 Class Archetypes for Elves and Half-Elves", the Elder Tree is a warlock patron who protects the natural world and grants powers to warlock interested in unlocking the secrets of nature. Though built with elven traditions in mind, this patron can be used by any warlock who seeks to draw their power from the natural...   [click here for more]
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(Fun) Wild Magic Surge Table Vol. 2

(Fun) Wild Magic Surge Table Vol. 2


Presented here is another table of fun alternatives to the wild magic surges presented in the Player's Handbook! They are sure to spice up your campaign and help along the roleplaying of your group. Enjoy! P.S. I feel that this title is not worth 50 cents (minimum I can list it for is 50 cents), but rather somewhere around 20 cents. Though more generous contributions are always appreciated. Thanks...   [click here for more]
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Joy Giver - Holiday Patron for Warlocks

Joy Giver - Holiday Patron for Warlocks


"He's making a list And checking it twice Gonna find out Who's naughty and nice" The Joy Giver is a mysterious being who many believe is the source of generosity. Others believe that generosity created the Joy Giver, but almost everyone who has heard the name agrees...   [click here for more]
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Bard - College of Thunder

Bard - College of Thunder


Bards of the College of Thunder delight in the cacophony of a pitched battle. The sharp crack of a splintering shield and the singing of steel as two blades clash together, merely the notes in their thunderous melody. Unlike most other colleges, they will not stand to be mere spectators in other’s grand adventures, and thrust themselves into the heart of the tale as a spectacle all their own....   [click here for more]
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Elaydren’s Magewright Primer

Elaydren’s Magewright Primer


House Cannith is proud to present Elaydren’s Magewright Primer, a comprehensive guide to the magic used in daily life throughout Khorvaire and around the world of Eberron. In this primer you’ll find: Additions to tool kits, new tool kits, and arcane foci Optional material components, converted for 5th Edition A host of common magic items that ease daily life New warforged...   [click here for more]
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Paladin - The Oath of Unholy

Paladin - The Oath of Unholy


The Great Evil Forces are cunning and menace, they are corruption the best among us, paladins, making an obedient servant of destructive powers. A new threat comes to peaceful land and the threat is YOU! It’s time to be a villain, play as the dark lord and crush filthy fools who dare to stay on your way! The Oath of Unholy is so much more than just an oath. New PalaUNHOLY CHAMPION'S spells...   [click here for more]
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Four new Sorcerer Origins

Four new Sorcerer Origins


Four new sorcererous origins for your games! The Fey sorcerer gains powers and abilities that let them beguile and control their foes. Fiendish sorcerers can tap the power of their blood to summon beings from the lower planes to do their bidding. Experimental sorcerers are the result of arcane science, and through great access to Metamagic are able to perform their own experiments on their spells....   [click here for more]
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