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Race to the Depths

Race to the Depths


A newly erupted volcano exposes an ancient temple to a world that has forgotten it. Race to the Depths will pit players against other groups of adventurers and treasure seekers to recover plunder from this crumbling edifice. Race to the Depths is a fun, flexible, and accesible adventure for new players and veterans alike. While it is designed for 4th level characters, there are sugestions within...   [click here for more]
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Trouble at the Abandoned Grist Mill

Trouble at the Abandoned Grist Mill


Find adventure in the least-expected places! The world doesn’t stop for the things we leave behind. Though the mill’s wheel ceased its motion a long time ago, the world around it continued to move forward. And for a few crafty kobolds, moving forward means moving in…   Players can find trouble in the ruins of an old grist mill or solace in a...   [click here for more]
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Tides of danger - Eberron adventure - 13th moon shared campaign

Tides of danger - Eberron adventure - 13th moon shared campaign


Welcome to Tides of danger, a D&D Eberron adventure, part 4 of 4 of the “Shadows of the fiend” story. The adventure begins with the characters repairing their crashed airship and taking the route to home, filled with gold, new passengers and dangerous entities. The coasts of Khorvaire are on sight – are they near enough? A level 2 adventure for 5 characters...   [click here for more]
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The Giant's Trove: Gnoll Trilogy 1

The Giant's Trove: Gnoll Trilogy 1


Will the adventurers find treasure and riches in the Stone Giant's lair? Or will they be devoured by the roving band of gnolls that also seeks the treasure within? A quick, scalable adventure for level 3-5 characters, "The Giant's Trove" introduces your party to the danger of the gnolls and encouraging them to move quickly against another band of adventuers. Check out the follow-up-- The...   [click here for more]
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5E The Tower of Frozen Storm

5E The Tower of Frozen Storm


5E The Tower of Frozen Storm (1.5) A short combat based adventure for 4 players with level 5 characters. "Dawn did not come this morning. The sun blotted out by dark clouds. Then came the winds. Freezing Cold winds, then Snow, then Hail, then Ice rained from the sky. An ice storm has descended. The people of the town ran for shelter from the elemental fury of the blizzard. A...   [click here for more]
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The Feywild Exorcism

The Feywild Exorcism


Just in time for Halloween, we offer you a treat - a brief, compact quest that might transport your adventurers into the realm of trickery and deceit. Featuring the ever-known tropes of a cursed child, a scene of exorcism, the shady magics of the Feywild, a vengeful hag and, potentially, a band of drunken satyrs. This is a self-contained quest for all kinds of...   [click here for more]
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Crafting Encounters : Room 1

Crafting Encounters : Room 1


Each of the encounters in this series can be slotted into an existing (dungeon based) adventure -OR- used with other 'rooms' from this range (or other DMsG products) to save you time when designing a dungeon from scratch. Furthermore, each encounter also features: Tips on how to build quick and easy terrain (for use with miniatures) for the encounter (links are provided to other pay-what-you-want...   [click here for more]
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Getting to Barovia

Getting to Barovia


The creeping fog scenario is one of my favourite adventure hooks for Curse of Strahd becuase of it's simplicity - however, some people might find it hard to place it in a setting. This is a one page adventure hook that expands on the "Creeping fog" scenario a little more, giving the players and yourself a good footing to get the adventure started. ...   [click here for more]
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The shadowflame altar - Eberron adventure - 13th moon shared campaign

The shadowflame altar - Eberron adventure - 13th moon shared campaign


Welcome to The shadowflame altar, a D&D Eberron adventure, part 3 of 4 of the “Shadows of the fiend” story. The adventure takes place in a mysterious temple, recently risen in the island of Durast, where the characters can find something to repair their ship and come back home – if they survive! Will the adventurers be able to save the people that was on the...   [click here for more]
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The Marsh of Mire and Malice

The Marsh of Mire and Malice


Dragon-blooded creatures created through dark rituals by the Cult of the Dragon have been seen lurking in the Marsh of Chelimber. The nearby town of Parnast, still recovering from previous plots by the Cult, has called for adventurers to journey into the marsh to root out the cultists and put an end to this latest nefarious plan. This is the second part in the ‘Dragon-Blood Series’, which...   [click here for more]
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Leilon: The Church of Lathander

Leilon: The Church of Lathander


Leilon- The Church of Lathander is the 3rd module in the continuing Leilon saga first developed in the module, Leilon- City of Adventure. This adventure piggybacks upon the previous module, but is not needed to play this adventure. The quiet, shell of a church yields more than is expected with a group of cultists taking shelter and raising undead under their control...   [click here for more]
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Irongate North Prison

Irongate North Prison


Some prisons are meant to be barbaric—horrifying hellholes that serve as a gruesome deterrent against crime. Other prisons are designed to rehabilitate, offering a second chance to those who have gone astray. Irongate North is neither. The forbidding walls do little more than keep criminals under control and out of the way of civilized folk; whether the inmates rot, reform, or simply bide their...   [click here for more]
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The Delian Tomb (Isometric, Many_Bubble)

The Delian Tomb (Isometric, Many_Bubble)


The Delian Tomb is a basic dungeon created by Matt Colville to help new DMs learn to run DnD. This is my take on what some now consider a classic introductory dungeon, in isometric style. Its main difference to the standard dungeon is the inclusion of an offering pit, instead of bowl, in the centre of the first room. ...   [click here for more]
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The Gloaming Manse

The Gloaming Manse


An original one shot for 3 to 4 players of 3rd level that runs 3-5 hours. Not the first module that I have designed, but it is my first published piece. It combines a few different themes including mystery, puzzle-solving, horror, and good old action. Please leave comments below telling me what you think if you download it, and thank you for checking it out! ...   [click here for more]
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SPA3: Crypt of the Elven King

SPA3: Crypt of the Elven King


Delve into the depths of the tomb of the long forgotten elven king to bring the eternal peace onto its disturbed dwellers. A 4-hour adventure for two 4th level characters. Small Party Adventure: Though the party size of 3–5 characters is considered optimal in D&D, there are times when you can only gather one or two players at most. This adventure is designed exactly...   [click here for more]
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Trials of Xibalba

Trials of Xibalba


Delve into dungeons deep and old with this adventure for a group of four to five 4th-5th level characters! Featuring original and stunning artwork by the talented Héctor Hugo Moreno! "In eons past, civilisations long lost to the sands of time worshipped the infernal gods of the Underdark. Amongst these places of worship is Xibalba, or the “Place of Fear”, a subterranean temple...   [click here for more]
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Leilon: The House of Luceren Gray

Leilon: The House of Luceren Gray


The House of Luceren Gray is the second in a series of modules that detail the ruined town of Leilon in the Forgotten Realms. Leilon is located along the Sword Coast between the cities of Waterdeep and Neverwinter. This module follows one of the initial adventures found in Leilon: City of Adventure, found on this site. The characters are asked to investigate the home of a wealthy...   [click here for more]
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The Barrow of the Dead King

The Barrow of the Dead King


An adventure designed for both introducing new groups (be it players, DMs or both) to Dungeons & Dragons and as a starting point for a brand new campaign for veteran players. The adventure is set in the Forgotten Realms city of Neverwinter but can easily be adapted to fit any campaign setting or locality by simply changing some names. Playable entirely as a standalone, one off adventure or as...   [click here for more]
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The Beermarket of Weirgarde

The Beermarket of Weirgarde


Our third setting, The Beermarket of Weirgarde is focused on two things: a cosy, snow-covered town and its inhabitants, and the eponymous Beermarket, a richly detailed fair of wholesome drunkenness and joy. You are welcome to use them together, or separate the two for better inclusion in your adventures. When writing this setting, we put particular focus on its appeal to new players and DM’s....   [click here for more]
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Red Larch: Elemental Evil

Red Larch: Elemental Evil


Red Larch: Elemental Evil is an adventure that relies heavily upon the free supplement provided by Wizards of the Coast for their Princes of the Apocalypse adventure. This requires the free supplement to be able to fully use this module. This adventure provides monster statistics for each encounter and also provides expanded areas and side quests not in...   [click here for more]
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The Corruption of Naxxus - A Starter Dungeon

The Corruption of Naxxus - A Starter Dungeon


The party awakes in a dungeon, weaponless and hands bound. They must escape, but where are there? Why are they here? And what is that smell? They must uncover the mystery of this strange place if they are going to survive... This simple dungeon is designed to be a campaign opener that prevents option paralysis and exposes new players to several mechanics that they will come to expect in DND (monsters,...   [click here for more]
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Treasure in the Deep

Treasure in the Deep


This adventure is the first in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Welcome to Badhollow

Welcome to Badhollow


The parchment in your hands is ragged and worn. The message is simple: Adventurers Wanted in Badhollow. Will Pay.    In the tattered trading village of Badhollow, there’s only one way to make a quick coin: strike a bargain with the peculiar Archmage Vorrow to help add more monsters to his collection. The only problem? Few people make it out of the bargain unscathed....   [click here for more]
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The Littlest Heroes

The Littlest Heroes


Play is often talked about as if it were a relief from serious learning. But for children play is serious learning. Play is really the work of childhood.” ― Fred Rogers (Mr. Rogers) The Littlest Heroes Simplified 5th Edition Ruleset for Pre-School Players A guide for character creation and running games for the...   [click here for more]
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A Wyvern's Return - Adventure

A Wyvern's Return - Adventure


An Adventure for 3-5 chracters level 3-5. Whilst spending time in Doorstep, the settlement that has grown up around the gates of Gauntlgrym, the town is attacked by an overwhelming force of orcs and you are pushed back into the city. You and your companions are offered an opportunity to escape the mountain through the trap laden, kobold infested, Red Wing Warrens and get help for the besieged city....   [click here for more]
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Caverns of The Dirty Hag

Caverns of The Dirty Hag


A free adventure with a map. Enjoy! :) It's made for four level 3's. It has a marked map inside the download. ...   [click here for more]
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The Spookiest Night Ever - A Halloween Adventure

The Spookiest Night Ever - A Halloween Adventure


What are your plans for Halloween? What happens when a group of intoxicated adventurers find themselves in the domains of dread? "The Spookiest Night Ever" may offer a possible answer for that: a new domain will accommodate your players as they try to remember what happened the previous night. "An adventurer always pays his debts." said no one...   [click here for more]
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Leilon: The Druid's Circle

Leilon: The Druid's Circle


Leilon: The Druid's Circle is the 5th supplemental module to the base adventure Leilon: City of Adventure. This adventure is designed for characters of 5th level, but can easily be played by characters of levels 4-6 with little modification. In this module, the PCs are asked to investigate rumors of a hermit druid living in the wooded area of the stone circle. They...   [click here for more]
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Goblin Cave: Subterranean River

Goblin Cave: Subterranean River


"When you walk into the cave you feel a chill go down your spine. It feels damp in here and you hear the sound of water rumbling down -- it even smells like water in here." This cave is meant for a four-man group of low-level characters - level 2 or 3. It hosts a subterranean river, a goblin hideout, and a wolf lair. If your characters are in a mountainous area they can stumble upon...   [click here for more]
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DDAL 7-01: Maps - A City on the Edge: Mission 1

DDAL 7-01: Maps - A City on the Edge: Mission 1


Get your players into Chult today! HD Color maps for both print and digital use with Mission One in DDAL 07-01 "A City on the Edge" - the introductory Adventurer's League module for Season 7 - Tomb of Annihilation. This pack includes: Digital maps for Mission 1 in JPG formatcreated for use on Roll20, FG et al, and include grids and gridless versions Print maps for...   [click here for more]
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The Old Curiosity Shop

The Old Curiosity Shop


A string of inexplicable accidents has plagued the Dock Ward for several days, accompanied by a rash of bad luck and several gruesome deaths. When the owner of a local curio shop asks for help in solving a mystery, the characters discover a disturbing connection between their patron and the neighborhood’s recent bout of misfortune. A malevolent power has cast its gaze over the City of Splendors,...   [click here for more]
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The Lost Places: Vault of Kuvgar Stonebeard

The Lost Places: Vault of Kuvgar Stonebeard


A nearly forgotten dwarven kingdom once ruled these mountains. It's rulers were wealthy beyond compare. Time and greed wore the kingdom to dust and now all that remains are ruins and wonders. Recently coins of that ancient kingdom has appeared in the streams of the foothills to the south of the mountains. Rumors have passed with the tankards that a vault laden with gold is waiting to be found....   [click here for more]
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A Stop on the Road

A Stop on the Road


A short adventure for 3-5 players of level 1-3 The hamlet of Cartrest has grown up around the Wearied Wagon Inn beside a main road. Recently locals have seen strange lights around a set of ancient ruins nearby. Driven by a mix of fearful superstition and curiosity the locals have scraped together a small reward to encourage someone to investigate. ...   [click here for more]
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The Twin Towers: Dungeon Crawl

The Twin Towers: Dungeon Crawl


A 1-2 session adventure for players of levels 3 to 4. Gremoline and Asmalius, legendary archmages and defenders of Daelonia, are dead. Their untimely demise caused the investigation of the missing people in the city to go unfinished. Now, there are rewards waiting for players who will visit their towers to pick up their investigation. But Gremoline and Asmalius did not like snoopers. The...   [click here for more]
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Belmey

Belmey


War is coming. Two nations have set aside their differences to fulfil their historical ambition: to reclaim a province lost long ago. As with any war, arms and armor are needed and who better to claim a long-lost armory stocked with Imperial equipment than the bold adventurers? Complicating the situation is the fact that the old armory is located near the ruins of the summer estate of Count Bekus,...   [click here for more]
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Dance with Wolves

Dance with Wolves


Genius doctor or crazy scientist? Dr. Randulfr Wolfgrim recently discovered a scientific formula to turn ordinary wolves into werewolves. Blinded by this succes he believes everything possible and he and his aides start experimenting on creatures he can't fully control...   This short adventure can either be run as a one-shot or used in a long-running campaign. Recommended...   [click here for more]
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Shaking In The Sewer

Shaking In The Sewer


A short, dangerous adventure for 4-6 characters of level 1-3. Investigate the rumblings in the large and labrynthian sewers of the city of Gelbrin. What lurks below is much worse than a giant rat or ooze beast, I assure you! This adventure presents a high level of danger to a group of level 1 characters, moderate danger to level 2 characters, and presents less danger to level 3 characters. Use with...   [click here for more]
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Welcome to Plifortakune

Welcome to Plifortakune


Looking for an interesting new setting full of magic, money, and adventure? Maybe a city full of all kinds of people living in (relative) harmony, including the monstrous races? One that already has some puzzling and comedic adventures written and ready to use? Then this is the adventure for you! Introduce your party to the City of Plifortakune (Ply-for-ta-ku-nay), a bustling coastal city made up of...   [click here for more]
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The Morblud Den

The Morblud Den


an Eberron Adventure for 2-4 level 1 adventurers. ...   [click here for more]
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Oddities & Odysseys: The Dread Tailor

Oddities & Odysseys: The Dread Tailor


A 4-6 hour Dungeons & Dragons adventure for 1st-2nd level characters! A new threat preys on the local trade road. Rumored to have ties to the legendary undead wizards, Vecna and Acererak, Geoff the Dread Tailor has awakened to garner his revenge on the living. A group of stalwart heroes must arise to put an end to the Dread Tailor’s depravations or all will...   [click here for more]
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God in the Well

God in the Well


The village of Thistlebrine is in crisis! The local hero has gone missing and the chief's son speaks of a God in the Well. Will the characters be able to solve the mystery, or will they too fall victim to the God in the Well?   God in the Well is a 2 or 3 hour adventure suitable for 1st of 2nd level characters. It can be used as a side quest on a longer adventure, or as an introductory...   [click here for more]
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Harvest Hunt

Harvest Hunt


The leaves have turned, the wind is chilled, and the nights are gorwing longer. The final harvest of the year has taken place. In the village of Mele the harvest was beyond abundant. The only main course suited to a feast of this magnitude is the king of turkeys himself Old Tom. Join the harvest hunt for the great bird. ...   [click here for more]
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The Doom That Came To Lithica

The Doom That Came To Lithica


The town of Lithica has fallen victim to an ancient curse that has transformed its people into monstrous fish-folk. Can the adventurers beat the clock to reverse the curse, or is Lithica indeed doomed? This single session adventure is composed of an investigation followed by short dungeon. It makes a great side-quest or modular adventure that can be dropped into a lengthier campaign. Includes a...   [click here for more]
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Leilon: The Demon Mines

Leilon: The Demon Mines


This is the 17th supplement to the module, Leilon: City of Adventure. This also ties into the previous two adventures Leilon: The Noble Reception and Leilon: The Kobold Necromancer, but these are not needed to run this adventure. The adventure was designed for 3rd level PCs to be 4th level before the end of the module. It is 30 pages long and...   [click here for more]
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The Fiendish Felon

The Fiendish Felon


This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book. This adventure should take 1-2...   [click here for more]
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Kobold Warren (5e)

Kobold Warren (5e)


Kobold Warren A lower tier adventure for characters levels 1 to 4. Using a generic setting and easily slotted into most campaigns, take your players through a lair filled with kobolds. A sickness has struck a Gnome village, and a lone Gnome has gone out into the forest seeking the aid of the local druid. She has not returned. The mayor seeks the help of a party...   [click here for more]
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Perilous Nights in Eckwold

Perilous Nights in Eckwold


An otherworldly threat lurks in the night, terrorizing the lumbering village of Eckwold. It was a bad setback when farm animals disappeared. But now that people have gone missing, the villagers are starting to talk about leaving, and the whole settlement could fall apart. This is an adventure for 4th-6th level characters that can be played in a single session. It is heavy on roleplaying...   [click here for more]
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Dungeon Module J4: The Mind Merchant

Dungeon Module J4: The Mind Merchant


Three adventuring parties have been hired to rescue the daughter of a wealthy noble. If they are to succeed in their quest they must tackle deadly traps, brain-teasing puzzles, and fearsome foes. Nevertheless, these trials are merely a taste of what lies ahead from the sinister MIND MERCHANT. This module contains background information, Dungeon Master notes, and a complete map level. THE...   [click here for more]
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Vorn's Discoveries - Tomb of Annihilation Supplement

Vorn's Discoveries - Tomb of Annihilation Supplement


"Vorn... once was a wizard's bodyguard..." Tomb of Annihilation gives us little more than an unknonwn character death to the backstory of the mysterious shield guardian in the north of Chult. This supplement fills in the gaps of Vorn's history and details the life and death of its ward, the wizard Chituandu. If you've ever wanted an explorer's journal to turn up in the jungle but had no...   [click here for more]
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The Bog of the Hag

The Bog of the Hag


The Bog of the Hag is a one-shot horror adventure designed for characters levels 3-5 and is expected to take 3-6 hours to complete. There are a number of optional encounters in this adventure that can easily extend its length to two sessions. This was my first public release for Halloween four years ago and what sparked my adventure into writing content for the community. It warms my heart to...   [click here for more]
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