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Aurelian Brightshield: Aasimar Oath of Devotion Paladin

Aurelian Brightshield: Aasimar Oath of Devotion Paladin


Aurelian Brightshield was born under a radiant star, a sign that marked him as an Aasimar, a being touched by the divine. His parents, devout followers of the god of dawn, Lathander, saw their son's celestial heritage as a blessing. They named him Aurelian, meaning "golden," for his hair shone like the sun's first light. In his early years, Aurelian's life was filled with the warmth of his loving...   [click here for more]
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Grung Dual Origin

Grung Dual Origin


Chronicles of Lost Tomes proudly presents a new addition to the Dual Origin System! This supplement introduces the first entry in the amphibious Batrachi races, featuring the new primary race of the same name and the new Grung subrace. Hailing from deep rainforests, you can bring the grung to your games with a poisonous edge. ...   [click here for more]
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Path of the Marked - A Barbarian subclass

Path of the Marked - A Barbarian subclass

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Ireena Kolyana, The noble with the Rapier

Ireena Kolyana, The noble with the Rapier


This document contains a CR5 Version of Ireena Kolyana. I felt that the book version was a bit lazy compared to the potential of the character. According to the book, Ireena is quite skilled in the use of a Rapier and a dynamic woman. I thought of making a better statblock for her while staying true on the descriptions.  In this document you will find: A new statblock for Ireena Kolyana New mechanics...   [click here for more]
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The Mutant, 5e Class

The Mutant, 5e Class


THE MUTANT A New Class for D&D 5e Have you ever wanted to play a class where your powers come from your own blood, but don't vibe with the Sorcerer? Wanted to play a character who uses their own body as their weapon, but don't want to play a Monk? Do you like ther versatility of a Warlock's invocations, but don't want the concept of pact magic? Then the Mutant class...   [click here for more]
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Pregenerated Tarokka's Heroes

Pregenerated Tarokka's Heroes


Tarokka's Heroes To complete our journey in the misteries of a tarokka deck we give you 8 pregenerated unique characters, ready to be used! Those 8 adventurers area ready to follow your players in their journey if you want to improvise an adventure or run a oneshot without much time to prepare! Enjoy them and don't forget...   [click here for more]
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Planar - 5e class

Planar - 5e class


Channel the power of the Multiverse, with the Planar, a class for 5e D&D. If you check out the class and enjoyed it, be sure to leave some feedback or a review! It really helps us! Thank you! Other classes draw their magic from various sources, but few draw their magic from the other planes of existence throughout the Multiverse. The Planar ritually...   [click here for more]
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Optional Rule: Minor Skills

Optional Rule: Minor Skills


Providing over 14 pages of new skills, this entirely optional ruleset just slots into place over the existing rules: no throwing anything away. New skills are categorized under existing ones, giving players a new way to customize their skills without letting power creep cause headaches for the DM. Additionally, rules for crafting (replacing 'Tool Proficiencies'), skill training and Language can...   [click here for more]
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Guns and Gunners

Guns and Gunners


Psst, looking for some guns and bombs to drop in your games? Look no further! Guns and Gunners contains expanded rules for firearm combat within the framework of Dungeons & Dragons 5th Edition.  Within this book you will find statistics for more than 50 types of firearms and explosives, rules for more tactical firearm combat, and 12 new gunslinging subclasses,...   [click here for more]
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City Guide: Mulmaster

City Guide: Mulmaster


Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild. WE DO NOT EXPECT YOU TO PAY...   [click here for more]
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Wizard: School of Summoning (5e)

Wizard: School of Summoning (5e)


My custom 5th edition classes/paths always aim to deliver the following three things:  - Using as many flavorful and unique abilities that aren't simply recycling abilities from other classes as possible  - Creating many options and interactions between abilities without making things too complicated  - Bringing enough power to be a "top tier" option, without being OVER powered If I have done...   [click here for more]
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Sanctum Spells

Sanctum Spells


Sanctum Spells Lair actions are a brilliant idea. One underutilized in the monster manual and by DMs alike. Action economy is particularly tough on single opponents for a party, so I present to community a system to apply Lair Actions to increase both durability and offense for your antagonists. Inside you will find 21 Lair action templates for use to strengthen NPC leaders and villains.  They are...   [click here for more]
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Otterfolk

Otterfolk


Cute, Cuddly, and Dangerous Otterfolk are petite, high-energy creatures who exude kindness. Since their nature is to build strong family bonds, it’s rare to see an Otterfolk adventurer. Those who do venture outside of their villages and families often do so as a result of being wronged by others, or from being shunned by their family or village for breaking the bonds of trust....   [click here for more]
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OGHMA, Lord of Knowledge ✧ Forgotten Realms 5e

OGHMA, Lord of Knowledge ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Oghma, god of bards, inspiration, invention, and knowledge in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers. This document contains...   [click here for more]
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Caelum Brightsoul: Aasimar Way of the Sun Soul Monk

Caelum Brightsoul: Aasimar Way of the Sun Soul Monk


Caelum Brightsoul's story begins in the serene temple of Lathander, nestled in the rolling hills of a land where the sun's rays are said to touch first each morning. Born to a devout human mother and an unknown celestial father, Caelum's early years were marked by the radiance of his heritage, evident in his shimmering silver-white hair and bright blue eyes that glowed softly in the dark. Raised by...   [click here for more]
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Combat Medic Subclass

Combat Medic Subclass


The Combat medic subclass gives fighters a way to be the Party's reliable healer. Build a collection of Different medical practices to customize the way your fighter can act. ...   [click here for more]
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GLYPH - Abjuration

GLYPH - Abjuration


Level up your abjuration spells with 109 magical glyphs!   GLYPH: Abjuration introduces glyphs to your gaming table; customize your spell to suit your playstyle and adapt to any encounter or situation! Turn familiar spells on their head to overcome unsuspecting foes. Give new life to overlooked incantations and bring them to the forefront of your repertoire. Find the perfect combination of glyphs...   [click here for more]
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Volo's Complete Subrace Handbook (Fantasy Grounds)

Volo's Complete Subrace Handbook (Fantasy Grounds)


Announcing Volo's Complete Subrace Handbook, which contains an incredible 50 subraces, 30 racial variants, and 32 racial feats for your 5e D&D adventures, now for Fantasy Grounds! Are you looking for new subraces to compliment your favorite D&D races? You are in luck, as this supplement contains more than enough options to spice up your 5E D&D games, created for use in the Fantasy...   [click here for more]
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Antipaladin's Booklet (5e)

Antipaladin's Booklet (5e)


Not all heroes are righteous — none of them is incorruptible. With the Antipaladin and the Oath of the Archdevils, you’ll be the antihero of the world’s greatest roleplaying game. Oath of the Archdevils The most terrible enemy is the one you called brother. Corrupted by sin and thirst of power, mad or beguiled by the lord of hell promises, some paladins abandon the way of light...   [click here for more]
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Improved Crafting: Herbalism

Improved Crafting: Herbalism


Using the Herbalism Kit to gather herbs Crafting is an exciting addition to 5ed, or would be, if there were well defined rules that explain what your characters can do with the tools, kits, and supplies.  Several content creators have attempted, but I have different ideas about the crafting system I envision. The cornerstone of my system is the notion that you find herbs by actively...   [click here for more]
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Divine Blessings - Maglubiyet

Divine Blessings - Maglubiyet


Divine Blessings is a series that aims to provide knowledge about the gods and items they might leave behind. Providing a story of the gods, their journies, trials, and where they stand now. Throughout their lives they have provided blessings in the forms of weapons, armors, and various trinkets.  Taking inspiration from their stories, we create items that feel like a part of the deity. Whether they...   [click here for more]
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The Bloodborne Armory

The Bloodborne Armory


Hey! You got your Bloodborne in my D&D!  Okay, abysmally terrible joke aside, hello. I'm Lv99Pangolin and I present to you, the Bloodborne Armory.  Inside, I've cataloged every weapon, item, tool, and rune in Bloodborne and transitioned it over to Dungeons and Dragons 5th Edition.  I warn you, it contains spoilers and was not a smooth transition. I'm currently...   [click here for more]
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Fighter Archetype: Samurai (5e)

Fighter Archetype: Samurai (5e)


A new fighter archetype for those looking for more Eastern-inspired D&D play. The samurai focuses on taking advantage of the moment, striking quickly and decisively. Note: this interpretation of the samurai is based upon Miyamoto Musashi's Book of the Five Rings more than any particular genre presentation of samurai. I would really appreciate any and all feedback, as I want to make this archetype...   [click here for more]
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Guide of the Damned

Guide of the Damned


The Wall of the Faithless is a wall formed by souls of someone who'd never believed in a deity, it surrounds the City of Judgement, home of Kelemvor the God of Death and Judge of Damned. Devils and demons buy or stole these souls that become fiends, such as lemures. Your psychopomp powers come from the contact with a fiend creature you killed and its soul is bound to you now for example, in some...   [click here for more]
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Additional Callings for the Dragon Knight Class

Additional Callings for the Dragon Knight Class


The core Dragon Knight class took its inspiration from the raw fury and power associated with Dragons.  But one thing it didn't mimic was sheer amount of battlefield control Dragons can use.  These are beings that have fought countless battles, sometimes against entire armies, and survived, so their knowledge of battlefield tactics and manipulation is legendary.  A Dragon Knight might want to mimic...   [click here for more]
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Artificer Specialist: The Pilot (5e)

Artificer Specialist: The Pilot (5e)


Are you ready to take your D&D adventures to new heights? Introducing the Artificer Specialist, “Pilot” – a unique subclass for the imaginative Artificer class in Dungeons & Dragons 5e. Imagine navigating spelljammer ships, wind-battered pirate galleons, roaring land crawlers, or even your very own airship. With the "Pilot" subclass, you'll explore uncharted territories, both in the...   [click here for more]
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MYSTRA, Lady of Mysteries ✧ Forgotten Realms 5e

MYSTRA, Lady of Mysteries ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Mystra, goddess of magic, spells, and the Weave in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers. This document contains the following:...   [click here for more]
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5e New Player Friendly Spell Sheets

5e New Player Friendly Spell Sheets


This is intended to make tracking spells easier and faster for new players to Dungeons and Dragons 5th edition. I've made this for personal use for my own group, which are all new to TTRPG's, and especially to D&D. There are separate spaces for cantrips, and all spell levels. Each spell has room for a name, simple description, and damage, as well easy to mark and see slots available and slots...   [click here for more]
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A Bunch of Strixhaven Student Ideas

A Bunch of Strixhaven Student Ideas


Whats wonderful about the world of Strixhaven is how diverse the population is. There's so many fun options and ideas to play with. Although it can be rather intimidating. No worries! Here's a lovely little list to help populate your version of Strixhaven Academy! Small list of fun character ideas for dms and players. In an accessible easier to read format (should work with screen readers but I haven't...   [click here for more]
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Vampires & Lycanthropes, rules for 5e

Vampires & Lycanthropes, rules for 5e


Vampires & Lycanthropes, is set of fully developed rules for PC Vampires and Lycanthropes in 5e games. The players handbook has some rudimentry rules but nothing in depth, this ruleset is for Players who want to have detailed progression for these curses. If you enjoyed this content be sure to check my other stuff here, bare bones now but regular, quality content will soon arrive. Also, dont...   [click here for more]
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{WH} Shardminds! A psionic race of crystal constructs

{WH} Shardminds! A psionic race of crystal constructs


In an era long before mortal reckoning, the Living Gate, the only bastion of safety against the nightmare creatures of the Far Realm, was torn apart in an unimaginable cosmic catastrophe. You weren’t there, of course. It was well before your time. Still, its shards make up your body. Its ancient thoughtforms shape your mind. And your life carries on its legacy. Shardminds are...   [click here for more]
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The Elementalist

The Elementalist


Ever wanted to pull the blood from an enemy, turn it into a deadly weapon and use it against them? Well, now you can! The Elementalist adds a new class for your adventures, allowing your players to control and master a single element. The well-known 4 elements, air, water, earth, and fire become powerful tools in the hands of an elementalist. As an elementalist obtains more power, they develop unique...   [click here for more]
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Order of the Infernal

Order of the Infernal


A feared and often unmentioned order of blood hunters, the Order of the Infernal uses the power of devils to perform their hunts. In order to do this, members of this order willingly seek out a contract with a being from the Nine Hells, trading their immortal souls so that they may overcome greater evils. With the powers these pacts grant them, they dedicate themselves to saving as many people as...   [click here for more]
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The Witch - A Sorcerous Origin and Character Background Option for 5th Edition Dungeons & Dragons

The Witch - A Sorcerous Origin and Character Background Option for 5th Edition Dungeons & Dragons


Witches have always been subjects of fear and fascination, in stories and in actual world history alike. Dungeons & Dragons is no exception and while there are many opportunities to roll characters that fit a many-faced stereotype like "the witch", this document attempts to bring one of their more classic imagery to the table. Here you will find a sub-class for the 5th...   [click here for more]
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The Tome of Forgotten Heroes

The Tome of Forgotten Heroes


A D&D5E supplement filled with over 20 original class archetypal options created over 2 and a half years. Archetypes with unique mechanical systems included, i.e. storytelling system for College of Fables Bard, and gambling system for Gambler Pact warlock.  Below is a full list of archetypes included in the book: Barbarian: Path of the Elders Path of the Hellion Bard: College of Fables College...   [click here for more]
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Mischief Domain (One Page Subclass)

Mischief Domain (One Page Subclass)


The Domain of Mischief cleric embodies the playful and whimsical nature of unpredictability and mischief, drawing divine power from chaos and unconventional wisdom. These clerics are often devoted to deities associated with unorthodox thinking, pranks, or clever strategies. They possess unique abilities that allow them to confound enemies, protect allies with unpredictable illusions, and even momentarily...   [click here for more]
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The Season's Subclasses - Player Options for Winter Cheer (5e)

The Season's Subclasses - Player Options for Winter Cheer (5e)


It's the most wonderful time of the year, so what could be better than class options based on the winter holidays? In this document, you'll find a new class option for each of the Player's Handbook classes as listed below: Path of the Dancing Lights: Barbarians who call the power of polar skies to step around the battlefield and blast foes with radiant energy. College...   [click here for more]
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Owlvent Calendar #10 Let it Snow Ball

Owlvent Calendar #10 Let it Snow Ball


For christmas this year we are releasing an entire setting as an advent calendar. Every day of December we will release a little bit more information about the Domain of Delight, Hyperborea. Including an adventure to introduce the domain and it’s denizens to your players. We will be starting with a description of the domain and will add more and more information to really flesh out not only the...   [click here for more]
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Dhampir - Playable Race

Dhampir - Playable Race


Half-Vampires: The Dhampir Children of darkness, dhampirs are the offspring a mortal and a vampire. Frequently born out of horror and tragedy, the circumstances of a dhampir’s conception are incredibly hard to understand. Since few mortals can survive the painful and gory birth of such a creature, it is often theorized that most dhampir are born of male mortals and female vampires....   [click here for more]
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The Social Circle: Druid Subclass Supplement

The Social Circle: Druid Subclass Supplement


SOCIAL CIRCLE: DRUID SUBCLASS (5E) Druids of the Social Circle draw strength from the bonds and unity among living beings. They emphasize the importance of connections, community, and collective well-being, celebrating life through feasts, ceremonies, and gatherings. These druids believe in a shared responsibility to safeguard their world, advocating for cooperation and harmony...   [click here for more]
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Warlock Subclass: Soul Reaper

Warlock Subclass: Soul Reaper


Introducing the soul reaper, a new and fearsome subclass for the warlock class in D&D 5e. Walk the path of death itself and wield the power of the souls of the living and the dead to strike fear into your enemies. With your spectral weapons, you'll slice through the toughest of foes and claim their souls for your own dark purposes. This subclass features an expanded spell list with a focus on...   [click here for more]
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Clonns (Playable Clown Race)

Clonns (Playable Clown Race)


This is a free supplement! Any Proceeds go towards Red Nose Day and helping kids in poverty! "Clonns are the abnormal normal, often compared to humans as their exaggerated facsimile. But amongst both humans and the more seasoned races, they've yet to truly find their niche. Instead they have taken to learning anything and everything about the world, gaining a taste of competency...   [click here for more]
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D&D 5e - Expanded Races

D&D 5e - Expanded Races


Revamped versions of the Shifter and Genasi races.  Additionally, revised the Mul for 5e.   Things to note about the Genasi: Lowered Constitution Ability Score Increase in favor of 1 or 2 minor traits. Included the Lightning Genasi subrace. Gave all subraces a cantrip and level 1 spell for their Elemental Manifestation. Things note about the Shifters: Made Strength the standard ability score....   [click here for more]
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Grimalkin Race

Grimalkin Race


Play D&D as a cat! Why not?! This document contains all the relevant backstory and traits for the grimalkin, as well as three six racial feats and some cute kitty drawings. Grimalkins borrow much of their nature from domesticated cats, and so they don’t seek each other out the way most races do. There’s very little grimalkin culture to speak of, lacking even...   [click here for more]
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Dhampirs, the half-vampire race

Dhampirs, the half-vampire race


NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack. “The childe who's born from life and death alike, He bears the mark of grave within his soul....   [click here for more]
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The Alchemist - Character Class

The Alchemist - Character Class


Pay what you want, suggesting 3.50 for my efforts. Alchemists are scholars much like wizards, but take a more tactile approach to their research. By studying the properties and interactions of elements around them, an alchemist is able determine formulas that harness the power of alchemy. Using this power, they are able to create transformative draughts, powerful remedies, deadly toxins, and explosive...   [click here for more]
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Divine Blessings - Mask

Divine Blessings - Mask


Divine Blessings is a series that aims to provide knowledge about the gods and items they might leave behind. Providing a story of the gods, their journies, trials, and where they stand now. Throughout their lives they have provided blessings in the forms of weapons, armors, and various trinkets.  Taking inspiration from their stories, we create items that feel like a part of the deity. Whether they...   [click here for more]
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Pregenerated Characters: The Return of Spelljammer

Pregenerated Characters: The Return of Spelljammer


Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you. Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign. Special Release for the reentry of Spelljammer to 5e, for 5 distinct characters set at level 5. Characters Included are: Chain, the...   [click here for more]
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Advanced Magic - Spell Points System 5e

Advanced Magic - Spell Points System 5e


The Magic System here presented was tested and refined during a 2 years campaign, it may not fit everybody taste, but I assure you that when your players starts getting used to it, they will see it as the most natural way of casting spells. Usually players enjoy spell points more, compared to spell slots, due to the higher flexibility and freedom they get casting spells. Be aware that the spell point...   [click here for more]
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Spooky Equipment vol 2

Spooky Equipment vol 2


Trick or Treat The spooky season is here and with it, a wave of new content from various DMs Guild authors. I’d like to add to this pile of content with some new Halloween-themed equipment. The first volume of Spooky Equipment ended up being so successful, I thought it prudent to create a volume 2. May your holiday games be extra spooky, and remember that Halloween isn’t just about eating...   [click here for more]
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