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The purpose of this supplement is simple: it adds 20 new metals and ores that you can use to enhance and improve both basic non-magical weapons and also their magical variants. Each of the metals listed here can be used as weapon and armour variants in the same way as you would use something like the hellfire weapon variant or the Mithral armour variant. Each metal/ore has one trait associated with... [click here for more] |
Dungeon Masters Guild |
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On Her Majesty's Pest Control Service
This One Shot Adventure Module contains:
The story for a single adventure
Tips on how to run a introduction session for new TTRPG players
Builds for several new monsters
Build and Background for a NPC
Puzzles and riddles for your party to solve
Maps and ideas for special combat encounters
The Story
Like most large... [click here for more] |
Dungeon Masters Guild |
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Random Roads is an answer to an age-old question for Dungeon Masters: How do I make 2d4 goblins busting out of the forest interesting? Travel is such a common part of Dungeons and Dragon, but it can be a divisive issue. Some players love having the chance to break out the dice and have some combat without the weight of the plot dragging it down. Other players would rather the DM skip to the... [click here for more] |
Dungeon Masters Guild |
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 Ahoy! This hour-long pirate-themed adventure for young players is non-violent, funny, and perfect for remote play. It contains pre-generated character sheets, a letter in Pirate Code, and a treasure map to print or email to your players. It works best for a group of four children, aged 4-8, but could be played with fewer or more players and is fun for all ages.
This adventure uses the simplified DUNGEONS... [click here for more] |
Dungeon Masters Guild |
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 Welcome to the Seven Skies, spacers! Each issue in this series of zines will give you all the details on a Wildspace system, including strange locales and exciting cities, as well as new character features, menacing monsters, and new spelljammer options to make your voyages on the Astral Sea more cinematic and exciting! Together with a one shot adventure set in this Wildspace system, you can easily... [click here for more] |
Dungeon Masters Guild |
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This is a dungeon and dragons level 1 initiation one-shot. Follow the frosted path to the Winter's respite and investigate the curious disappearance of magical beasts in the forbidden mountains!
This product include a 12-pages pdf with the main plot, NPC and their statblock, as a well as a map for the final fight. It also includes 12 pre-filled level 1 character sheets and their associated spell list,... [click here for more] |
Dungeon Masters Guild |
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Könnten wir nur Bänder zwischen uns weben
Dieses One-Shot Abenteuer enthält:
Ein kurzes Abenteuer, perfekt für erfahrene Spieler
Die Karte eines kleinen Nomadenlagers am Strand
Angaben für drei NSC Gruppen
Ein neues, tödliches Boss Monster
Handgezeichnete Illustration
Die Geschichte
Am Wegesrand verborgen und von keiner Karte erfasst liegt der... [click here for more] |
Dungeon Masters Guild |
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 Step into The Creaky Kegleg and accquaint yourself with Captain Archamedies Valentine - the greatest river pirate of the age.
Captain Valentine's Cursed Grog is a short encounter designed to provide an enjoyable little pit-stop for your party's travel sessions. The encounter includes a new bard spell, custom magic items and a small tie-in pirate adventure complete with battlemaps... [click here for more] |
Dungeon Masters Guild |
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Esteemed DMs and players,
This product is a Realms' Lore Sourcebook & Campaign Introduction. I appreciate that not everyone finds dense lore books captivating. The journey to bring Baldur's Gate III to life started in 2014 when Larian Studios expressed interest to WOTC. Their opportunity finally arrived after the success of Divinity 2 . I... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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 Welcome to the Seven Skies, spacers! Each issue in this series of zines will give you all the details on a Wildspace system, including strange locales and exciting cities, as well as new character features, menacing monsters, and new spelljammer options to make your voyages on the Astral Sea more cinematic and exciting! Together with a one shot adventure set in this Wildspace system, you can easily... [click here for more] |
Dungeon Masters Guild |
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 Summer is busy in Caer Callidyrr, the Moonshae’s largest and most colorful city. Four factions rule the streets, docks, and court of law silently under the leadership of Queen Alicia Kendrick. From the reckless sportsman’s club to the mysterious cabal of wizards in a city that fears magic, life goes and moves with great certainty. The citizens fear the ever present fey and threats of their own... [click here for more] |
Dungeon Masters Guild |
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The party finds a secret chamber in a cavern, which was used as a gnoll hideout years ago before being cleared out by other adventurers. The secret chamber features a shrine to the demon lord Yeenoghu. If a PC puts their blood in the bowl of the shrine, they will slowly begin to transform into a gnoll.
This quick side quest can be dropped in any adventure, and can be used at any level. The first... [click here for more] |
Dungeon Masters Guild |
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DL-DC-SDCC-00 provides an overview of the DL-DC-SDCC adventures, their authors, and associated pregens. ... [click here for more] |
Dungeon Masters Guild |
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Tempus, Lord of Battles, Foehammer, is worshiped by those of every alignment and lineage who wage war for all causes. The Tempuran clergy may be found on both sides of a conflict, as none can ever truly know whom the war god will favor. Priests of Tempus tend to be humanoid, male, and of a temperament that enjoys battle, though the clergy is open to all beings who have prayed privately to Tempus and... [click here for more] |
Dungeon Masters Guild |
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Goblins and goiblinoid monsters, all inspired in the goblin slayer series. A total of 7 low challenge rating goblins with deadly tactics to take down even the most experienced players. Wainting to see more episodes of the serie to create the goblin lord and a few more. ... [click here for more] |
Dungeon Masters Guild |
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If only we could weave the Bands connecting us
This One-Shot Adventure Module contains:
The story for a single adventure
Build for a new monster
Three builds for diverse NPC factions
A complex social encounter puzzle for experienced players
A simple sketched map of a nomad camp on the beach
The Story
Hidden by the wayside’s thicket, not appearing... [click here for more] |
Dungeon Masters Guild |
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The Greek god Dionysus is throwing a spectacular show, and he wants to do it at the abandoned Emerald Theater. The problem is, Dionysus is far too busy doing... you know, god stuff, to take the theater back from the monsters that have overrun it. Naturally, he sent a troupe of mortals to do his dirty work. D&dftc is a mini-adventure, optimized for a party of four level-one characters, designed... [click here for more] |
Dungeon Masters Guild |
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