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For months, the dreams of the people of Emystrell have become dark and terrible. It seems their nightmares have come to life as in recent weeks, people have mysteriously gone missing, vanishing in the night without a trace! Everyone is too paralyzed by their own despair to do anything, or venture far from the safety of their homes. Emystrell is on the brink of collapse. The baron is offering a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Circle's End
This One Shot Adventure Module Contains:
The story for a single adventure
Several encounter maps
Descriptions of two powerful magic items
Several new monsters and a boss fight
The Story
Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies beyond. Daraven,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Scale the Spire
This modular One Shot Adventure Module contains:
The story for a single adventure
Additional rules to create a modular, rogue-like dungeon crawl experience in 5e
18 random events for traversing a magical dungeon
Builds for 21 new monsters and fights
Builds and ideas for 18 new boss battles
Loot-tables for 3 dozen new potions, magical weapons and magical... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Heart of Stone
This One-Shot Adventure Module contains:
The story for a classic dungeon adventure
Builds for four new enemies / monsters
A table of random mountain wilderness encounters
Four loot-tables with new magic items
Several high detail maps to be used in an online tabletop such as Roll20
The Story
While travelling through Corviglia, wanderers... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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What could a little girl and an old ruin have in common?
Maybe it is a traumatic past...
While investigating reports of strange goings-on in a nearby forest, the party stumbles across a little girl crying in the woods. She's lost her mother to an unknown creature, and can point the way to a nearby ruin to get her back.
But maybe not all is as it seems...
A one-shot... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book.
This adventure should take 1-2... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Thirst is the complex trap that was submitted to the 2021 D&D Dungeon Master Challenge by its eventual winner- Andrew Bishkinskyi. It is presented here exactly as it was submitted, other than the cover and this description. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Ever wanted to slink about, ambush guards and when cornered you unleash an alchemical explosion? Well now you can as The Alchemist Rogue! New 'spell slot system' Vials! Modified Potions/Recreating different spells! Surprise the BBEG when they try to counterspell your attack only for it to fail! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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“Birdman's Roost” involves an eccentric bandit whose escape plan getting launched by a catapult. This site-based, humanocentric, 5000-word adventure includes a new monster and three new magic items, two of which are feather-themed. High-contrast text and boxed descriptions make this adventure easy to read and play, even on a device.
This adventure starts in Phsant (a culturally diverse trading... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This Adventure was designed so the only required resources are the players handbook and the D&D 5e system reference document (which you can find for free online).
This is also a continuation of a previous adventure (link below). However it is not neccesary to play that first.
This adventure should take about 1 hour to complete, and can be done with a group of 2nd level characters ranging... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This is a free, text-only version of the Tinker Emporium, where all the images have been grayed out and nothing except the pdf file is available for download. If you like the content, consider taking a look at the original https://www.dmsguild.com/product/311481/Tinker-Emporium
Inside this document you can find:
10 Common Magical Items
10 Uncommon Magical Items
10 Rare Magical Items
10 Very Rare... [click here for more] |
Dungeon Masters Guild |
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 Dawn Breaker is a legendary magic weapon which encourages its user to make "good" life choices on their adventure. This item description comes with the Lore surrounding the weapon that can be adapted to multiple character arcs in your own games.
Dawn breaker can be introduced for characters at any level but may be most suited to those above 5th level for D&D 5e mechanics, or equivalent in other... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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