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{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.

{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.


For those unafraid of death, adventure is a profitable profession, paying gold for feats of blood and heroism. What, then, do adventurers spend their money on? Where can they part with their hard-earned coin? And, should they track one down, what goods could a given merchant be expected to have? Initially conceived of as an expansion to the Fortresses, Temples, & Strongholds...   [click here for more]
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Karniv's Enchanted Oddities

Karniv's Enchanted Oddities


Karniv's Enchanted Oddities - A collection of Magical Items, an NPC and his Shop. Tired of your players forgetting the names of your merchants? Spice up your campaign with a visit to Karniv's Enchanted Oddities! This shop is owned by Karniv Kilabee, one of the realm's most well known magical historians. Inside his doors are more baubles, trinkets and treasures than you can ever imagine. What's more,...   [click here for more]
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{WH} Warforged Components! Magical items to integrate into warforged characters

{WH} Warforged Components! Magical items to integrate into warforged characters


You were built for a purpose. Perhaps that was war, as is your namesake, or you could have been created for more utilitarian or subtle functions. Are you a scout? A spy? A laborer? An artificer? Were you crafted to work magic? Or to perform some other dangerous task, unsuitable for mortal hands? Regardless, you are a warforged, and by the graces of skilled Cannith artificers you can be upgraded to...   [click here for more]
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{WH} Expanded and Exotic Weapons, featuring boot daggers, spiked chains, and more!

{WH} Expanded and Exotic Weapons, featuring boot daggers, spiked chains, and more!


It's dangerous to go alone. Any adventurer knows that, that's why you take a weapon. But perhaps not just any old weapon will do. Maybe you need something unique, or fanciful, or covert, or dramatic. Maybe you need to assassinate a mark with a hidden wrist-blade. Perhaps you’re looking to get into a dust-up with your trusty brass knuckles. Could be you just want to unload a salvo of pointy-arrowed...   [click here for more]
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{WH} Teas and Tisanes, brewed beverage options for all settings and characters

{WH} Teas and Tisanes, brewed beverage options for all settings and characters


While the life of an adventurer often places them in peril, many enjoy the rare moments of calm they are afforded. They gather in taverns or around campfires, bound in companionship by struggle, song, story - and a warm, pleasant cup of tea. The art of tea-making spans multiple cultures and settings, and nearly every people have a tea to call their own. Whether recreational or medicinal, every tea...   [click here for more]
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Fear and Loathing in Faerûn

Fear and Loathing in Faerûn


NOTE: I've temporarly set this to Pay What You Want! I'll bring the price back on April 15, so get it while the getting's good! Do your Dungeons and Dragons games lack beer that screams when you drink it and tattoo inks that hypnotize people? When your players see a unicorn, do they wonder what would happen if they ground up its horn and snorted it? When you see a vampire, do you wonder if you...   [click here for more]
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Planeswalkers Guide: Ravnica

Planeswalkers Guide: Ravnica


Welcome to my small ravnica supplement. I hope you will excuse me, but they say a short pitch is an art, and unfortunatley i am no artist. So we will have to do it the long way around. This supplement is 23 pages of ravnica discussion, rules, races and subclasses. So what do you get? You get about 3 pages of discussion of magic and religion on Ravnica. 52 new magic items, including 17 new items...   [click here for more]
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Adventure: Leomund's Misplaced Manor

Adventure: Leomund's Misplaced Manor


Home is what you make of it. Leomund's Misplaced Manor is a D&D 5th Edition adventure designed to give players a classic dungeon crawl while they explore the confines of the Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure...   [click here for more]
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Curse of Strahd: Wizard of Wines Labels Wine Labels for Ravenloft

Curse of Strahd: Wizard of Wines Labels Wine Labels for Ravenloft


If you find this useful for your campaign, please consider tipping a small amount for my efforts. I sincerely appreciate it, along with your comments and 4-5 star reviews! And check out my other Curse of Strahd products! Welcome to Barovia! The Wizard of Wines offers the finest distractions from the horror. Wine fermented to suit any amount of coin!...   [click here for more]
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{WH} The Augmented, a character class of technological self-improvement

{WH} The Augmented, a character class of technological self-improvement


You were not strong enough. Not capable enough. Your body, as it was, could only do so much. So you improved your form. Added pieces of forgotten arcane technology, building yourself into something new. Something better. Something neither mortal, nor machine. You became an augmented, a powerful technological half-caster able to adapt your body to any situation, installing augments into your body...   [click here for more]
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Gunslinger, A Roguish Archetype for the World of Ravnica FREE edition

Gunslinger, A Roguish Archetype for the World of Ravnica FREE edition


The technological secrets of the mad scientist Izzet League are being opened for you! Play as a Gunslinger, a rogue who specializes in the new and often temperamental Izzet Firearms. Includes THREE Izzet Firearms, the Sparkpistol, Thundercracker, and Flamegouter, and the unique rules for including them. This product includes: A NEW roguish archetype, the Gunslinger Rules for Izzet Firearms...   [click here for more]
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Better Legends Illustrated Equipment Packs

Better Legends Illustrated Equipment Packs


The Better Legends Equipment Pack is an illustrated bundle of the adventuring gear packs as listed in the Player's Handbook. Use them to give visually minded players a better idea of the gear that comes in their packs. All packs were drawn by Sam Mameli. ...   [click here for more]
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Tattoos - A Fifth Edition Sourcebook

Tattoos - A Fifth Edition Sourcebook


A guide to creating tattoos in the world's greatest roleplaying game! This sourcebook includes rules for pricing, acquiring, enchanting and healing tattoos, as well as 13 roll tables to help you generate unique tattoos, tattoo artists and studios. Generate tattoo designs, placement and style Enchant your tattoos with minor or advantageous magical properties Design engaging tattoo artists with...   [click here for more]
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Tubal-Cain's Guide to Augmenting Items and other Blacksmith Services

Tubal-Cain's Guide to Augmenting Items and other Blacksmith Services


Tubal-Cain's Guide to Augmenting Items and other Blacksmith Services is here to enrich your campaigns! In this guide you will find rules for Augmenting armors, weapons and other items, generic services a blacksmith can provide and The Epic Blacksmith Tubal-Cain's Statblock with his magic items! Item Augmentation gives items such as weapons ,armors and accessories, special features. When an adventurer...   [click here for more]
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The Havarti Job

The Havarti Job


The Havarti Job places you in a D&D heist as a group of highly specialized mice. This one-shot adventure is a fun, simplistic heist that is designed to be played with ease and minimal preparation on both the DM's and player's side. The target for tonight's infiltration is the delicious havarti cheese. The mice must weave their way through a manor during an active party to snag the mouth-watering...   [click here for more]
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Hot Springs Havoc: An Encounter Cheat Sheet

Hot Springs Havoc: An Encounter Cheat Sheet


A Not So Relaxing Day at the Sauna A mountain hot spring, a cursed inn's spa, or any other watery area has become infested with water elementals. These boiling outsiders are ready to parboil the unwelcome adventurers who already have to contentend with not running by the pool, hazy steam, and more. Will the adventurers be able to enjoy a relaxing day or will they be turned to soup? What is an Encounter...   [click here for more]
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The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter

The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter


Tiqill the Maven has been missing for a while now, so what has become of his secret research laboratory? A new, three-room section for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs, as they guzzle 'potions' and unleash the worm. - three-room dungeon map - new magical item - playable in one short session - adaptable...   [click here for more]
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Factions for 5e

Factions for 5e


Now that Waterdeep Dragon Heist is out, making factions important is more relevant than ever. Take this, change it, use it for inspiration, whatever. All the factions have a theme and i am open to balancing the pdf constantly. This is a list of Factions and their benefits or detriments for your renown level. I have been using it in my campaign as it is a "the West Marches" style campaign and players...   [click here for more]
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Phandalin- Return of the Redbrands

Phandalin- Return of the Redbrands


Phandalin- Return of the Redbrands is the 3rd adventure in the new series that started with the module The missing Miners. The adventure builds upon the updated town described in the adventure Return to Phandlain, which details an updated town several months after the starter set Lost Mines of Phandelver. Neither adventure is necessary to complete...   [click here for more]
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Airships and mayhem!

Airships and mayhem!


A supplement with rules and, most importantly, tips on a possible to portray flying ships in a setting where techno-arcana has evolved to the point of taking entire castles to the sky! ...   [click here for more]
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A Fey's Anger - Side Trek Encounter

A Fey's Anger - Side Trek Encounter


A gnome tinker summons the heroes to his workshop, but before he can explain his request a vengeful fey creature arrives and disrupts the meeting. Estimated play time - 1 hour. This product contains a combat encounter designed for 4th level PCs, an extensive backstory, detailed NPC descriptions, new monsters and new magic items. Easily adaptable to almost any campaign setting. This...   [click here for more]
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Adventure Seeds: The Wheelhouse Prison

Adventure Seeds: The Wheelhouse Prison


The Warden Is Waiting For years the Wheelhouse was nothing more than a simple mill. The same family owned it for generations, passing it down father-to-son over and over again. Around sixty years ago the owners of the mill fell in to debt. Despite their best efforts, when the time came to pay up they could not. Their lands and property...   [click here for more]
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Tinkers' Feats

Tinkers' Feats


These feats provide a way for characters to create advanced equipment using their Alchemist's Supplies or Tinkers' Tools. Many allow characters who utilize firearms to further augment their arsenal, while others allow more standard characters to delve into alchemy or engineering, in the same vein as the Magic Initiate and Martial Adept feats from the Player's Handbook. In addition to the feats, this...   [click here for more]
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Magic Items for Monks and More

Magic Items for Monks and More


This document contains a collection of 14 magic items. The majority of the items are thematically related to the monk class. These items were lightly play-tested in the 5th edition of Dungeons & Dragons. I appreciate any feedback you provide. If you decide this is worth your money, I greatly appreciate your generosity. Your patronage gives validity to a dream I once thought was futile. Changes...   [click here for more]
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Wolpertinger, Wererat - Well!

Wolpertinger, Wererat - Well!


Welcome to Wolpertinger, Wererat - Well!, a one-shot adventure for Dungeons & Dragons 5th Edition, set in Waterdeep, the City of Splendors! Waterdeep is brimming with exciting opportunities for adventurers - seemingly at every corner, backstabbing between rival guilds, intrigues among the noble houses, and treasures in forgotten places beckon. But today, a little girl is in trouble and needs...   [click here for more]
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The Barrow of the Dead King

The Barrow of the Dead King


An adventure designed for both introducing new groups (be it players, DMs or both) to Dungeons & Dragons and as a starting point for a brand new campaign for veteran players. The adventure is set in the Forgotten Realms city of Neverwinter but can easily be adapted to fit any campaign setting or locality by simply changing some names. Playable entirely as a standalone, one off adventure or as...   [click here for more]
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Cursed Magic items of the Adventurer's Guild

Cursed Magic items of the Adventurer's Guild


Sometimes the payment is strange, but valuable magic item, sometimes it seems useful first time, but it is cursed somehow. The following writing contains such artifacts. ...   [click here for more]
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Arclords Places - Animal Training & Beast Buy pet shop

Arclords Places - Animal Training & Beast Buy pet shop


Are your players always trying to tame random creatures with a single Animal Handling check to get a fully combat capable pet? The rules here provide a training progression for animal companions. In addition, it presents the pet shop named Beast Buy, which includes NPCs, animals for purchase broken up in tiers, and additional pet related services and equipment. Pay what you like my friends,...   [click here for more]
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Six-shooter – Part One: Firearms

Six-shooter – Part One: Firearms


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. The first part introduces a system for running and generating...   [click here for more]
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Mortimer’s Monster Museum

Mortimer’s Monster Museum


This is a short 2-hour adventure for 9th to 11th level characters. You’ve been approached by a wizard named Mortimer who says he is creating an interactive monster museum. He has asked your party to help “test” the museum for him. He asks that you complete a tour of the goblin exhibit, let him know how enjoyable it is, and make him aware of any problems that...   [click here for more]
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Halftime Madness

Halftime Madness


The local polo championships are in full swing, and you're invited! Explore the game grounds, play fair games, wrangle exotic mounts, place bets, get your fortune told, and experience an enthralling halftime show by the bard troupe The Dandy Highwaymen! But don't get too wrapped-up in the show... you might miss out on something. Halftime Madness is a lighthearted adventure designed for...   [click here for more]
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The Villain's Handbook: The Tyrant

The Villain's Handbook: The Tyrant


A true villain doesn't sit back and wait for evil to happen, and neither should you! The Villain's Handbook series will detail a master villain, and provide plot and adventure ideas for you to use. The tyrant is an evil ruler who uses their kingdom for personal gain. Inside you'll find plots that can be utilized by a distasteful tyrant to challenge your players. Included are stats for a CR 2 Tyrant,...   [click here for more]
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Apparel that is Both Magical and Cursed

Apparel that is Both Magical and Cursed


When it comes to adventuring, armor and weapons are all the rage, but what about clothing? It's important to look good while you loot that dungeon. But clothing can also be magical. Check out other Magical & Cursed new items: Helmets Boots ...   [click here for more]
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Shadow over Purple Rocks

Shadow over Purple Rocks


Trisk & Utheral are the two islands that form Purple Rocks, both are surrounded by a thick fog. The indifference of neighboring kingdoms, has led to an abandonment of the region, its infamy has grow to the point that even the pirates of Luskan avoid the islands. Can a group of intrepid adventurers discover what is happening in Purple Rocks?, or the islands are doomed to be devoured by the shadow...   [click here for more]
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Luxurious Equipment

Luxurious Equipment


11 enchanted must-haves every wealthy adventurer requires to bring those 5-stars into those dank old dungeons. As an added bonus, a fancy and spacious carriage for the whole party! Everything here is highly recommended for the high-maintenance and the very high-maintenance. The equipment contained within are not swords or armor pieces, no sir! These are magic bedrolls that cup those pressure points,...   [click here for more]
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The Dwarrow Wood

The Dwarrow Wood


The forest near the small crossroads town of Roselyn has been having trouble lately: wild game in the forest is disappearing, livestock is going missing, and strange mists have been rising. The town mayor asks recent visitors to the town to investigate and find out what is causing the problems. In doing so, the adventurers discover a ruined mansion in the forest and face the challenges within. This...   [click here for more]
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5e Homebrew Archetypes and Add ons

5e Homebrew Archetypes and Add ons


Ever want to wonder the streets of the capitol as an Urban Fighter, traveling over the rooftops after fleeing foes; or ever want to stand side by side with a Devil as you charge head first against a line of Demons in the middle of the Blood War, or inspire you friends and soldiers as you rally for one final fight against the ultimate evil of the land? Well here you are, with all new homebrew archetypes...   [click here for more]
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Whats in a Giants Bag

Whats in a Giants Bag


This is simply a d100 table for the random contents of a giants bag, primarily for storm kings thunder campaigns but useful for any dm who likes using giants. The list has 100 seperate results offering variety and creativity to the murder hobo looting franchise. ...   [click here for more]
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A Second Pile of Items

A Second Pile of Items


This is a small compendium of an additional 40 magical items and enchantments made for newer GM's to use in their campaigns as a supplement to the magic items and enchantments already present in the Dungeon Masters Guide and Players Handbook. If you like it consider leaving a review and if you dont leave one anyway and tell me what i did wrong. Only way to get better is to get feedack ;) This supplement...   [click here for more]
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Perseus's Guide to Substances

Perseus's Guide to Substances


NB: Previous versions of this .pdf were cut off after page 2. Please download substances_v2.pdf, now the only option for download, for the full experience--it is identical but with all 6 pages. 13 Substances, all with unique effects and drawbacks. 3 Levels of Addiction + Overflow for severe addicts--substances are not to be trifled with nor treated like regular...   [click here for more]
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These Helmets Are Both Magical And Cursed

These Helmets Are Both Magical And Cursed


THESE HELMETS ARE BOTH MAGICAL AND CURSED Magic Items can give any adventurer a leg up, but they might lose their heads over these mysterious items. Don't let your game go on with bland magic items. Throw some fun into the game with these imaginative headpieces. ...   [click here for more]
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Useless and Cursed items 5ed

Useless and Cursed items 5ed


This file includes plenty useless or cursed items that adventurers might come along in your adventures. These items might be useless or cursed but they are quite good at giving your stories a bit of humor or flavour. This file contains 21 useless items and 16 cursed items ready to be used in any adventure :) Please make sure to rate this product and don't forget to check my other creations. Thanks...   [click here for more]
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Alchemy Hazards

Alchemy Hazards


Another supplement/small study of mine, this time centered on alchemy! It contains a few notes on pieces to make the brewing process more immersive and, of course, gives GM's and players options to blow stuff up in the name of science without even the most remote ounce of guilt! ...   [click here for more]
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DM's Guide to Flails & Chain Weapons

DM's Guide to Flails & Chain Weapons


Welcome to the DM's reference guide to Flails and other Chain Weapons for your 5e table. This guide will contain the full combat tables for 23 weapons, as well as introduce a new combat style called Chain Master and martial archetype called Life in Chains. The defining tactical advantages of choosing a chain weapon is its ability to strike behind shields, ability to wrap around limbs, and its ability...   [click here for more]
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The Compendium of Fable and Legend

The Compendium of Fable and Legend


The universal truth of the road is this: Every stranger has their fables - and every town has its legends. This book contains nine campfire or hearthside fables, which a Dungeon Master may use to add roleplaying flavor to the population of any small town. Many stories have stat blocks included, should a Dungeon Master want to make the fable into a reality. This is a collection of self-enclosed fables,...   [click here for more]
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Expansion to the non magical armory

Expansion to the non magical armory


A small addition to the Player's Hand Book's selection of adventure gear, armors and weapons, along with some alternative rules that are aimed at making the game a bit more plausible as far as combat and formations are concernced. Credit for the parchment background goes to Arcana Games and their Creator's Parchment Per Background Kit. ...   [click here for more]
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Talismans of Shendu

Talismans of Shendu


The Talismans of Shendu are a collection of twelve powerful magical artifacts named after the twelve animals of the Chinese zodiac. Each talisman contains an aspect of Shendu's power (stolen from the original Noble Animals) in the form of a unique power. Now the Talismans of Shendu are yours to find and use for your own purposes. All 12 talismans have been adapted to DnD 5e. ...   [click here for more]
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Boots that are Both Magical and Cursed

Boots that are Both Magical and Cursed


Magic Items can give any adventurer the buff they need to get ahead in the treasure hunting game. However cursed items are always something to watch out for because they can easily be the demise of many an unwary soul. These boots are made for walking, and that’s just what they’ll do, but with a twist. ...   [click here for more]
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Assassin's Background (John Wick Based)

Assassin's Background (John Wick Based)


This is a backgorund for 5th edition charaters based on the movie John Wick. It provides a structure for organized crime for urban and all environments and also provides a fully functional assassin background with one alternate feature too. It gives characters that "ex-assassin" feel and badassery. This is my first title and I hope you enjoy it! Feedback is always appreciated! -Provides...   [click here for more]
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Item-Pumpkin Bombs

Item-Pumpkin Bombs


A fun party item with several different types, all of them with their own surprises. ...   [click here for more]
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