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Item Crafting Rules for 5e

Item Crafting Rules for 5e


A complete set of rules for creating both magical and mundane items. This supplemental rule guid provides a complete guide for giving your players the opportunity to make their new armor and equipment rather than run into town to buy it. At higher levels it allows a party to prepare for comming challenges by creating magical items designed to fit their own needs and desires. Changes: V.1.4.2...   [click here for more]
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Fun for the People

Fun for the People


Fun for the people This Adventure Module Collection Contains: A detailed campaign setting & lore for a wandering fair Three complete one shot adventure modules A ruleset on how to fairly judge competitions between players A ruleset on how to handle drunkeness or getting drunk A ruleset for creating a Doppelganger race in D&D 5e A ruleset for how to run a siege …...   [click here for more]
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Discerning Merchant's Price Guide

Discerning Merchant's Price Guide


The Discerning Merchant's Price Guide is a free organizational tool for magic items & pricing. It provides categorical tables for magical items: all the weapons are together, all the staffs are together, and so on, similar to how items were laid out in 3.5 by slot. As a DM, if I need to quickly find a sword to award a player, I want to know exactly where to look...   [click here for more]
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Poisons for 5th Edition

Poisons for 5th Edition


5th Edition Poisons includes new mechanics for creating, modifying, and treating a wide variety of poisons, as well as over 75 poisons to use in your own campaigns. If your players, or their adversaries, enjoy using poisons, this supplement is sure to throw a devious grin across their faces. ...   [click here for more]
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Saltmarsh Supplement: Sea Ghost & Other Vessels

Saltmarsh Supplement: Sea Ghost & Other Vessels


The Ghosts of Saltmarsh book does not provide a stat block for the Sea Ghost. I have attempted to do my best guess on its stats based on the other ships included, the description in chapter 2 and some research on sailing vessels. I've decided to add other ships in the book that also do not have stat blocks. I will add them as I encounter them. So far this contains: * Sea Ghost...   [click here for more]
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The Galley of Death

The Galley of Death


The Galley of Death This One-Shot Adventure Module contains: The story for a single adventure Builds for three different enemies / monsters Builds for two kinds of friendly NPCs A table for rolling events for a ship caught in a storm A simple sketched map of a ship The Story The ruthless warlord Rahar controls large parts of the coastal...   [click here for more]
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Vault of the Upper Planes, Volume I

Vault of the Upper Planes, Volume I


The might and the magic of Mount Celestia are yours to sample! Inside this supplement are 25 all-new wonderfully "angelic" magic items to empower, enrich, and enlighten players. Inspired by the the first appearance of solars, planetars and devas from the 1e Monster Manual 2, these magic items will provide players with a "good" dose of lawful goodly things. A perfect little...   [click here for more]
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Poison Reference Guide & Shop of Poisons

Poison Reference Guide & Shop of Poisons


2 PDF’s included Poison Reference Guide: A Guide that revisits poisons from the DMG adding variant rules for play. (Used primarily as handout for the players) Shop of Poisons: This is a single encounter designed to introduce poisons to a campaign and allowing an opportunity for characters to purchase 2 Digital Maps of the shop, set in an urban area (20x20) 8.25 revision: Updated layout,...   [click here for more]
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Artifacts Vol. 1

Artifacts Vol. 1


Artifacts Vol. 1 Weapons, shields, rings and other magical items await within. Unlock the vault and prepare your adventurers to loot and wield the artifacts within. These items range from a uncommon to legendary, with original art and D&D 5e rules. Enjoy! Also be sure to check out our other RPG downloads. /browse.php?author=Terry%20Maranda www.terrymaranda.com ...   [click here for more]
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See it through

See it through


See it through This One-Shot Adventure Module Contains: The story for a single adventure A map of a large villa on top of a cliff A build for a friendly NPC Cleric Stat block for a new deadly enemy Ideas for a home-alone style battle encounter The Story Perched on a cliff outside the fishing village of Dorma stands an old villa. It was...   [click here for more]
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The Circle's End

The Circle's End


The Circle's End This One Shot Adventure Module Contains: The story for a single adventure Several encounter maps Descriptions of two powerful magic items Several new monsters and a boss fight The Story Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies...   [click here for more]
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D&D 5e Massive Profession Addition

D&D 5e Massive Profession Addition


Welcome! Here within this PDF you will find professions have been added into D&D , allowing players a way to make money or items while adventuring. It's a great way to get players involved and encourage them to interact with the environment; allowing a GM to spawn quests from the items players may end up seeking. Inside you will find professions for: harvesting, herbalism, mining, leatherworking,...   [click here for more]
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[DCM] Treasure Expanded 5e

[DCM] Treasure Expanded 5e


For me, 5e wasn’t enough of a loot-fest. Randomized treasure wasn’t really a thing. Esoteric magical items changed how you could approach situations in campaigns, such as solving complications, but there wasn’t really that much varied weapons and armors other than specific magical items. I wanted to bring back resources and materials common to fantasy settings that were mostly left...   [click here for more]
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The Gunsmith

The Gunsmith


Most gunsmiths are skilled craftsmen and warriors, having spent years perfecting their ability to both wield and construct firearms. Experimentation and customization are vital to every gunsmith, as they seek to design and improve rudimentary firearms. Indeed, their alchemical experiments regularly lead to modifications to their weapons that their peers would envy, and perhaps would kill for. This...   [click here for more]
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45 Crafting Materials for 5e

45 Crafting Materials for 5e


In my last upload, I had stated that I may make a supplement for materials that you can craft weapons from. This is that. It includes 45 different materials and what effects weapons and armors made from them have. ...   [click here for more]
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Weather the Storm

Weather the Storm


Weather the Storm This One Shot Adventure Module Contains: The story for a single adventure Builds for 2 new monsters A character build for a storm mage NPC (D&D 5e) New magic items A sketched map of a small mountain town Two encounter maps The Story Mankind has always been observing and trying to predict the weather. Indeed, every...   [click here for more]
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20 Magical Trinkets

20 Magical Trinkets


20 Magical Trinkets A 1-page DM-supplement to give players a little something extra when it comes to looting-- be it pick-pocketing, dungeon-crawling or just ransacking the quiet inn down the road. Items lack game mechanics (I'll leave that up to you and that creative noggin' of yours!) but...   [click here for more]
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In Vino Augurium

In Vino Augurium


In Vino Augurium This One Shot Adventure Module Contains: The story for a single adventure A map for of a large estate A puzzle revolving around an assassination at a fancy party Character sheets for several NPCs (friends and enemies) The Story Of all the delicacies in the world, the Darlier Brandy must be one of the most exquisite there are. People call...   [click here for more]
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Step-by-Step Pet Companions

Step-by-Step Pet Companions


A how-to guide in creating, raising, and bonding with your custom pet companion. Learn more at www.gamenatural.com Follow us @gamenatural ...   [click here for more]
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Poison Crafting:  Revised Rules

Poison Crafting: Revised Rules


Crafting the perfect poison is both a science and an art. Knowing which ingredient pairs best with which to deliver a swift death - or a lingering one, if deserved - requires intense study and practice. Thankfully, you are an adventurer with both the time and opportunity to discover these ingredients. You also have these new poison crafting rules to experiment with endless combinations, create unique...   [click here for more]
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Magic Reference Guide

Magic Reference Guide


This a reference document to help categorize Magic quickly when players cast a Detect Magic or Identify spell. I use this for my game play and hope that other DMs find it useful as well. ...   [click here for more]
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The Fiendish Felon

The Fiendish Felon


This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book. This adventure should take 1-2...   [click here for more]
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Harlequin 1.3.3: Martial Caster Class

Harlequin 1.3.3: Martial Caster Class


This is a class expansion for Dungeons and Dragons: 5th Edition. Some of the spells mentioned are found in Xanathar's Guide to Everything, although no other supliment or expansion is required for effective play. Includes 28 pages in PDF format containing: 1 class (Harlequin) 10 class archetypes (Aerosaltant, Celestial Choir, Cloud Dancer, Faerie Theatre, Mourning, Red Dragon,...   [click here for more]
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Treasures of the High Forest

Treasures of the High Forest


Magic items mean more when they come with a great story. This supplement details four unique magic items – complete with names, histories, unique properties and plot hooks for further adventures – that await discovery in the High Forest of the Savage Frontier or other enchanted woodlands. This supplement works seamlessly with Lost in the High Forest: A Five-Page Module, also...   [click here for more]
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Food & Drink In Faerun

Food & Drink In Faerun


Food & Drink in Faerûn Wines, Ales, Spirits, Breads, Cheeses, and Exotic Specialties Adapted from various sources Includes intoxication rules Document is "Pay What You Want", but you can get it for free; any contribution goes for the compilation and editing work Please take a moment to rate or review or work! Improvements based on feedback will be made...   [click here for more]
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Realistic Shields

Realistic Shields


This supplement adds variety to shields found in the Forgotten Realms universe. Gone are the days of buying a "Shield", now you can specify and construct your play style around specific sizes and types of shields as well! Please leave a review and a rating, that's all I want from this product, and have made it free to encourage this further. I also welcome any feedback and...   [click here for more]
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Weapons Expanded Vol. 1

Weapons Expanded Vol. 1


Some people say that 5E has a serious problem about how lackluster physical combat can be, how all the weapons feel the same, and how proficiency doesn't really feel like.... It shows how skillful someone is with weapons. This present homebrew here has the intent of fixing that, with the use of a new mechanic that enhances the proficiency mechanic, adding a whole new level of depth to combat, and...   [click here for more]
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Crafting Magical Weapons

Crafting Magical Weapons


This document contains my hombrew rules for having players create any Magical weapons that they want. ...   [click here for more]
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Random Resource

Random Resource


RANDOM SELECTION The attached Excel Spreadsheet has some basic VB code to select a random entry from various tables. There are about 250 330 unique tables including wild surges, hit locations, plots, random encounters, loot and magic items. The results are guaranteed* to be unique on every click of the button. Although these could (in theory) be used with the roll of a dice, they...   [click here for more]
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Additional Magic Item Features

Additional Magic Item Features


The Dungeon Master's Guide for the 5th Edition of the worlds greatest roleplaying game presents tables that DMs can use to add singular characteristics to magical items. These minor quirks, properties, historical details and origin-stories are a great way to present players with memorable and individualized rewards. In fact, the only draw-back to these tables is the limited number of entries....   [click here for more]
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Armory of Tharizdun

Armory of Tharizdun


Custom magical items for D&D 5E along with a random spell table to be used in tandem with the items (or at any other point in your campaign/session). Before the multiverse had shape an ancient power, older than the gods, rampaged through it creating chaos before and after its wake. This power was Tharizdun, chaos incarnate, and he was responsible for all of life... and all it’s destruction....   [click here for more]
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Magic items generator. (excel)

Magic items generator. (excel)


This is simply a generator that I put together for a campagin. It uses your own imagination for the descriptions and exact details of the items, but can serve as a useful prompt to making both the usless and powerful items. including gold, and quick NPC builds for encounters. it uses a Microsoft Excel spread sheet format, only tested on a PC/laptop. It can load onto a phone but the random refresh...   [click here for more]
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Sorcerous Sundries - Compendium of Magic Items from Baldur’s Gate

Sorcerous Sundries - Compendium of Magic Items from Baldur’s Gate


This document is demoversion of full document which we hope will be released May, 25-26, 2019 (also using PWYW). Now it has only 6 magical items wITH LACK OF TIME WE DECIDED TO RELEASE THIS CONVERTATION BY PARTS: PART 1. HELMETS AND ARMORS - ...   [click here for more]
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A Pile of Monstros Items

A Pile of Monstros Items


This supplement provides 30 items inspired by the creatures of the Monsters Manual. Some of them are more or less lifted directly out of the Monsters Manual while others has a bit of additional lore and work put into them. And yes, this supplement does contain very basic rules for turning dragons hide into something usefull ;) Please leave a review so i know what you think of this supplement,...   [click here for more]
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Time Thief - A Roguish Archetype

Time Thief - A Roguish Archetype


A Time Thief is a rogue who gained the ability to steal the most valuable thing - Time. To this all things mundane pale in comparison.The Time Thief is driven by the need to aquire the forces of time. He learns to use it for his own benefits and the results are things thought impossible. This archetype features : Time-bending abilities fueled with a new Resource called Time Fragments Time...   [click here for more]
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The Tome of Compiled Evil (5E)

The Tome of Compiled Evil (5E)


Using the official 5E Dungeons & Dragons rules on the Book of Vile Darkness, I've made my own take on this tricky artifact. It's a combination of flavor from my own campaigns and details from previous editions. Some aspects may seem over powered, but then again, this isn't an ordinary Magical Tome. It features: What happens when Attuned, Magic Items, Traps, Drugs, 9x Feat, 2x Elderitch Invocations,...   [click here for more]
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Whats in a Giants Bag

Whats in a Giants Bag


This is simply a d100 table for the random contents of a giants bag, primarily for storm kings thunder campaigns but useful for any dm who likes using giants. The list has 100 seperate results offering variety and creativity to the murder hobo looting franchise. ...   [click here for more]
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Six-shooter – Part Four: Running the Game, GM Tips & Tricks

Six-shooter – Part Four: Running the Game, GM Tips & Tricks


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. The last part consists of additional information, tips &...   [click here for more]
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Gunslinger Roguish Archetype

Gunslinger Roguish Archetype


This Gunslinger is almost a class unto itself, foregoing the typical rogue’s subtlety but maintaining a reliance on cunning and skill. The class employs custom black-powder/flintlock style firearms (weapon chart included) to make devastating attacks, at the risk of misfire and running short of ammunition. This archetype includes a large variety of thematic trick shots which are fueled by reducing...   [click here for more]
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Secrets of Valeguard Spire

Secrets of Valeguard Spire


For Dungeon Masters only. A magical tower, a heroic legacy! Emerging from the mists of legend, the magical secrets of Valeguard Spire are revealed at last! Within you'll find: Hints and tips about the Chronicles of Sorrow Surprising features of the magical tower itself! Fascinating lore Gorgeous, full-colour maps The innovative Campaign Archetype is introduced...   [click here for more]
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More Magic Items

More Magic Items


The ten magic items found in this document are intended as an optional supplement to be used in conjunction with the magic items found in the Dungeon Masters guide. This item is pay what you want, so download for free and contribute if you think it's awesome and would like to see more like it! Enjoy! Included are the following 10 new items: -Beholder Eyestalk Bowstring -Blade of Manic...   [click here for more]
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Alchemist Full Class

Alchemist Full Class


This Alchemist is a mad scientist but still fits into most fantasy settings. The design intention is to create a “half caster” which plays more like a wizard or sorcerer. An Alchemist can focus on blasting AOE and battlefield control, high damage and debilitating effects to a single target, or powerful (and monstrous!) self-buffs to become a melee powerhouse. ...   [click here for more]
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Gunslinger, A Roguish Archetype for the World of Ravnica FREE edition

Gunslinger, A Roguish Archetype for the World of Ravnica FREE edition


The technological secrets of the mad scientist Izzet League are being opened for you! Play as a Gunslinger, a rogue who specializes in the new and often temperamental Izzet Firearms. Includes THREE Izzet Firearms, the Sparkpistol, Thundercracker, and Flamegouter, and the unique rules for including them. This product includes: A NEW roguish archetype, the Gunslinger Rules for Izzet Firearms...   [click here for more]
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Ye Olde Shop of Curios (Stock take #287)

Ye Olde Shop of Curios (Stock take #287)


A collection of 10 unique magic items Also see... Stock take #241 Stock take #293 Stock take #301 Stock take #315 Stock take #319 Stock take #324 Cursed bin #8 Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Happy Halloween! - 100 Fun Candy Ideas

Happy Halloween! - 100 Fun Candy Ideas


Hello Players & DMs, Last Halloween I wanted to create something special for my players, and since the spirit of Halloween is CANDY, I conceived of some magical candy for my players to collect and enjoy! Thanks for checking this out, and Happy Halloween! ...   [click here for more]
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Ye Olde Shop of Curios  (Stock take #293)

Ye Olde Shop of Curios (Stock take #293)


A collection of 10 unique magic items Also see... Stock take #241 Stock take #287 Stock take #301 Stock take #315 Stock take #319 Stock take #324 Cursed bin #8 Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Expansion to the non magical armory

Expansion to the non magical armory


A small addition to the Player's Hand Book's selection of adventure gear, armors and weapons, along with some alternative rules that are aimed at making the game a bit more plausible as far as combat and formations are concernced. Credit for the parchment background goes to Arcana Games and their Creator's Parchment Per Background Kit. ...   [click here for more]
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Expanded Armory

Expanded Armory


This is a houserule that expands upon weapons and armor, specifically shields. The goal here was to increase player options and perform some balance without significant power creep. Some weapons have had their stats adjusted - this is deliberate. The glaive was previously a redundant halberd - in my world the glaive is a finesse slashing weapon, ala Demon Hunters in World of Warcraft. I...   [click here for more]
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The Sigil

The Sigil


This is a controller type class for 5e D&D known as the Sigil. You can also get the fantasy grounds module of this class Here. If you want to play a class that gives you a lot of utility but deals with a very niche role as an anti-spell caster then this is the class for you. It fits into the meta as a controller type so its DPR isn't going to be something write home about but as a support,...   [click here for more]
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Cosmetic Magic

Cosmetic Magic


Cosmetic Magic is a free document providing some spells and magic items intended for use in DnD 5th edition. The magical effects of the contents of this document are designed with the intent of allowing player characters and NPCs to make aesthetic changes to the world around them- Growing hair, changing an item's coloration, or scarring targets with a brand. For use with both Player characters and...   [click here for more]
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