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City and Wild

City and Wild


What is City and Wild? This guide was created to give more options for roleplaying in the cities, new rules for surviving in the wild and a whole section for collecting materials and crafting items with them. What's inside? This 129-page document is divided in 3 parts. Part 1 - The City You will find new equipment and magic items, stores, taverns, and guilds, plus a...   [click here for more]
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15 New and Unique Magic Items

15 New and Unique Magic Items


Unleash the power of arcane artifacts with Chronicles of Enchantment: Tales of Mundane to Mythic, a must-have addition for any Dungeon Master's toolkit. This collection introduces 15 unique and meticulously crafted magic items for all rarities that will add depth, intrigue, and excitement to your Dungeons & Dragons campaigns. From powerful weapons to enchanted trinkets, each item is designed to...   [click here for more]
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Daria’s Guide to Prosthetics

Daria’s Guide to Prosthetics


Daria’s Guide to Prosthetics This homebrew is dedicated to providing replacements for lost limbs in your Dungeons and Dragons party, or giving them to a BBEG. The guide primarily focuses on prosthetics and some examples of them, but it also gives rules for losing limbs, severing them, crafting the prosthetics, and installing them. The guide is designed to be modular, allowing you to pick and choose...   [click here for more]
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Mundane Monster Loot

Mundane Monster Loot


So, you've finally defeated the raiding party of hobgoblins you've been tracking for days. Sheltering in a ruined tower to heal your wounds, a mimic decided to take a bite out of your rogue, but you killed that too. And now, comes the good bit, right? You ask, “Dungeon Master, what treasures did we acquire this fine day?” Your DM consults their book behind that confounded screen, frowns, and...   [click here for more]
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Bruno's Book of Shrubbery

Bruno's Book of Shrubbery


Bruno’s book of shrubbery delves into the enchanting realm of magical plants found in the Dungeons and Dragons universe. This comprehensive guide features 64 distinct plants, each meticulously detailed with descriptions, magical attributes, and guidelines for cultivation and harvesting. The book also explores the versatile applications of these harvested materials in various fields such as magic...   [click here for more]
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Your Axe Does What Now? - New Critical Weapon Effects

Your Axe Does What Now? - New Critical Weapon Effects


There is nothing more disappointing than rolling an encounter-ending critical hit, and rolling two ones on the damage dice. Only for the wizard in the party to then poke his head above the table they’ve been hiding behind and finish off the big bad with a couple of magic missiles. That being said, even when you do roll well you are only rewarded for your mighty feat of superior dice jiggling with...   [click here for more]
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The Cavy - A Custom Guinea Pig Race

The Cavy - A Custom Guinea Pig Race


Cavies are small humanoid rodents; they tend to walk on their hind legs but are actually quadrupeds. Their ears are soft and folded over to protect the delicate tissue inside. Their eyes protrude slightly with colours ranging from dark brown to burnt umber, and on rare occasion, bright pink. Included in this document, our first of many O.P.S. publications, is: A fully custom Guinea Pig...   [click here for more]
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The Astral Menagerie - 10 Ship's Companions for Spelljammers

The Astral Menagerie - 10 Ship's Companions for Spelljammers


So you want to adopt? - Mr Spudry is thrilled to hear you would like to adopt one of these beautiful creatures as your companion. They’re loving and caring and supportive. Apart from Grumpy Monkey, watch out for that one, but even Grumpy Monkey will find his forever home one day! How To Use your new Companions This supplement was created to work alongside one of our adventures (coming soon)...   [click here for more]
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The Poisoner's Handbook

The Poisoner's Handbook


 I think we can all agree that the processes of tinkering, crafting, and brewing in Dungeons and Dragons can be convoluted and intricate, dissuading many adventuring parties from engaging in such endeavours. Unless you are participating in an exceptionally lengthy campaign with ample periods of downtime, the likelihood of exploring these aspects is rather slim. Even when you do, the difficulty class'...   [click here for more]
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PPP Potions

PPP Potions


These potions are taken from our book Journey Around the Radiant Citadel, but in celebration of our first copper medal on the dmsguild we are making them available here. If you like what you read feel free to check out our other titles on the dmsguild. Included in this document is: A Potion shop and Potion maker  21 new potions to stock the shop This Preview is part of our Copper...   [click here for more]
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Simple 5e Tweaks: Martial Combat

Simple 5e Tweaks: Martial Combat


Simple 5e Tweaks is a collection of various homebrew rules for Dungeons and Dragons: 5th Edition compiled over several years. No frills, no filler, just 11 pages of compact improvements for 5e, with a focus on being simple to understand and straightforward to implement for DMs and players of any experience level. The purpose of this volume of 5e Tweaks is primarily to make martial combat...   [click here for more]
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Smoke & Thunder's Timeline of Arms

Smoke & Thunder's Timeline of Arms


When Was THAT Invented? Smoke & Thunder is a bestselling series of guides to the more advanced weapons and technologies that might be found in some D&D settings. From the Late Middle Ages to the Modern Day, and from the Day After Tomorrow to the Distant Stars, Smoke & Thunder volumes 1 and 2 cover weapons, armor, gear, and character options with a focus on firearms, artillery, and explosives....   [click here for more]
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Hybrid Forms - A Bestial Boon

Hybrid Forms - A Bestial Boon


Hybrid forms serve as a beneficial reward that you, as the DM, can bestow upon your players. These forms entail temporary transformations that enhance the players’ key attributes and provide them with distinctive abilities. When a player assumes their hybrid form, they adopt the characteristics of a specific animal based on their Animalistic Affinity. Not only do their abilities change, but their...   [click here for more]
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The Fade Lands

The Fade Lands


“The Fade Lands” is a unique, PC-centric adventure. 185 pages. It is designed to strengthen the bond of your RPG group.   FEATURES: (A) The player-created, PC backstories are the focus of the adventure. (B) Unique land, wildlife, & culture. (C) Optional, peaceful solutions listed for most encounters. (D) New items, monsters,...   [click here for more]
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Psychic and Spiritual Handbook

Psychic and Spiritual Handbook


The Psychic and Spiritual Handbook is a full-featured tome for exploring the psychic realm. It includes new races, classes, feats, and spells, as well as introducing psionic powers. DMs will find a host of rules for supernatural phenomena, the Plane of Dreams, and a number of new monsters and NPCs to explore adventures including psychic powers and otherworldly facets. These rules can be...   [click here for more]
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Pact of the Possessed - A Warlock Subclass

Pact of the Possessed - A Warlock Subclass


Deep in the Plane of Limbo, a chaotic domain existing between the realms of life and death, dwell formidable entities. These beings, though long deceased, possess an enduring life force that perseveres throughout the ages. For countless centuries, nay, millennia, they have diligently sought a pathway back to the material plane. They observe and study the intrinsic power of the soul, the essence of...   [click here for more]
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Sterlibear's Race Expansions: Mountain Dwarves

Sterlibear's Race Expansions: Mountain Dwarves


Moutain Dwarves! Designs based on a small compendium of mountain dwarf heroes, villains and characters I have made or used in different encounters. Either for fun as a pass time for players to fight or for more intricate storyline, mixed with all kinds of unique classes and items to really make each character different, each with accompnying background and something to go alongside with. Featuring...   [click here for more]
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Professor Montclaire's Guide to the Mortuary Arts

Professor Montclaire's Guide to the Mortuary Arts


Professor Montclaire, necromancer supreme and tutor of the mortuary arts, opens her doors to the public ! Within this necromancy themed supplement for D&D 5e you can find :  - A new thematic Background :  Delve into the secrets of life and unlife as a Mortician Adept, and uncover the great mysteries of the veil that seperates...   [click here for more]
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Catholic Subclasses

Catholic Subclasses


Ever wonder what christianity would be like in the forgotten realms? Me neither, but here it is anyways. But seriously, this was a labor of love and was actually originally created as a gift for a dear friend, but I decided I'd share it with everyone! ...   [click here for more]
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Arcim's Library of Lashes

Arcim's Library of Lashes


To wield a whip is to hold thunder in your hands, to swing lightning on a chain. And to snap the weave to your will at that moment of impact.  -Archmagister Arcim Whips are a famously underutilized element of D&D 5e’s systems. An uncommon but flavorful choice of weapon, whip usage can...   [click here for more]
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Missing Missionary

Missing Missionary


A 2 -4 hour encounter for 2nd level characters. Includes 1 new item 'khopesh of spell storing' 2 new Derro variants, the brute and the fencer. Quest Summary: Eadyan Falconmoon is worried that one of the Sanctuary's missionaries hasn't returned in some time. The missionary, a dwarf named Ublick Brassforge, was sent to preach to the new settlement that recently sprung up in a valley...   [click here for more]
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The Silent Sands

The Silent Sands


In the harsh and unforgiving desert, entire villages vanish without a trace, swallowed by the merciless sands. Yasir al-Amin, the Headman of the Oasis of Zephyr, is determined to unravel the mystery of these eerie disappearances. Yet superstitious beliefs of sand worms and demonic djinn have left Yasir's dervishes paralyzed, unwilling to venture into the deep desert. What he needs . . . are outsiders....   [click here for more]
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The Slinger's Toolkit: Creating Western Inspired Wizards (5e)

The Slinger's Toolkit: Creating Western Inspired Wizards (5e)


Step into a world where the arcane meets the Wild West in The Slinger's Toolkit! Perfect for both newcomers and seasoned Dungeons & Dragons players, this guide breathes life into spellslinging wizards with a unique twist. Drawing inspiration from classic westerns, adopt an Arcane Tradition specifically designed for wizards who thrive in the gritty, gun-slinging environments of the frontier! The...   [click here for more]
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A Guide to Skinning and Leather Working

A Guide to Skinning and Leather Working


A simple, practical guide to skinning and leather working. In the annals of leatherworking, there is a tome of great import that chronicles the art of skinning and tanning the hides of creatures found in the Monster Manual. This compendium is a treasured resource for those who seek to turn the hides of monsters into practical and ornamental leather goods. Within its pages, one will...   [click here for more]
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JinxWeaver Artificer Subclass

JinxWeaver Artificer Subclass


The JinxWeaver Artifcer subclass is a subclass I made to give Artificers a more witch-like feel to them. With the use of their Weaver's tools, they'll be throwing out Jinxes of their own design, and at higher level will even be able to curse their Infusions. ...   [click here for more]
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The Hunter's Moon (A 5e Adventure)

The Hunter's Moon (A 5e Adventure)


The hunter's moon is a mystery adventure for a party of 5th level characters, leading them up to level 10. It takes place in Kinamo, a bustling capital of the far east untouched by technology and governed by ancient spirits and ancestral magic. Alarming dreams and visions that spell the city's destruction, a maddened mage who wanders the streets, a group of assassins that plot to assassinate the Emperor,...   [click here for more]
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Makers of the Everforge - A Forgemaster's Supplement

Makers of the Everforge - A Forgemaster's Supplement


This D&D 5e supplement contains an original background and several magic items pertaining to the world's Everforges---places of great primordial power and eternal fire. - A Background for your 5e Characters, the Everforge Acolyte, for those that wish to give their characters a craftmen's background ! - Five magical items, blessed by the powers of primordial fire. - A piece of fiction to set...   [click here for more]
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Perilous Artifacts: the Gaming Den of a Thousand Wonders

Perilous Artifacts: the Gaming Den of a Thousand Wonders


There is spoken of a deck of cards unlike any other, possessing a singular gift to renew its ranks upon the full moon of each month. Yet, this wonder comes with a stipulation: all those who have drawn a card from the deck must have passed beyond the veil of death. Only then may the deck rejuvenate itself and begin anew.    In the event of its existence, it would not...   [click here for more]
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Peter P. Patellier & Sons Potion Catalogue #1

Peter P. Patellier & Sons Potion Catalogue #1


...   [click here for more]
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Miguel's Most Magnificent Magical Emporium

Miguel's Most Magnificent Magical Emporium


In the annals of the city, there are whispers of a place known as Miguel's Most Magnificent Magical Emporium. It is said that the proprietor of this wondrous shop, a man by the name of Miguel Morgante, possesses the uncanny ability to acquire nearly any magical artifact that one might seek, for a fee, of course.   But such a shop is not easily found, for it is said to appear only...   [click here for more]
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