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A complete set of rules for creating both magical and mundane items. This supplemental rule guid provides a complete guide for giving your players the opportunity to make their new armor and equipment rather than run into town to buy it. At higher levels it allows a party to prepare for comming challenges by creating magical items designed to fit their own needs and desires.
Changes:
V.1.4.2... [click here for more] |
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Fun for the people
This Adventure Module Collection Contains:
A detailed campaign setting & lore for a wandering fair
Three complete one shot adventure modules
A ruleset on how to fairly judge competitions between players
A ruleset on how to handle drunkeness or getting drunk
A ruleset for creating a Doppelganger race in D&D 5e
A ruleset for how to run a siege
…... [click here for more] |
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Breaking waves
This One Shot Adventure Module contains:
The story for a single maritime adventure - ideal for introducing D&D 5e to new players
Builds for 2 new monsters and 1 new boss monster
Builds for multiple tough NPCs
A simple treasure riddle
Detailed Maps of the mysterious ship called the "Selandia"
A loot table for plundering a passenger ship
Multiple social,... [click here for more] |
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5th Edition Poisons includes new mechanics for creating, modifying, and treating a wide variety of poisons, as well as over 75 poisons to use in your own campaigns.
If your players, or their adversaries, enjoy using poisons, this supplement is sure to throw a devious grin across their faces. ... [click here for more] |
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 This exciting Primer is the first of its kind! Contained within is an actual recipe for a Gnomish Spice Blend. We hope to bring more recipes to our Dear Readers in future. Please be sure to contact us (see the credits page) and let us know if you are interested in more recipes. ... [click here for more] |
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The Galley of Death
This One-Shot Adventure Module contains:
The story for a single adventure
Builds for three different enemies / monsters
Builds for two kinds of friendly NPCs
A table for rolling events for a ship caught in a storm
A simple sketched map of a ship
The Story
The ruthless warlord Rahar controls large parts of the coastal... [click here for more] |
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Murmur through the Cracks
This One Shot Adventure Module contains:
The story for a single adventure
An intriguing mystery for your players to solve
Builds for 4 new monsters
Builds for multiple tough NPCs
Detailed maps of the city of Samin and some key locations
Ideas for special combat encounters and a final boss fight
The Story
Even a decade after... [click here for more] |
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Welcome! Here within this PDF you will find professions have been added into D&D , allowing players a way to make money or items while adventuring. It's a great way to get players involved and encourage them to interact with the environment; allowing a GM to spawn quests from the items players may end up seeking. Inside you will find professions for: harvesting, herbalism, mining, leatherworking,... [click here for more] |
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Artifacts Vol. 1
Weapons, shields, rings and other magical items await within. Unlock the vault and prepare your adventurers to loot and wield the artifacts within.
These items range from a uncommon to legendary, with original art and D&D 5e rules.
Enjoy!
Also be sure to check out our other RPG downloads.
/browse.php?author=Terry%20Maranda
https://www.artstation.com/terrymaranda... [click here for more] |
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Spell Cards Set. This was developed as an alternative to the Gale Force Nine spell cards. In that system the cards have various colours based on whether it is from Xanthars guide, the character race, or spells from different classes. This card set however, focus on differentiating between spells/abilities rather than where those spell came from.
Additionally the Gale Force Nine spell cards... [click here for more] |
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20 Magical Trinkets
A 1-page DM-supplement to give players a little something extra when it comes to looting-- be it pick-pocketing, dungeon-crawling or just ransacking the quiet inn down the road.
Items lack game mechanics (I'll leave that up to you and that creative noggin' of yours!) but... [click here for more] |
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For me, 5e wasn’t enough of a loot-fest. Randomized treasure wasn’t really a thing. Esoteric magical items changed how you could approach situations in campaigns, such as solving complications, but there wasn’t really that much varied weapons and armors other than specific magical items. I wanted to bring back resources and materials common to fantasy settings that were mostly left... [click here for more] |
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 This handy ladle allows you transport 9 gallons of soups, stews, and even brews on long journeys; but is that all it can do? Find out how useful this ingenious Gnomish invention can be on your next adventure.
From the good folks at the Exploding Trousers Co, LTD.
Accept NO Imitations! ... [click here for more] |
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Most gunsmiths are skilled craftsmen and warriors, having spent years perfecting their ability to both wield and construct firearms. Experimentation and customization are vital to every gunsmith, as they seek to design and improve rudimentary firearms. Indeed, their alchemical experiments regularly lead to modifications to their weapons that their peers would envy, and perhaps would kill for.
This... [click here for more] |
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This began as a challenge to keep myself creative in 2020. I pledged to illustrate and detail one magic item a week, for a year. I got ahead of myself and received positive feedback, so now I'm shooting for 100. Some of the items have been used by characters and NPCs in my various campaigns. Other Items are new and may need some tuning. All the items are subject to revisions and rebalance based on... [click here for more] |
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 This simple adornment calls upon the power of Wild Magic to enhance any spell caster's magic abilities. Nevermind the consequences... ... [click here for more] |
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This package is designed to provide you with some unique, fascinating items. Free content, for you to do absolutely anything with that you like! Chop, change, build and remove, these ideas are as much yours as mine. I only ask that if you make a million dollar module outta them, you at least credit me in the acknowledgements. ... [click here for more] |
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Crafting the perfect poison is both a science and an art. Knowing which ingredient pairs best with which to deliver a swift death - or a lingering one, if deserved - requires intense study and practice.
Thankfully, you are an adventurer with both the time and opportunity to discover these ingredients. You also have these new poison crafting rules to experiment with endless combinations, create unique... [click here for more] |
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The Circle's End
This One Shot Adventure Module Contains:
The story for a single adventure
Several encounter maps
Descriptions of two powerful magic items
Several new monsters and a boss fight
The Story
Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies... [click here for more] |
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 This enchanted Inkwell will keep your sage, cartographer or wizard from having to carry around a clumsy box of dozens of different colors of ink. Invented by the Master Archivist of the Grand Archive of King Azulkonkæk, ETCo, LTD is proud to offer this ingenius invention. Let Eltrå's fantastic discovery work for you, available here and from other quality Vendors. Accept No Imitations! ... [click here for more] |
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Food & Drink in Faerûn
Wines, Ales, Spirits, Breads, Cheeses, and Exotic Specialties
Adapted from various sources
Includes intoxication rules
Document is "Pay What You Want", but you can get it for free; any contribution goes for the compilation and editing work
Please take a moment to rate or review or work! Improvements based on feedback will be made... [click here for more] |
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In my last upload, I had stated that I may make a supplement for materials that you can craft weapons from. This is that. It includes 45 different materials and what effects weapons and armors made from them have. ... [click here for more] |
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Magic items mean more when they come with a great story.
This supplement details four unique magic items – complete with names, histories, unique properties and plot hooks for further adventures – that await discovery in the High Forest of the Savage Frontier or other enchanted woodlands.
This supplement works seamlessly with Lost in the High Forest: A Five-Page Module, also... [click here for more] |
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A how-to guide in creating, raising, and bonding with your custom pet companion.
Learn more at www.gamenatural.com
Follow us @gamenatural ... [click here for more] |
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In Vino Augurium
This One Shot Adventure Module Contains:
The story for a single adventure
A map for of a large estate
A puzzle revolving around an assassination at a fancy party
Character sheets for several NPCs (friends and enemies)
The Story
Of all the delicacies in the world, the Darlier Brandy must be one of the most exquisite there are. People call... [click here for more] |
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See it through
This One-Shot Adventure Module Contains:
The story for a single adventure
A map of a large villa on top of a cliff
A build for a friendly NPC Cleric
Stat block for a new deadly enemy
Ideas for a home-alone style battle encounter
The Story
Perched on a cliff outside the fishing village of Dorma stands an old villa. It was... [click here for more] |
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This is a class expansion for Dungeons and Dragons: 5th Edition. Some of the spells mentioned are found in Xanathar's Guide to Everything, although no other supliment or expansion is required for effective play. Includes 28 pages in PDF format containing:
1 class (Harlequin)
10 class archetypes (Aerosaltant, Celestial Choir, Cloud Dancer, Faerie Theatre, Mourning, Red Dragon, Silent One,... [click here for more] |
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Weather the Storm
This One Shot Adventure Module Contains:
The story for a single adventure
Builds for 2 new monsters
A character build for a storm mage NPC (D&D 5e)
New magic items
A sketched map of a small mountain town
Two encounter maps
The Story
Mankind has always been observing and trying to predict the weather. Indeed, every... [click here for more] |
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2 PDF’s included
Poison Reference Guide: A Guide that revisits poisons from the DMG adding variant rules for play. (Used primarily as handout for the players)
Shop of Poisons: This is a single encounter designed to introduce poisons to a campaign and allowing an opportunity for characters to purchase
2 Digital Maps of the shop, set in an urban area (20x20)
8.25 revision: Updated layout,... [click here for more] |
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The might and the magic of Mount Celestia are yours to sample!
Inside this supplement are 25 all-new wonderfully "angelic" magic items to empower, enrich, and enlighten players. Inspired by the the first appearance of solars, planetars and devas from the 1e Monster Manual 2, these magic items will provide players with a "good" dose of lawful goodly things. A perfect little... [click here for more] |
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This is a Infernal War Machine Loot List for DMs of Avernus. If your adventurers manage to take down a Infernal War Rig well out on the wasteland, this D100 list should make looting easier on the DMs head.
This title is pay what you want and all proceeds go towards Dice and Development. Dice and development is a community interest project aimed at helping include those socially excluded through gaming.... [click here for more] |
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RANDOM SELECTION
The attached Excel Spreadsheet has some basic VB code to select a random entry from various tables.
There are about 250 330 unique tables including wild surges, hit locations, plots, random encounters, loot and magic items. The results are guaranteed* to be unique on every click of the button.
Although these could (in theory) be used with the roll of a dice, they... [click here for more] |
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Six-shooter: Bringing the Wild West to D&D!
Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided.
The last part consists of additional information, tips &... [click here for more] |
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Some people say that 5E has a serious problem about how lackluster physical combat can be, how all the weapons feel the same, and how proficiency doesn't really feel like.... It shows how skillful someone is with weapons.
This present homebrew here has the intent of fixing that, with the use of a new mechanic that enhances the proficiency mechanic, adding a whole new level of depth to combat, and... [click here for more] |
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This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book.
This adventure should take 1-2... [click here for more] |
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This a reference document to help categorize Magic quickly when players cast a Detect Magic or Identify spell.
I use this for my game play and hope that other DMs find it useful as well. ... [click here for more] |
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This document contains my hombrew rules for having players create any Magical weapons that they want. ... [click here for more] |
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 Trove of Tales is a collection of magic items based on the works of various authors. Currently included are 29 items are based off the works of Haruki Murakami, Edgar Allan Poe, Roald Dahl, Dr. Seuss, and Shakespeare.
If inspiration strikes me in the future this document might be expanded. ... [click here for more] |
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The Dungeon Master's Guide for the 5th Edition of the worlds greatest roleplaying game presents tables that DMs can use to add singular characteristics to magical items. These minor quirks, properties, historical details and origin-stories are a great way to present players with memorable and individualized rewards. In fact, the only draw-back to these tables is the limited number of entries.... [click here for more] |
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Using the official 5E Dungeons & Dragons rules on the Book of Vile Darkness, I've made my own take on this tricky artifact. It's a combination of flavor from my own campaigns and details from previous editions.
Some aspects may seem over powered, but then again, this isn't an ordinary Magical Tome.
It features: What happens when Attuned, Magic Items, Traps, Drugs, 9x Feat, 2x Elderitch Invocations,... [click here for more] |
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A Time Thief is a rogue who gained the ability to steal the most valuable thing - Time. To this all things mundane pale in comparison.The Time Thief is driven by the need to aquire the forces of time. He learns to use it for his own benefits and the results are things thought impossible.
This archetype features :
Time-bending abilities fueled with a new Resource called Time Fragments
Time... [click here for more] |
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 Könnten wir nur Bänder zwischen uns weben
Dieses One-Shot Abenteuer enthält:
Ein kurzes Abenteuer, perfekt für erfahrene Spieler
Die Karte eines kleinen Nomadenlagers am Strand
Angaben für drei NSC Gruppen
Ein neues, tödliches Boss Monster
Handgezeichnete Illustration
Die Geschichte
Am Wegesrand verborgen und von keiner Karte erfasst liegt der... [click here for more] |
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This Gunslinger is almost a class unto itself, foregoing the typical rogue’s subtlety but maintaining a reliance on cunning and skill. The class employs custom black-powder/flintlock style firearms (weapon chart included) to make devastating attacks, at the risk of misfire and running short of ammunition. This archetype includes a large variety of thematic trick shots which are fueled by reducing... [click here for more] |
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This is simply a d100 table for the random contents of a giants bag, primarily for storm kings thunder campaigns but useful for any dm who likes using giants. The list has 100 seperate results offering variety and creativity to the murder hobo looting franchise. ... [click here for more] |
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Hello Players & DMs,
Last Halloween I wanted to create something special for my players, and since the spirit of Halloween is CANDY, I conceived of some magical candy for my players to collect and enjoy!
Thanks for checking this out, and Happy Halloween! ... [click here for more] |
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For Dungeon Masters only. A magical tower, a heroic legacy!
Emerging from the mists of legend, the magical secrets of Valeguard Spire are revealed at last! Within you'll find:
Hints and tips about the Chronicles of Sorrow
Surprising features of the magical tower itself!
Fascinating lore
Gorgeous, full-colour maps
The innovative Campaign Archetype is introduced... [click here for more] |
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7 FREE (tips appreciated) pages of content made to add more flavor and dwarf-ness to your game! Includes 3 weapons, 10 spells, 5 feats, and 5 magic items all brand new! Guaranteed to grow your beard 2 feet overnight! From veteran dungeon master, TJ Brooks.
Disclaimer: Claims of beard growth may be greatly exaggerated! ... [click here for more] |
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The ten magic items found in this document are intended as an optional supplement to be used in conjunction with the magic items found in the Dungeon Masters guide.
This item is pay what you want, so download for free and contribute if you think it's awesome and would like to see more like it! Enjoy!
Included are the following 10 new items:
-Beholder Eyestalk Bowstring
-Blade of Manic... [click here for more] |
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If only we could weave the Bands connecting us
This One-Shot Adventure Module contains:
The story for a single adventure
Build for a new monster
Three builds for diverse NPC factions
A complex social encounter puzzle for experienced players
A simple sketched map of a nomad camp on the beach
The Story
Hidden by the wayside’s thicket, not appearing... [click here for more] |
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This Alchemist is a mad scientist but still fits into most fantasy settings. The design intention is to create a “half caster” which plays more like a wizard or sorcerer. An Alchemist can focus on blasting AOE and battlefield control, high damage and debilitating effects to a single target, or powerful (and monstrous!) self-buffs to become a melee powerhouse. ... [click here for more] |
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