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Now a PLATINUM seller! And over 52,000 downloads - Holy avernus thank you all so much!
Thank you all for the continued support with this one shot - in the top 40 most popular of "pay what you want" titles. This is amazing I am eternally greatful!
Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique... [click here for more] |
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NOW A GOLD SELLER! Thank you all so much for he downloads and I hope my hard work is giving you all some good laughs and gaming moments.
The Underling's Awakening is a small campaign (25 pages) meant for more than one sitting. It features a vivid story based campaign featuring 2 dungeons and a chase accross an open moorland. Please feel free to download the maps and dungeons seperately (required if... [click here for more] |
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NOW A GOLD SELLER! Thank you all for the continued support and I hope you all a happy gaming session(s) from this module.
The long awaited 3rd installment of the Underling Revival series is here! Over 37,000 of you have tried Rise of the Necromancer and I urge you all to get the next two in the series to follow up the events and start this campaign.
This final chapter takes place in Faerun and... [click here for more] |
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This booklet includes ten city-themed adventures that you can drop into any campaign, setting, or city with minor edits. Alternatively, you can run all ten in the provided city of Valua, the capitol city of a major empire within my own setting. All ten adventures contain notes for altering the adventure to suit any level of party. You can run them in order, as one-shots, or take them one-by-one... [click here for more] |
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Deep in the jungles of Chult lies an ancient temple dedicated to Lady Luck herself. Stories about the Temple of Tymora are whispered by adventurers and bards, each tale more mysterious than the last. It is said that wealth and rare prizes await those who are courageous enough to test their luck within its walls.
Temple of Tymora is a one-shot D&D 5e adventure designed for 4-6 level... [click here for more] |
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Accursed Apple Twists
This One-Shot Adventure Module Contains:
The story for a single adventure, perfectly suited for new players
A map of a small burial-mound dungeon usable in virtual tabletops such as roll20
Two NPC stat-blocks
Stat block for a new deadly boss enemy
Several hand-drawn illustrations
The Story
Near the old dwarven road lies a tiny... [click here for more] |
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The secret lies inside you all, with
which to paint me on the wall.
Forge a key of ruby-red, but what
will be must then be dead.
Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s!
Enter the dungeonous crypt of the Archmage, battling puzzles, riddles,... [click here for more] |
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Teuflischer Apfelstrudel
Dieses One-Shot Abenteuer enthält:
Ein kurzes Abenteuer, perfekt für neue Spieler
Die Karte eines kleinen Verliesses (brauchbar in online tabletops wie Roll20)
Angaben für zwei NSC
Ein neues, tödliches Boss Monster
Mehrere handgezeichnete Illustrationen
Die Geschichte
Im Hügelland, östlich der alten Zwergenstraße liegt... [click here for more] |
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Bound in Chains
This One-Shot Adventure Module Contains:
The story for a single adventure
A map for a prison / monastery
Builds for several NPCs
Several prison break story ideas
Five encounter maps for class-specific trials & puzzles
Inspiration for a team-building encounter
The Story
Big cities and organized crime usually go hand in hand. Yet,... [click here for more] |
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In a distant dimension of existence, a collective of Modrons run experimental tests to find the answer to one question: What draws adventurers to places known as "Dungeons"?
Hijacking the travel of adventuring parties, these Modrons subject them to a series of tests in their artificially created dungeon. Deadly combat, logic puzzles, "moral" challenges, and a plot about a kidnapped "Maiden"... [click here for more] |
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On Her Majesty's Pest Control Service
This One Shot Adventure Module contains:
The story for a single adventure
Tips on how to run a introduction session for new TTRPG players
Builds for several new monsters
Build and Background for a NPC
Puzzles and riddles for your party to solve
Maps and ideas for special combat encounters
The Story
Like most large... [click here for more] |
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I developed this side quest for my campaign of Dragon of Icespire Peak for level 3. My intention was to introduce the party to the Cult of the Dragon as I am intending on running a modified version of Hoard of the Dragon Queen and then Rise of Tiamat.
Any feedback would be appreciated! ... [click here for more] |
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The village of Sleepy Hollow is in a state of deep distress and urgent need of aid! Crops have withered, animals have disappeared and a strange dark presence seems to shadow the townsfolk! The villagers are in desperate need of adventurers to uncover the mystery behind the sinister happenings and save the village of Sleepy Hollow from its impending doom!
The Haunting of... [click here for more] |
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The Circle's End
This One Shot Adventure Module Contains:
The story for a single adventure
Several encounter maps
Descriptions of two powerful magic items
Several new monsters and a boss fight
The Story
Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies beyond. Daraven,... [click here for more] |
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For months, the dreams of the people of Emystrell have become dark and terrible. It seems their nightmares have come to life as in recent weeks, people have mysteriously gone missing, vanishing in the night without a trace! Everyone is too paralyzed by their own despair to do anything, or venture far from the safety of their homes. Emystrell is on the brink of collapse. The baron is offering a... [click here for more] |
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Don't break your Pick
This One-Shot Adventure Module Contains:
The story for a single adventure
Builds for 3 new monsters
Detailed and high-resolution encounter maps (to be used e.g. in Roll20)
A boss fight with unique lair actions
Several hazards and ideas for a mining expedition
The Story
Far up in the cold North, nestled between two giant mountains, lies a mining city called Dandery.... [click here for more] |
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Once thought to be a myth as old as time itself, the Golden Fish is actually an artifact of immense power that has the ability to grant a powerful wish. The artifact fell into one of the archives of the dreaded Witch King, the lich Zhengyi, located in the Bloodstone Lands near the kingdom of Damara. When the Witch King fell, the Great Archive closed and fell quiet.
Now... [click here for more] |
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An ancient tomb rebuilt with deadlier traps, more horrific monsters, and filled with fiendish puzzles that will test you to your very limits. The most horrific infamous location in all of Dungeons and Dragons is back. Built by Acererak, destroyed by Vecna, the Tomb of Horrors was purchased by the Grumpy Dungeon Masters and refurbished into a tournament grounds to celebrate their second anniversary.... [click here for more] |
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You enter some sort of corridor, but it is a far departure from the airship hallway you expected. The walls and ceiling are rusty chain-link fences and the floor is a corroded mesh of iron slats. Beyond the fence is a void of black, unmoving emptiness which carries the faint scent of ozone and rotten meat...
Inspired by horror franchises such as Silent Hill and Saw, Flight of Madness is... [click here for more] |
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Scale the Spire
This modular One Shot Adventure Module contains:
The story for a single adventure
Additional rules to create a modular, rogue-like dungeon crawl experience in 5e
18 random events for traversing a magical dungeon
Builds for 21 new monsters and fights
Builds and ideas for 18 new boss battles
Loot-tables for 3 dozen new potions, magical weapons and magical... [click here for more] |
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Normank Ook is a two part adventure for four to six 6th level characters that sees the PCs track down and kill a rogue mind flayer called Normank Ook who has set up a cult near the town of Cambersands. In Part One: The Dungeon Of Access the PCs are given their quest and then must overcome all 3 stupid challenges in the Dungeon Of Access.
Norkmank Ook Part Two: Back Once Again It's... [click here for more] |
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This package is designed to aid you in writing side quests and adventures. It’s a collection of hooks and micro-adventures that can be added simply to your campaign to breathe life into your world.
A lot of these have been shared/talked about on reddit(https://www.reddit.com/r/d100/), so bear in mind the following: This is a pay what you want collection, simply formalised. Many of these ideas... [click here for more] |
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This adventure is designed for 4 7th-level adventurers, taking them through grueling traps and horrid creaturers in this two-parter adventure of the necromancer's lair! The PC's have been tasked with eliminating the necromancer hiding in these old burrows and knows she's in there somewhere.
Monster Books Used - Monster Manual (WotC), Volo's Guide to Monsters (WotC), and Creature Codex (Kobold Press)... [click here for more] |
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Heart of Stone
This One-Shot Adventure Module contains:
The story for a classic dungeon adventure
Builds for four new enemies / monsters
A table of random mountain wilderness encounters
Four loot-tables with new magic items
Several high detail maps to be used in an online tabletop such as Roll20
The Story
While travelling through Corviglia, wanderers... [click here for more] |
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The Bloodsworn Tribe of the Thunder Peaks mountains has thrived under the leadership of their undead goblin master, King Tharaktu – a winged vampire spawn!
This dungeon lies within the Thunder Peaks mountains of eastern Cormyr, in the Forgotten Realms. It is presented as a location to be explored, rather than a quest to be completed. It is intended for first tier characters (levels 1-4) but threat... [click here for more] |
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You step forward into the circle of runes and feel your stomach lurch. Within a blink of an eye, you find yourself in the arena. You can no longer see the audience but you can faintly hear them cheering and chanting beyond the arena’s walls...
In Azaruuk's Ultimate Battle Royale the players find themselves whisked away to Sigil, the city in the center of the multiverse, where the must... [click here for more] |
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Evil and danger lurks in the depths of the woods... A sapling of the Gulthias tree has sprouted in a tomb below the ruins of Himbolt's Cairn, absorbing the minds of a long deceased warlord and his retainers. The sapling has given rise to a number of evil plant beings called blights, each of which contains the fragmented memories and personalities of the dead. Can the party find the source of the blight... [click here for more] |
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 This particular oblex has converted a dungeon into a labyrinth which it calls a "test environment". It lures brave and foolish humanoids in with promises of material gain and then it puts its "test subjects" through a series of trials in order to determine their "edibility".
Since this is how it eats, it calls this dungeon laboratory the "Mouth of the Oblex".
Are you game? ... [click here for more] |
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This small one-shot dungeon adventure made with level 3 characters in mind takes the players through a small dungeon of a local cult. Here you go through light combat, a bit of lore, and lots of loot! This is my first homebrew story so I hope you enjoy it and leave some feedback! The book was made with Homebrewery ... [click here for more] |
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The white drake Cryovain has been slain and lies upon the frozen plateau he furnished for himself atop Icespire Hold. His death-scream, however, carried by a fell wind across the Sword Mountains, has the White Dragon Avazateura, who is come to see what befalls the first-born of her brood.
Wrath of the Drake-Mother serves as lengthened ending to the Dragon of Icespire Peak. It intends to provide a... [click here for more] |
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Gargantuan Gearworks
This One Shot Adventure Module created for 2 GMs contains:
The story for a short and brutal dungeon crawl
Guidelines on how to run a one-shot adventure with 2 game masters
Several battle maps of an abandoned factory
Builds for several new monsters and fights
New mechanics and status conditions revolving around two ancient substances
A two-phase... [click here for more] |
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A mining town in the Western Galena Mountains has had their mine taken over by kobolds. The kobolds are proving a problem to remove, so word has been sent to the nearby towns for anyone who is capable of removing these pests. Do you happen to be capable of such a task? A 4-Hour Adventure for 1st-4th Level Characters 1st Adventure of the Dark Journal Saga
Dark Journal Saga features 12 adventures. There... [click here for more] |
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The journal found in the Quartzwall mine is proving difficult to translate. The cleric in Mountainholm asks the adventurers to go to a lair nearby where supposedly a cipher can be found to translate the book. What the adventurers find at this lair leads to a bunch of challenges that puts their very puzzle solving skills to the test. Will they be able to survive The House? A Four-Hour Adventure for... [click here for more] |
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This quick dungeon is perfect for a oneshot for a party of 4 level 5 adventurers. This is mainly a puzzle dungeon with a gauntlet fight of elementals at the end. I would recommend that the party have atleast 1 magic weapon. Good luck :) ... [click here for more] |
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Breathe more life into the region and town of Jotnar's Folly with this Pay What You Want supplement!
This document is designed for use with the Blood on the Snow adventure module available on the DM's Guild, however, its contents can also be used as a stand-alone for fleshing out your own personal adventures. It's designed with four to five Tier 2 players in mind.
What you'll find inside is:
7 new... [click here for more] |
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In another great addition to my mini-campaigns, this is Abandoned Sins. It is a dungeon-crawl module designed for three Level 1 Adventurers, and they will level up by the end (if they confront every NPC).
"The Party has booked passage on a ship going through the Nelanther Isles. They dock at an island named Youra for supplies, and the local half-orc mayor has a job for the Adventurers. There's... [click here for more] |
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The temple of dawn was once a place of miracles and wonders, the jewel of its valley. Now it’s nothing more than a folk tale hidden in lullabies and tall tales of boastful hunters. But not everyone has lost faith in the Goddess of Dawn.
In this brief adventure, for 3-4 adventurers of level 3-5, Kendrick Rosenbud asks the players to retrive a gem belonging to his family from the temple of Aurora.... [click here for more] |
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IL GENIO DELL’ILLUSIONE è un’avventura Gdr in stile Fantasy/Medievale scritta ed illustrata da Matteo Valenti.
La storia è basata sulle regole d20, per il sistema di gioco DUNGEONS & DRAGONS 5.0 edition, ed adattabile a qualsiasi altra edizione. L'avventura è stata scritta per un gruppo di 3/4 giocatori di 3°/4°... [click here for more] |
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What could a little girl and an old ruin have in common?
Maybe it is a traumatic past...
While investigating reports of strange goings-on in a nearby forest, the party stumbles across a little girl crying in the woods. She's lost her mother to an unknown creature, and can point the way to a nearby ruin to get her back.
But maybe not all is as it seems...
A one-shot... [click here for more] |
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 A classic 5e adventure to implement into your own fantasy world or any campaign you run. You can also play it as a single adventure for characters from level 3 to level 5. This adventure can be freely changed and modified to fit the story you and your players tell together. The adventure focuses on the village of Tall Oak and the Glimmergrove next to it. The village and the forest have been living... [click here for more] |
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This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book.
This adventure should take 1-2... [click here for more] |
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A hidden bunker. A family secret. Will the adventurers curiosity compel them to explore? How will they react to what they find?
This is a one-shot adventure (~3 hours) of 4-6 adventurers of level 3-4. Adjust DCs and encounters as needed. ... [click here for more] |
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This quick dungeon is perfect for a oneshot for a party of 4 level 5 adventurers. The Shrine of Sseth offers riddles, traps, and monsters! It's my first dmsguild dungeon/adventure, hope you like it. ... [click here for more] |
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Deriel has finally finished translating the book you found. He has sent word for you to collect it to take it to Phlan. Arriving at Mountainholm, it is obvious something is wrong.
A 4-Hour Adventure for 1st-4th Level Characters
3rd Adventure of the Dark Journal Saga
The conclusion of the Tier 1 part of the Dark Journal Saga.
This adventure hasn't been thoroughly playtested so expect changes... [click here for more] |
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 This action-packed train heist is designed as a companion to the Smoke & Steam rules supplement, a standalone adventure meant to introduce many of the concepts and mechanics of that document.
As expansion into the frontier races west, conflict is abundant. Nations gather their forces ready to spill blood over mineral wealth, natives are overrun by colonists, businessmen rake in heaps of gold,... [click here for more] |
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As of today, August 24th, 2023, the updated edition of Tomb of the Valiant is now released! Virtue and Valor shield us from Evil.
Tomb of the Valiant is a short dungeon - delve Adventure for a group of four to six 1st level characters. This 10 page adventure can easily be inserted in a low - level campaign or played as as a standalone... [click here for more] |
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You find yourselves infront of a shattered hourglass. With no memory of how you got here. It is up to you to find out why.
Throughout this module, 4 players will regain memories for their randomly assigned character. Secrety learning about their character's personality and ulterior motives. Giving each player their own secret objectives to complete throughout this dungeon crawl. ... [click here for more] |
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The water source of a small town near the desert of Calimshan has been stolen!
Unheard of co-oparation bewtween Ankhags and bandits is the cause of it.
Venture into the desert to the old fort, where the bandits are encamped and retrieve the artifact! ... [click here for more] |
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 A gnome takes his clockwork creations to far as he strives for immortality ... [click here for more] |
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 “On a warm late summer day, a couple plans to exchange vows for a new beginning.
The wedding officiant is excited to bless everyone present with a Heroes’ Feast spell at the very end of the ceremony.
Does anyone present know of any reason that this couple should not be joined in holy matrimony?
“어느 따스한 늦여름, 두 연인이 새 출발을 언약하려 합니다.
주례는 식의... [click here for more] |
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