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The Raven's Rocks - A Saltmarsh encounter

The Raven's Rocks - A Saltmarsh encounter


After a series of Undermountain encounters, we’ve decided to ascend to a different sort of depths – the treacherous waters of Saltmarsh. The Raven’s Rocks, our first Saltmarsh encounter, brings you to a reef filled with craggy cliffs, collections of shipwrecks and gardens of kelp. So, trade your pickaxe for a harpoon and bring along some sea shanties – the waters...   [click here for more]
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Encounters on the Savage Seas III FREE

Encounters on the Savage Seas III FREE


Encounters on the Savage Seas III FREE Expand your library of nautical and coastal encounters with this collection of six encounters and mini adventures. We’ve even added scaling suggestions, a new creature, and a magic item or two. Use the encounters as written or use them as inspiration for your own adventure. Want even more Savage Sea encounters?...   [click here for more]
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Daerdan's Tall Tales: Ten Seafaring Encounters

Daerdan's Tall Tales: Ten Seafaring Encounters


Dip your toes into Daerdan's Tall Tales with these ten encounters! Grab the Complete 101 Encounter Edition Here! "It all began after my second divorce; I had fled to the high seas as a deckhand, cartographer, and raconteur extraordinaire, so stay awhile—and tip well!" - Daerdan "the Yarnspinner" Daerdan's Tall Tales: Ten Seafaring Encounters...   [click here for more]
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100 Beach Encounters

100 Beach Encounters


One hundred encounters that take place on a beach or island. Perfect for seafaring adventures. ...   [click here for more]
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Sea of Blood

Sea of Blood


Dante Coldharbour, undead scourge of the sword coast, has taken to the sea in his ship "The Maiden's Neck" once again. Awakened from his long slumber by an accidental run in with Zhentarim slave traders who most graciously offered their blood, Captain Coldharbour has mercilessly slaughtered any foe who has come against him. Every crew he murders adds to his undead fleet and brings him one step closer...   [click here for more]
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100 Uncharted Islands

100 Uncharted Islands


One hundred different uncharted islands that your players can discover. ...   [click here for more]
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The Wrecker

The Wrecker


At the turn of the 16th century in our history, several coastal communities started a horrifying practice to earn money. By lighting large beacons on rocky shores, they would lure passing ships to close to the shore and watch them break on the rocks. The next morning the so-called Wreckers would walk the shoreline, looting the remains that came to shore. Should a crew member wash ashore, they were...   [click here for more]
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An Empty Cage

An Empty Cage


When a storm-ravaged merchant vessel is grounded violently on a rocky shore, the death of its crew and the sad state of its strange cargo tell of a bad plan gone badly awry. Explore the wreck of this ill-fated vessel and discover the hidden dangers and secrets it holds. Players will encounter riddles, traps, monsters and mysteries in this 3-5 hour module designed for a party of 3-6 level...   [click here for more]
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Tides of Fate - Adventure

Tides of Fate - Adventure


AN AMPHIBIOUS ADVENTURE, WITH A PLANAR TWIST! After a narrow escape from a sahuagin attack, the characters find themselves stranded on a mysterious unmarked island. Upon closer examination the foliage appears to resemble life on the ocean floor, and small crabs scurry about. Atop the islands single massive peak is a fantastic castle. Little do the characters know, the island itself...   [click here for more]
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Greger's Grotto

Greger's Grotto


An Adventure for Levels 1 to 3. Greger’s Grotto is a community of pirates and other criminals, hidden away on a desolate coastline. The players are slaves sold to the Grotto’s owning family and used for manual labour and bloodsport in the arena. In this adventure, the players will need to: survive harsh prison conditions, including the rivalry between prisoner factions: human, orc,...   [click here for more]
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Legend of the Chaos Wind

Legend of the Chaos Wind


Discover the Legend Stormwind is beset by an unnatural fog. Merchant vessels have gone missing, sea trade is at a halt, the citizens are terrified, and a rumor rips through the city - a Ghost Ship prowls the bay! Will you answer the call for brave heroes, or will you plunder the shipwrecks for your own profits? Pick your allies and enemies carefully. Opportunists abound, and everyone...   [click here for more]
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Island Adventures: The Pieces Of Eight

Island Adventures: The Pieces Of Eight


Set to the seas with this pack of eight standalone adventures on distant, solitary shores, and discover the mysteries of the Pieces Of Eight! Battle monster islands, face ferocious ferals, and explore the unknown in eight short one-shot adventures designed to be encountered by a party sailing the seas of any world, any setting - or tie them together in a grander quest, each of the...   [click here for more]
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Web of Dragons

Web of Dragons


Web of Dragons is a multi-part encounter designed to be a deadly wakeup call for character levels 2-3. It introduces characters to the deadly nature of wyrmling black dragons while including a soft opening encounter of giant spiders. This includes suggested maps for the encounter. ...   [click here for more]
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The Investigation of Toecap's Tragedy

The Investigation of Toecap's Tragedy


A family was murdered in their own home, and the murderers were never caught. Can somebody find the truth and bring a grieving soul peace? The Investigation of Toecap's Tragedy is an Investigation style adventure for a party of four 1st level characters that will take them to level 3. There are 5 chapters, each of which should take around 2 hours to play. Each chapter can also be played as a standalone...   [click here for more]
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Throne of Ice

Throne of Ice


Venture into the brutal cold north and discover the secrets that lie on the floating island of Norgasheim! Welcome to Throne of Ice a 7-10 hour adventure designed for players from levels 4-7. Fight legendary enemies, mingle with secretive villagers, delve into forgotten libraries, and discover a treasure that has been lost for centuries. Here's what is included in this adventure: An amazing adventure...   [click here for more]
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Tides of danger - Eberron adventure - 13th moon shared campaign

Tides of danger - Eberron adventure - 13th moon shared campaign


Welcome to Tides of danger, a D&D Eberron adventure, part 4 of 4 of the “Shadows of the fiend” story. The adventure begins with the characters repairing their crashed airship and taking the route to home, filled with gold, new passengers and dangerous entities. The coasts of Khorvaire are on sight – are they near enough? A level 2 adventure for 5 characters...   [click here for more]
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Treasure in the Deep

Treasure in the Deep


This adventure is the first in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Race to the Depths

Race to the Depths


A newly erupted volcano exposes an ancient temple to a world that has forgotten it. Race to the Depths will pit players against other groups of adventurers and treasure seekers to recover plunder from this crumbling edifice. Race to the Depths is a fun, flexible, and accesible adventure for new players and veterans alike. While it is designed for 4th level characters, there are sugestions within...   [click here for more]
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The Port Regan Lighthouse

The Port Regan Lighthouse


The city of Port Regan maintains a lighthouse on a small island in the Picaroon Sea, approximately twelve miles south of Port Regan. The lighthouse is essential to preventing trading ships from running aground on treacherous shoals in the bay, but two nights ago, the lighthouse’s light went unexpectly dark. In two weeks, the prominent merchant Yvonne Voclain will be coming into port with her...   [click here for more]
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The Many Mini-Dungeons of Dungeon Land Handbook

The Many Mini-Dungeons of Dungeon Land Handbook


Copper Best Seller! If you like this product be sure to download The Dungeon Land Complete! The Dungeon Land and the Many Mini Dungeons are together, for the first time, released in its full, intended glory! Complete with all new art, maps, and much much more! Also, you can enter to win original maps, and other cool stuff from The Dungeon Land! Follow us at @perilous_prints...   [click here for more]
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Hags of Red Rocks

Hags of Red Rocks


Hags of the Red Rocks is a encounter and mini-dungeon meant to be dropped into the Storm Kings Thunder, but can easily be an evenings play for any group travelling along a treacherous coastline. Feel free to check out my other work on the Dungeon Masters Guild. Swanmay Player Race (5e) and Additional Random Encounters for Curse of Strahd ...   [click here for more]
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Reef of Madness

Reef of Madness


Reef of madness puts a psychedelic and tropical spin on standard low-level fantasy adventures. A collection of 5 mini adventuers ready to be assembled into a short campaign for characters levels 1 to 3. Check out the complimentary character options companion for Reef of Madness. Named for the sapphire blue squid found in great number just off the coast, Bluesquid Village is an idyllic fishing...   [click here for more]
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Nanfield

Nanfield


Nanfield is an island village of over 50 NPCs with mysteries plaguing both its present and its past. It contains a unique ecosystem and economy and a ship full of friendly pirates that will invite you by for dinner after accidentally attacking your party. It can be inserted into any campaign as an interlude during a travel montage, as a one-shot encounter, or as the base of future adventures....   [click here for more]
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TWR1 The Sea Demon's Pearl

TWR1 The Sea Demon's Pearl


Welcome to the new phase of Maztica Alive! When the young fisherman's boy Asquel surpised the elders and returned alive after missing for weeks, he returned with a black pearl the size of which the coastal town had never seen. Asquel became somewhat of an instant celebrity, and his family was lifted from the poverty from which it once languished. Little did the boy know that the pearl was not...   [click here for more]
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Myrr: A Journey to the Unknown

Myrr: A Journey to the Unknown


A dark vortex turns above the small island west of the Moonshay Isles. The island known only as Myrr, is engulfed in darkness. The islands history is that of one shrouded in mystery, and many believe that it is completely abandoned. Hired by Kalipos Manrick, an eccentric high elf benefactor, to investigate and exploit the unknown resources of this land. This adventure was created with a party of four...   [click here for more]
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Terror in the Depths

Terror in the Depths


The town of Portsmouth bears a terrible secret. A powerful cult has set its eye on the party of adventurers that have stumbled upon its mystery. Can the party free Portsmouth of the cult’s oppressive darkness—and will they face the focus of the cult’s sinister adoration? This is a sandbox-style adventure for a 6th to 9th level party. It can be used in any setting or campaign....   [click here for more]
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Quest on Kingspire Island (5e)

Quest on Kingspire Island (5e)


Get ready for a crazy pirate adventure! Quest on Kingspire island is a Dungeons and Dragons 5th Edition Homebrew One-Shot adventure filled with puzzles, crazy characters, and chaotic pirate shinanigans! A party of 4-6 players will embark on an epic pirate journey to the legendary Kingspire Island in search of the fabled Saltking's Crown. Along their path, they will enounter several...   [click here for more]
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Dungeon Module TH3: The Temple of Purification

Dungeon Module TH3: The Temple of Purification


Disclaimer: This is one of the three offshoot routes from Dungeon Module TH1. However, you can play it as a stand-alone module. This module contains two quests. However, both these quests take place in the same dungeon and you'll be doing the same things but just for different reasons. Stand Alone Route: You have been hired to retrieve a genie from the forgotten underwater lair...   [click here for more]
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Gigantic Octopus Encounter (Tier 1)

Gigantic Octopus Encounter (Tier 1)


This PDF lays out how a DM can run an old school, multi-limb combat encounter with a gigantic, angry octopus, as it attacks and eats a boat tier one player characters are traveling on. ...   [click here for more]
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The Lake King's Wrath

The Lake King's Wrath


The long-standing trade agreement between the merchant Augustine Casby and the ruler of the local Mer-Folk King Loech Kelpflower is being dashed on the rocks when the king finds that the death of one of his daughters is due to the reckless romantic advances of Merchant Casby's only son. Merchant Casby has no idea that the reason all his vessels are being attacked at Lake are from the deal bartered...   [click here for more]
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Pearlescent Temple

Pearlescent Temple


A 1-2 session adventure for level 6-8 characters. A recent earthquake has brought forth ancient evil from beneath the waves, to terrorize a sleepy coastal town. People are disappearing. The heroes will sail to an ancient, steam powered temple in the ocean. They'll encounter mad fishmen, deadly traps and ancient horrors that slumbered until now. ...   [click here for more]
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Shadow over Purple Rocks

Shadow over Purple Rocks


Trisk & Utheral are the two islands that form Purple Rocks, both are surrounded by a thick fog. The indifference of neighboring kingdoms, has led to an abandonment of the region, its infamy has grow to the point that even the pirates of Luskan avoid the islands. Can a group of intrepid adventurers discover what is happening in Purple Rocks?, or the islands are doomed to be devoured by the shadow...   [click here for more]
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Hot Springs Havoc: An Encounter Cheat Sheet

Hot Springs Havoc: An Encounter Cheat Sheet


A Not So Relaxing Day at the Sauna A mountain hot spring, a cursed inn's spa, or any other watery area has become infested with water elementals. These boiling outsiders are ready to parboil the unwelcome adventurers who already have to contentend with not running by the pool, hazy steam, and more. Will the adventurers be able to enjoy a relaxing day or will they be turned to soup? What is an Encounter...   [click here for more]
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The Wreck of the Edmund Fitzgerald

The Wreck of the Edmund Fitzgerald


The Edmund Fitzgerald is the largest ship in water, but being large does not make her immune to the Dread Transplanar Pirate Organu Belrock. Avoid the depths in this riotous adventure where your friends are just as bizarre as your enemies and not everything is what it appears to be. Enjoy sharing a beer with an eccentric bard while gambling away your hard earnings in the mess hall - Just make sure...   [click here for more]
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A Harpy Hurting

A Harpy Hurting


This adventure is the seventh in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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The Lost Places: Sunken Tower

The Lost Places: Sunken Tower


The Frog People were never a threat before, more of a nuisance really, they would show up once a year steal a few things and drink some ale. Then they would be gone. This year though they did not leave and now they are taking people! The town needs help and it has found it in you and your friends. (An adventure for characters level 1-4) ...   [click here for more]
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The Lost Places: Black Cliff Lighthouse

The Lost Places: Black Cliff Lighthouse


The water pounds the base of the cliff with the relentless power of time. Jagged rocks appearing and disappearing in the foam of the sea like gnashing teeth. Above it all on the top of the black cliff sits a small house and the dark light tower. The magistrate has sent your party to investigate why the light has gone dark. An adventure for 5th-8th level characters ...   [click here for more]
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The Shimmering Southern Isles

The Shimmering Southern Isles


A Homebrew Island jungle setting for 5e. The 25 page module includes 9 Islands that make up the setting, 10 adventure ideas, 20 unique creatures, alternate weapons, armor and items. The world setting allows for one shot play or entire campaigns. ...   [click here for more]
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Gauntlet of The Salt Queen

Gauntlet of The Salt Queen


The Salt Queen is having her 51st birthday!, and with that; a week leading to the day is filled with celebration and events. Merchants, Warlords and nobles alike ceases their activity to pay homage and tribute for in hopes of earning her favour, appease her wrath, or partake in the final event. For on the first day of autumn, the events reaches its climax with a gauntlet consists of...   [click here for more]
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The Fairy and The Wizard

The Fairy and The Wizard


This is an adventure for 4 characters of Level 1. A Wizard has kidnapped a young lumberjack ... What macabre ritual will he perform with his blood? What devil will he conjure to occupy his body? In what kind of aberration will he transform the young man? A maiden wants to recover her fiancé, a father wants to recover his son, a village wants to recover his hero. The village anxiously hope...   [click here for more]
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We Are All in the Same Boat

We Are All in the Same Boat


Wanting the travel and see the new world of Tarmalune, the voyage becomes more exciting than everyone wants. The crew and adventurers find out how harse the sea can really be. ...   [click here for more]
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Adventure on the Ambalis

Adventure on the Ambalis


Set sail for a 5e Pirate themed adventure aboard the Ambalis. Will the party play the story as the heroes, or the villains of this adventure? This one shot also comes with basic maps for you to use ...   [click here for more]
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Survival Island

Survival Island


Introduction: The following game was inspired by an animated movie, and I have converted it into the dice rolling fantasy world of Dungeons and Dragons. Character names have been changed to sound more D&D-esq, as well as hide from the players that they are playing an animated movie. (Contains Drinking and Adult Situation (Can be altered for age)) A 6 to 8-hour adventure...   [click here for more]
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The Missing Idol

The Missing Idol


Can the heroes discover the terrible truth behind the stolen idol of Torm? Impiltur is a nation besieged by demon cults as well as aquatic raiders from the Sea of Fallen Stars in the service of the Aboleth Souvereignty. Besides the members of the High Council, it is the many priests and clerics of the numerous temples that help to keep the threat at bay. Now, the aberrations of the...   [click here for more]
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Player Stats for Greek Monsters

Player Stats for Greek Monsters


Contains the stats for 5 new Races themed around a Gothic Setting, 3 of which have 2 subraces. Aven, Centaurs, Cyclopses, Minotaurs, and Satyrs. ...   [click here for more]
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On Thin Ice

On Thin Ice


The second adventure in the epic quest series Return from Adventure. This module takes the players across the frozen over Great Ice Sea by dog sled to the ruined stronghold of Winterkeep along the sea's western coast. ...   [click here for more]
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Return from Adventure

Return from Adventure


Return From Adventure RFA-01 takes place in the campaign setting Forgotten Realms but can easily adapt to any fantasy medieval world. It is the first module in a campaign in which the player characters traverse a wide and dangerous landscape on their return home to the Sword Coast after having found adventure in the eastern lands of Kara Tur. In this adventure the players find refuge from cold winter...   [click here for more]
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Siren's Call

Siren's Call


When a storm moves into town the smart thing to do is get the heck out of dodge. Good thing most adventures don’t have a lick of common sense! When the going gets tough the tough get XP and in this case it might just be the XP from a stormy ice dragon! All they have to do is follow the sirens call! ...   [click here for more]
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Enigma Paradox Monthly Map Pack: Continent of Antares (Scenario Booklet)

Enigma Paradox Monthly Map Pack: Continent of Antares (Scenario Booklet)


Enigma Paradox Monthly Map pack : Continent of Antares (Scenario Booklet) A4 format PDF containing The overworld map and all 12 colour location maps, each including brief landscape/story descriptions and optional loot, NPC's and monsters. ...   [click here for more]
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Enigma Paradox Monthly Map Pack: Continent of Veik (Scenario Booklet)

Enigma Paradox Monthly Map Pack: Continent of Veik (Scenario Booklet)


Enigma Paradox Monthly Map pack : Continent of Veik (Scenario Booklet) A4 format PDF containing The overworld map and all 12 colour location maps, each including brief landscape/story descriptions and optional loot, NPC's and monsters. ...   [click here for more]
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