Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign.
This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival... [click here for more]
Revelations from the Mists is a collection of additional content for the Curse of Strahd campaing, full of additional lore and special interactions to flesh out the original book. With this 18-page document, adventures in the lands of Barovia will be enriched by:
a new mystery adventure in the Vistani Encampment of Tser Pool;
a new location in... [click here for more]
Strahd Von Zarovich is gone for now, but as Barovian citizens are adjusting to their new life, there are whispers of deer emerging from the Slavich Woods and attacking villagers. Heroes are tasked with learning why the deer are attacking citizens.
A two-three hour Ravenloft adventure for 1st - 2nd level characters ... [click here for more]
This adventure is intended for use with 5 2nd level characters who will reach 3rd level by the end of the adventure, which can be completed in 1 session but may take 2 or more depending on the pace of your party. If you have fewer than 5 characters, you can make use of the tavern patrons whom are all 2nd level sidekicks and can be levelled up using the sidekick rules present in Tasha’s Cauldron of... [click here for more]
The Sutured Sun has burned day and night for the last eight months. The crops are dying. The air is choking. And the Darklord seems content to let his people burn.
This is the Phunch Bowl, a Domain of Dread held within impenetrable glass. A prison of torment for Gaddin Phunch, the indefatigable iconoclast who upset more than a few powers-that-be. The people of the Five Towns are generally left to... [click here for more]